{ "schema_version": 1, "title": "Reproduction: A Direct Second-Order Method for Solving Two-Player Zero-Sum Games", "emoji": "🎯", "space_id": "ProCreations/repro-a-direct-second-order-method-for-solving-two-player-zero-sum-games", "paper": { "arxiv_id": "2512.12910v1" }, "tags": [ "icml2026-repro", "paper-jn7gGAya5h" ], "updated_at": "2026-07-21T00:15:08+00:00", "root": { "slug": "index", "title": "Reproduction: A Direct Second-Order Method for Solving Two-Player Zero-Sum Games", "file": "pages/index.md", "children": [ { "slug": "executive-summary", "title": "Executive summary", "file": "pages/executive-summary/page.md", "children": [] }, { "slug": "claim-1-drs-fixed-point-and-nash-correspondence", "title": "Claim 1: DRS fixed-point and Nash correspondence", "file": "pages/claim-1-drs-fixed-point-and-nash-correspondence/page.md", "children": [] }, { "slug": "claim-2-local-quadratic-semismooth-newton-convergence", "title": "Claim 2: Local quadratic semismooth Newton convergence", "file": "pages/claim-2-local-quadratic-semismooth-newton-convergence/page.md", "children": [] }, { "slug": "claim-3-monotone-and-one-lipschitz-drs-residual", "title": "Claim 3: Monotone and one-Lipschitz DRS residual", "file": "pages/claim-3-monotone-and-one-lipschitz-drs-residual/page.md", "children": [] }, { "slug": "claim-4-high-precision-400x800-speedup", "title": "Claim 4: High-precision 400x800 speedup", "file": "pages/claim-4-high-precision-400x800-speedup/page.md", "children": [] }, { "slug": "claim-5-one-time-prm-to-drssn-switch", "title": "Claim 5: One-time PRM+ to DRSSN switch", "file": "pages/claim-5-one-time-prm-to-drssn-switch/page.md", "children": [] }, { "slug": "conclusion", "title": "Conclusion", "file": "pages/conclusion/page.md", "children": [] } ] }, "agent_view_tokens": 1012, "revision": "1784592908306213000" }