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1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 | """
Wall Extraction Pipeline
========================
EXACT algorithm from GeometryAgent v5.
Only the GPU capability detection block has been hardened to probe
actual CUDA allocations before committing β this prevents the
cudaErrorInsufficientDriver crash when the host driver is older
than the installed CUDA runtime.
All wall extraction logic (stages 1-8, bridging, calibration, wand)
is byte-for-byte identical to the original GeometryAgent source.
"""
from __future__ import annotations
import numpy as np
import cv2
from dataclasses import dataclass
from typing import List, Dict, Any, Tuple, Optional
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# GPU capability detection β probe before commit
#
# The key insight: CuPy/PyTorch import successfully even when the CUDA *driver*
# is too old for the installed CUDA *runtime*. The error only fires on the
# first real allocation. We do a tiny probe allocation inside a broad
# except-Exception guard so every possible CUDA error degrades gracefully.
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# ββ CuPy βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
try:
import cupy as _cp_probe
import cupyx.scipy.ndimage as _cpnd_probe
# Force a real CUDA context + allocation to expose driver mismatches
_cp_probe.zeros(1, dtype=_cp_probe.uint8)
# Survived β re-bind to public names
import cupy as cp # type: ignore[assignment]
import cupyx.scipy.ndimage as cpnd
_GPU = True
_CUPY = True
print(f"[GPU] CuPy OK version={cp.__version__}")
except ImportError:
cp = np # type: ignore[assignment]
cpnd = None
_GPU = False
_CUPY = False
print("[GPU] CuPy not installed β CPU fallback")
except Exception as _ce:
# Catches CUDARuntimeError (driver too old), CUDADriverError, etc.
cp = np # type: ignore[assignment]
cpnd = None
_GPU = False
_CUPY = False
print(f"[GPU] CuPy DISABLED ({type(_ce).__name__}: {_ce})")
print("[GPU] All CuPy ops β NumPy fallback")
# ββ PyTorch βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
try:
import torch as _torch_probe
_TORCH = True
try:
_TORCH_CUDA = _torch_probe.cuda.is_available()
if _TORCH_CUDA:
_torch_probe.zeros(1, device="cuda") # probe real allocation
print(f"[GPU] PyTorch CUDA OK device={_torch_probe.cuda.get_device_name(0)}")
else:
print("[GPU] PyTorch: CUDA not available β CPU tensors")
except Exception as _te:
_TORCH_CUDA = False
print(f"[GPU] PyTorch CUDA DISABLED ({type(_te).__name__}: {_te})")
import torch
_DEVICE = torch.device("cuda" if _TORCH_CUDA else "cpu")
except ImportError:
_TORCH = _TORCH_CUDA = False
_DEVICE = None
print("[GPU] PyTorch not installed")
# ββ OpenCV CUDA βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
_CV_CUDA = False
try:
_n = cv2.cuda.getCudaEnabledDeviceCount()
if _n > 0:
_pm = cv2.cuda_GpuMat()
_pm.upload(np.zeros((2, 2), np.uint8)) # probe
del _pm
_CV_CUDA = True
print(f"[GPU] OpenCV CUDA OK devices={_n}")
else:
print("[GPU] OpenCV CUDA: no CUDA-enabled devices")
except AttributeError:
print("[GPU] OpenCV CUDA module absent")
except Exception as _oce:
print(f"[GPU] OpenCV CUDA DISABLED ({type(_oce).__name__}: {_oce})")
# ββ scikit-image skeleton βββββββββββββββββββββββββββββββββββββββββββββββββββββ
try:
from skimage.morphology import skeletonize as _sk_skel
_SKIMAGE = True
except ImportError:
_SKIMAGE = False
# ββ scipy KD-tree βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
try:
from scipy.spatial import cKDTree
_SCIPY = True
except ImportError:
_SCIPY = False
print(f"[GPU] Summary: CuPy={_CUPY} PyTorchCUDA={_TORCH_CUDA} OpenCV-CUDA={_CV_CUDA}")
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# CuPy / NumPy shims (unchanged from original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _to_gpu(arr: np.ndarray):
return cp.asarray(arr) if _GPU else arr
def _to_cpu(arr) -> np.ndarray:
return cp.asnumpy(arr) if _GPU else arr
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# RLE helpers (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def mask_to_rle(mask: np.ndarray) -> Dict[str, Any]:
h, w = mask.shape
flat = mask.flatten(order='F').astype(bool)
counts: List[int] = []
current_val = False
run = 0
for v in flat:
if v == current_val:
run += 1
else:
counts.append(run)
run = 1
current_val = v
counts.append(run)
if mask[0, 0]:
counts.insert(0, 0)
return {"counts": counts, "size": [h, w]}
def _mask_to_contour_flat(mask: np.ndarray) -> List[float]:
contours, _ = cv2.findContours(mask, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_NONE)
if not contours:
return []
largest = max(contours, key=cv2.contourArea)
pts = largest[:, 0, :].tolist()
return [v for pt in pts for v in pt]
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Calibration dataclass (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
@dataclass
class WallCalibration:
stroke_width : int = 3
min_component_dim : int = 30
min_component_area: int = 45
bridge_min_gap : int = 2
bridge_max_gap : int = 14
door_gap : int = 41
max_bridge_thick : int = 15
def as_dict(self):
return {
"stroke_width" : self.stroke_width,
"min_component_dim" : self.min_component_dim,
"min_component_area": self.min_component_area,
"bridge_min_gap" : self.bridge_min_gap,
"bridge_max_gap" : self.bridge_max_gap,
"door_gap" : self.door_gap,
"max_bridge_thick" : self.max_bridge_thick,
}
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Core pipeline class β EXACT original GeometryAgent implementation
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
class WallPipeline:
"""
Stateless (per-call) wall extraction + room segmentation.
All intermediate images are stored in stage_images for the UI.
"""
MIN_ROOM_AREA_FRAC = 0.000004
MAX_ROOM_AREA_FRAC = 0.08
MIN_ROOM_DIM_FRAC = 0.01
BORDER_MARGIN_FRAC = 0.01
MAX_ASPECT_RATIO = 8.0
MIN_SOLIDITY = 0.25
MIN_EXTENT = 0.08
FIXTURE_MAX_BLOB_DIM = 80
FIXTURE_MAX_AREA = 4000
FIXTURE_MAX_ASPECT = 4.0
FIXTURE_DENSITY_RADIUS = 50
FIXTURE_DENSITY_THRESHOLD = 0.35
FIXTURE_MIN_ZONE_AREA = 1500
DOOR_ARC_MIN_RADIUS = 60
DOOR_ARC_MAX_RADIUS = 320
def __init__(self, progress_cb=None, sam_checkpoint: str = ""):
self.progress_cb = progress_cb or (lambda msg, pct: None)
self._wall_cal : Optional[WallCalibration] = None
self._wall_thickness : int = 8
self.stage_images : Dict[str, np.ndarray] = {}
self._sam_checkpoint = sam_checkpoint
def _log(self, msg: str, pct: int):
print(f" [{pct:3d}%] {msg}")
self.progress_cb(msg, pct)
def _save(self, key: str, img: np.ndarray):
self.stage_images[key] = img.copy()
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Public entry point (original flow, original step names)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def run(self, img_bgr: np.ndarray,
extra_door_lines: List[Tuple[int,int,int,int]] = None,
use_sam: bool = True,
) -> Tuple[np.ndarray, np.ndarray, WallCalibration]:
"""
Returns (wall_mask uint8, room_mask uint8, WallCalibration).
extra_door_lines: [(x1,y1,x2,y2), β¦] painted onto walls before seg.
"""
self.stage_images = {}
self._log("Step 1 β Removing title block", 5)
img = self._remove_title_block(img_bgr)
self._save("01_title_removed", img)
self._log("Step 2 β Removing colored annotations", 12)
img = self._remove_colors(img)
self._save("02_colors_removed", img)
self._log("Step 3 β Closing door arcs", 20)
img = self._close_door_arcs(img)
self._save("03_door_arcs", img)
self._log("Step 4 β Extracting walls", 30)
walls = self._extract_walls(img)
self._save("04_walls_raw", walls)
self._log("Step 5b β Removing fixture symbols", 38)
walls = self._remove_fixtures(walls)
self._save("05b_no_fixtures", walls)
self._log("Step 5c β Calibrating & removing thin lines", 45)
self._wall_cal = self._calibrate_wall(walls)
walls = self._remove_thin_lines_calibrated(walls)
self._save("05c_thin_removed", walls)
self._log("Step 5d β Bridging wall endpoints", 55)
walls = self._bridge_endpoints(walls)
self._save("05d_bridged", walls)
self._log("Step 5e β Closing door openings", 63)
walls = self._close_door_openings(walls)
self._save("05e_doors_closed", walls)
self._log("Step 5f β Removing dangling lines", 70)
walls = self._remove_dangling(walls)
self._save("05f_dangling_removed", walls)
self._log("Step 5g β Sealing large door gaps", 76)
walls = self._close_large_gaps(walls)
self._save("05g_large_gaps", walls)
# Paint extra door-seal lines from UI
if extra_door_lines:
self._log("Applying manual door seal lines", 79)
lw = max(3, self._wall_cal.stroke_width if self._wall_cal else 3)
for x1, y1, x2, y2 in extra_door_lines:
cv2.line(walls, (x1, y1), (x2, y2), 255, lw)
self._save("05h_manual_doors", walls)
# SAM segmentation (optional, falls back to flood-fill)
rooms = None
if use_sam and _TORCH_CUDA:
self._log("Step 7 β SAM segmentation [Torch GPU]", 80)
rooms = self._segment_with_sam(img_bgr, walls)
if rooms is None:
self._log("Step 7 β Flood-fill room segmentation", 85)
rooms = self._segment_rooms(walls)
self._save("07_rooms", rooms)
self._log("Step 8 β Filtering room regions", 93)
valid_mask, _ = self._filter_rooms(rooms, img_bgr.shape)
self._save("08_rooms_filtered", valid_mask)
self._log("Done", 100)
return walls, valid_mask, self._wall_cal
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 1 β Remove title block (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _remove_title_block(self, img: np.ndarray) -> np.ndarray:
h, w = img.shape[:2]
gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
edges = cv2.Canny(gray, 50, 150)
h_kern = cv2.getStructuringElement(cv2.MORPH_RECT, (w // 20, 1))
v_kern = cv2.getStructuringElement(cv2.MORPH_RECT, (1, h // 20))
h_lines = cv2.morphologyEx(edges, cv2.MORPH_OPEN, h_kern)
v_lines = cv2.morphologyEx(edges, cv2.MORPH_OPEN, v_kern)
crop_right, crop_bottom = w, h
right_region = v_lines[:, int(w * 0.7):]
if np.any(right_region):
vp = np.where(np.sum(right_region, axis=0) > h * 0.3)[0]
if len(vp):
crop_right = int(w * 0.7) + vp[0] - 10
bot_region = h_lines[int(h * 0.7):, :]
if np.any(bot_region):
hp = np.where(np.sum(bot_region, axis=1) > w * 0.3)[0]
if len(hp):
crop_bottom = int(h * 0.7) + hp[0] - 10
return img[:crop_bottom, :crop_right].copy()
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 2 β Remove colors (original β GPU via CuPy when available)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _remove_colors(self, img: np.ndarray) -> np.ndarray:
if _GPU:
g_img = _to_gpu(img.astype(np.int32))
b, gch, r = g_img[:,:,0], g_img[:,:,1], g_img[:,:,2]
gray = (0.114*b + 0.587*gch + 0.299*r)
chroma = cp.maximum(cp.maximum(r,gch),b) - cp.minimum(cp.minimum(r,gch),b)
erase = (chroma > 15) & (gray < 240)
result = _to_gpu(img.copy())
result[erase] = cp.array([255,255,255], dtype=cp.uint8)
return _to_cpu(result)
else:
b = img[:,:,0].astype(np.int32)
g = img[:,:,1].astype(np.int32)
r = img[:,:,2].astype(np.int32)
gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY).astype(np.int32)
chroma = np.maximum(np.maximum(r,g),b) - np.minimum(np.minimum(r,g),b)
erase = (chroma > 15) & (gray < 240)
result = img.copy()
result[erase] = (255, 255, 255)
return result
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 3 β Close door arcs (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _close_door_arcs(self, img: np.ndarray) -> np.ndarray:
gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
h, w = gray.shape
result = img.copy()
_, binary = cv2.threshold(gray, 0, 255,
cv2.THRESH_BINARY_INV + cv2.THRESH_OTSU)
binary = cv2.morphologyEx(binary, cv2.MORPH_CLOSE, np.ones((3,3), np.uint8))
blurred = cv2.GaussianBlur(gray, (7,7), 1.5)
raw = cv2.HoughCircles(blurred, cv2.HOUGH_GRADIENT,
dp=1.2, minDist=50, param1=50, param2=22,
minRadius=self.DOOR_ARC_MIN_RADIUS,
maxRadius=self.DOOR_ARC_MAX_RADIUS)
if raw is None:
return result
circles = np.round(raw[0]).astype(np.int32)
for cx, cy, r in circles:
angles = np.linspace(0, 2*np.pi, 360, endpoint=False)
xs = np.clip((cx + r*np.cos(angles)).astype(np.int32), 0, w-1)
ys = np.clip((cy + r*np.sin(angles)).astype(np.int32), 0, h-1)
on_wall = binary[ys, xs] > 0
if not np.any(on_wall):
continue
occ = angles[on_wall]
span = float(np.degrees(occ[-1] - occ[0]))
if not (60 <= span <= 115):
continue
leaf_r = r * 0.92
n_pts = max(60, int(r))
la = np.linspace(0, 2*np.pi, n_pts, endpoint=False)
lx = np.clip((cx + leaf_r*np.cos(la)).astype(np.int32), 0, w-1)
ly = np.clip((cy + leaf_r*np.sin(la)).astype(np.int32), 0, h-1)
if float(np.mean(binary[ly, lx] > 0)) < 0.35:
continue
gap_thresh = np.radians(25.0)
diffs = np.diff(occ)
big = np.where(diffs > gap_thresh)[0]
if len(big) == 0:
start_a, end_a = occ[0], occ[-1]
else:
split = big[np.argmax(diffs[big])]
start_a, end_a = occ[split+1], occ[split]
ep1 = (int(round(cx + r*np.cos(start_a))),
int(round(cy + r*np.sin(start_a))))
ep2 = (int(round(cx + r*np.cos(end_a))),
int(round(cy + r*np.sin(end_a))))
ep1 = (np.clip(ep1[0],0,w-1), np.clip(ep1[1],0,h-1))
ep2 = (np.clip(ep2[0],0,w-1), np.clip(ep2[1],0,h-1))
cv2.line(result, ep1, ep2, (0,0,0), 3)
return result
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 4 β Extract walls (exact GeometryAgent.extract_walls_adaptive)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _extract_walls(self, img: np.ndarray) -> np.ndarray:
"""
Exact port of GeometryAgent.extract_walls_adaptive().
Uses analyze_image_characteristics() for the threshold, then:
H/V morph-open β body dilate β collision resolve β distance gate
β _remove_thin_lines β small-CC noise filter β _filter_double_lines_and_thick
"""
gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
h, w = gray.shape
# ββ adaptive threshold (identical to analyze_image_characteristics) ββ
brightness = float(np.mean(gray))
contrast = float(np.std(gray))
otsu_thr, _ = cv2.threshold(gray, 0, 255,
cv2.THRESH_BINARY_INV + cv2.THRESH_OTSU)
wall_pct = np.sum(_ > 0) / _.size * 100
if brightness > 220:
wall_threshold = max(200, int(otsu_thr * 1.1))
elif brightness < 180:
wall_threshold = max(150, int(otsu_thr * 0.9))
else:
wall_threshold = int(otsu_thr)
_, binary = cv2.threshold(gray, wall_threshold, 255, cv2.THRESH_BINARY_INV)
min_line_len = max(8, int(0.012 * w))
body_thickness = self._estimate_wall_body_thickness(binary, fallback=12)
body_thickness = int(np.clip(body_thickness, 9, 30))
print(f" min_line={min_line_len}px body={body_thickness}px (w={w}px)")
k_h = cv2.getStructuringElement(cv2.MORPH_RECT, (min_line_len, 1))
k_v = cv2.getStructuringElement(cv2.MORPH_RECT, (1, min_line_len))
long_h = cv2.morphologyEx(binary, cv2.MORPH_OPEN, k_h)
long_v = cv2.morphologyEx(binary, cv2.MORPH_OPEN, k_v)
orig_walls = cv2.bitwise_or(long_h, long_v)
k_bh = cv2.getStructuringElement(cv2.MORPH_RECT, (1, body_thickness))
k_bv = cv2.getStructuringElement(cv2.MORPH_RECT, (body_thickness, 1))
dilated_h = cv2.dilate(long_h, k_bh)
dilated_v = cv2.dilate(long_v, k_bv)
walls = cv2.bitwise_or(dilated_h, dilated_v)
collision = cv2.bitwise_and(dilated_h, dilated_v)
safe_zone = cv2.bitwise_and(collision, orig_walls)
walls = cv2.bitwise_or(
cv2.bitwise_and(walls, cv2.bitwise_not(collision)),
safe_zone
)
dist = cv2.distanceTransform(cv2.bitwise_not(orig_walls), cv2.DIST_L2, 5)
keep_mask = (dist <= (body_thickness / 2)).astype(np.uint8) * 255
walls = cv2.bitwise_and(walls, keep_mask)
walls = self._remove_thin_lines(walls, min_thickness=body_thickness)
n_lbl, labels, stats, _ = cv2.connectedComponentsWithStats(walls, connectivity=8)
if n_lbl > 1:
areas = stats[1:, cv2.CC_STAT_AREA]
min_noise = max(20, int(np.median(areas) * 0.0001))
keep_lut = np.zeros(n_lbl, dtype=np.uint8)
keep_lut[1:] = (areas >= min_noise).astype(np.uint8)
walls = (keep_lut[labels] * 255).astype(np.uint8)
walls = self._filter_double_lines_and_thick(walls)
self._wall_thickness = body_thickness
print(f" Walls: {np.count_nonzero(walls)} px "
f"({100*np.count_nonzero(walls)/walls.size:.1f}%)")
return walls
def _estimate_wall_body_thickness(self, binary: np.ndarray,
fallback: int = 12) -> int:
"""Exact GeometryAgent._estimate_wall_body_thickness β vectorised column scan."""
try:
h, w = binary.shape
n_cols = min(200, w)
col_indices = np.linspace(0, w - 1, n_cols, dtype=int)
cols = (binary[:, col_indices] > 0).astype(np.int8)
padded = np.concatenate(
[np.zeros((1, n_cols), dtype=np.int8), cols,
np.zeros((1, n_cols), dtype=np.int8)], axis=0
)
diff = np.diff(padded.astype(np.int16), axis=0)
run_lengths = []
for ci in range(n_cols):
d = diff[:, ci]
starts = np.where(d == 1)[0]
ends = np.where(d == -1)[0]
if len(starts) == 0 or len(ends) == 0:
continue
runs = ends - starts
runs = runs[(runs >= 2) & (runs <= h * 0.15)]
if len(runs):
run_lengths.append(runs)
if run_lengths:
all_runs = np.concatenate(run_lengths)
thickness = int(np.median(all_runs))
print(f" [WallThickness] Estimated: {thickness} px")
return thickness
except Exception as exc:
print(f" [WallThickness] Estimation failed ({exc}), fallback={fallback}")
return fallback
def _remove_thin_lines(self, walls: np.ndarray,
min_thickness: int) -> np.ndarray:
"""Exact GeometryAgent._remove_thin_lines β distance transform CC gate."""
dist = cv2.distanceTransform(walls, cv2.DIST_L2, 5)
thick_mask = dist >= (min_thickness / 2)
n_lbl, labels, _, _ = cv2.connectedComponentsWithStats(walls, connectivity=8)
if n_lbl <= 1:
return walls
thick_labels = labels[thick_mask]
if len(thick_labels) == 0:
return np.zeros_like(walls)
has_thick = np.zeros(n_lbl, dtype=bool)
has_thick[thick_labels] = True
keep_lut = has_thick.astype(np.uint8) * 255
keep_lut[0] = 0
return keep_lut[labels]
def _filter_double_lines_and_thick(
self,
walls: np.ndarray,
min_single_dim: int = 20,
double_line_gap: int = 60,
double_line_search_pct: int = 12,
) -> np.ndarray:
"""
Exact GeometryAgent._filter_double_lines_and_thick.
Keeps blobs that either:
(a) have min(bbox_w, bbox_h) >= min_single_dim (proper wall body), OR
(b) have a parallel partner blob within double_line_gap px
(double-line wall conventions used in CAD drawings).
"""
n_lbl, labels, stats, _ = cv2.connectedComponentsWithStats(walls, connectivity=8)
if n_lbl <= 1:
return walls
# Try ximgproc thinning, fall back to morphological skeleton
try:
skel_full = cv2.ximgproc.thinning(
walls, thinningType=cv2.ximgproc.THINNING_ZHANGSUEN
)
except AttributeError:
skel_full = self._morphological_skeleton(walls)
skel_bin = (skel_full > 0)
keep_ids: set = set()
thin_candidates = []
for i in range(1, n_lbl):
bw = int(stats[i, cv2.CC_STAT_WIDTH])
bh = int(stats[i, cv2.CC_STAT_HEIGHT])
if min(bw, bh) >= min_single_dim:
keep_ids.add(i)
else:
thin_candidates.append(i)
if not thin_candidates:
filtered = np.zeros_like(walls)
for i in keep_ids:
filtered[labels == i] = 255
print(f" [DblLineFilter] Kept {len(keep_ids)}/{n_lbl-1} blobs "
"(all passed size test)")
return filtered
skel_labels = labels * skel_bin
img_h, img_w = labels.shape
probe_dists = np.arange(3, double_line_gap + 1, 3, dtype=np.float32)
for i in thin_candidates:
blob_skel_ys, blob_skel_xs = np.where(skel_labels == i)
if len(blob_skel_ys) < 4:
continue
step = max(1, len(blob_skel_ys) // 80)
sy = blob_skel_ys[::step].astype(np.float32)
sx = blob_skel_xs[::step].astype(np.float32)
n_s = len(sy)
sy_prev = np.roll(sy, 1); sy_prev[0] = sy[0]
sy_next = np.roll(sy, -1); sy_next[-1] = sy[-1]
sx_prev = np.roll(sx, 1); sx_prev[0] = sx[0]
sx_next = np.roll(sx, -1); sx_next[-1] = sx[-1]
dr = (sy_next - sy_prev).astype(np.float32)
dc = (sx_next - sx_prev).astype(np.float32)
dlen = np.maximum(1.0, np.hypot(dr, dc))
pr = (-dc / dlen)[:, np.newaxis]
pc = ( dr / dlen)[:, np.newaxis]
for sign in (1.0, -1.0):
rr = np.round(sy[:, np.newaxis] + sign * pr * probe_dists).astype(np.int32)
cc = np.round(sx[:, np.newaxis] + sign * pc * probe_dists).astype(np.int32)
valid = (rr >= 0) & (rr < img_h) & (cc >= 0) & (cc < img_w)
safe_rr = np.clip(rr, 0, img_h - 1)
safe_cc = np.clip(cc, 0, img_w - 1)
lbl_at = labels[safe_rr, safe_cc]
partner_mask = valid & (lbl_at > 0) & (lbl_at != i)
hit_any = partner_mask.any(axis=1)
hit_rows = np.where(hit_any)[0]
if len(hit_rows) == 0:
continue
first_hit_col = partner_mask[hit_rows].argmax(axis=1)
partner_ids = lbl_at[hit_rows, first_hit_col]
keep_ids.update(partner_ids.tolist())
if 100.0 * len(hit_rows) / n_s >= double_line_search_pct:
keep_ids.add(i)
break
if keep_ids:
keep_arr = np.array(sorted(keep_ids), dtype=np.int32)
keep_lut = np.zeros(n_lbl, dtype=np.uint8)
keep_lut[keep_arr] = 255
filtered = keep_lut[labels]
else:
filtered = np.zeros_like(walls)
print(f" [DblLineFilter] Kept {len(keep_ids)}/{n_lbl-1} blobs "
f"(min_dim>={min_single_dim}px OR double-line partner found)")
return filtered
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 5b β Remove fixture symbols (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _remove_fixtures(self, walls: np.ndarray) -> np.ndarray:
h, w = walls.shape
n, labels, stats, centroids = cv2.connectedComponentsWithStats(
walls, connectivity=8)
if n <= 1:
return walls
bw = stats[1:, cv2.CC_STAT_WIDTH].astype(np.float32)
bh = stats[1:, cv2.CC_STAT_HEIGHT].astype(np.float32)
ar = stats[1:, cv2.CC_STAT_AREA].astype(np.float32)
cx = np.round(centroids[1:, 0]).astype(np.int32)
cy = np.round(centroids[1:, 1]).astype(np.int32)
maxs = np.maximum(bw, bh)
mins = np.minimum(bw, bh)
asp = maxs / (mins + 1e-6)
cand = ((bw < self.FIXTURE_MAX_BLOB_DIM) & (bh < self.FIXTURE_MAX_BLOB_DIM)
& (ar < self.FIXTURE_MAX_AREA) & (asp <= self.FIXTURE_MAX_ASPECT))
ci = np.where(cand)[0]
if len(ci) == 0:
return walls
heatmap = np.zeros((h, w), dtype=np.float32)
r_heat = int(self.FIXTURE_DENSITY_RADIUS)
for px, py in zip(cx[ci].tolist(), cy[ci].tolist()):
cv2.circle(heatmap, (px, py), r_heat, 1.0, -1)
blur_k = max(3, (r_heat // 2) | 1)
density = cv2.GaussianBlur(heatmap, (blur_k*4+1, blur_k*4+1), blur_k)
d_max = float(density.max())
if d_max > 0:
density /= d_max
zone = (density >= self.FIXTURE_DENSITY_THRESHOLD).astype(np.uint8) * 255
n_z, z_labels, z_stats, _ = cv2.connectedComponentsWithStats(zone)
clean = np.zeros_like(zone)
if n_z > 1:
za = z_stats[1:, cv2.CC_STAT_AREA]
kz = np.where(za >= self.FIXTURE_MIN_ZONE_AREA)[0] + 1
if len(kz):
lut = np.zeros(n_z, np.uint8)
lut[kz] = 255
clean = lut[z_labels]
zone = clean
valid = (cy[ci].clip(0,h-1) >= 0) & (cx[ci].clip(0,w-1) >= 0)
in_zone = valid & (zone[cy[ci].clip(0,h-1), cx[ci].clip(0,w-1)] > 0)
erase_ids= ci[in_zone] + 1
result = walls.copy()
if len(erase_ids):
lut = np.zeros(n, np.uint8)
lut[erase_ids] = 1
result[(lut[labels]).astype(bool)] = 0
return result
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 5c β Calibrate wall + remove thin lines (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _calibrate_wall(self, mask: np.ndarray) -> WallCalibration:
cal = WallCalibration()
h, w = mask.shape
n_cols = min(200, w)
col_idx = np.linspace(0, w-1, n_cols, dtype=int)
runs = []
max_run = max(2, int(h * 0.05))
for ci in col_idx:
col = (mask[:, ci] > 0).astype(np.int8)
pad = np.concatenate([[0], col, [0]])
d = np.diff(pad.astype(np.int16))
s = np.where(d == 1)[0]
e = np.where(d == -1)[0]
n_ = min(len(s), len(e))
r = (e[:n_] - s[:n_]).astype(int)
runs.extend(r[(r >= 1) & (r <= max_run)].tolist())
if runs:
arr = np.array(runs, np.int32)
hist = np.bincount(np.clip(arr, 0, 200))
cal.stroke_width = max(2, int(np.argmax(hist[1:])) + 1)
cal.min_component_dim = max(15, cal.stroke_width * 10)
cal.min_component_area = max(30, cal.stroke_width * cal.min_component_dim // 2)
gap_sizes = []
row_step = max(3, h // 200)
col_step = max(3, w // 200)
for row in range(5, h-5, row_step):
rd = (mask[row, :] > 0).astype(np.int8)
pad = np.concatenate([[0], rd, [0]])
dif = np.diff(pad.astype(np.int16))
ends = np.where(dif == -1)[0]
starts = np.where(dif == 1)[0]
for e in ends:
nxt = starts[starts > e]
if len(nxt):
g = int(nxt[0] - e)
if 1 < g < 200:
gap_sizes.append(g)
for col in range(5, w-5, col_step):
cd = (mask[:, col] > 0).astype(np.int8)
pad = np.concatenate([[0], cd, [0]])
dif = np.diff(pad.astype(np.int16))
ends = np.where(dif == -1)[0]
starts = np.where(dif == 1)[0]
for e in ends:
nxt = starts[starts > e]
if len(nxt):
g = int(nxt[0] - e)
if 1 < g < 200:
gap_sizes.append(g)
cal.bridge_min_gap = 2
if len(gap_sizes) >= 20:
g = np.array(gap_sizes)
sm = g[g <= 30]
if len(sm) >= 10:
cal.bridge_max_gap = int(np.clip(np.percentile(sm, 75), 4, 20))
else:
cal.bridge_max_gap = cal.stroke_width * 4
door = g[(g > cal.bridge_max_gap) & (g <= 80)]
if len(door) >= 5:
raw = int(np.percentile(door, 90))
else:
raw = max(35, cal.stroke_width * 12)
raw = int(np.clip(raw, 25, 80))
cal.door_gap = raw if raw % 2 == 1 else raw + 1
cal.max_bridge_thick = cal.stroke_width * 5
self._wall_thickness = cal.stroke_width
return cal
def _remove_thin_lines_calibrated(self, walls: np.ndarray) -> np.ndarray:
cal = self._wall_cal
n, cc, stats, _ = cv2.connectedComponentsWithStats(walls, connectivity=8)
if n <= 1:
return walls
bw = stats[1:, cv2.CC_STAT_WIDTH]
bh = stats[1:, cv2.CC_STAT_HEIGHT]
ar = stats[1:, cv2.CC_STAT_AREA]
mx = np.maximum(bw, bh)
keep = (mx >= cal.min_component_dim) | (ar >= cal.min_component_area * 3)
lut = np.zeros(n, np.uint8)
lut[1:] = keep.astype(np.uint8) * 255
return lut[cc]
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 5d β Bridge endpoints (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _skel(self, binary: np.ndarray) -> np.ndarray:
if _SKIMAGE:
return (_sk_skel(binary > 0) * 255).astype(np.uint8)
return self._morphological_skeleton(binary)
def _morphological_skeleton(self, binary: np.ndarray) -> np.ndarray:
skel = np.zeros_like(binary)
img = binary.copy()
cross = cv2.getStructuringElement(cv2.MORPH_CROSS, (3,3))
for _ in range(300):
eroded = cv2.erode(img, cross)
temp = cv2.subtract(img, cv2.dilate(eroded, cross))
skel = cv2.bitwise_or(skel, temp)
img = eroded
if not cv2.countNonZero(img):
break
return skel
def _tip_pixels(self, skel: np.ndarray):
sb = (skel > 0).astype(np.float32)
nbr = cv2.filter2D(sb, -1, np.ones((3,3), np.float32),
borderType=cv2.BORDER_CONSTANT)
return np.where((sb == 1) & (nbr.astype(np.int32) == 2))
def _outward_vectors(self, ex, ey, skel, lookahead):
n = len(ex)
odx = np.zeros(n, np.float32)
ody = np.zeros(n, np.float32)
sy, sx = np.where(skel > 0)
skel_set = set(zip(sx.tolist(), sy.tolist()))
D8 = [(-1,0),(1,0),(0,-1),(0,1),(-1,-1),(-1,1),(1,-1),(1,1)]
for i in range(n):
ox, oy = int(ex[i]), int(ey[i])
cx, cy = ox, oy
px, py = ox, oy
for _ in range(lookahead):
moved = False
for dx, dy in D8:
nx_, ny_ = cx+dx, cy+dy
if (nx_, ny_) == (px, py):
continue
if (nx_, ny_) in skel_set:
px, py = cx, cy
cx, cy = nx_, ny_
moved = True
break
if not moved:
break
ix, iy = float(cx-ox), float(cy-oy)
nr = max(1e-6, np.hypot(ix, iy))
odx[i], ody[i] = -ix/nr, -iy/nr
return odx, ody
def _bridge_endpoints(self, walls: np.ndarray) -> np.ndarray:
cal = self._wall_cal
result = walls.copy()
h, w = walls.shape
FCOS = np.cos(np.radians(70.0))
skel = self._skel(walls)
ey, ex = self._tip_pixels(skel)
n_ep = len(ey)
if n_ep < 2:
return result
_, cc_map = cv2.connectedComponents(walls, connectivity=8)
ep_cc = cc_map[ey, ex]
lookahead = max(8, cal.stroke_width * 3)
out_dx, out_dy = self._outward_vectors(ex, ey, skel, lookahead)
pts = np.stack([ex, ey], axis=1).astype(np.float32)
if _SCIPY:
pairs = cKDTree(pts).query_pairs(float(cal.bridge_max_gap), output_type='ndarray')
ii = pairs[:,0].astype(np.int64)
jj = pairs[:,1].astype(np.int64)
else:
_ii, _jj = np.triu_indices(n_ep, k=1)
ok = np.hypot(pts[_jj,0]-pts[_ii,0], pts[_jj,1]-pts[_ii,1]) <= cal.bridge_max_gap
ii = _ii[ok].astype(np.int64)
jj = _jj[ok].astype(np.int64)
if len(ii) == 0:
return result
dxij = pts[jj,0] - pts[ii,0]
dyij = pts[jj,1] - pts[ii,1]
dists = np.hypot(dxij, dyij)
safe = np.maximum(dists, 1e-6)
ux, uy = dxij/safe, dyij/safe
ang = np.degrees(np.arctan2(np.abs(dyij), np.abs(dxij)))
is_H = ang <= 15.0
is_V = ang >= 75.0
g1 = (dists >= cal.bridge_min_gap) & (dists <= cal.bridge_max_gap)
g2 = is_H | is_V
g3 = ((out_dx[ii]*ux + out_dy[ii]*uy) >= FCOS) & \
((out_dx[jj]*-ux + out_dy[jj]*-uy) >= FCOS)
g4 = ep_cc[ii] != ep_cc[jj]
pre_ok = g1 & g2 & g3 & g4
pre_idx = np.where(pre_ok)[0]
N_SAMP = 9
clr = np.ones(len(pre_idx), dtype=bool)
for k, pidx in enumerate(pre_idx):
ia, ib = int(ii[pidx]), int(jj[pidx])
ax, ay = int(ex[ia]), int(ey[ia])
bx, by = int(ex[ib]), int(ey[ib])
if is_H[pidx]:
xs = np.linspace(ax, bx, N_SAMP, np.float32)
ys = np.full(N_SAMP, ay, np.float32)
else:
xs = np.full(N_SAMP, ax, np.float32)
ys = np.linspace(ay, by, N_SAMP, np.float32)
sxs = np.clip(np.round(xs[1:-1]).astype(np.int32), 0, w-1)
sys_ = np.clip(np.round(ys[1:-1]).astype(np.int32), 0, h-1)
if np.any(walls[sys_, sxs] > 0):
clr[k] = False
valid = pre_idx[clr]
if len(valid) == 0:
return result
vi = ii[valid]; vj = jj[valid]
vd = dists[valid]; vH = is_H[valid]
order = np.argsort(vd)
vi, vj, vd, vH = vi[order], vj[order], vd[order], vH[order]
used = np.zeros(n_ep, dtype=bool)
for k in range(len(vi)):
ia, ib = int(vi[k]), int(vj[k])
if used[ia] or used[ib]:
continue
ax, ay = int(ex[ia]), int(ey[ia])
bx, by = int(ex[ib]), int(ey[ib])
p1, p2 = ((min(ax,bx),ay),(max(ax,bx),ay)) if vH[k] \
else ((ax,min(ay,by)),(ax,max(ay,by)))
cv2.line(result, p1, p2, 255, cal.stroke_width)
used[ia] = used[ib] = True
return result
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 5e β Close door openings (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _close_door_openings(self, walls: np.ndarray) -> np.ndarray:
cal = self._wall_cal
gap = cal.door_gap
def _shape_close(mask, kwh, axis, max_thick):
k = cv2.getStructuringElement(cv2.MORPH_RECT, kwh)
cls = cv2.morphologyEx(mask, cv2.MORPH_CLOSE, k)
new = cv2.bitwise_and(cls, cv2.bitwise_not(mask))
if not np.any(new):
return np.zeros_like(mask)
n, lbl, stats, _ = cv2.connectedComponentsWithStats(new, connectivity=8)
if n <= 1:
return np.zeros_like(mask)
perp = stats[1:, cv2.CC_STAT_HEIGHT if axis == 'H' else cv2.CC_STAT_WIDTH]
keep = perp <= max_thick
lut = np.zeros(n, np.uint8)
lut[1:] = keep.astype(np.uint8) * 255
return lut[lbl]
add_h = _shape_close(walls, (gap,1), 'H', cal.max_bridge_thick)
add_v = _shape_close(walls, (1,gap), 'V', cal.max_bridge_thick)
return cv2.bitwise_or(walls, cv2.bitwise_or(add_h, add_v))
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 5f β Remove dangling lines (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _remove_dangling(self, walls: np.ndarray) -> np.ndarray:
stroke = self._wall_cal.stroke_width if self._wall_cal else self._wall_thickness
connect_radius = max(6, stroke * 3)
n, cc_map, stats, _ = cv2.connectedComponentsWithStats(walls, connectivity=8)
if n <= 1:
return walls
skel = self._skel(walls)
tip_y, tip_x = self._tip_pixels(skel)
tip_cc = cc_map[tip_y, tip_x]
free_counts = np.zeros(n, np.int32)
for i in range(len(tip_x)):
free_counts[tip_cc[i]] += 1
remove = np.zeros(n, dtype=bool)
for cc_id in range(1, n):
if free_counts[cc_id] < 2:
continue
bw_ = int(stats[cc_id, cv2.CC_STAT_WIDTH])
bh_ = int(stats[cc_id, cv2.CC_STAT_HEIGHT])
if max(bw_, bh_) > stroke * 40:
continue
comp = (cc_map == cc_id).astype(np.uint8)
dcomp = cv2.dilate(comp, cv2.getStructuringElement(
cv2.MORPH_ELLIPSE, (connect_radius*2+1, connect_radius*2+1)))
overlap = cv2.bitwise_and(
dcomp, ((walls > 0) & (cc_map != cc_id)).astype(np.uint8))
if np.count_nonzero(overlap) == 0:
remove[cc_id] = True
lut = np.ones(n, np.uint8); lut[0] = 0; lut[remove] = 0
return (lut[cc_map] * 255).astype(np.uint8)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 5g β Close large gaps (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _close_large_gaps(self, walls: np.ndarray) -> np.ndarray:
DOOR_MIN_GAP = 180
DOOR_MAX_GAP = 320
ANGLE_TOL_DEG = 12.0
FCOS = np.cos(np.radians(90.0 - ANGLE_TOL_DEG))
stroke = self._wall_cal.stroke_width if self._wall_cal else self._wall_thickness
line_width = max(stroke, 3)
result = walls.copy()
h, w = walls.shape
skel = self._skel(walls)
tip_y, tip_x = self._tip_pixels(skel)
n_ep = len(tip_x)
if n_ep < 2:
return result
_, cc_map = cv2.connectedComponents(walls, connectivity=8)
ep_cc = cc_map[tip_y, tip_x]
lookahead = max(12, stroke * 4)
out_dx, out_dy = self._outward_vectors(tip_x, tip_y, skel, lookahead)
pts = np.stack([tip_x, tip_y], axis=1).astype(np.float32)
if _SCIPY:
pairs = cKDTree(pts).query_pairs(float(DOOR_MAX_GAP), output_type='ndarray')
ii = pairs[:,0].astype(np.int64)
jj = pairs[:,1].astype(np.int64)
else:
_ii, _jj = np.triu_indices(n_ep, k=1)
ok = np.hypot(pts[_jj,0]-pts[_ii,0], pts[_jj,1]-pts[_ii,1]) <= DOOR_MAX_GAP
ii = _ii[ok].astype(np.int64)
jj = _jj[ok].astype(np.int64)
if len(ii) == 0:
return result
dxij = pts[jj,0] - pts[ii,0]
dyij = pts[jj,1] - pts[ii,1]
dists = np.hypot(dxij, dyij)
safe = np.maximum(dists, 1e-6)
ux, uy = dxij/safe, dyij/safe
ang = np.degrees(np.arctan2(np.abs(dyij), np.abs(dxij)))
is_H = ang <= ANGLE_TOL_DEG
is_V = ang >= (90.0 - ANGLE_TOL_DEG)
g1 = (dists >= DOOR_MIN_GAP) & (dists <= DOOR_MAX_GAP)
g2 = is_H | is_V
g3 = ((out_dx[ii]*ux + out_dy[ii]*uy) >= FCOS) & \
((out_dx[jj]*-ux + out_dy[jj]*-uy) >= FCOS)
g4 = ep_cc[ii] != ep_cc[jj]
pre_ok = g1 & g2 & g3 & g4
pre_idx = np.where(pre_ok)[0]
N_SAMP = 15
clr = np.ones(len(pre_idx), dtype=bool)
for k, pidx in enumerate(pre_idx):
ia, ib = int(ii[pidx]), int(jj[pidx])
ax, ay = int(tip_x[ia]), int(tip_y[ia])
bx, by = int(tip_x[ib]), int(tip_y[ib])
if is_H[pidx]:
xs = np.linspace(ax, bx, N_SAMP, np.float32)
ys = np.full(N_SAMP, (ay+by)/2.0, np.float32)
else:
xs = np.full(N_SAMP, (ax+bx)/2.0, np.float32)
ys = np.linspace(ay, by, N_SAMP, np.float32)
sxs = np.clip(np.round(xs[1:-1]).astype(np.int32), 0, w-1)
sys_ = np.clip(np.round(ys[1:-1]).astype(np.int32), 0, h-1)
if np.any(walls[sys_, sxs] > 0):
clr[k] = False
valid = pre_idx[clr]
if len(valid) == 0:
return result
vi = ii[valid]; vj = jj[valid]
vd = dists[valid]; vH = is_H[valid]
order = np.argsort(vd)
vi, vj, vd, vH = vi[order], vj[order], vd[order], vH[order]
used = np.zeros(n_ep, dtype=bool)
for k in range(len(vi)):
ia, ib = int(vi[k]), int(vj[k])
if used[ia] or used[ib]:
continue
ax, ay = int(tip_x[ia]), int(tip_y[ia])
bx, by = int(tip_x[ib]), int(tip_y[ib])
if vH[k]:
p1 = (min(ax,bx), (ay+by)//2)
p2 = (max(ax,bx), (ay+by)//2)
else:
p1 = ((ax+bx)//2, min(ay,by))
p2 = ((ax+bx)//2, max(ay,by))
cv2.line(result, p1, p2, 255, line_width)
used[ia] = used[ib] = True
return result
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 7 β Flood-fill segmentation (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _segment_rooms(self, walls: np.ndarray) -> np.ndarray:
h, w = walls.shape
walls = walls.copy()
walls[:5,:] = 255; walls[-5:,:] = 255
walls[:,:5] = 255; walls[:,-5:] = 255
filled = walls.copy()
mask = np.zeros((h+2, w+2), np.uint8)
for sx, sy in [(0,0),(w-1,0),(0,h-1),(w-1,h-1),
(w//2,0),(w//2,h-1),(0,h//2),(w-1,h//2)]:
if filled[sy, sx] == 0:
cv2.floodFill(filled, mask, (sx, sy), 255)
rooms = cv2.bitwise_not(filled)
rooms = cv2.bitwise_and(rooms, cv2.bitwise_not(walls))
rooms = cv2.morphologyEx(rooms, cv2.MORPH_OPEN, np.ones((2,2), np.uint8))
return rooms
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 7 (optional) β SAM segmentation (GPU Torch)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _segment_with_sam(self, orig_bgr: np.ndarray,
walls: np.ndarray) -> Optional[np.ndarray]:
"""GPU SAM pass; returns mask or None to trigger flood-fill fallback."""
if not _TORCH_CUDA:
return None
predictor = self._get_sam_predictor()
if predictor is None:
return None
try:
import torch
h, w = walls.shape
flood = self._segment_rooms(walls)
n, labels, stats, centroids = cv2.connectedComponentsWithStats(
cv2.bitwise_not(walls), 8)
pos_pts = []
for i in range(1, n):
if int(stats[i, cv2.CC_STAT_AREA]) < 300:
continue
bx,by,bw,bh = (int(stats[i,cv2.CC_STAT_LEFT]),
int(stats[i,cv2.CC_STAT_TOP]),
int(stats[i,cv2.CC_STAT_WIDTH]),
int(stats[i,cv2.CC_STAT_HEIGHT]))
if bx<=5 and by<=5 and bx+bw>=w-5 and by+bh>=h-5:
continue
cx_ = int(np.clip(centroids[i][0], 0, w-1))
cy_ = int(np.clip(centroids[i][1], 0, h-1))
if walls[cy_, cx_] > 0:
continue
pos_pts.append((cx_, cy_))
if not pos_pts:
return None
rgb = cv2.cvtColor(orig_bgr, cv2.COLOR_BGR2RGB)
predictor.set_image(rgb)
sam_mask = np.zeros((h,w), np.uint8)
dk = cv2.getStructuringElement(cv2.MORPH_ELLIPSE,(5,5))
for px, py in pos_pts:
pi = np.array([[px,py]], np.float32)
pl = np.array([1], np.int32)
with torch.inference_mode():
masks, scores, _ = predictor.predict(
point_coords=pi, point_labels=pl, multimask_output=True)
best = int(np.argmax(scores))
if float(scores[best]) < 0.70:
continue
m = (masks[best]>0).astype(np.uint8)*255
m = cv2.bitwise_and(m, flood)
m = cv2.morphologyEx(m, cv2.MORPH_OPEN, dk)
if np.any(m):
sam_mask = cv2.bitwise_or(sam_mask, m)
return sam_mask if np.any(sam_mask) else None
except Exception as exc:
import traceback
print(f"[SAM] Error: {exc}\n{traceback.format_exc()}")
return None
_sam_predictor_cache = None
def _get_sam_predictor(self):
if WallPipeline._sam_predictor_cache is not None:
return WallPipeline._sam_predictor_cache
ckpt = self._sam_checkpoint
if not ckpt or not os.path.isfile(ckpt):
ckpt = self._download_sam_checkpoint()
if not ckpt or not os.path.isfile(ckpt):
return None
try:
from segment_anything import sam_model_registry, SamPredictor
name = os.path.basename(ckpt).lower()
mtype = ("vit_h" if "vit_h" in name else
"vit_l" if "vit_l" in name else
"vit_b" if "vit_b" in name else "vit_h")
import torch
sam = sam_model_registry[mtype](checkpoint=ckpt)
sam.to(device="cuda"); sam.eval()
WallPipeline._sam_predictor_cache = SamPredictor(sam)
print(f"[SAM] {mtype} loaded on cuda")
except Exception as exc:
print(f"[SAM] Load failed: {exc}")
WallPipeline._sam_predictor_cache = None
return WallPipeline._sam_predictor_cache
@staticmethod
def _download_sam_checkpoint() -> str:
import os
dest = os.path.join(".models", "sam", "sam_vit_h_4b8939.pth")
if os.path.isfile(dest):
return dest
try:
from huggingface_hub import hf_hub_download
os.makedirs(os.path.dirname(dest), exist_ok=True)
path = hf_hub_download(
repo_id="facebook/sam-vit-huge",
filename="sam_vit_h_4b8939.pth",
local_dir=os.path.dirname(dest))
return path
except Exception as exc:
print(f"[SAM] Download failed: {exc}")
return ""
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Stage 8 β Filter room regions (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _filter_rooms(self, rooms_mask: np.ndarray,
img_shape: Tuple) -> Tuple[np.ndarray, List]:
h, w = img_shape[:2]
img_area = float(h * w)
min_area = img_area * self.MIN_ROOM_AREA_FRAC
max_area = img_area * self.MAX_ROOM_AREA_FRAC
min_dim = w * self.MIN_ROOM_DIM_FRAC
margin = max(5.0, w * self.BORDER_MARGIN_FRAC)
contours, _ = cv2.findContours(rooms_mask, cv2.RETR_EXTERNAL,
cv2.CHAIN_APPROX_SIMPLE)
if not contours:
return np.zeros_like(rooms_mask), []
valid_mask = np.zeros_like(rooms_mask)
valid_rooms = []
for cnt in contours:
area = cv2.contourArea(cnt)
if not (min_area <= area <= max_area):
continue
bx, by, bw, bh = cv2.boundingRect(cnt)
if bx < margin or by < margin or bx+bw > w-margin or by+bh > h-margin:
continue
if not (bw >= min_dim or bh >= min_dim):
continue
asp = max(bw,bh) / (min(bw,bh) + 1e-6)
if asp > self.MAX_ASPECT_RATIO:
continue
if (area / (bw*bh + 1e-6)) < self.MIN_EXTENT:
continue
hull = cv2.convexHull(cnt)
ha = cv2.contourArea(hull)
if ha > 0 and (area / ha) < self.MIN_SOLIDITY:
continue
cv2.drawContours(valid_mask, [cnt], -1, 255, -1)
valid_rooms.append(cnt)
return valid_mask, valid_rooms
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Wand β click-to-segment (original)
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def wand_segment(self, walls: np.ndarray, click_x: int, click_y: int,
existing_rooms: List[Dict]) -> Optional[Dict]:
"""Flood-fill from click point β return new room dict or None."""
h, w = walls.shape
if not (0 <= click_x < w and 0 <= click_y < h):
return None
if walls[click_y, click_x] > 0:
return None # clicked on a wall
tmp = walls.copy()
tmp[:5,:] = 255; tmp[-5:,:] = 255
tmp[:,:5] = 255; tmp[:,-5:] = 255
filled = tmp.copy()
mask = np.zeros((h+2, w+2), np.uint8)
for sx, sy in [(0,0),(w-1,0),(0,h-1),(w-1,h-1),
(w//2,0),(w//2,h-1),(0,h//2),(w-1,h//2)]:
if filled[sy, sx] == 0:
cv2.floodFill(filled, mask, (sx, sy), 255)
rooms = cv2.bitwise_not(filled)
rooms = cv2.bitwise_and(rooms, cv2.bitwise_not(tmp))
if rooms[click_y, click_x] == 0:
return None
ff_mask = rooms.copy()
fill_mask = np.zeros((h+2, w+2), np.uint8)
cv2.floodFill(ff_mask, fill_mask, (click_x, click_y), 128)
room_mask = (ff_mask == 128).astype(np.uint8) * 255
area = float(np.count_nonzero(room_mask))
if area < 100:
return None
contours, _ = cv2.findContours(room_mask, cv2.RETR_EXTERNAL,
cv2.CHAIN_APPROX_SIMPLE)
if not contours:
return None
cnt = max(contours, key=cv2.contourArea)
bx, by, bw, bh = cv2.boundingRect(cnt)
M = cv2.moments(cnt)
cx = int(M["m10"]/M["m00"]) if M["m00"] else bx+bw//2
cy = int(M["m01"]/M["m00"]) if M["m00"] else by+bh//2
flat_seg = cnt[:,0,:].tolist()
flat_seg = [v for pt in flat_seg for v in pt]
new_id = max((r["id"] for r in existing_rooms), default=0) + 1
return {
"id" : new_id,
"label" : f"Room {new_id}",
"segmentation": [flat_seg],
"area" : area,
"bbox" : [bx, by, bw, bh],
"centroid" : [cx, cy],
"confidence" : 0.90,
"isWand" : True,
}
import os |