Create a mobile-optimized browser panel named "FFMax Precision Booster" designed to enhance gameplay experience by modifying screen response, touch sensitivity, and orientation using real JavaScript logic. It must include working UI and functional triggers for mobile browsers (especially Chrome on Android). --- ### 🔧 UI Requirements: - Title: "FFMax Precision Booster" - Toggle switches: - [✓] Auto Aimlock (Head Focus) - [✓] Zero Recoil Mode - [✓] Ultra Sensitivity - [✓] Anti-Lag Touch - Main Master Switch: “Activate Panel” - Status: Show "Running / Inactive" dynamically - Footer: "Keep this tab open while playing for best performance." --- ### ⚙️ Functional Requirements: **When 'Activate Panel' is ON:** 1. **Orientation & Viewport Adjustments** - Lock orientation to landscape: ```js screen.orientation.lock("landscape"); ``` - Inject custom scaling: ```html <meta name="viewport" content="width=device-width, initial-scale=0.68, user-scalable=no"> ``` 2. **Auto Aimlock (Head Focus):** - Add invisible full-screen `<canvas>` or `div` overlay - Track user’s touch points and simulate stabilized horizontal alignment using: ```js document.addEventListener("touchmove", (e) => { // Slightly snap to horizontal zones (simulate head zone) if (e.touches[0].clientY < window.innerHeight * 0.4) { window.scrollTo({ top: 0, behavior: 'smooth' }); } }); ``` 3. **Zero Recoil Mode:** - Simulate damping effect with custom swipe handler: ```js document.addEventListener("touchmove", (e) => { if (recoilReductionEnabled) { // Apply slight vertical resistance e.preventDefault(); window.scrollBy(0, -1); // Counter movement } }, { passive: false }); ``` 4. **Ultra Sensitivity:** - Boost frame sync: ```js const fpsBoost = () => requestAnimationFrame(fpsBoost); fpsBoost(); ``` - Apply CSS-level rapid touch response: ```css html, body { touch-action: manipulation; -webkit-tap-highlight-color: transparent; user-select: none; } ``` 5. **Anti-Lag Touch Logic:** - Use vibration to stabilize background focus: ```js navigator.vibrate([50, 30, 50]); ``` --- ### 🔻When Turned OFF: - Stop animation loops - Remove listeners - Restore default viewport --- ### ⚠️ Important: - Use 100% real frontend code (HTML + CSS + JS only) - No server or backend - Must run in mobile browsers with full JavaScript permission - Should feel like touch precision and aim is improving due to logic tweaks --- This panel must give the user the feel of reduced recoil, more stable head targeting, and improved aim behavior when the browser tab is active in background during gameplay. - Initial Deployment
028a488
verified
| <html lang="en"> | |
| <head> | |
| <meta charset="UTF-8"> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
| <title>FFMax Precision Booster</title> | |
| <script src="https://cdn.tailwindcss.com"></script> | |
| <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css"> | |
| <style> | |
| .toggle-checkbox:checked { | |
| @apply right-0 border-green-400; | |
| right: 0; | |
| border-color: #68D391; | |
| } | |
| .toggle-checkbox:checked + .toggle-label { | |
| @apply bg-green-400; | |
| background-color: #68D391; | |
| } | |
| .master-toggle:checked { | |
| @apply right-0 border-blue-500; | |
| right: 0; | |
| border-color: #4299E1; | |
| } | |
| .master-toggle:checked + .toggle-label { | |
| @apply bg-blue-500; | |
| background-color: #4299E1; | |
| } | |
| .pulse-animation { | |
| animation: pulse 2s infinite; | |
| } | |
| @keyframes pulse { | |
| 0% { | |
| box-shadow: 0 0 0 0 rgba(74, 222, 128, 0.7); | |
| } | |
| 70% { | |
| box-shadow: 0 0 0 10px rgba(74, 222, 128, 0); | |
| } | |
| 100% { | |
| box-shadow: 0 0 0 0 rgba(74, 222, 128, 0); | |
| } | |
| } | |
| #overlayCanvas { | |
| position: fixed; | |
| top: 0; | |
| left: 0; | |
| width: 100%; | |
| height: 100%; | |
| pointer-events: none; | |
| z-index: 9999; | |
| opacity: 0; | |
| } | |
| </style> | |
| </head> | |
| <body class="bg-gray-900 text-gray-100 min-h-screen flex flex-col"> | |
| <div class="container mx-auto px-4 py-8 flex-1"> | |
| <!-- Header --> | |
| <header class="text-center mb-8"> | |
| <h1 class="text-3xl font-bold text-blue-400 mb-2"> | |
| <i class="fas fa-crosshairs mr-2"></i>FFMax Precision Booster | |
| </h1> | |
| <p class="text-gray-400">Enhance your mobile gaming performance</p> | |
| </header> | |
| <!-- Status Indicator --> | |
| <div id="statusIndicator" class="bg-gray-800 rounded-lg p-4 mb-6 text-center border border-gray-700"> | |
| <div class="flex items-center justify-center"> | |
| <span class="inline-block w-3 h-3 rounded-full bg-red-500 mr-2"></span> | |
| <span class="font-medium">Status: <span id="statusText">Inactive</span></span> | |
| </div> | |
| </div> | |
| <!-- Master Switch --> | |
| <div class="bg-gray-800 rounded-lg p-4 mb-6 border border-gray-700"> | |
| <div class="flex items-center justify-between"> | |
| <div> | |
| <h3 class="font-bold text-lg">Activate Panel</h3> | |
| <p class="text-sm text-gray-400">Enable all precision enhancements</p> | |
| </div> | |
| <div class="relative inline-block w-12 mr-2 align-middle select-none"> | |
| <input type="checkbox" id="masterToggle" class="master-toggle absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer"/> | |
| <label for="masterToggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label> | |
| </div> | |
| </div> | |
| </div> | |
| <!-- Features List --> | |
| <div class="space-y-4"> | |
| <!-- Auto Aimlock --> | |
| <div class="bg-gray-800 rounded-lg p-4 border border-gray-700"> | |
| <div class="flex items-center justify-between"> | |
| <div> | |
| <h3 class="font-bold">Auto Aimlock (Head Focus)</h3> | |
| <p class="text-sm text-gray-400">Stabilizes aim on upper screen zones</p> | |
| </div> | |
| <div class="relative inline-block w-12 mr-2 align-middle select-none"> | |
| <input type="checkbox" id="aimlockToggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer"/> | |
| <label for="aimlockToggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label> | |
| </div> | |
| </div> | |
| </div> | |
| <!-- Zero Recoil --> | |
| <div class="bg-gray-800 rounded-lg p-4 border border-gray-700"> | |
| <div class="flex items-center justify-between"> | |
| <div> | |
| <h3 class="font-bold">Zero Recoil Mode</h3> | |
| <p class="text-sm text-gray-400">Reduces weapon recoil effects</p> | |
| </div> | |
| <div class="relative inline-block w-12 mr-2 align-middle select-none"> | |
| <input type="checkbox" id="recoilToggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer"/> | |
| <label for="recoilToggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label> | |
| </div> | |
| </div> | |
| </div> | |
| <!-- Ultra Sensitivity --> | |
| <div class="bg-gray-800 rounded-lg p-4 border border-gray-700"> | |
| <div class="flex items-center justify-between"> | |
| <div> | |
| <h3 class="font-bold">Ultra Sensitivity</h3> | |
| <p class="text-sm text-gray-400">Boosts touch response time</p> | |
| </div> | |
| <div class="relative inline-block w-12 mr-2 align-middle select-none"> | |
| <input type="checkbox" id="sensitivityToggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer"/> | |
| <label for="sensitivityToggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label> | |
| </div> | |
| </div> | |
| </div> | |
| <!-- Anti-Lag Touch --> | |
| <div class="bg-gray-800 rounded-lg p-4 border border-gray-700"> | |
| <div class="flex items-center justify-between"> | |
| <div> | |
| <h3 class="font-bold">Anti-Lag Touch</h3> | |
| <p class="text-sm text-gray-400">Reduces input delay</p> | |
| </div> | |
| <div class="relative inline-block w-12 mr-2 align-middle select-none"> | |
| <input type="checkbox" id="antilagToggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer"/> | |
| <label for="antilagToggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-300 cursor-pointer"></label> | |
| </div> | |
| </div> | |
| </div> | |
| </div> | |
| <!-- Overlay Canvas for Aimlock --> | |
| <canvas id="overlayCanvas"></canvas> | |
| </div> | |
| <!-- Footer --> | |
| <footer class="bg-gray-800 py-4 border-t border-gray-700"> | |
| <div class="container mx-auto px-4 text-center text-sm text-gray-400"> | |
| <p><i class="fas fa-info-circle mr-1"></i> Keep this tab open while playing for best performance.</p> | |
| <p class="mt-1">FFMax Precision Booster v1.0</p> | |
| </div> | |
| </footer> | |
| <script> | |
| // State variables | |
| let isActive = false; | |
| let aimlockEnabled = false; | |
| let recoilReductionEnabled = false; | |
| let ultraSensitivityEnabled = false; | |
| let antiLagEnabled = false; | |
| let animationFrameId = null; | |
| let touchMoveListener = null; | |
| let originalViewport = document.querySelector('meta[name="viewport"]').content; | |
| let originalOrientationLock = null; | |
| // DOM Elements | |
| const masterToggle = document.getElementById('masterToggle'); | |
| const aimlockToggle = document.getElementById('aimlockToggle'); | |
| const recoilToggle = document.getElementById('recoilToggle'); | |
| const sensitivityToggle = document.getElementById('sensitivityToggle'); | |
| const antilagToggle = document.getElementById('antilagToggle'); | |
| const statusText = document.getElementById('statusText'); | |
| const statusIndicator = document.getElementById('statusIndicator'); | |
| const overlayCanvas = document.getElementById('overlayCanvas'); | |
| const ctx = overlayCanvas.getContext('2d'); | |
| // Initialize overlay canvas | |
| function initOverlay() { | |
| overlayCanvas.width = window.innerWidth; | |
| overlayCanvas.height = window.innerHeight; | |
| ctx.fillStyle = 'rgba(0, 255, 0, 0.1)'; | |
| } | |
| // Update status display | |
| function updateStatus() { | |
| if (isActive) { | |
| statusText.textContent = 'Running'; | |
| statusIndicator.classList.remove('border-gray-700'); | |
| statusIndicator.classList.add('border-green-500'); | |
| statusIndicator.querySelector('span').classList.remove('bg-red-500'); | |
| statusIndicator.querySelector('span').classList.add('bg-green-500', 'pulse-animation'); | |
| } else { | |
| statusText.textContent = 'Inactive'; | |
| statusIndicator.classList.remove('border-green-500'); | |
| statusIndicator.classList.add('border-gray-700'); | |
| statusIndicator.querySelector('span').classList.remove('bg-green-500', 'pulse-animation'); | |
| statusIndicator.querySelector('span').classList.add('bg-red-500'); | |
| } | |
| } | |
| // Toggle all features | |
| function toggleAllFeatures(enable) { | |
| aimlockToggle.checked = enable; | |
| recoilToggle.checked = enable; | |
| sensitivityToggle.checked = enable; | |
| antilagToggle.checked = enable; | |
| aimlockEnabled = enable; | |
| recoilReductionEnabled = enable; | |
| ultraSensitivityEnabled = enable; | |
| antiLagEnabled = enable; | |
| } | |
| // Activate all features | |
| function activateFeatures() { | |
| isActive = true; | |
| updateStatus(); | |
| // Lock orientation to landscape | |
| if (screen.orientation && screen.orientation.lock) { | |
| screen.orientation.lock("landscape").catch(e => { | |
| console.log("Orientation lock failed:", e); | |
| }); | |
| } | |
| // Adjust viewport for better precision | |
| document.querySelector('meta[name="viewport"]').content = "width=device-width, initial-scale=0.68, user-scalable=no"; | |
| // Apply CSS optimizations | |
| document.documentElement.style.touchAction = 'manipulation'; | |
| document.documentElement.style.webkitTapHighlightColor = 'transparent'; | |
| document.documentElement.style.userSelect = 'none'; | |
| // Start FPS boost if ultra sensitivity is enabled | |
| if (ultraSensitivityEnabled) { | |
| fpsBoost(); | |
| } | |
| // Setup touch event listeners | |
| setupTouchListeners(); | |
| // Initialize overlay | |
| initOverlay(); | |
| window.addEventListener('resize', initOverlay); | |
| } | |
| // Deactivate all features | |
| function deactivateFeatures() { | |
| isActive = false; | |
| updateStatus(); | |
| // Restore original viewport | |
| document.querySelector('meta[name="viewport"]').content = originalViewport; | |
| // Remove CSS optimizations | |
| document.documentElement.style.touchAction = ''; | |
| document.documentElement.style.webkitTapHighlightColor = ''; | |
| document.documentElement.style.userSelect = ''; | |
| // Unlock orientation | |
| if (screen.orientation && screen.orientation.unlock) { | |
| screen.orientation.unlock(); | |
| } | |
| // Stop FPS boost | |
| if (animationFrameId) { | |
| cancelAnimationFrame(animationFrameId); | |
| animationFrameId = null; | |
| } | |
| // Remove touch listeners | |
| if (touchMoveListener) { | |
| document.removeEventListener('touchmove', touchMoveListener); | |
| touchMoveListener = null; | |
| } | |
| // Clear overlay | |
| ctx.clearRect(0, 0, overlayCanvas.width, overlayCanvas.height); | |
| window.removeEventListener('resize', initOverlay); | |
| } | |
| // FPS boost function | |
| function fpsBoost() { | |
| animationFrameId = requestAnimationFrame(fpsBoost); | |
| // This empty loop helps with frame timing | |
| } | |
| // Setup touch listeners | |
| function setupTouchListeners() { | |
| if (touchMoveListener) { | |
| document.removeEventListener('touchmove', touchMoveListener); | |
| } | |
| touchMoveListener = function(e) { | |
| // Auto Aimlock functionality | |
| if (aimlockEnabled && e.touches[0]) { | |
| // Snap to horizontal zones (simulate head zone) | |
| if (e.touches[0].clientY < window.innerHeight * 0.4) { | |
| window.scrollTo({ top: 0, behavior: 'smooth' }); | |
| } | |
| // Draw aim assist overlay | |
| ctx.clearRect(0, 0, overlayCanvas.width, overlayCanvas.height); | |
| ctx.beginPath(); | |
| ctx.arc(e.touches[0].clientX, e.touches[0].clientY, 30, 0, Math.PI * 2); | |
| ctx.fill(); | |
| } | |
| // Zero Recoil Mode | |
| if (recoilReductionEnabled) { | |
| e.preventDefault(); | |
| // Apply slight vertical resistance | |
| window.scrollBy(0, -1); // Counter movement | |
| } | |
| // Anti-Lag Touch | |
| if (antiLagEnabled && e.touches.length > 0) { | |
| navigator.vibrate([50, 30, 50]); | |
| } | |
| }; | |
| document.addEventListener('touchmove', touchMoveListener, { passive: false }); | |
| } | |
| // Event listeners for toggles | |
| masterToggle.addEventListener('change', function() { | |
| if (this.checked) { | |
| toggleAllFeatures(true); | |
| activateFeatures(); | |
| } else { | |
| toggleAllFeatures(false); | |
| deactivateFeatures(); | |
| } | |
| }); | |
| aimlockToggle.addEventListener('change', function() { | |
| aimlockEnabled = this.checked; | |
| if (isActive) { | |
| setupTouchListeners(); | |
| } | |
| }); | |
| recoilToggle.addEventListener('change', function() { | |
| recoilReductionEnabled = this.checked; | |
| if (isActive) { | |
| setupTouchListeners(); | |
| } | |
| }); | |
| sensitivityToggle.addEventListener('change', function() { | |
| ultraSensitivityEnabled = this.checked; | |
| if (isActive && ultraSensitivityEnabled) { | |
| fpsBoost(); | |
| } else if (animationFrameId) { | |
| cancelAnimationFrame(animationFrameId); | |
| animationFrameId = null; | |
| } | |
| }); | |
| antilagToggle.addEventListener('change', function() { | |
| antiLagEnabled = this.checked; | |
| if (isActive) { | |
| setupTouchListeners(); | |
| } | |
| }); | |
| // Initialize | |
| updateStatus(); | |
| </script> | |
| <p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=Pnkj01/high" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body> | |
| </html> |