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| #!/usr/bin/env python3 | |
| """ | |
| Final Enhanced Features Verification | |
| =================================== | |
| Complete verification of all implemented MMORPG enhanced features. | |
| """ | |
| from src.core.game_engine import GameEngine | |
| from src.facades.game_facade import GameFacade | |
| from src.ui.huggingface_ui import HuggingFaceUI | |
| from src.ui.interface_manager import InterfaceManager | |
| def final_verification(): | |
| print("🎯 Final Enhanced Features Verification") | |
| print("=" * 60) | |
| # Initialize system | |
| engine = GameEngine() | |
| game_facade = GameFacade() | |
| ui = HuggingFaceUI(game_facade) | |
| interface_manager = InterfaceManager(game_facade, ui) | |
| # Test current player tracking | |
| print("\n1. ✅ Current Player Tracking") | |
| player_state = {} | |
| player_state, status, players, world_html = interface_manager._handle_join_game("Hero", player_state) | |
| print(f" Current Player ID: {interface_manager.current_player_id}") | |
| assert interface_manager.current_player_id is not None, "Current player ID not set" | |
| # Add more players | |
| game_facade.join_game("Warrior") | |
| game_facade.join_game("Mage") | |
| # Generate enhanced world HTML | |
| world_html = interface_manager._generate_world_html_with_players() | |
| # Comprehensive feature verification | |
| features = { | |
| "2. Player Glow Effect": "border: 2px solid yellow" in world_html, | |
| "3. Player Names Display": "(Lv." in world_html and any(name in world_html for name in ["Hero", "Warrior", "Mage"]), | |
| "4. Status Line Implementation": "Fantasy Realm" in world_html and "Last Update:" in world_html, | |
| "5. Z-Index Layering": "z-index: 10" in world_html and "z-index: 11" in world_html and "z-index: 12" in world_html, | |
| "6. Dynamic Content": str(len(game_facade.get_all_players())) in world_html, | |
| "7. Enhanced HTML Structure": '<div id="players-container">' in world_html, | |
| "8. Keyboard Controls Info": "WASD" in world_html or "Arrow Keys" in world_html | |
| } | |
| # Display results | |
| all_passed = True | |
| for feature, passed in features.items(): | |
| status = "✅ PASS" if passed else "❌ FAIL" | |
| print(f" {feature}: {status}") | |
| if not passed: | |
| all_passed = False | |
| # Test current player cleanup | |
| print("\n9. ✅ Current Player Cleanup") | |
| player_state, status, players, world_html = interface_manager._handle_leave_game(player_state) | |
| print(f" Current Player ID after leave: {interface_manager.current_player_id}") | |
| assert interface_manager.current_player_id is None, "Current player ID not cleared" | |
| # Final status | |
| print("\n" + "=" * 60) | |
| if all_passed: | |
| print("🎉 ALL ENHANCED FEATURES SUCCESSFULLY IMPLEMENTED!") | |
| print("🚀 Ready for production use!") | |
| else: | |
| print("⚠️ Some features need attention") | |
| print("\n📊 Implementation Summary:") | |
| print(" • Player Glow Effect - Yellow border for current player") | |
| print(" • Player Names Display - Names with level info above sprites") | |
| print(" • Status Line - Game info bar with real-time updates") | |
| print(" • Current Player Tracking - Proper ID assignment/cleanup") | |
| print(" • Z-Index Layering - Proper visual hierarchy") | |
| print(" • Dynamic Content - Real-time player count and timestamps") | |
| print(" • Keyboard Controls - WASD/Arrow key integration") | |
| print(" • Enhanced HTML Generation - Modern responsive design") | |
| print("\n🌐 Application URL: http://localhost:7860") | |
| print("=" * 60) | |
| return all_passed | |
| if __name__ == "__main__": | |
| success = final_verification() | |
| exit(0 if success else 1) | |