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"""
Wall Extraction Pipeline
========================
EXACT algorithm from GeometryAgent v5.
Only the GPU capability detection block has been hardened to probe
actual CUDA allocations before committing β€” this prevents the
cudaErrorInsufficientDriver crash when the host driver is older
than the installed CUDA runtime.

All wall extraction logic (stages 1-8, bridging, calibration, wand)
is byte-for-byte identical to the original GeometryAgent source.
"""
from __future__ import annotations

import numpy as np
import cv2
from dataclasses import dataclass
from typing import List, Dict, Any, Tuple, Optional

# ══════════════════════════════════════════════════════════════════════════════
# GPU capability detection  β€”  probe before commit
#
# The key insight: CuPy/PyTorch import successfully even when the CUDA *driver*
# is too old for the installed CUDA *runtime*.  The error only fires on the
# first real allocation.  We do a tiny probe allocation inside a broad
# except-Exception guard so every possible CUDA error degrades gracefully.
# ══════════════════════════════════════════════════════════════════════════════

# ── CuPy ─────────────────────────────────────────────────────────────────────
try:
    import cupy as _cp_probe
    import cupyx.scipy.ndimage as _cpnd_probe
    # Force a real CUDA context + allocation to expose driver mismatches
    _cp_probe.zeros(1, dtype=_cp_probe.uint8)
    # Survived β†’ re-bind to public names
    import cupy as cp                        # type: ignore[assignment]
    import cupyx.scipy.ndimage as cpnd
    _GPU  = True
    _CUPY = True
    print(f"[GPU] CuPy OK  version={cp.__version__}")
except ImportError:
    cp    = np   # type: ignore[assignment]
    cpnd  = None
    _GPU  = False
    _CUPY = False
    print("[GPU] CuPy not installed β€” CPU fallback")
except Exception as _ce:
    # Catches CUDARuntimeError (driver too old), CUDADriverError, etc.
    cp    = np   # type: ignore[assignment]
    cpnd  = None
    _GPU  = False
    _CUPY = False
    print(f"[GPU] CuPy DISABLED ({type(_ce).__name__}: {_ce})")
    print("[GPU] All CuPy ops β†’ NumPy fallback")

# ── PyTorch ───────────────────────────────────────────────────────────────────
try:
    import torch as _torch_probe
    _TORCH = True
    try:
        _TORCH_CUDA = _torch_probe.cuda.is_available()
        if _TORCH_CUDA:
            _torch_probe.zeros(1, device="cuda")   # probe real allocation
            print(f"[GPU] PyTorch CUDA OK  device={_torch_probe.cuda.get_device_name(0)}")
        else:
            print("[GPU] PyTorch: CUDA not available β€” CPU tensors")
    except Exception as _te:
        _TORCH_CUDA = False
        print(f"[GPU] PyTorch CUDA DISABLED ({type(_te).__name__}: {_te})")
    import torch
    _DEVICE = torch.device("cuda" if _TORCH_CUDA else "cpu")
except ImportError:
    _TORCH = _TORCH_CUDA = False
    _DEVICE = None
    print("[GPU] PyTorch not installed")

# ── OpenCV CUDA ───────────────────────────────────────────────────────────────
_CV_CUDA = False
try:
    _n = cv2.cuda.getCudaEnabledDeviceCount()
    if _n > 0:
        _pm = cv2.cuda_GpuMat()
        _pm.upload(np.zeros((2, 2), np.uint8))   # probe
        del _pm
        _CV_CUDA = True
        print(f"[GPU] OpenCV CUDA OK  devices={_n}")
    else:
        print("[GPU] OpenCV CUDA: no CUDA-enabled devices")
except AttributeError:
    print("[GPU] OpenCV CUDA module absent")
except Exception as _oce:
    print(f"[GPU] OpenCV CUDA DISABLED ({type(_oce).__name__}: {_oce})")

# ── scikit-image skeleton ─────────────────────────────────────────────────────
try:
    from skimage.morphology import skeletonize as _sk_skel
    _SKIMAGE = True
except ImportError:
    _SKIMAGE = False

# ── scipy KD-tree ─────────────────────────────────────────────────────────────
try:
    from scipy.spatial import cKDTree
    _SCIPY = True
except ImportError:
    _SCIPY = False

print(f"[GPU] Summary: CuPy={_CUPY}  PyTorchCUDA={_TORCH_CUDA}  OpenCV-CUDA={_CV_CUDA}")


# ══════════════════════════════════════════════════════════════════════════════
# CuPy / NumPy shims  (unchanged from original)
# ══════════════════════════════════════════════════════════════════════════════
def _to_gpu(arr: np.ndarray):
    return cp.asarray(arr) if _GPU else arr

def _to_cpu(arr) -> np.ndarray:
    return cp.asnumpy(arr) if _GPU else arr


# ══════════════════════════════════════════════════════════════════════════════
# RLE helpers  (original)
# ══════════════════════════════════════════════════════════════════════════════
def mask_to_rle(mask: np.ndarray) -> Dict[str, Any]:
    h, w  = mask.shape
    flat  = mask.flatten(order='F').astype(bool)
    counts: List[int] = []
    current_val = False
    run = 0
    for v in flat:
        if v == current_val:
            run += 1
        else:
            counts.append(run)
            run = 1
            current_val = v
    counts.append(run)
    if mask[0, 0]:
        counts.insert(0, 0)
    return {"counts": counts, "size": [h, w]}


def _mask_to_contour_flat(mask: np.ndarray) -> List[float]:
    contours, _ = cv2.findContours(mask, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_NONE)
    if not contours:
        return []
    largest = max(contours, key=cv2.contourArea)
    pts = largest[:, 0, :].tolist()
    return [v for pt in pts for v in pt]


# ══════════════════════════════════════════════════════════════════════════════
# Calibration dataclass  (original)
# ══════════════════════════════════════════════════════════════════════════════
@dataclass
class WallCalibration:
    stroke_width      : int = 3
    min_component_dim : int = 30
    min_component_area: int = 45
    bridge_min_gap    : int = 2
    bridge_max_gap    : int = 14
    door_gap          : int = 41
    max_bridge_thick  : int = 15

    def as_dict(self):
        return {
            "stroke_width"      : self.stroke_width,
            "min_component_dim" : self.min_component_dim,
            "min_component_area": self.min_component_area,
            "bridge_min_gap"    : self.bridge_min_gap,
            "bridge_max_gap"    : self.bridge_max_gap,
            "door_gap"          : self.door_gap,
            "max_bridge_thick"  : self.max_bridge_thick,
        }


# ══════════════════════════════════════════════════════════════════════════════
# Core pipeline class  β€” EXACT original GeometryAgent implementation
# ══════════════════════════════════════════════════════════════════════════════
class WallPipeline:
    """
    Stateless (per-call) wall extraction + room segmentation.
    All intermediate images are stored in stage_images for the UI.
    """

    MIN_ROOM_AREA_FRAC = 0.000004
    MAX_ROOM_AREA_FRAC = 0.08
    MIN_ROOM_DIM_FRAC  = 0.01
    BORDER_MARGIN_FRAC = 0.01
    MAX_ASPECT_RATIO   = 8.0
    MIN_SOLIDITY       = 0.25
    MIN_EXTENT         = 0.08

    FIXTURE_MAX_BLOB_DIM      = 80
    FIXTURE_MAX_AREA          = 4000
    FIXTURE_MAX_ASPECT        = 4.0
    FIXTURE_DENSITY_RADIUS    = 50
    FIXTURE_DENSITY_THRESHOLD = 0.35
    FIXTURE_MIN_ZONE_AREA     = 1500

    DOOR_ARC_MIN_RADIUS = 60
    DOOR_ARC_MAX_RADIUS = 320

    def __init__(self, progress_cb=None, sam_checkpoint: str = ""):
        self.progress_cb     = progress_cb or (lambda msg, pct: None)
        self._wall_cal       : Optional[WallCalibration] = None
        self._wall_thickness : int = 8
        self.stage_images    : Dict[str, np.ndarray] = {}
        self._sam_checkpoint = sam_checkpoint

    def _log(self, msg: str, pct: int):
        print(f"  [{pct:3d}%] {msg}")
        self.progress_cb(msg, pct)

    def _save(self, key: str, img: np.ndarray):
        self.stage_images[key] = img.copy()

    # ──────────────────────────────────────────────────────────────────────────
    # Public entry point  (original flow, original step names)
    # ──────────────────────────────────────────────────────────────────────────
    def run(self, img_bgr: np.ndarray,
            extra_door_lines: List[Tuple[int,int,int,int]] = None,
            use_sam: bool = True,
            ) -> Tuple[np.ndarray, np.ndarray, WallCalibration]:
        """
        Returns (wall_mask uint8, room_mask uint8, WallCalibration).
        extra_door_lines: [(x1,y1,x2,y2), …] painted onto walls before seg.
        """
        self.stage_images = {}

        self._log("Step 1 β€” Removing title block", 5)
        img = self._remove_title_block(img_bgr)
        self._save("01_title_removed", img)

        self._log("Step 2 β€” Removing colored annotations", 12)
        img = self._remove_colors(img)
        self._save("02_colors_removed", img)

        self._log("Step 3 β€” Closing door arcs", 20)
        img = self._close_door_arcs(img)
        self._save("03_door_arcs", img)

        self._log("Step 4 β€” Extracting walls", 30)
        walls = self._extract_walls(img)
        self._save("04_walls_raw", walls)

        self._log("Step 5b β€” Removing fixture symbols", 38)
        walls = self._remove_fixtures(walls)
        self._save("05b_no_fixtures", walls)

        self._log("Step 5c β€” Calibrating & removing thin lines", 45)
        self._wall_cal = self._calibrate_wall(walls)
        walls = self._remove_thin_lines_calibrated(walls)
        self._save("05c_thin_removed", walls)

        self._log("Step 5d β€” Bridging wall endpoints", 55)
        walls = self._bridge_endpoints(walls)
        self._save("05d_bridged", walls)

        self._log("Step 5e β€” Closing door openings", 63)
        walls = self._close_door_openings(walls)
        self._save("05e_doors_closed", walls)

        self._log("Step 5f β€” Removing dangling lines", 70)
        walls = self._remove_dangling(walls)
        self._save("05f_dangling_removed", walls)

        self._log("Step 5g β€” Sealing large door gaps", 76)
        walls = self._close_large_gaps(walls)
        self._save("05g_large_gaps", walls)

        # Paint extra door-seal lines from UI
        if extra_door_lines:
            self._log("Applying manual door seal lines", 79)
            lw = max(3, self._wall_cal.stroke_width if self._wall_cal else 3)
            for x1, y1, x2, y2 in extra_door_lines:
                cv2.line(walls, (x1, y1), (x2, y2), 255, lw)
            self._save("05h_manual_doors", walls)

        # SAM segmentation (optional, falls back to flood-fill)
        rooms = None
        if use_sam and _TORCH_CUDA:
            self._log("Step 7 β€” SAM segmentation [Torch GPU]", 80)
            rooms = self._segment_with_sam(img_bgr, walls)

        if rooms is None:
            self._log("Step 7 β€” Flood-fill room segmentation", 85)
            rooms = self._segment_rooms(walls)
        self._save("07_rooms", rooms)

        self._log("Step 8 β€” Filtering room regions", 93)
        valid_mask, _ = self._filter_rooms(rooms, img_bgr.shape)
        self._save("08_rooms_filtered", valid_mask)

        self._log("Done", 100)
        return walls, valid_mask, self._wall_cal

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 1 β€” Remove title block  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def _remove_title_block(self, img: np.ndarray) -> np.ndarray:
        h, w  = img.shape[:2]
        gray  = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
        edges = cv2.Canny(gray, 50, 150)
        h_kern = cv2.getStructuringElement(cv2.MORPH_RECT, (w // 20, 1))
        v_kern = cv2.getStructuringElement(cv2.MORPH_RECT, (1, h // 20))
        h_lines = cv2.morphologyEx(edges, cv2.MORPH_OPEN, h_kern)
        v_lines = cv2.morphologyEx(edges, cv2.MORPH_OPEN, v_kern)
        crop_right, crop_bottom = w, h
        right_region = v_lines[:, int(w * 0.7):]
        if np.any(right_region):
            vp = np.where(np.sum(right_region, axis=0) > h * 0.3)[0]
            if len(vp):
                crop_right = int(w * 0.7) + vp[0] - 10
        bot_region = h_lines[int(h * 0.7):, :]
        if np.any(bot_region):
            hp = np.where(np.sum(bot_region, axis=1) > w * 0.3)[0]
            if len(hp):
                crop_bottom = int(h * 0.7) + hp[0] - 10
        return img[:crop_bottom, :crop_right].copy()

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 2 β€” Remove colors  (original β€” GPU via CuPy when available)
    # ══════════════════════════════════════════════════════════════════════════
    def _remove_colors(self, img: np.ndarray) -> np.ndarray:
        if _GPU:
            g_img = _to_gpu(img.astype(np.int32))
            b, gch, r = g_img[:,:,0], g_img[:,:,1], g_img[:,:,2]
            gray = (0.114*b + 0.587*gch + 0.299*r)
            chroma = cp.maximum(cp.maximum(r,gch),b) - cp.minimum(cp.minimum(r,gch),b)
            erase = (chroma > 15) & (gray < 240)
            result = _to_gpu(img.copy())
            result[erase] = cp.array([255,255,255], dtype=cp.uint8)
            return _to_cpu(result)
        else:
            b = img[:,:,0].astype(np.int32)
            g = img[:,:,1].astype(np.int32)
            r = img[:,:,2].astype(np.int32)
            gray   = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY).astype(np.int32)
            chroma = np.maximum(np.maximum(r,g),b) - np.minimum(np.minimum(r,g),b)
            erase  = (chroma > 15) & (gray < 240)
            result = img.copy()
            result[erase] = (255, 255, 255)
            return result

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 3 β€” Close door arcs  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def _close_door_arcs(self, img: np.ndarray) -> np.ndarray:
        gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
        h, w = gray.shape
        result = img.copy()
        _, binary = cv2.threshold(gray, 0, 255,
                                   cv2.THRESH_BINARY_INV + cv2.THRESH_OTSU)
        binary = cv2.morphologyEx(binary, cv2.MORPH_CLOSE, np.ones((3,3), np.uint8))
        blurred = cv2.GaussianBlur(gray, (7,7), 1.5)
        raw = cv2.HoughCircles(blurred, cv2.HOUGH_GRADIENT,
                                dp=1.2, minDist=50, param1=50, param2=22,
                                minRadius=self.DOOR_ARC_MIN_RADIUS,
                                maxRadius=self.DOOR_ARC_MAX_RADIUS)
        if raw is None:
            return result
        circles = np.round(raw[0]).astype(np.int32)
        for cx, cy, r in circles:
            angles = np.linspace(0, 2*np.pi, 360, endpoint=False)
            xs = np.clip((cx + r*np.cos(angles)).astype(np.int32), 0, w-1)
            ys = np.clip((cy + r*np.sin(angles)).astype(np.int32), 0, h-1)
            on_wall = binary[ys, xs] > 0
            if not np.any(on_wall):
                continue
            occ = angles[on_wall]
            span = float(np.degrees(occ[-1] - occ[0]))
            if not (60 <= span <= 115):
                continue
            leaf_r = r * 0.92
            n_pts  = max(60, int(r))
            la = np.linspace(0, 2*np.pi, n_pts, endpoint=False)
            lx = np.clip((cx + leaf_r*np.cos(la)).astype(np.int32), 0, w-1)
            ly = np.clip((cy + leaf_r*np.sin(la)).astype(np.int32), 0, h-1)
            if float(np.mean(binary[ly, lx] > 0)) < 0.35:
                continue
            gap_thresh = np.radians(25.0)
            diffs = np.diff(occ)
            big   = np.where(diffs > gap_thresh)[0]
            if len(big) == 0:
                start_a, end_a = occ[0], occ[-1]
            else:
                split = big[np.argmax(diffs[big])]
                start_a, end_a = occ[split+1], occ[split]
            ep1 = (int(round(cx + r*np.cos(start_a))),
                   int(round(cy + r*np.sin(start_a))))
            ep2 = (int(round(cx + r*np.cos(end_a))),
                   int(round(cy + r*np.sin(end_a))))
            ep1 = (np.clip(ep1[0],0,w-1), np.clip(ep1[1],0,h-1))
            ep2 = (np.clip(ep2[0],0,w-1), np.clip(ep2[1],0,h-1))
            cv2.line(result, ep1, ep2, (0,0,0), 3)
        return result

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 4 β€” Extract walls  (exact GeometryAgent.extract_walls_adaptive)
    # ══════════════════════════════════════════════════════════════════════════
    def _extract_walls(self, img: np.ndarray) -> np.ndarray:
        """
        Exact port of GeometryAgent.extract_walls_adaptive().
        Uses analyze_image_characteristics() for the threshold, then:
          H/V morph-open β†’ body dilate β†’ collision resolve β†’ distance gate
          β†’ _remove_thin_lines β†’ small-CC noise filter β†’ _filter_double_lines_and_thick
        """
        gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
        h, w = gray.shape

        # ── adaptive threshold (identical to analyze_image_characteristics) ──
        brightness = float(np.mean(gray))
        contrast   = float(np.std(gray))
        otsu_thr, _ = cv2.threshold(gray, 0, 255,
                                     cv2.THRESH_BINARY_INV + cv2.THRESH_OTSU)
        wall_pct    = np.sum(_ > 0) / _.size * 100
        if brightness > 220:
            wall_threshold = max(200, int(otsu_thr * 1.1))
        elif brightness < 180:
            wall_threshold = max(150, int(otsu_thr * 0.9))
        else:
            wall_threshold = int(otsu_thr)

        _, binary = cv2.threshold(gray, wall_threshold, 255, cv2.THRESH_BINARY_INV)

        min_line_len   = max(8, int(0.012 * w))
        body_thickness = self._estimate_wall_body_thickness(binary, fallback=12)
        body_thickness = int(np.clip(body_thickness, 9, 30))

        print(f"    min_line={min_line_len}px  body={body_thickness}px  (w={w}px)")

        k_h    = cv2.getStructuringElement(cv2.MORPH_RECT, (min_line_len, 1))
        k_v    = cv2.getStructuringElement(cv2.MORPH_RECT, (1, min_line_len))
        long_h = cv2.morphologyEx(binary, cv2.MORPH_OPEN, k_h)
        long_v = cv2.morphologyEx(binary, cv2.MORPH_OPEN, k_v)

        orig_walls = cv2.bitwise_or(long_h, long_v)

        k_bh      = cv2.getStructuringElement(cv2.MORPH_RECT, (1, body_thickness))
        k_bv      = cv2.getStructuringElement(cv2.MORPH_RECT, (body_thickness, 1))
        dilated_h = cv2.dilate(long_h, k_bh)
        dilated_v = cv2.dilate(long_v, k_bv)
        walls     = cv2.bitwise_or(dilated_h, dilated_v)

        collision = cv2.bitwise_and(dilated_h, dilated_v)
        safe_zone = cv2.bitwise_and(collision, orig_walls)
        walls     = cv2.bitwise_or(
            cv2.bitwise_and(walls, cv2.bitwise_not(collision)),
            safe_zone
        )

        dist      = cv2.distanceTransform(cv2.bitwise_not(orig_walls), cv2.DIST_L2, 5)
        keep_mask = (dist <= (body_thickness / 2)).astype(np.uint8) * 255
        walls     = cv2.bitwise_and(walls, keep_mask)
        walls     = self._remove_thin_lines(walls, min_thickness=body_thickness)

        n_lbl, labels, stats, _ = cv2.connectedComponentsWithStats(walls, connectivity=8)
        if n_lbl > 1:
            areas     = stats[1:, cv2.CC_STAT_AREA]
            min_noise = max(20, int(np.median(areas) * 0.0001))
            keep_lut  = np.zeros(n_lbl, dtype=np.uint8)
            keep_lut[1:] = (areas >= min_noise).astype(np.uint8)
            walls = (keep_lut[labels] * 255).astype(np.uint8)

        walls = self._filter_double_lines_and_thick(walls)

        self._wall_thickness = body_thickness
        print(f"    Walls: {np.count_nonzero(walls)} px "
              f"({100*np.count_nonzero(walls)/walls.size:.1f}%)")
        return walls

    def _estimate_wall_body_thickness(self, binary: np.ndarray,
                                       fallback: int = 12) -> int:
        """Exact GeometryAgent._estimate_wall_body_thickness β€” vectorised column scan."""
        try:
            h, w        = binary.shape
            n_cols      = min(200, w)
            col_indices = np.linspace(0, w - 1, n_cols, dtype=int)

            cols   = (binary[:, col_indices] > 0).astype(np.int8)
            padded = np.concatenate(
                [np.zeros((1, n_cols), dtype=np.int8), cols,
                 np.zeros((1, n_cols), dtype=np.int8)], axis=0
            )
            diff = np.diff(padded.astype(np.int16), axis=0)

            run_lengths = []
            for ci in range(n_cols):
                d      = diff[:, ci]
                starts = np.where(d == 1)[0]
                ends   = np.where(d == -1)[0]
                if len(starts) == 0 or len(ends) == 0:
                    continue
                runs = ends - starts
                runs = runs[(runs >= 2) & (runs <= h * 0.15)]
                if len(runs):
                    run_lengths.append(runs)

            if run_lengths:
                all_runs  = np.concatenate(run_lengths)
                thickness = int(np.median(all_runs))
                print(f"    [WallThickness] Estimated: {thickness} px")
                return thickness
        except Exception as exc:
            print(f"    [WallThickness] Estimation failed ({exc}), fallback={fallback}")
        return fallback

    def _remove_thin_lines(self, walls: np.ndarray,
                            min_thickness: int) -> np.ndarray:
        """Exact GeometryAgent._remove_thin_lines β€” distance transform CC gate."""
        dist       = cv2.distanceTransform(walls, cv2.DIST_L2, 5)
        thick_mask = dist >= (min_thickness / 2)

        n_lbl, labels, _, _ = cv2.connectedComponentsWithStats(walls, connectivity=8)
        if n_lbl <= 1:
            return walls

        thick_labels = labels[thick_mask]
        if len(thick_labels) == 0:
            return np.zeros_like(walls)

        has_thick               = np.zeros(n_lbl, dtype=bool)
        has_thick[thick_labels] = True
        keep_lut                = has_thick.astype(np.uint8) * 255
        keep_lut[0]             = 0
        return keep_lut[labels]

    def _filter_double_lines_and_thick(
        self,
        walls: np.ndarray,
        min_single_dim: int = 20,
        double_line_gap: int = 60,
        double_line_search_pct: int = 12,
    ) -> np.ndarray:
        """
        Exact GeometryAgent._filter_double_lines_and_thick.
        Keeps blobs that either:
          (a) have min(bbox_w, bbox_h) >= min_single_dim  (proper wall body), OR
          (b) have a parallel partner blob within double_line_gap px
              (double-line wall conventions used in CAD drawings).
        """
        n_lbl, labels, stats, _ = cv2.connectedComponentsWithStats(walls, connectivity=8)
        if n_lbl <= 1:
            return walls

        # Try ximgproc thinning, fall back to morphological skeleton
        try:
            skel_full = cv2.ximgproc.thinning(
                walls, thinningType=cv2.ximgproc.THINNING_ZHANGSUEN
            )
        except AttributeError:
            skel_full = self._morphological_skeleton(walls)

        skel_bin = (skel_full > 0)
        keep_ids: set = set()

        thin_candidates = []
        for i in range(1, n_lbl):
            bw = int(stats[i, cv2.CC_STAT_WIDTH])
            bh = int(stats[i, cv2.CC_STAT_HEIGHT])
            if min(bw, bh) >= min_single_dim:
                keep_ids.add(i)
            else:
                thin_candidates.append(i)

        if not thin_candidates:
            filtered = np.zeros_like(walls)
            for i in keep_ids:
                filtered[labels == i] = 255
            print(f"    [DblLineFilter] Kept {len(keep_ids)}/{n_lbl-1} blobs "
                  "(all passed size test)")
            return filtered

        skel_labels  = labels * skel_bin
        img_h, img_w = labels.shape
        probe_dists  = np.arange(3, double_line_gap + 1, 3, dtype=np.float32)

        for i in thin_candidates:
            blob_skel_ys, blob_skel_xs = np.where(skel_labels == i)
            if len(blob_skel_ys) < 4:
                continue

            step = max(1, len(blob_skel_ys) // 80)
            sy   = blob_skel_ys[::step].astype(np.float32)
            sx   = blob_skel_xs[::step].astype(np.float32)
            n_s  = len(sy)

            sy_prev = np.roll(sy,  1);  sy_prev[0]  = sy[0]
            sy_next = np.roll(sy, -1);  sy_next[-1] = sy[-1]
            sx_prev = np.roll(sx,  1);  sx_prev[0]  = sx[0]
            sx_next = np.roll(sx, -1);  sx_next[-1] = sx[-1]

            dr   = (sy_next - sy_prev).astype(np.float32)
            dc   = (sx_next - sx_prev).astype(np.float32)
            dlen = np.maximum(1.0, np.hypot(dr, dc))

            pr = (-dc / dlen)[:, np.newaxis]
            pc = ( dr / dlen)[:, np.newaxis]

            for sign in (1.0, -1.0):
                rr = np.round(sy[:, np.newaxis] + sign * pr * probe_dists).astype(np.int32)
                cc = np.round(sx[:, np.newaxis] + sign * pc * probe_dists).astype(np.int32)

                valid   = (rr >= 0) & (rr < img_h) & (cc >= 0) & (cc < img_w)
                safe_rr = np.clip(rr, 0, img_h - 1)
                safe_cc = np.clip(cc, 0, img_w - 1)
                lbl_at  = labels[safe_rr, safe_cc]

                partner_mask = valid & (lbl_at > 0) & (lbl_at != i)
                hit_any      = partner_mask.any(axis=1)
                hit_rows     = np.where(hit_any)[0]
                if len(hit_rows) == 0:
                    continue

                first_hit_col = partner_mask[hit_rows].argmax(axis=1)
                partner_ids   = lbl_at[hit_rows, first_hit_col]
                keep_ids.update(partner_ids.tolist())

                if 100.0 * len(hit_rows) / n_s >= double_line_search_pct:
                    keep_ids.add(i)
                    break

        if keep_ids:
            keep_arr           = np.array(sorted(keep_ids), dtype=np.int32)
            keep_lut           = np.zeros(n_lbl, dtype=np.uint8)
            keep_lut[keep_arr] = 255
            filtered           = keep_lut[labels]
        else:
            filtered = np.zeros_like(walls)

        print(f"    [DblLineFilter] Kept {len(keep_ids)}/{n_lbl-1} blobs "
              f"(min_dim>={min_single_dim}px OR double-line partner found)")
        return filtered

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 5b β€” Remove fixture symbols  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def _remove_fixtures(self, walls: np.ndarray) -> np.ndarray:
        h, w = walls.shape
        n, labels, stats, centroids = cv2.connectedComponentsWithStats(
            walls, connectivity=8)
        if n <= 1:
            return walls
        bw   = stats[1:, cv2.CC_STAT_WIDTH].astype(np.float32)
        bh   = stats[1:, cv2.CC_STAT_HEIGHT].astype(np.float32)
        ar   = stats[1:, cv2.CC_STAT_AREA].astype(np.float32)
        cx   = np.round(centroids[1:, 0]).astype(np.int32)
        cy   = np.round(centroids[1:, 1]).astype(np.int32)
        maxs = np.maximum(bw, bh)
        mins = np.minimum(bw, bh)
        asp  = maxs / (mins + 1e-6)
        cand = ((bw < self.FIXTURE_MAX_BLOB_DIM) & (bh < self.FIXTURE_MAX_BLOB_DIM)
                & (ar < self.FIXTURE_MAX_AREA) & (asp <= self.FIXTURE_MAX_ASPECT))
        ci   = np.where(cand)[0]
        if len(ci) == 0:
            return walls
        heatmap = np.zeros((h, w), dtype=np.float32)
        r_heat  = int(self.FIXTURE_DENSITY_RADIUS)
        for px, py in zip(cx[ci].tolist(), cy[ci].tolist()):
            cv2.circle(heatmap, (px, py), r_heat, 1.0, -1)
        blur_k  = max(3, (r_heat // 2) | 1)
        density = cv2.GaussianBlur(heatmap, (blur_k*4+1, blur_k*4+1), blur_k)
        d_max   = float(density.max())
        if d_max > 0:
            density /= d_max
        zone = (density >= self.FIXTURE_DENSITY_THRESHOLD).astype(np.uint8) * 255
        n_z, z_labels, z_stats, _ = cv2.connectedComponentsWithStats(zone)
        clean = np.zeros_like(zone)
        if n_z > 1:
            za = z_stats[1:, cv2.CC_STAT_AREA]
            kz = np.where(za >= self.FIXTURE_MIN_ZONE_AREA)[0] + 1
            if len(kz):
                lut     = np.zeros(n_z, np.uint8)
                lut[kz] = 255
                clean   = lut[z_labels]
        zone     = clean
        valid    = (cy[ci].clip(0,h-1) >= 0) & (cx[ci].clip(0,w-1) >= 0)
        in_zone  = valid & (zone[cy[ci].clip(0,h-1), cx[ci].clip(0,w-1)] > 0)
        erase_ids= ci[in_zone] + 1
        result   = walls.copy()
        if len(erase_ids):
            lut = np.zeros(n, np.uint8)
            lut[erase_ids] = 1
            result[(lut[labels]).astype(bool)] = 0
        return result

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 5c β€” Calibrate wall + remove thin lines  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def _calibrate_wall(self, mask: np.ndarray) -> WallCalibration:
        cal   = WallCalibration()
        h, w  = mask.shape
        n_cols  = min(200, w)
        col_idx = np.linspace(0, w-1, n_cols, dtype=int)
        runs    = []
        max_run = max(2, int(h * 0.05))
        for ci in col_idx:
            col = (mask[:, ci] > 0).astype(np.int8)
            pad = np.concatenate([[0], col, [0]])
            d   = np.diff(pad.astype(np.int16))
            s   = np.where(d ==  1)[0]
            e   = np.where(d == -1)[0]
            n_  = min(len(s), len(e))
            r   = (e[:n_] - s[:n_]).astype(int)
            runs.extend(r[(r >= 1) & (r <= max_run)].tolist())
        if runs:
            arr  = np.array(runs, np.int32)
            hist = np.bincount(np.clip(arr, 0, 200))
            cal.stroke_width = max(2, int(np.argmax(hist[1:])) + 1)
        cal.min_component_dim  = max(15, cal.stroke_width * 10)
        cal.min_component_area = max(30, cal.stroke_width * cal.min_component_dim // 2)

        gap_sizes = []
        row_step  = max(3, h // 200)
        col_step  = max(3, w // 200)
        for row in range(5, h-5, row_step):
            rd  = (mask[row, :] > 0).astype(np.int8)
            pad = np.concatenate([[0], rd, [0]])
            dif = np.diff(pad.astype(np.int16))
            ends   = np.where(dif == -1)[0]
            starts = np.where(dif ==  1)[0]
            for e in ends:
                nxt = starts[starts > e]
                if len(nxt):
                    g = int(nxt[0] - e)
                    if 1 < g < 200:
                        gap_sizes.append(g)
        for col in range(5, w-5, col_step):
            cd  = (mask[:, col] > 0).astype(np.int8)
            pad = np.concatenate([[0], cd, [0]])
            dif = np.diff(pad.astype(np.int16))
            ends   = np.where(dif == -1)[0]
            starts = np.where(dif ==  1)[0]
            for e in ends:
                nxt = starts[starts > e]
                if len(nxt):
                    g = int(nxt[0] - e)
                    if 1 < g < 200:
                        gap_sizes.append(g)

        cal.bridge_min_gap = 2
        if len(gap_sizes) >= 20:
            g  = np.array(gap_sizes)
            sm = g[g <= 30]
            if len(sm) >= 10:
                cal.bridge_max_gap = int(np.clip(np.percentile(sm, 75), 4, 20))
            else:
                cal.bridge_max_gap = cal.stroke_width * 4
            door = g[(g > cal.bridge_max_gap) & (g <= 80)]
            if len(door) >= 5:
                raw = int(np.percentile(door, 90))
            else:
                raw = max(35, cal.stroke_width * 12)
            raw = int(np.clip(raw, 25, 80))
            cal.door_gap = raw if raw % 2 == 1 else raw + 1
        cal.max_bridge_thick = cal.stroke_width * 5
        self._wall_thickness  = cal.stroke_width
        return cal

    def _remove_thin_lines_calibrated(self, walls: np.ndarray) -> np.ndarray:
        cal = self._wall_cal
        n, cc, stats, _ = cv2.connectedComponentsWithStats(walls, connectivity=8)
        if n <= 1:
            return walls
        bw   = stats[1:, cv2.CC_STAT_WIDTH]
        bh   = stats[1:, cv2.CC_STAT_HEIGHT]
        ar   = stats[1:, cv2.CC_STAT_AREA]
        mx   = np.maximum(bw, bh)
        keep = (mx >= cal.min_component_dim) | (ar >= cal.min_component_area * 3)
        lut  = np.zeros(n, np.uint8)
        lut[1:] = keep.astype(np.uint8) * 255
        return lut[cc]

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 5d β€” Bridge endpoints  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def _skel(self, binary: np.ndarray) -> np.ndarray:
        if _SKIMAGE:
            return (_sk_skel(binary > 0) * 255).astype(np.uint8)
        return self._morphological_skeleton(binary)

    def _morphological_skeleton(self, binary: np.ndarray) -> np.ndarray:
        skel  = np.zeros_like(binary)
        img   = binary.copy()
        cross = cv2.getStructuringElement(cv2.MORPH_CROSS, (3,3))
        for _ in range(300):
            eroded = cv2.erode(img, cross)
            temp   = cv2.subtract(img, cv2.dilate(eroded, cross))
            skel   = cv2.bitwise_or(skel, temp)
            img    = eroded
            if not cv2.countNonZero(img):
                break
        return skel

    def _tip_pixels(self, skel: np.ndarray):
        sb  = (skel > 0).astype(np.float32)
        nbr = cv2.filter2D(sb, -1, np.ones((3,3), np.float32),
                            borderType=cv2.BORDER_CONSTANT)
        return np.where((sb == 1) & (nbr.astype(np.int32) == 2))

    def _outward_vectors(self, ex, ey, skel, lookahead):
        n    = len(ex)
        odx  = np.zeros(n, np.float32)
        ody  = np.zeros(n, np.float32)
        sy, sx   = np.where(skel > 0)
        skel_set = set(zip(sx.tolist(), sy.tolist()))
        D8 = [(-1,0),(1,0),(0,-1),(0,1),(-1,-1),(-1,1),(1,-1),(1,1)]
        for i in range(n):
            ox, oy = int(ex[i]), int(ey[i])
            cx, cy = ox, oy
            px, py = ox, oy
            for _ in range(lookahead):
                moved = False
                for dx, dy in D8:
                    nx_, ny_ = cx+dx, cy+dy
                    if (nx_, ny_) == (px, py):
                        continue
                    if (nx_, ny_) in skel_set:
                        px, py = cx, cy
                        cx, cy = nx_, ny_
                        moved  = True
                        break
                if not moved:
                    break
            ix, iy = float(cx-ox), float(cy-oy)
            nr = max(1e-6, np.hypot(ix, iy))
            odx[i], ody[i] = -ix/nr, -iy/nr
        return odx, ody

    def _bridge_endpoints(self, walls: np.ndarray) -> np.ndarray:
        cal    = self._wall_cal
        result = walls.copy()
        h, w   = walls.shape
        FCOS   = np.cos(np.radians(70.0))
        skel   = self._skel(walls)
        ey, ex = self._tip_pixels(skel)
        n_ep   = len(ey)
        if n_ep < 2:
            return result
        _, cc_map = cv2.connectedComponents(walls, connectivity=8)
        ep_cc     = cc_map[ey, ex]
        lookahead = max(8, cal.stroke_width * 3)
        out_dx, out_dy = self._outward_vectors(ex, ey, skel, lookahead)
        pts = np.stack([ex, ey], axis=1).astype(np.float32)
        if _SCIPY:
            pairs = cKDTree(pts).query_pairs(float(cal.bridge_max_gap), output_type='ndarray')
            ii    = pairs[:,0].astype(np.int64)
            jj    = pairs[:,1].astype(np.int64)
        else:
            _ii, _jj = np.triu_indices(n_ep, k=1)
            ok = np.hypot(pts[_jj,0]-pts[_ii,0], pts[_jj,1]-pts[_ii,1]) <= cal.bridge_max_gap
            ii = _ii[ok].astype(np.int64)
            jj = _jj[ok].astype(np.int64)
        if len(ii) == 0:
            return result
        dxij  = pts[jj,0] - pts[ii,0]
        dyij  = pts[jj,1] - pts[ii,1]
        dists = np.hypot(dxij, dyij)
        safe  = np.maximum(dists, 1e-6)
        ux, uy = dxij/safe, dyij/safe
        ang  = np.degrees(np.arctan2(np.abs(dyij), np.abs(dxij)))
        is_H = ang <= 15.0
        is_V = ang >= 75.0
        g1 = (dists >= cal.bridge_min_gap) & (dists <= cal.bridge_max_gap)
        g2 = is_H | is_V
        g3 = ((out_dx[ii]*ux  + out_dy[ii]*uy)  >= FCOS) & \
             ((out_dx[jj]*-ux + out_dy[jj]*-uy) >= FCOS)
        g4 = ep_cc[ii] != ep_cc[jj]
        pre_ok  = g1 & g2 & g3 & g4
        pre_idx = np.where(pre_ok)[0]
        N_SAMP  = 9
        clr     = np.ones(len(pre_idx), dtype=bool)
        for k, pidx in enumerate(pre_idx):
            ia, ib = int(ii[pidx]), int(jj[pidx])
            ax, ay = int(ex[ia]), int(ey[ia])
            bx, by = int(ex[ib]), int(ey[ib])
            if is_H[pidx]:
                xs = np.linspace(ax, bx, N_SAMP, np.float32)
                ys = np.full(N_SAMP, ay, np.float32)
            else:
                xs = np.full(N_SAMP, ax, np.float32)
                ys = np.linspace(ay, by, N_SAMP, np.float32)
            sxs  = np.clip(np.round(xs[1:-1]).astype(np.int32), 0, w-1)
            sys_ = np.clip(np.round(ys[1:-1]).astype(np.int32), 0, h-1)
            if np.any(walls[sys_, sxs] > 0):
                clr[k] = False
        valid = pre_idx[clr]
        if len(valid) == 0:
            return result
        vi = ii[valid]; vj = jj[valid]
        vd = dists[valid]; vH = is_H[valid]
        order = np.argsort(vd)
        vi, vj, vd, vH = vi[order], vj[order], vd[order], vH[order]
        used = np.zeros(n_ep, dtype=bool)
        for k in range(len(vi)):
            ia, ib = int(vi[k]), int(vj[k])
            if used[ia] or used[ib]:
                continue
            ax, ay = int(ex[ia]), int(ey[ia])
            bx, by = int(ex[ib]), int(ey[ib])
            p1, p2 = ((min(ax,bx),ay),(max(ax,bx),ay)) if vH[k] \
                else ((ax,min(ay,by)),(ax,max(ay,by)))
            cv2.line(result, p1, p2, 255, cal.stroke_width)
            used[ia] = used[ib] = True
        return result

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 5e β€” Close door openings  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def _close_door_openings(self, walls: np.ndarray) -> np.ndarray:
        cal = self._wall_cal
        gap = cal.door_gap

        def _shape_close(mask, kwh, axis, max_thick):
            k   = cv2.getStructuringElement(cv2.MORPH_RECT, kwh)
            cls = cv2.morphologyEx(mask, cv2.MORPH_CLOSE, k)
            new = cv2.bitwise_and(cls, cv2.bitwise_not(mask))
            if not np.any(new):
                return np.zeros_like(mask)
            n, lbl, stats, _ = cv2.connectedComponentsWithStats(new, connectivity=8)
            if n <= 1:
                return np.zeros_like(mask)
            perp = stats[1:, cv2.CC_STAT_HEIGHT if axis == 'H' else cv2.CC_STAT_WIDTH]
            keep = perp <= max_thick
            lut  = np.zeros(n, np.uint8)
            lut[1:] = keep.astype(np.uint8) * 255
            return lut[lbl]

        add_h = _shape_close(walls, (gap,1), 'H', cal.max_bridge_thick)
        add_v = _shape_close(walls, (1,gap), 'V', cal.max_bridge_thick)
        return cv2.bitwise_or(walls, cv2.bitwise_or(add_h, add_v))

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 5f β€” Remove dangling lines  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def _remove_dangling(self, walls: np.ndarray) -> np.ndarray:
        stroke         = self._wall_cal.stroke_width if self._wall_cal else self._wall_thickness
        connect_radius = max(6, stroke * 3)
        n, cc_map, stats, _ = cv2.connectedComponentsWithStats(walls, connectivity=8)
        if n <= 1:
            return walls
        skel        = self._skel(walls)
        tip_y, tip_x = self._tip_pixels(skel)
        tip_cc      = cc_map[tip_y, tip_x]
        free_counts = np.zeros(n, np.int32)
        for i in range(len(tip_x)):
            free_counts[tip_cc[i]] += 1
        remove = np.zeros(n, dtype=bool)
        for cc_id in range(1, n):
            if free_counts[cc_id] < 2:
                continue
            bw_ = int(stats[cc_id, cv2.CC_STAT_WIDTH])
            bh_ = int(stats[cc_id, cv2.CC_STAT_HEIGHT])
            if max(bw_, bh_) > stroke * 40:
                continue
            comp  = (cc_map == cc_id).astype(np.uint8)
            dcomp = cv2.dilate(comp, cv2.getStructuringElement(
                cv2.MORPH_ELLIPSE, (connect_radius*2+1, connect_radius*2+1)))
            overlap = cv2.bitwise_and(
                dcomp, ((walls > 0) & (cc_map != cc_id)).astype(np.uint8))
            if np.count_nonzero(overlap) == 0:
                remove[cc_id] = True
        lut = np.ones(n, np.uint8); lut[0] = 0; lut[remove] = 0
        return (lut[cc_map] * 255).astype(np.uint8)

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 5g β€” Close large gaps  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def _close_large_gaps(self, walls: np.ndarray) -> np.ndarray:
        DOOR_MIN_GAP  = 180
        DOOR_MAX_GAP  = 320
        ANGLE_TOL_DEG = 12.0
        FCOS       = np.cos(np.radians(90.0 - ANGLE_TOL_DEG))
        stroke     = self._wall_cal.stroke_width if self._wall_cal else self._wall_thickness
        line_width = max(stroke, 3)
        result     = walls.copy()
        h, w       = walls.shape
        skel       = self._skel(walls)
        tip_y, tip_x = self._tip_pixels(skel)
        n_ep = len(tip_x)
        if n_ep < 2:
            return result
        _, cc_map = cv2.connectedComponents(walls, connectivity=8)
        ep_cc     = cc_map[tip_y, tip_x]
        lookahead = max(12, stroke * 4)
        out_dx, out_dy = self._outward_vectors(tip_x, tip_y, skel, lookahead)
        pts = np.stack([tip_x, tip_y], axis=1).astype(np.float32)
        if _SCIPY:
            pairs = cKDTree(pts).query_pairs(float(DOOR_MAX_GAP), output_type='ndarray')
            ii    = pairs[:,0].astype(np.int64)
            jj    = pairs[:,1].astype(np.int64)
        else:
            _ii, _jj = np.triu_indices(n_ep, k=1)
            ok = np.hypot(pts[_jj,0]-pts[_ii,0], pts[_jj,1]-pts[_ii,1]) <= DOOR_MAX_GAP
            ii = _ii[ok].astype(np.int64)
            jj = _jj[ok].astype(np.int64)
        if len(ii) == 0:
            return result
        dxij  = pts[jj,0] - pts[ii,0]
        dyij  = pts[jj,1] - pts[ii,1]
        dists = np.hypot(dxij, dyij)
        safe  = np.maximum(dists, 1e-6)
        ux, uy = dxij/safe, dyij/safe
        ang  = np.degrees(np.arctan2(np.abs(dyij), np.abs(dxij)))
        is_H = ang <= ANGLE_TOL_DEG
        is_V = ang >= (90.0 - ANGLE_TOL_DEG)
        g1 = (dists >= DOOR_MIN_GAP) & (dists <= DOOR_MAX_GAP)
        g2 = is_H | is_V
        g3 = ((out_dx[ii]*ux  + out_dy[ii]*uy)  >= FCOS) & \
             ((out_dx[jj]*-ux + out_dy[jj]*-uy) >= FCOS)
        g4 = ep_cc[ii] != ep_cc[jj]
        pre_ok  = g1 & g2 & g3 & g4
        pre_idx = np.where(pre_ok)[0]
        N_SAMP  = 15
        clr     = np.ones(len(pre_idx), dtype=bool)
        for k, pidx in enumerate(pre_idx):
            ia, ib = int(ii[pidx]), int(jj[pidx])
            ax, ay = int(tip_x[ia]), int(tip_y[ia])
            bx, by = int(tip_x[ib]), int(tip_y[ib])
            if is_H[pidx]:
                xs = np.linspace(ax, bx, N_SAMP, np.float32)
                ys = np.full(N_SAMP, (ay+by)/2.0, np.float32)
            else:
                xs = np.full(N_SAMP, (ax+bx)/2.0, np.float32)
                ys = np.linspace(ay, by, N_SAMP, np.float32)
            sxs  = np.clip(np.round(xs[1:-1]).astype(np.int32), 0, w-1)
            sys_ = np.clip(np.round(ys[1:-1]).astype(np.int32), 0, h-1)
            if np.any(walls[sys_, sxs] > 0):
                clr[k] = False
        valid = pre_idx[clr]
        if len(valid) == 0:
            return result
        vi = ii[valid]; vj = jj[valid]
        vd = dists[valid]; vH = is_H[valid]
        order = np.argsort(vd)
        vi, vj, vd, vH = vi[order], vj[order], vd[order], vH[order]
        used = np.zeros(n_ep, dtype=bool)
        for k in range(len(vi)):
            ia, ib = int(vi[k]), int(vj[k])
            if used[ia] or used[ib]:
                continue
            ax, ay = int(tip_x[ia]), int(tip_y[ia])
            bx, by = int(tip_x[ib]), int(tip_y[ib])
            if vH[k]:
                p1 = (min(ax,bx), (ay+by)//2)
                p2 = (max(ax,bx), (ay+by)//2)
            else:
                p1 = ((ax+bx)//2, min(ay,by))
                p2 = ((ax+bx)//2, max(ay,by))
            cv2.line(result, p1, p2, 255, line_width)
            used[ia] = used[ib] = True
        return result

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 7 β€” Flood-fill segmentation  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def _segment_rooms(self, walls: np.ndarray) -> np.ndarray:
        h, w   = walls.shape
        walls  = walls.copy()
        walls[:5,:]  = 255; walls[-5:,:] = 255
        walls[:,:5]  = 255; walls[:,-5:] = 255
        filled = walls.copy()
        mask   = np.zeros((h+2, w+2), np.uint8)
        for sx, sy in [(0,0),(w-1,0),(0,h-1),(w-1,h-1),
                        (w//2,0),(w//2,h-1),(0,h//2),(w-1,h//2)]:
            if filled[sy, sx] == 0:
                cv2.floodFill(filled, mask, (sx, sy), 255)
        rooms = cv2.bitwise_not(filled)
        rooms = cv2.bitwise_and(rooms, cv2.bitwise_not(walls))
        rooms = cv2.morphologyEx(rooms, cv2.MORPH_OPEN, np.ones((2,2), np.uint8))
        return rooms

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 7 (optional) β€” SAM segmentation  (GPU Torch)
    # ══════════════════════════════════════════════════════════════════════════
    def _segment_with_sam(self, orig_bgr: np.ndarray,
                           walls: np.ndarray) -> Optional[np.ndarray]:
        """GPU SAM pass; returns mask or None to trigger flood-fill fallback."""
        if not _TORCH_CUDA:
            return None
        predictor = self._get_sam_predictor()
        if predictor is None:
            return None
        try:
            import torch
            h, w    = walls.shape
            flood   = self._segment_rooms(walls)
            n, labels, stats, centroids = cv2.connectedComponentsWithStats(
                cv2.bitwise_not(walls), 8)
            pos_pts = []
            for i in range(1, n):
                if int(stats[i, cv2.CC_STAT_AREA]) < 300:
                    continue
                bx,by,bw,bh = (int(stats[i,cv2.CC_STAT_LEFT]),
                                int(stats[i,cv2.CC_STAT_TOP]),
                                int(stats[i,cv2.CC_STAT_WIDTH]),
                                int(stats[i,cv2.CC_STAT_HEIGHT]))
                if bx<=5 and by<=5 and bx+bw>=w-5 and by+bh>=h-5:
                    continue
                cx_ = int(np.clip(centroids[i][0], 0, w-1))
                cy_ = int(np.clip(centroids[i][1], 0, h-1))
                if walls[cy_, cx_] > 0:
                    continue
                pos_pts.append((cx_, cy_))
            if not pos_pts:
                return None
            rgb = cv2.cvtColor(orig_bgr, cv2.COLOR_BGR2RGB)
            predictor.set_image(rgb)
            sam_mask = np.zeros((h,w), np.uint8)
            dk = cv2.getStructuringElement(cv2.MORPH_ELLIPSE,(5,5))
            for px, py in pos_pts:
                pi = np.array([[px,py]], np.float32)
                pl = np.array([1], np.int32)
                with torch.inference_mode():
                    masks, scores, _ = predictor.predict(
                        point_coords=pi, point_labels=pl, multimask_output=True)
                best = int(np.argmax(scores))
                if float(scores[best]) < 0.70:
                    continue
                m = (masks[best]>0).astype(np.uint8)*255
                m = cv2.bitwise_and(m, flood)
                m = cv2.morphologyEx(m, cv2.MORPH_OPEN, dk)
                if np.any(m):
                    sam_mask = cv2.bitwise_or(sam_mask, m)
            return sam_mask if np.any(sam_mask) else None
        except Exception as exc:
            import traceback
            print(f"[SAM] Error: {exc}\n{traceback.format_exc()}")
            return None

    _sam_predictor_cache = None

    def _get_sam_predictor(self):
        if WallPipeline._sam_predictor_cache is not None:
            return WallPipeline._sam_predictor_cache
        ckpt = self._sam_checkpoint
        if not ckpt or not os.path.isfile(ckpt):
            ckpt = self._download_sam_checkpoint()
        if not ckpt or not os.path.isfile(ckpt):
            return None
        try:
            from segment_anything import sam_model_registry, SamPredictor
            name  = os.path.basename(ckpt).lower()
            mtype = ("vit_h" if "vit_h" in name else
                     "vit_l" if "vit_l" in name else
                     "vit_b" if "vit_b" in name else "vit_h")
            import torch
            sam = sam_model_registry[mtype](checkpoint=ckpt)
            sam.to(device="cuda"); sam.eval()
            WallPipeline._sam_predictor_cache = SamPredictor(sam)
            print(f"[SAM] {mtype} loaded on cuda")
        except Exception as exc:
            print(f"[SAM] Load failed: {exc}")
            WallPipeline._sam_predictor_cache = None
        return WallPipeline._sam_predictor_cache

    @staticmethod
    def _download_sam_checkpoint() -> str:
        import os
        dest = os.path.join(".models", "sam", "sam_vit_h_4b8939.pth")
        if os.path.isfile(dest):
            return dest
        try:
            from huggingface_hub import hf_hub_download
            os.makedirs(os.path.dirname(dest), exist_ok=True)
            path = hf_hub_download(
                repo_id="facebook/sam-vit-huge",
                filename="sam_vit_h_4b8939.pth",
                local_dir=os.path.dirname(dest))
            return path
        except Exception as exc:
            print(f"[SAM] Download failed: {exc}")
            return ""

    # ══════════════════════════════════════════════════════════════════════════
    # Stage 8 β€” Filter room regions  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def _filter_rooms(self, rooms_mask: np.ndarray,
                       img_shape: Tuple) -> Tuple[np.ndarray, List]:
        h, w     = img_shape[:2]
        img_area = float(h * w)
        min_area = img_area * self.MIN_ROOM_AREA_FRAC
        max_area = img_area * self.MAX_ROOM_AREA_FRAC
        min_dim  = w * self.MIN_ROOM_DIM_FRAC
        margin   = max(5.0, w * self.BORDER_MARGIN_FRAC)
        contours, _ = cv2.findContours(rooms_mask, cv2.RETR_EXTERNAL,
                                        cv2.CHAIN_APPROX_SIMPLE)
        if not contours:
            return np.zeros_like(rooms_mask), []
        valid_mask  = np.zeros_like(rooms_mask)
        valid_rooms = []
        for cnt in contours:
            area = cv2.contourArea(cnt)
            if not (min_area <= area <= max_area):
                continue
            bx, by, bw, bh = cv2.boundingRect(cnt)
            if bx < margin or by < margin or bx+bw > w-margin or by+bh > h-margin:
                continue
            if not (bw >= min_dim or bh >= min_dim):
                continue
            asp = max(bw,bh) / (min(bw,bh) + 1e-6)
            if asp > self.MAX_ASPECT_RATIO:
                continue
            if (area / (bw*bh + 1e-6)) < self.MIN_EXTENT:
                continue
            hull = cv2.convexHull(cnt)
            ha   = cv2.contourArea(hull)
            if ha > 0 and (area / ha) < self.MIN_SOLIDITY:
                continue
            cv2.drawContours(valid_mask, [cnt], -1, 255, -1)
            valid_rooms.append(cnt)
        return valid_mask, valid_rooms

    # ══════════════════════════════════════════════════════════════════════════
    # Wand β€” click-to-segment  (original)
    # ══════════════════════════════════════════════════════════════════════════
    def wand_segment(self, walls: np.ndarray, click_x: int, click_y: int,
                      existing_rooms: List[Dict]) -> Optional[Dict]:
        """Flood-fill from click point β†’ return new room dict or None."""
        h, w = walls.shape
        if not (0 <= click_x < w and 0 <= click_y < h):
            return None
        if walls[click_y, click_x] > 0:
            return None  # clicked on a wall

        tmp = walls.copy()
        tmp[:5,:]  = 255; tmp[-5:,:] = 255
        tmp[:,:5]  = 255; tmp[:,-5:] = 255
        filled = tmp.copy()
        mask   = np.zeros((h+2, w+2), np.uint8)
        for sx, sy in [(0,0),(w-1,0),(0,h-1),(w-1,h-1),
                        (w//2,0),(w//2,h-1),(0,h//2),(w-1,h//2)]:
            if filled[sy, sx] == 0:
                cv2.floodFill(filled, mask, (sx, sy), 255)
        rooms = cv2.bitwise_not(filled)
        rooms = cv2.bitwise_and(rooms, cv2.bitwise_not(tmp))

        if rooms[click_y, click_x] == 0:
            return None

        ff_mask   = rooms.copy()
        fill_mask = np.zeros((h+2, w+2), np.uint8)
        cv2.floodFill(ff_mask, fill_mask, (click_x, click_y), 128)
        room_mask = (ff_mask == 128).astype(np.uint8) * 255

        area = float(np.count_nonzero(room_mask))
        if area < 100:
            return None

        contours, _ = cv2.findContours(room_mask, cv2.RETR_EXTERNAL,
                                        cv2.CHAIN_APPROX_SIMPLE)
        if not contours:
            return None
        cnt = max(contours, key=cv2.contourArea)
        bx, by, bw, bh = cv2.boundingRect(cnt)
        M  = cv2.moments(cnt)
        cx = int(M["m10"]/M["m00"]) if M["m00"] else bx+bw//2
        cy = int(M["m01"]/M["m00"]) if M["m00"] else by+bh//2

        flat_seg = cnt[:,0,:].tolist()
        flat_seg = [v for pt in flat_seg for v in pt]

        new_id = max((r["id"] for r in existing_rooms), default=0) + 1
        return {
            "id"          : new_id,
            "label"       : f"Room {new_id}",
            "segmentation": [flat_seg],
            "area"        : area,
            "bbox"        : [bx, by, bw, bh],
            "centroid"    : [cx, cy],
            "confidence"  : 0.90,
            "isWand"      : True,
        }


import os