| |
| export let ShaderChunk: { |
| [name: string]: string; |
|
|
| alphamap_fragment: string; |
| alphamap_pars_fragment: string; |
| alphatest_fragment: string; |
| aomap_fragment: string; |
| aomap_pars_fragment: string; |
| begin_vertex: string; |
| beginnormal_vertex: string; |
| bsdfs: string; |
| bumpmap_pars_fragment: string; |
| clipping_planes_fragment: string; |
| clipping_planes_pars_fragment: string; |
| clipping_planes_pars_vertex: string; |
| clipping_planes_vertex: string; |
| color_fragment: string; |
| color_pars_fragment: string; |
| color_pars_vertex: string; |
| color_vertex: string; |
| common: string; |
| cube_frag: string; |
| cube_vert: string; |
| cube_uv_reflection_fragment: string; |
| defaultnormal_vertex: string; |
| depth_frag: string; |
| depth_vert: string; |
| distanceRGBA_frag: string; |
| distanceRGBA_vert: string; |
| displacementmap_vertex: string; |
| displacementmap_pars_vertex: string; |
| emissivemap_fragment: string; |
| emissivemap_pars_fragment: string; |
| encodings_pars_fragment: string; |
| encodings_fragment: string; |
| envmap_fragment: string; |
| envmap_pars_fragment: string; |
| envmap_pars_vertex: string; |
| envmap_vertex: string; |
| equirect_frag: string; |
| equirect_vert: string; |
| fog_fragment: string; |
| fog_pars_fragment: string; |
| linedashed_frag: string; |
| linedashed_vert: string; |
| lightmap_fragment: string; |
| lightmap_pars_fragment: string; |
| lights_lambert_vertex: string; |
| lights_pars_begin: string; |
| lights_pars_map: string; |
| lights_phong_fragment: string; |
| lights_phong_pars_fragment: string; |
| lights_physical_fragment: string; |
| lights_physical_pars_fragment: string; |
| lights_fragment_begin: string; |
| lights_fragment_maps: string; |
| lights_fragment_end: string; |
| logdepthbuf_fragment: string; |
| logdepthbuf_pars_fragment: string; |
| logdepthbuf_pars_vertex: string; |
| logdepthbuf_vertex: string; |
| map_fragment: string; |
| map_pars_fragment: string; |
| map_particle_fragment: string; |
| map_particle_pars_fragment: string; |
| meshbasic_frag: string; |
| meshbasic_vert: string; |
| meshlambert_frag: string; |
| meshlambert_vert: string; |
| meshphong_frag: string; |
| meshphong_vert: string; |
| meshphysical_frag: string; |
| meshphysical_vert: string; |
| metalnessmap_fragment: string; |
| metalnessmap_pars_fragment: string; |
| morphnormal_vertex: string; |
| morphtarget_pars_vertex: string; |
| morphtarget_vertex: string; |
| normal_flip: string; |
| normal_frag: string; |
| normal_fragment_begin: string; |
| normal_fragment_maps: string; |
| normal_vert: string; |
| normalmap_pars_fragment: string; |
| packing: string; |
| points_frag: string; |
| points_vert: string; |
| shadow_frag: string; |
| shadow_vert: string; |
|
|
| premultiplied_alpha_fragment: string; |
| project_vertex: string; |
| roughnessmap_fragment: string; |
| roughnessmap_pars_fragment: string; |
| shadowmap_pars_fragment: string; |
| shadowmap_pars_vertex: string; |
| shadowmap_vertex: string; |
| shadowmask_pars_fragment: string; |
| skinbase_vertex: string; |
| skinning_pars_vertex: string; |
| skinning_vertex: string; |
| skinnormal_vertex: string; |
| specularmap_fragment: string; |
| specularmap_pars_fragment: string; |
| tonemapping_fragment: string; |
| tonemapping_pars_fragment: string; |
| uv2_pars_fragment: string; |
| uv2_pars_vertex: string; |
| uv2_vertex: string; |
| uv_pars_fragment: string; |
| uv_pars_vertex: string; |
| uv_vertex: string; |
| worldpos_vertex: string; |
| }; |
|
|