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| THREE.TeapotBufferGeometry = function ( size, segments, bottom, lid, body, fitLid, blinn ) { |
|
|
| |
| var teapotPatches = [ |
| |
| 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, |
| 3, 16, 17, 18, 7, 19, 20, 21, 11, 22, 23, 24, 15, 25, 26, 27, |
| 18, 28, 29, 30, 21, 31, 32, 33, 24, 34, 35, 36, 27, 37, 38, 39, |
| 30, 40, 41, 0, 33, 42, 43, 4, 36, 44, 45, 8, 39, 46, 47, 12, |
| |
| 12, 13, 14, 15, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, |
| 15, 25, 26, 27, 51, 60, 61, 62, 55, 63, 64, 65, 59, 66, 67, 68, |
| 27, 37, 38, 39, 62, 69, 70, 71, 65, 72, 73, 74, 68, 75, 76, 77, |
| 39, 46, 47, 12, 71, 78, 79, 48, 74, 80, 81, 52, 77, 82, 83, 56, |
| 56, 57, 58, 59, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, |
| 59, 66, 67, 68, 87, 96, 97, 98, 91, 99, 100, 101, 95, 102, 103, 104, |
| 68, 75, 76, 77, 98, 105, 106, 107, 101, 108, 109, 110, 104, 111, 112, 113, |
| 77, 82, 83, 56, 107, 114, 115, 84, 110, 116, 117, 88, 113, 118, 119, 92, |
| |
| 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, |
| 123, 136, 137, 120, 127, 138, 139, 124, 131, 140, 141, 128, 135, 142, 143, 132, |
| 132, 133, 134, 135, 144, 145, 146, 147, 148, 149, 150, 151, 68, 152, 153, 154, |
| 135, 142, 143, 132, 147, 155, 156, 144, 151, 157, 158, 148, 154, 159, 160, 68, |
| |
| 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, |
| 164, 177, 178, 161, 168, 179, 180, 165, 172, 181, 182, 169, 176, 183, 184, 173, |
| 173, 174, 175, 176, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, |
| 176, 183, 184, 173, 188, 197, 198, 185, 192, 199, 200, 189, 196, 201, 202, 193, |
| |
| 203, 203, 203, 203, 204, 205, 206, 207, 208, 208, 208, 208, 209, 210, 211, 212, |
| 203, 203, 203, 203, 207, 213, 214, 215, 208, 208, 208, 208, 212, 216, 217, 218, |
| 203, 203, 203, 203, 215, 219, 220, 221, 208, 208, 208, 208, 218, 222, 223, 224, |
| 203, 203, 203, 203, 221, 225, 226, 204, 208, 208, 208, 208, 224, 227, 228, 209, |
| 209, 210, 211, 212, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, |
| 212, 216, 217, 218, 232, 241, 242, 243, 236, 244, 245, 246, 240, 247, 248, 249, |
| 218, 222, 223, 224, 243, 250, 251, 252, 246, 253, 254, 255, 249, 256, 257, 258, |
| 224, 227, 228, 209, 252, 259, 260, 229, 255, 261, 262, 233, 258, 263, 264, 237, |
| |
| 265, 265, 265, 265, 266, 267, 268, 269, 270, 271, 272, 273, 92, 119, 118, 113, |
| 265, 265, 265, 265, 269, 274, 275, 276, 273, 277, 278, 279, 113, 112, 111, 104, |
| 265, 265, 265, 265, 276, 280, 281, 282, 279, 283, 284, 285, 104, 103, 102, 95, |
| 265, 265, 265, 265, 282, 286, 287, 266, 285, 288, 289, 270, 95, 94, 93, 92 |
| ]; |
|
|
| var teapotVertices = [ |
| 1.4, 0, 2.4, |
| 1.4, - 0.784, 2.4, |
| 0.784, - 1.4, 2.4, |
| 0, - 1.4, 2.4, |
| 1.3375, 0, 2.53125, |
| 1.3375, - 0.749, 2.53125, |
| 0.749, - 1.3375, 2.53125, |
| 0, - 1.3375, 2.53125, |
| 1.4375, 0, 2.53125, |
| 1.4375, - 0.805, 2.53125, |
| 0.805, - 1.4375, 2.53125, |
| 0, - 1.4375, 2.53125, |
| 1.5, 0, 2.4, |
| 1.5, - 0.84, 2.4, |
| 0.84, - 1.5, 2.4, |
| 0, - 1.5, 2.4, |
| - 0.784, - 1.4, 2.4, |
| - 1.4, - 0.784, 2.4, |
| - 1.4, 0, 2.4, |
| - 0.749, - 1.3375, 2.53125, |
| - 1.3375, - 0.749, 2.53125, |
| - 1.3375, 0, 2.53125, |
| - 0.805, - 1.4375, 2.53125, |
| - 1.4375, - 0.805, 2.53125, |
| - 1.4375, 0, 2.53125, |
| - 0.84, - 1.5, 2.4, |
| - 1.5, - 0.84, 2.4, |
| - 1.5, 0, 2.4, |
| - 1.4, 0.784, 2.4, |
| - 0.784, 1.4, 2.4, |
| 0, 1.4, 2.4, |
| - 1.3375, 0.749, 2.53125, |
| - 0.749, 1.3375, 2.53125, |
| 0, 1.3375, 2.53125, |
| - 1.4375, 0.805, 2.53125, |
| - 0.805, 1.4375, 2.53125, |
| 0, 1.4375, 2.53125, |
| - 1.5, 0.84, 2.4, |
| - 0.84, 1.5, 2.4, |
| 0, 1.5, 2.4, |
| 0.784, 1.4, 2.4, |
| 1.4, 0.784, 2.4, |
| 0.749, 1.3375, 2.53125, |
| 1.3375, 0.749, 2.53125, |
| 0.805, 1.4375, 2.53125, |
| 1.4375, 0.805, 2.53125, |
| 0.84, 1.5, 2.4, |
| 1.5, 0.84, 2.4, |
| 1.75, 0, 1.875, |
| 1.75, - 0.98, 1.875, |
| 0.98, - 1.75, 1.875, |
| 0, - 1.75, 1.875, |
| 2, 0, 1.35, |
| 2, - 1.12, 1.35, |
| 1.12, - 2, 1.35, |
| 0, - 2, 1.35, |
| 2, 0, 0.9, |
| 2, - 1.12, 0.9, |
| 1.12, - 2, 0.9, |
| 0, - 2, 0.9, |
| - 0.98, - 1.75, 1.875, |
| - 1.75, - 0.98, 1.875, |
| - 1.75, 0, 1.875, |
| - 1.12, - 2, 1.35, |
| - 2, - 1.12, 1.35, |
| - 2, 0, 1.35, |
| - 1.12, - 2, 0.9, |
| - 2, - 1.12, 0.9, |
| - 2, 0, 0.9, |
| - 1.75, 0.98, 1.875, |
| - 0.98, 1.75, 1.875, |
| 0, 1.75, 1.875, |
| - 2, 1.12, 1.35, |
| - 1.12, 2, 1.35, |
| 0, 2, 1.35, |
| - 2, 1.12, 0.9, |
| - 1.12, 2, 0.9, |
| 0, 2, 0.9, |
| 0.98, 1.75, 1.875, |
| 1.75, 0.98, 1.875, |
| 1.12, 2, 1.35, |
| 2, 1.12, 1.35, |
| 1.12, 2, 0.9, |
| 2, 1.12, 0.9, |
| 2, 0, 0.45, |
| 2, - 1.12, 0.45, |
| 1.12, - 2, 0.45, |
| 0, - 2, 0.45, |
| 1.5, 0, 0.225, |
| 1.5, - 0.84, 0.225, |
| 0.84, - 1.5, 0.225, |
| 0, - 1.5, 0.225, |
| 1.5, 0, 0.15, |
| 1.5, - 0.84, 0.15, |
| 0.84, - 1.5, 0.15, |
| 0, - 1.5, 0.15, |
| - 1.12, - 2, 0.45, |
| - 2, - 1.12, 0.45, |
| - 2, 0, 0.45, |
| - 0.84, - 1.5, 0.225, |
| - 1.5, - 0.84, 0.225, |
| - 1.5, 0, 0.225, |
| - 0.84, - 1.5, 0.15, |
| - 1.5, - 0.84, 0.15, |
| - 1.5, 0, 0.15, |
| - 2, 1.12, 0.45, |
| - 1.12, 2, 0.45, |
| 0, 2, 0.45, |
| - 1.5, 0.84, 0.225, |
| - 0.84, 1.5, 0.225, |
| 0, 1.5, 0.225, |
| - 1.5, 0.84, 0.15, |
| - 0.84, 1.5, 0.15, |
| 0, 1.5, 0.15, |
| 1.12, 2, 0.45, |
| 2, 1.12, 0.45, |
| 0.84, 1.5, 0.225, |
| 1.5, 0.84, 0.225, |
| 0.84, 1.5, 0.15, |
| 1.5, 0.84, 0.15, |
| - 1.6, 0, 2.025, |
| - 1.6, - 0.3, 2.025, |
| - 1.5, - 0.3, 2.25, |
| - 1.5, 0, 2.25, |
| - 2.3, 0, 2.025, |
| - 2.3, - 0.3, 2.025, |
| - 2.5, - 0.3, 2.25, |
| - 2.5, 0, 2.25, |
| - 2.7, 0, 2.025, |
| - 2.7, - 0.3, 2.025, |
| - 3, - 0.3, 2.25, |
| - 3, 0, 2.25, |
| - 2.7, 0, 1.8, |
| - 2.7, - 0.3, 1.8, |
| - 3, - 0.3, 1.8, |
| - 3, 0, 1.8, |
| - 1.5, 0.3, 2.25, |
| - 1.6, 0.3, 2.025, |
| - 2.5, 0.3, 2.25, |
| - 2.3, 0.3, 2.025, |
| - 3, 0.3, 2.25, |
| - 2.7, 0.3, 2.025, |
| - 3, 0.3, 1.8, |
| - 2.7, 0.3, 1.8, |
| - 2.7, 0, 1.575, |
| - 2.7, - 0.3, 1.575, |
| - 3, - 0.3, 1.35, |
| - 3, 0, 1.35, |
| - 2.5, 0, 1.125, |
| - 2.5, - 0.3, 1.125, |
| - 2.65, - 0.3, 0.9375, |
| - 2.65, 0, 0.9375, |
| - 2, - 0.3, 0.9, |
| - 1.9, - 0.3, 0.6, |
| - 1.9, 0, 0.6, |
| - 3, 0.3, 1.35, |
| - 2.7, 0.3, 1.575, |
| - 2.65, 0.3, 0.9375, |
| - 2.5, 0.3, 1.125, |
| - 1.9, 0.3, 0.6, |
| - 2, 0.3, 0.9, |
| 1.7, 0, 1.425, |
| 1.7, - 0.66, 1.425, |
| 1.7, - 0.66, 0.6, |
| 1.7, 0, 0.6, |
| 2.6, 0, 1.425, |
| 2.6, - 0.66, 1.425, |
| 3.1, - 0.66, 0.825, |
| 3.1, 0, 0.825, |
| 2.3, 0, 2.1, |
| 2.3, - 0.25, 2.1, |
| 2.4, - 0.25, 2.025, |
| 2.4, 0, 2.025, |
| 2.7, 0, 2.4, |
| 2.7, - 0.25, 2.4, |
| 3.3, - 0.25, 2.4, |
| 3.3, 0, 2.4, |
| 1.7, 0.66, 0.6, |
| 1.7, 0.66, 1.425, |
| 3.1, 0.66, 0.825, |
| 2.6, 0.66, 1.425, |
| 2.4, 0.25, 2.025, |
| 2.3, 0.25, 2.1, |
| 3.3, 0.25, 2.4, |
| 2.7, 0.25, 2.4, |
| 2.8, 0, 2.475, |
| 2.8, - 0.25, 2.475, |
| 3.525, - 0.25, 2.49375, |
| 3.525, 0, 2.49375, |
| 2.9, 0, 2.475, |
| 2.9, - 0.15, 2.475, |
| 3.45, - 0.15, 2.5125, |
| 3.45, 0, 2.5125, |
| 2.8, 0, 2.4, |
| 2.8, - 0.15, 2.4, |
| 3.2, - 0.15, 2.4, |
| 3.2, 0, 2.4, |
| 3.525, 0.25, 2.49375, |
| 2.8, 0.25, 2.475, |
| 3.45, 0.15, 2.5125, |
| 2.9, 0.15, 2.475, |
| 3.2, 0.15, 2.4, |
| 2.8, 0.15, 2.4, |
| 0, 0, 3.15, |
| 0.8, 0, 3.15, |
| 0.8, - 0.45, 3.15, |
| 0.45, - 0.8, 3.15, |
| 0, - 0.8, 3.15, |
| 0, 0, 2.85, |
| 0.2, 0, 2.7, |
| 0.2, - 0.112, 2.7, |
| 0.112, - 0.2, 2.7, |
| 0, - 0.2, 2.7, |
| - 0.45, - 0.8, 3.15, |
| - 0.8, - 0.45, 3.15, |
| - 0.8, 0, 3.15, |
| - 0.112, - 0.2, 2.7, |
| - 0.2, - 0.112, 2.7, |
| - 0.2, 0, 2.7, |
| - 0.8, 0.45, 3.15, |
| - 0.45, 0.8, 3.15, |
| 0, 0.8, 3.15, |
| - 0.2, 0.112, 2.7, |
| - 0.112, 0.2, 2.7, |
| 0, 0.2, 2.7, |
| 0.45, 0.8, 3.15, |
| 0.8, 0.45, 3.15, |
| 0.112, 0.2, 2.7, |
| 0.2, 0.112, 2.7, |
| 0.4, 0, 2.55, |
| 0.4, - 0.224, 2.55, |
| 0.224, - 0.4, 2.55, |
| 0, - 0.4, 2.55, |
| 1.3, 0, 2.55, |
| 1.3, - 0.728, 2.55, |
| 0.728, - 1.3, 2.55, |
| 0, - 1.3, 2.55, |
| 1.3, 0, 2.4, |
| 1.3, - 0.728, 2.4, |
| 0.728, - 1.3, 2.4, |
| 0, - 1.3, 2.4, |
| - 0.224, - 0.4, 2.55, |
| - 0.4, - 0.224, 2.55, |
| - 0.4, 0, 2.55, |
| - 0.728, - 1.3, 2.55, |
| - 1.3, - 0.728, 2.55, |
| - 1.3, 0, 2.55, |
| - 0.728, - 1.3, 2.4, |
| - 1.3, - 0.728, 2.4, |
| - 1.3, 0, 2.4, |
| - 0.4, 0.224, 2.55, |
| - 0.224, 0.4, 2.55, |
| 0, 0.4, 2.55, |
| - 1.3, 0.728, 2.55, |
| - 0.728, 1.3, 2.55, |
| 0, 1.3, 2.55, |
| - 1.3, 0.728, 2.4, |
| - 0.728, 1.3, 2.4, |
| 0, 1.3, 2.4, |
| 0.224, 0.4, 2.55, |
| 0.4, 0.224, 2.55, |
| 0.728, 1.3, 2.55, |
| 1.3, 0.728, 2.55, |
| 0.728, 1.3, 2.4, |
| 1.3, 0.728, 2.4, |
| 0, 0, 0, |
| 1.425, 0, 0, |
| 1.425, 0.798, 0, |
| 0.798, 1.425, 0, |
| 0, 1.425, 0, |
| 1.5, 0, 0.075, |
| 1.5, 0.84, 0.075, |
| 0.84, 1.5, 0.075, |
| 0, 1.5, 0.075, |
| - 0.798, 1.425, 0, |
| - 1.425, 0.798, 0, |
| - 1.425, 0, 0, |
| - 0.84, 1.5, 0.075, |
| - 1.5, 0.84, 0.075, |
| - 1.5, 0, 0.075, |
| - 1.425, - 0.798, 0, |
| - 0.798, - 1.425, 0, |
| 0, - 1.425, 0, |
| - 1.5, - 0.84, 0.075, |
| - 0.84, - 1.5, 0.075, |
| 0, - 1.5, 0.075, |
| 0.798, - 1.425, 0, |
| 1.425, - 0.798, 0, |
| 0.84, - 1.5, 0.075, |
| 1.5, - 0.84, 0.075 |
| ]; |
|
|
| THREE.BufferGeometry.call( this ); |
|
|
| size = size || 50; |
|
|
| |
| segments = segments !== undefined ? Math.max( 2, Math.floor( segments ) || 10 ) : 10; |
|
|
| |
| bottom = bottom === undefined ? true : bottom; |
| lid = lid === undefined ? true : lid; |
| body = body === undefined ? true : body; |
|
|
| |
| fitLid = fitLid === undefined ? true : fitLid; |
|
|
| |
| |
| |
| |
| |
| |
| |
| var blinnScale = 1.3; |
| blinn = blinn === undefined ? true : blinn; |
|
|
| |
| var maxHeight = 3.15 * ( blinn ? 1 : blinnScale ); |
|
|
| var maxHeight2 = maxHeight / 2; |
| var trueSize = size / maxHeight2; |
|
|
| |
| |
| var numTriangles = bottom ? ( 8 * segments - 4 ) * segments : 0; |
| numTriangles += lid ? ( 16 * segments - 4 ) * segments : 0; |
| numTriangles += body ? 40 * segments * segments : 0; |
|
|
| var indices = new Uint32Array( numTriangles * 3 ); |
|
|
| var numVertices = bottom ? 4 : 0; |
| numVertices += lid ? 8 : 0; |
| numVertices += body ? 20 : 0; |
| numVertices *= ( segments + 1 ) * ( segments + 1 ); |
|
|
| var vertices = new Float32Array( numVertices * 3 ); |
| var normals = new Float32Array( numVertices * 3 ); |
| var uvs = new Float32Array( numVertices * 2 ); |
|
|
| |
| var ms = new THREE.Matrix4(); |
| ms.set( |
| - 1.0, 3.0, - 3.0, 1.0, |
| 3.0, - 6.0, 3.0, 0.0, |
| - 3.0, 3.0, 0.0, 0.0, |
| 1.0, 0.0, 0.0, 0.0 ); |
|
|
| var g = []; |
| var i, r, c; |
|
|
| var sp = []; |
| var tp = []; |
| var dsp = []; |
| var dtp = []; |
|
|
| |
| |
| var mgm = []; |
|
|
| var vert = []; |
| var sdir = []; |
| var tdir = []; |
|
|
| var norm = new THREE.Vector3(); |
|
|
| var tcoord; |
|
|
| var sstep, tstep; |
| var vertPerRow; |
|
|
| var s, t, sval, tval, p; |
| var dsval = 0; |
| var dtval = 0; |
|
|
| var normOut = new THREE.Vector3(); |
| var v1, v2, v3, v4; |
|
|
| var gmx = new THREE.Matrix4(); |
| var tmtx = new THREE.Matrix4(); |
|
|
| var vsp = new THREE.Vector4(); |
| var vtp = new THREE.Vector4(); |
| var vdsp = new THREE.Vector4(); |
| var vdtp = new THREE.Vector4(); |
|
|
| var vsdir = new THREE.Vector3(); |
| var vtdir = new THREE.Vector3(); |
|
|
| var mst = ms.clone(); |
| mst.transpose(); |
|
|
| |
| |
| var notDegenerate = function ( vtx1, vtx2, vtx3 ) { |
|
|
| |
| return ! ( ( ( vertices[ vtx1 * 3 ] === vertices[ vtx2 * 3 ] ) && |
| ( vertices[ vtx1 * 3 + 1 ] === vertices[ vtx2 * 3 + 1 ] ) && |
| ( vertices[ vtx1 * 3 + 2 ] === vertices[ vtx2 * 3 + 2 ] ) ) || |
| ( ( vertices[ vtx1 * 3 ] === vertices[ vtx3 * 3 ] ) && |
| ( vertices[ vtx1 * 3 + 1 ] === vertices[ vtx3 * 3 + 1 ] ) && |
| ( vertices[ vtx1 * 3 + 2 ] === vertices[ vtx3 * 3 + 2 ] ) ) || |
| ( ( vertices[ vtx2 * 3 ] === vertices[ vtx3 * 3 ] ) && |
| ( vertices[ vtx2 * 3 + 1 ] === vertices[ vtx3 * 3 + 1 ] ) && |
| ( vertices[ vtx2 * 3 + 2 ] === vertices[ vtx3 * 3 + 2 ] ) ) ); |
|
|
| }; |
|
|
|
|
| for ( i = 0; i < 3; i ++ ) { |
|
|
| mgm[ i ] = new THREE.Matrix4(); |
|
|
| } |
|
|
| var minPatches = body ? 0 : 20; |
| var maxPatches = bottom ? 32 : 28; |
|
|
| vertPerRow = segments + 1; |
|
|
| var surfCount = 0; |
|
|
| var vertCount = 0; |
| var normCount = 0; |
| var uvCount = 0; |
|
|
| var indexCount = 0; |
|
|
| for ( var surf = minPatches; surf < maxPatches; surf ++ ) { |
|
|
| |
| |
| if ( lid || ( surf < 20 || surf >= 28 ) ) { |
|
|
| |
| for ( i = 0; i < 3; i ++ ) { |
|
|
| |
| for ( r = 0; r < 4; r ++ ) { |
|
|
| for ( c = 0; c < 4; c ++ ) { |
|
|
| |
| g[ c * 4 + r ] = teapotVertices[ teapotPatches[ surf * 16 + r * 4 + c ] * 3 + i ]; |
|
|
| |
| |
| if ( fitLid && ( surf >= 20 && surf < 28 ) && ( i !== 2 ) ) { |
|
|
| |
| |
| |
| g[ c * 4 + r ] *= 1.077; |
|
|
| } |
|
|
| |
| |
| if ( ! blinn && ( i === 2 ) ) { |
|
|
| g[ c * 4 + r ] *= blinnScale; |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| gmx.set( g[ 0 ], g[ 1 ], g[ 2 ], g[ 3 ], g[ 4 ], g[ 5 ], g[ 6 ], g[ 7 ], g[ 8 ], g[ 9 ], g[ 10 ], g[ 11 ], g[ 12 ], g[ 13 ], g[ 14 ], g[ 15 ] ); |
|
|
| tmtx.multiplyMatrices( gmx, ms ); |
| mgm[ i ].multiplyMatrices( mst, tmtx ); |
|
|
| } |
|
|
| |
| for ( sstep = 0; sstep <= segments; sstep ++ ) { |
|
|
| s = sstep / segments; |
|
|
| for ( tstep = 0; tstep <= segments; tstep ++ ) { |
|
|
| t = tstep / segments; |
|
|
| |
| |
| for ( p = 4, sval = tval = 1.0; p --; ) { |
|
|
| sp[ p ] = sval; |
| tp[ p ] = tval; |
| sval *= s; |
| tval *= t; |
|
|
| if ( p === 3 ) { |
|
|
| dsp[ p ] = dtp[ p ] = 0.0; |
| dsval = dtval = 1.0; |
|
|
| } else { |
|
|
| dsp[ p ] = dsval * ( 3 - p ); |
| dtp[ p ] = dtval * ( 3 - p ); |
| dsval *= s; |
| dtval *= t; |
|
|
| } |
|
|
| } |
|
|
| vsp.fromArray( sp ); |
| vtp.fromArray( tp ); |
| vdsp.fromArray( dsp ); |
| vdtp.fromArray( dtp ); |
|
|
| |
| for ( i = 0; i < 3; i ++ ) { |
|
|
| |
| tcoord = vsp.clone(); |
| tcoord.applyMatrix4( mgm[ i ] ); |
| vert[ i ] = tcoord.dot( vtp ); |
|
|
| |
| tcoord = vdsp.clone(); |
| tcoord.applyMatrix4( mgm[ i ] ); |
| sdir[ i ] = tcoord.dot( vtp ); |
|
|
| tcoord = vsp.clone(); |
| tcoord.applyMatrix4( mgm[ i ] ); |
| tdir[ i ] = tcoord.dot( vdtp ); |
|
|
| } |
|
|
| |
| vsdir.fromArray( sdir ); |
| vtdir.fromArray( tdir ); |
| norm.crossVectors( vtdir, vsdir ); |
| norm.normalize(); |
|
|
| |
| if ( vert[ 0 ] === 0 && vert[ 1 ] === 0 ) { |
|
|
| |
| normOut.set( 0, vert[ 2 ] > maxHeight2 ? 1 : - 1, 0 ); |
|
|
| } else { |
|
|
| |
| normOut.set( norm.x, norm.z, - norm.y ); |
|
|
| } |
|
|
| |
| vertices[ vertCount ++ ] = trueSize * vert[ 0 ]; |
| vertices[ vertCount ++ ] = trueSize * ( vert[ 2 ] - maxHeight2 ); |
| vertices[ vertCount ++ ] = - trueSize * vert[ 1 ]; |
|
|
| normals[ normCount ++ ] = normOut.x; |
| normals[ normCount ++ ] = normOut.y; |
| normals[ normCount ++ ] = normOut.z; |
|
|
| uvs[ uvCount ++ ] = 1 - t; |
| uvs[ uvCount ++ ] = 1 - s; |
|
|
| } |
|
|
| } |
|
|
| |
| for ( sstep = 0; sstep < segments; sstep ++ ) { |
|
|
| for ( tstep = 0; tstep < segments; tstep ++ ) { |
|
|
| v1 = surfCount * vertPerRow * vertPerRow + sstep * vertPerRow + tstep; |
| v2 = v1 + 1; |
| v3 = v2 + vertPerRow; |
| v4 = v1 + vertPerRow; |
|
|
| |
| |
| if ( notDegenerate( v1, v2, v3 ) ) { |
|
|
| indices[ indexCount ++ ] = v1; |
| indices[ indexCount ++ ] = v2; |
| indices[ indexCount ++ ] = v3; |
|
|
| } |
| if ( notDegenerate( v1, v3, v4 ) ) { |
|
|
| indices[ indexCount ++ ] = v1; |
| indices[ indexCount ++ ] = v3; |
| indices[ indexCount ++ ] = v4; |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| |
| surfCount ++; |
|
|
| } |
|
|
| } |
|
|
| this.setIndex( new THREE.BufferAttribute( indices, 1 ) ); |
| this.addAttribute( 'position', new THREE.BufferAttribute( vertices, 3 ) ); |
| this.addAttribute( 'normal', new THREE.BufferAttribute( normals, 3 ) ); |
| this.addAttribute( 'uv', new THREE.BufferAttribute( uvs, 2 ) ); |
|
|
| this.computeBoundingSphere(); |
|
|
| }; |
|
|
|
|
| THREE.TeapotBufferGeometry.prototype = Object.create( THREE.BufferGeometry.prototype ); |
| THREE.TeapotBufferGeometry.prototype.constructor = THREE.TeapotBufferGeometry; |
|
|