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| THREE.SVGObject = function ( node ) { |
|
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| THREE.Object3D.call( this ); |
|
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| this.node = node; |
|
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| }; |
|
|
| THREE.SVGObject.prototype = Object.create( THREE.Object3D.prototype ); |
| THREE.SVGObject.prototype.constructor = THREE.SVGObject; |
|
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| THREE.SVGRenderer = function () { |
|
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| console.log( 'THREE.SVGRenderer', THREE.REVISION ); |
|
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| var _this = this, |
| _renderData, _elements, _lights, |
| _projector = new THREE.Projector(), |
| _svg = document.createElementNS( 'http://www.w3.org/2000/svg', 'svg' ), |
| _svgWidth, _svgHeight, _svgWidthHalf, _svgHeightHalf, |
|
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| _v1, _v2, _v3, |
|
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| _clipBox = new THREE.Box2(), |
| _elemBox = new THREE.Box2(), |
|
|
| _color = new THREE.Color(), |
| _diffuseColor = new THREE.Color(), |
| _ambientLight = new THREE.Color(), |
| _directionalLights = new THREE.Color(), |
| _pointLights = new THREE.Color(), |
| _clearColor = new THREE.Color(), |
| _clearAlpha = 1, |
|
|
| _vector3 = new THREE.Vector3(), |
| _centroid = new THREE.Vector3(), |
| _normal = new THREE.Vector3(), |
| _normalViewMatrix = new THREE.Matrix3(), |
|
|
| _viewMatrix = new THREE.Matrix4(), |
| _viewProjectionMatrix = new THREE.Matrix4(), |
|
|
| _svgPathPool = [], |
| _svgNode, _pathCount = 0, |
|
|
| _currentPath, _currentStyle, |
|
|
| _quality = 1, _precision = null; |
|
|
| this.domElement = _svg; |
|
|
| this.autoClear = true; |
| this.sortObjects = true; |
| this.sortElements = true; |
|
|
| this.info = { |
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| render: { |
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| vertices: 0, |
| faces: 0 |
|
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| } |
|
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| }; |
|
|
| this.setQuality = function ( quality ) { |
|
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| switch ( quality ) { |
|
|
| case "high": _quality = 1; break; |
| case "low": _quality = 0; break; |
|
|
| } |
|
|
| }; |
|
|
| this.setClearColor = function ( color, alpha ) { |
|
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| _clearColor.set( color ); |
| _clearAlpha = alpha !== undefined ? alpha : 1; |
|
|
| }; |
|
|
| this.setPixelRatio = function () {}; |
|
|
| this.setSize = function ( width, height ) { |
|
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| _svgWidth = width; _svgHeight = height; |
| _svgWidthHalf = _svgWidth / 2; _svgHeightHalf = _svgHeight / 2; |
|
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| _svg.setAttribute( 'viewBox', ( - _svgWidthHalf ) + ' ' + ( - _svgHeightHalf ) + ' ' + _svgWidth + ' ' + _svgHeight ); |
| _svg.setAttribute( 'width', _svgWidth ); |
| _svg.setAttribute( 'height', _svgHeight ); |
|
|
| _clipBox.min.set( - _svgWidthHalf, - _svgHeightHalf ); |
| _clipBox.max.set( _svgWidthHalf, _svgHeightHalf ); |
|
|
| }; |
|
|
| this.setPrecision = function ( precision ) { |
|
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| _precision = precision; |
|
|
| }; |
|
|
| function removeChildNodes() { |
|
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| _pathCount = 0; |
|
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| while ( _svg.childNodes.length > 0 ) { |
|
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| _svg.removeChild( _svg.childNodes[ 0 ] ); |
|
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| } |
|
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| } |
|
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| function getSvgColor( color, opacity ) { |
|
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| var arg = Math.floor( color.r * 255 ) + ',' + Math.floor( color.g * 255 ) + ',' + Math.floor( color.b * 255 ); |
|
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| if ( opacity === undefined || opacity === 1 ) return 'rgb(' + arg + ')'; |
|
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| return 'rgb(' + arg + '); fill-opacity: ' + opacity; |
|
|
| } |
|
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| function convert( c ) { |
|
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| return _precision !== null ? c.toFixed( _precision ) : c; |
|
|
| } |
|
|
| this.clear = function () { |
|
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| removeChildNodes(); |
| _svg.style.backgroundColor = getSvgColor( _clearColor, _clearAlpha ); |
|
|
| }; |
|
|
| this.render = function ( scene, camera ) { |
|
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| if ( camera instanceof THREE.Camera === false ) { |
|
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| console.error( 'THREE.SVGRenderer.render: camera is not an instance of THREE.Camera.' ); |
| return; |
|
|
| } |
|
|
| var background = scene.background; |
|
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| if ( background && background.isColor ) { |
|
|
| removeChildNodes(); |
| _svg.style.backgroundColor = getSvgColor( background ); |
|
|
| } else if ( this.autoClear === true ) { |
|
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| this.clear(); |
|
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| } |
|
|
| _this.info.render.vertices = 0; |
| _this.info.render.faces = 0; |
|
|
| _viewMatrix.copy( camera.matrixWorldInverse ); |
| _viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, _viewMatrix ); |
|
|
| _renderData = _projector.projectScene( scene, camera, this.sortObjects, this.sortElements ); |
| _elements = _renderData.elements; |
| _lights = _renderData.lights; |
|
|
| _normalViewMatrix.getNormalMatrix( camera.matrixWorldInverse ); |
|
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| calculateLights( _lights ); |
|
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| |
|
|
| _currentPath = ''; |
| _currentStyle = ''; |
|
|
| for ( var e = 0, el = _elements.length; e < el; e ++ ) { |
|
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| var element = _elements[ e ]; |
| var material = element.material; |
|
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| if ( material === undefined || material.opacity === 0 ) continue; |
|
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| _elemBox.makeEmpty(); |
|
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| if ( element instanceof THREE.RenderableSprite ) { |
|
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| _v1 = element; |
| _v1.x *= _svgWidthHalf; _v1.y *= - _svgHeightHalf; |
|
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| renderSprite( _v1, element, material ); |
|
|
| } else if ( element instanceof THREE.RenderableLine ) { |
|
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| _v1 = element.v1; _v2 = element.v2; |
|
|
| _v1.positionScreen.x *= _svgWidthHalf; _v1.positionScreen.y *= - _svgHeightHalf; |
| _v2.positionScreen.x *= _svgWidthHalf; _v2.positionScreen.y *= - _svgHeightHalf; |
|
|
| _elemBox.setFromPoints( [ _v1.positionScreen, _v2.positionScreen ] ); |
|
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| if ( _clipBox.intersectsBox( _elemBox ) === true ) { |
|
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| renderLine( _v1, _v2, element, material ); |
|
|
| } |
|
|
| } else if ( element instanceof THREE.RenderableFace ) { |
|
|
| _v1 = element.v1; _v2 = element.v2; _v3 = element.v3; |
|
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| if ( _v1.positionScreen.z < - 1 || _v1.positionScreen.z > 1 ) continue; |
| if ( _v2.positionScreen.z < - 1 || _v2.positionScreen.z > 1 ) continue; |
| if ( _v3.positionScreen.z < - 1 || _v3.positionScreen.z > 1 ) continue; |
|
|
| _v1.positionScreen.x *= _svgWidthHalf; _v1.positionScreen.y *= - _svgHeightHalf; |
| _v2.positionScreen.x *= _svgWidthHalf; _v2.positionScreen.y *= - _svgHeightHalf; |
| _v3.positionScreen.x *= _svgWidthHalf; _v3.positionScreen.y *= - _svgHeightHalf; |
|
|
| _elemBox.setFromPoints( [ |
| _v1.positionScreen, |
| _v2.positionScreen, |
| _v3.positionScreen |
| ] ); |
|
|
| if ( _clipBox.intersectsBox( _elemBox ) === true ) { |
|
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| renderFace3( _v1, _v2, _v3, element, material ); |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| flushPath(); |
|
|
| scene.traverseVisible( function ( object ) { |
|
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| if ( object instanceof THREE.SVGObject ) { |
|
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| _vector3.setFromMatrixPosition( object.matrixWorld ); |
| _vector3.applyMatrix4( _viewProjectionMatrix ); |
|
|
| if ( _vector3.z < - 1 || _vector3.z > 1 ) return; |
|
|
| var x = _vector3.x * _svgWidthHalf; |
| var y = - _vector3.y * _svgHeightHalf; |
|
|
| var node = object.node; |
| node.setAttribute( 'transform', 'translate(' + x + ',' + y + ')' ); |
|
|
| _svg.appendChild( node ); |
|
|
| } |
|
|
| } ); |
|
|
| }; |
|
|
| function calculateLights( lights ) { |
|
|
| _ambientLight.setRGB( 0, 0, 0 ); |
| _directionalLights.setRGB( 0, 0, 0 ); |
| _pointLights.setRGB( 0, 0, 0 ); |
|
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| for ( var l = 0, ll = lights.length; l < ll; l ++ ) { |
|
|
| var light = lights[ l ]; |
| var lightColor = light.color; |
|
|
| if ( light.isAmbientLight ) { |
|
|
| _ambientLight.r += lightColor.r; |
| _ambientLight.g += lightColor.g; |
| _ambientLight.b += lightColor.b; |
|
|
| } else if ( light.isDirectionalLight ) { |
|
|
| _directionalLights.r += lightColor.r; |
| _directionalLights.g += lightColor.g; |
| _directionalLights.b += lightColor.b; |
|
|
| } else if ( light.isPointLight ) { |
|
|
| _pointLights.r += lightColor.r; |
| _pointLights.g += lightColor.g; |
| _pointLights.b += lightColor.b; |
|
|
| } |
|
|
| } |
|
|
| } |
|
|
| function calculateLight( lights, position, normal, color ) { |
|
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| for ( var l = 0, ll = lights.length; l < ll; l ++ ) { |
|
|
| var light = lights[ l ]; |
| var lightColor = light.color; |
|
|
| if ( light.isDirectionalLight ) { |
|
|
| var lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld ).normalize(); |
|
|
| var amount = normal.dot( lightPosition ); |
|
|
| if ( amount <= 0 ) continue; |
|
|
| amount *= light.intensity; |
|
|
| color.r += lightColor.r * amount; |
| color.g += lightColor.g * amount; |
| color.b += lightColor.b * amount; |
|
|
| } else if ( light.isPointLight ) { |
|
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| var lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld ); |
|
|
| var amount = normal.dot( _vector3.subVectors( lightPosition, position ).normalize() ); |
|
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| if ( amount <= 0 ) continue; |
|
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| amount *= light.distance == 0 ? 1 : 1 - Math.min( position.distanceTo( lightPosition ) / light.distance, 1 ); |
|
|
| if ( amount == 0 ) continue; |
|
|
| amount *= light.intensity; |
|
|
| color.r += lightColor.r * amount; |
| color.g += lightColor.g * amount; |
| color.b += lightColor.b * amount; |
|
|
| } |
|
|
| } |
|
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| } |
|
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| function renderSprite( v1, element, material ) { |
|
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| var scaleX = element.scale.x * _svgWidthHalf; |
| var scaleY = element.scale.y * _svgHeightHalf; |
|
|
| if ( material.isPointsMaterial ) { |
|
|
| scaleX *= material.size; |
| scaleY *= material.size; |
|
|
| } |
|
|
| var path = 'M' + convert( v1.x - scaleX * 0.5 ) + ',' + convert( v1.y - scaleY * 0.5 ) + 'h' + convert( scaleX ) + 'v' + convert( scaleY ) + 'h' + convert( - scaleX ) + 'z'; |
| var style = ""; |
|
|
| if ( material.isSpriteMaterial || material.isPointsMaterial ) { |
|
|
| style = 'fill:' + getSvgColor( material.color, material.opacity ); |
|
|
| } |
|
|
| addPath( style, path ); |
|
|
| } |
|
|
| function renderLine( v1, v2, element, material ) { |
|
|
| var path = 'M' + convert( v1.positionScreen.x ) + ',' + convert( v1.positionScreen.y ) + 'L' + convert( v2.positionScreen.x ) + ',' + convert( v2.positionScreen.y ); |
|
|
| if ( material.isLineBasicMaterial ) { |
|
|
| var style = 'fill:none;stroke:' + getSvgColor( material.color, material.opacity ) + ';stroke-width:' + material.linewidth + ';stroke-linecap:' + material.linecap; |
|
|
| if ( material.isLineDashedMaterial ) { |
|
|
| style = style + ';stroke-dasharray:' + material.dashSize + "," + material.gapSize; |
|
|
| } |
|
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| addPath( style, path ); |
|
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| } |
|
|
| } |
|
|
| function renderFace3( v1, v2, v3, element, material ) { |
|
|
| _this.info.render.vertices += 3; |
| _this.info.render.faces ++; |
|
|
| var path = 'M' + convert( v1.positionScreen.x ) + ',' + convert( v1.positionScreen.y ) + 'L' + convert( v2.positionScreen.x ) + ',' + convert( v2.positionScreen.y ) + 'L' + convert( v3.positionScreen.x ) + ',' + convert( v3.positionScreen.y ) + 'z'; |
| var style = ''; |
|
|
| if ( material.isMeshBasicMaterial ) { |
|
|
| _color.copy( material.color ); |
|
|
| if ( material.vertexColors === THREE.FaceColors || material.vertexColors === THREE.VertexColors ) { |
|
|
| _color.multiply( element.color ); |
|
|
| } |
|
|
| } else if ( material.isMeshLambertMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial ) { |
|
|
| _diffuseColor.copy( material.color ); |
|
|
| if ( material.vertexColors === THREE.FaceColors || material.vertexColors === THREE.VertexColors ) { |
|
|
| _diffuseColor.multiply( element.color ); |
|
|
| } |
|
|
| _color.copy( _ambientLight ); |
|
|
| _centroid.copy( v1.positionWorld ).add( v2.positionWorld ).add( v3.positionWorld ).divideScalar( 3 ); |
|
|
| calculateLight( _lights, _centroid, element.normalModel, _color ); |
|
|
| _color.multiply( _diffuseColor ).add( material.emissive ); |
|
|
| } else if ( material.isMeshNormalMaterial ) { |
|
|
| _normal.copy( element.normalModel ).applyMatrix3( _normalViewMatrix ); |
|
|
| _color.setRGB( _normal.x, _normal.y, _normal.z ).multiplyScalar( 0.5 ).addScalar( 0.5 ); |
|
|
| } |
|
|
| if ( material.wireframe ) { |
|
|
| style = 'fill:none;stroke:' + getSvgColor( _color, material.opacity ) + ';stroke-width:' + material.wireframeLinewidth + ';stroke-linecap:' + material.wireframeLinecap + ';stroke-linejoin:' + material.wireframeLinejoin; |
|
|
| } else { |
|
|
| style = 'fill:' + getSvgColor( _color, material.opacity ); |
|
|
| } |
|
|
| addPath( style, path ); |
|
|
| } |
|
|
| function addPath( style, path ) { |
|
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| if ( _currentStyle === style ) { |
|
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| _currentPath += path; |
|
|
| } else { |
|
|
| flushPath(); |
|
|
| _currentStyle = style; |
| _currentPath = path; |
|
|
| } |
|
|
| } |
|
|
| function flushPath() { |
|
|
| if ( _currentPath ) { |
|
|
| _svgNode = getPathNode( _pathCount ++ ); |
| _svgNode.setAttribute( 'd', _currentPath ); |
| _svgNode.setAttribute( 'style', _currentStyle ); |
| _svg.appendChild( _svgNode ); |
|
|
| } |
|
|
| _currentPath = ''; |
| _currentStyle = ''; |
|
|
| } |
|
|
| function getPathNode( id ) { |
|
|
| if ( _svgPathPool[ id ] == null ) { |
|
|
| _svgPathPool[ id ] = document.createElementNS( 'http://www.w3.org/2000/svg', 'path' ); |
|
|
| if ( _quality == 0 ) { |
|
|
| _svgPathPool[ id ].setAttribute( 'shape-rendering', 'crispEdges' ); |
|
|
| } |
|
|
| return _svgPathPool[ id ]; |
|
|
| } |
|
|
| return _svgPathPool[ id ]; |
|
|
| } |
|
|
| }; |
|
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