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<header class="hero">
<h1>honcho<span>-integration-spec</span></h1>
<p class="subtitle">Comparison of Hermes Agent vs. openclaw-honcho — and a porting spec for bringing Hermes patterns into other Honcho integrations.</p>
<div class="meta">
<span>hermes-agent / openclaw-honcho</span>
<span>Python + TypeScript</span>
<span>2026-03-09</span>
</div>
</header>
<nav class="toc">
<h2>Contents</h2>
<ol>
<li><a href="#overview">Overview</a></li>
<li><a href="#architecture">Architecture comparison</a></li>
<li><a href="#diff-table">Diff table</a></li>
<li><a href="#patterns">Hermes patterns to port</a></li>
<li><a href="#spec-async">Spec: async prefetch</a></li>
<li><a href="#spec-reasoning">Spec: dynamic reasoning level</a></li>
<li><a href="#spec-modes">Spec: per-peer memory modes</a></li>
<li><a href="#spec-identity">Spec: AI peer identity formation</a></li>
<li><a href="#spec-sessions">Spec: session naming strategies</a></li>
<li><a href="#spec-cli">Spec: CLI surface injection</a></li>
<li><a href="#openclaw-checklist">openclaw-honcho checklist</a></li>
<li><a href="#nanobot-checklist">nanobot-honcho checklist</a></li>
</ol>
</nav>
<!-- OVERVIEW -->
<section id="overview">
<h2>Overview</h2>
<p>Two independent Honcho integrations have been built for two different agent runtimes: <strong>Hermes Agent</strong> (Python, baked into the runner) and <strong>openclaw-honcho</strong> (TypeScript plugin via hook/tool API). Both use the same Honcho peer paradigm — dual peer model, <code>session.context()</code>, <code>peer.chat()</code> — but they made different tradeoffs at every layer.</p>
<p>This document maps those tradeoffs and defines a porting spec: a set of Hermes-originated patterns, each stated as an integration-agnostic interface, that any Honcho integration can adopt regardless of runtime or language.</p>
<div class="callout">
<strong>Scope</strong> Both integrations work correctly today. This spec is about the delta — patterns in Hermes that are worth propagating and patterns in openclaw-honcho that Hermes should eventually adopt. The spec is additive, not prescriptive.
</div>
</section>
<!-- ARCHITECTURE -->
<section id="architecture">
<h2>Architecture comparison</h2>
<h3>Hermes: baked-in runner</h3>
<p>Honcho is initialised directly inside <code>AIAgent.__init__</code>. There is no plugin boundary. Session management, context injection, async prefetch, and CLI surface are all first-class concerns of the runner. Context is injected once per session (baked into <code>_cached_system_prompt</code>) and never re-fetched mid-session — this maximises prefix cache hits at the LLM provider.</p>
<div class="mermaid">
%%{init: {'theme': 'dark', 'themeVariables': { 'primaryColor': '#1f3150', 'primaryTextColor': '#c9d1d9', 'primaryBorderColor': '#3d6ea5', 'lineColor': '#3d6ea5', 'secondaryColor': '#162030', 'tertiaryColor': '#11151c' }}}%%
flowchart TD
U["user message"] --> P["_honcho_prefetch()<br/>(reads cache — no HTTP)"]
P --> SP["_build_system_prompt()<br/>(first turn only, cached)"]
SP --> LLM["LLM call"]
LLM --> R["response"]
R --> FP["_honcho_fire_prefetch()<br/>(daemon threads, turn end)"]
FP --> C1["prefetch_context() thread"]
FP --> C2["prefetch_dialectic() thread"]
C1 --> CACHE["_context_cache / _dialectic_cache"]
C2 --> CACHE
style U fill:#162030,stroke:#3d6ea5,color:#c9d1d9
style P fill:#1f3150,stroke:#3d6ea5,color:#c9d1d9
style SP fill:#1f3150,stroke:#3d6ea5,color:#c9d1d9
style LLM fill:#162030,stroke:#3d6ea5,color:#c9d1d9
style R fill:#162030,stroke:#3d6ea5,color:#c9d1d9
style FP fill:#2a1a40,stroke:#bc8cff,color:#c9d1d9
style C1 fill:#2a1a40,stroke:#bc8cff,color:#c9d1d9
style C2 fill:#2a1a40,stroke:#bc8cff,color:#c9d1d9
style CACHE fill:#11151c,stroke:#484f58,color:#6e7681
</div>
<h3>openclaw-honcho: hook-based plugin</h3>
<p>The plugin registers hooks against OpenClaw's event bus. Context is fetched synchronously inside <code>before_prompt_build</code> on every turn. Message capture happens in <code>agent_end</code>. The multi-agent hierarchy is tracked via <code>subagent_spawned</code>. This model is correct but every turn pays a blocking Honcho round-trip before the LLM call can begin.</p>
<div class="mermaid">
%%{init: {'theme': 'dark', 'themeVariables': { 'primaryColor': '#1f3150', 'primaryTextColor': '#c9d1d9', 'primaryBorderColor': '#3d6ea5', 'lineColor': '#3d6ea5', 'secondaryColor': '#162030', 'tertiaryColor': '#11151c' }}}%%
flowchart TD
U2["user message"] --> BPB["before_prompt_build<br/>(BLOCKING HTTP — every turn)"]
BPB --> CTX["session.context()"]
CTX --> SP2["system prompt assembled"]
SP2 --> LLM2["LLM call"]
LLM2 --> R2["response"]
R2 --> AE["agent_end hook"]
AE --> SAVE["session.addMessages()<br/>session.setMetadata()"]
style U2 fill:#162030,stroke:#3d6ea5,color:#c9d1d9
style BPB fill:#3a1515,stroke:#f47067,color:#c9d1d9
style CTX fill:#3a1515,stroke:#f47067,color:#c9d1d9
style SP2 fill:#1f3150,stroke:#3d6ea5,color:#c9d1d9
style LLM2 fill:#162030,stroke:#3d6ea5,color:#c9d1d9
style R2 fill:#162030,stroke:#3d6ea5,color:#c9d1d9
style AE fill:#162030,stroke:#3d6ea5,color:#c9d1d9
style SAVE fill:#11151c,stroke:#484f58,color:#6e7681
</div>
</section>
<!-- DIFF TABLE -->
<section id="diff-table">
<h2>Diff table</h2>
<div class="table-wrap">
<table>
<thead>
<tr>
<th>Dimension</th>
<th>Hermes Agent</th>
<th>openclaw-honcho</th>
</tr>
</thead>
<tbody>
<tr>
<td><strong>Context injection timing</strong></td>
<td>Once per session (cached). Zero HTTP on response path after turn 1.</td>
<td>Every turn, blocking. Fresh context per turn but adds latency.</td>
</tr>
<tr>
<td><strong>Prefetch strategy</strong></td>
<td>Daemon threads fire at turn end; consumed next turn from cache.</td>
<td>None. Blocking call at prompt-build time.</td>
</tr>
<tr>
<td><strong>Dialectic (peer.chat)</strong></td>
<td>Prefetched async; result injected into system prompt next turn.</td>
<td>On-demand via <code>honcho_recall</code> / <code>honcho_analyze</code> tools.</td>
</tr>
<tr>
<td><strong>Reasoning level</strong></td>
<td>Dynamic: scales with message length. Floor = config default. Cap = "high".</td>
<td>Fixed per tool: recall=minimal, analyze=medium.</td>
</tr>
<tr>
<td><strong>Memory modes</strong></td>
<td><code>user_memory_mode</code> / <code>agent_memory_mode</code>: hybrid / honcho / local.</td>
<td>None. Always writes to Honcho.</td>
</tr>
<tr>
<td><strong>Write frequency</strong></td>
<td>async (background queue), turn, session, N turns.</td>
<td>After every agent_end (no control).</td>
</tr>
<tr>
<td><strong>AI peer identity</strong></td>
<td><code>observe_me=True</code>, <code>seed_ai_identity()</code>, <code>get_ai_representation()</code>, SOUL.md → AI peer.</td>
<td>Agent files uploaded to agent peer at setup. No ongoing self-observation seeding.</td>
</tr>
<tr>
<td><strong>Context scope</strong></td>
<td>User peer + AI peer representation, both injected.</td>
<td>User peer (owner) representation + conversation summary. <code>peerPerspective</code> on context call.</td>
</tr>
<tr>
<td><strong>Session naming</strong></td>
<td>per-directory / global / manual map / title-based.</td>
<td>Derived from platform session key.</td>
</tr>
<tr>
<td><strong>Multi-agent</strong></td>
<td>Single-agent only.</td>
<td>Parent observer hierarchy via <code>subagent_spawned</code>.</td>
</tr>
<tr>
<td><strong>Tool surface</strong></td>
<td>Single <code>query_user_context</code> tool (on-demand dialectic).</td>
<td>6 tools: session, profile, search, context (fast) + recall, analyze (LLM).</td>
</tr>
<tr>
<td><strong>Platform metadata</strong></td>
<td>Not stripped.</td>
<td>Explicitly stripped before Honcho storage.</td>
</tr>
<tr>
<td><strong>Message dedup</strong></td>
<td>None (sends on every save cycle).</td>
<td><code>lastSavedIndex</code> in session metadata prevents re-sending.</td>
</tr>
<tr>
<td><strong>CLI surface in prompt</strong></td>
<td>Management commands injected into system prompt. Agent knows its own CLI.</td>
<td>Not injected.</td>
</tr>
<tr>
<td><strong>AI peer name in identity</strong></td>
<td>Replaces "Hermes Agent" in DEFAULT_AGENT_IDENTITY when configured.</td>
<td>Not implemented.</td>
</tr>
<tr>
<td><strong>QMD / local file search</strong></td>
<td>Not implemented.</td>
<td>Passthrough tools when QMD backend configured.</td>
</tr>
<tr>
<td><strong>Workspace metadata</strong></td>
<td>Not implemented.</td>
<td><code>agentPeerMap</code> in workspace metadata tracks agent→peer ID.</td>
</tr>
</tbody>
</table>
</div>
</section>
<!-- PATTERNS -->
<section id="patterns">
<h2>Hermes patterns to port</h2>
<p>Six patterns from Hermes are worth adopting in any Honcho integration. They are described below as integration-agnostic interfaces — the implementation will differ per runtime, but the contract is the same.</p>
<div class="compare">
<div class="compare-card">
<h4>Patterns Hermes contributes</h4>
<ul>
<li>Async prefetch (zero-latency)</li>
<li>Dynamic reasoning level</li>
<li>Per-peer memory modes</li>
<li>AI peer identity formation</li>
<li>Session naming strategies</li>
<li>CLI surface injection</li>
</ul>
</div>
<div class="compare-card after">
<h4>Patterns openclaw contributes back</h4>
<ul>
<li>lastSavedIndex dedup</li>
<li>Platform metadata stripping</li>
<li>Multi-agent observer hierarchy</li>
<li>peerPerspective on context()</li>
<li>Tiered tool surface (fast/LLM)</li>
<li>Workspace agentPeerMap</li>
</ul>
</div>
</div>
</section>
<!-- SPEC: ASYNC PREFETCH -->
<section id="spec-async">
<h2>Spec: async prefetch</h2>
<h3>Problem</h3>
<p>Calling <code>session.context()</code> and <code>peer.chat()</code> synchronously before each LLM call adds 200–800ms of Honcho round-trip latency to every turn. Users experience this as the agent "thinking slowly."</p>
<h3>Pattern</h3>
<p>Fire both calls as non-blocking background work at the <strong>end</strong> of each turn. Store results in a per-session cache keyed by session ID. At the <strong>start</strong> of the next turn, pop from cache — the HTTP is already done. First turn is cold (empty cache); all subsequent turns are zero-latency on the response path.</p>
<h3>Interface contract</h3>
<pre><code><span class="cm">// TypeScript (openclaw / nanobot plugin shape)</span>
<span class="kw">interface</span> <span class="key">AsyncPrefetch</span> {
<span class="cm">// Fire context + dialectic fetches at turn end. Non-blocking.</span>
firePrefetch(sessionId: <span class="str">string</span>, userMessage: <span class="str">string</span>): <span class="kw">void</span>;
<span class="cm">// Pop cached results at turn start. Returns empty if cache is cold.</span>
popContextResult(sessionId: <span class="str">string</span>): ContextResult | <span class="kw">null</span>;
popDialecticResult(sessionId: <span class="str">string</span>): <span class="str">string</span> | <span class="kw">null</span>;
}
<span class="kw">type</span> <span class="key">ContextResult</span> = {
representation: <span class="str">string</span>;
card: <span class="str">string</span>[];
aiRepresentation?: <span class="str">string</span>; <span class="cm">// AI peer context if enabled</span>
summary?: <span class="str">string</span>; <span class="cm">// conversation summary if fetched</span>
};</code></pre>
<h3>Implementation notes</h3>
<ul>
<li>Python: <code>threading.Thread(daemon=True)</code>. Write to <code>dict[session_id, result]</code> — GIL makes this safe for simple writes.</li>
<li>TypeScript: <code>Promise</code> stored in <code>Map<string, Promise<ContextResult>></code>. Await at pop time. If not resolved yet, skip (return null) — do not block.</li>
<li>The pop is destructive: clears the cache entry after reading so stale data never accumulates.</li>
<li>Prefetch should also fire on first turn (even though it won't be consumed until turn 2) — this ensures turn 2 is never cold.</li>
</ul>
<h3>openclaw-honcho adoption</h3>
<p>Move <code>session.context()</code> from <code>before_prompt_build</code> to a post-<code>agent_end</code> background task. Store result in <code>state.contextCache</code>. In <code>before_prompt_build</code>, read from cache instead of calling Honcho. If cache is empty (turn 1), inject nothing — the prompt is still valid without Honcho context on the first turn.</p>
</section>
<!-- SPEC: DYNAMIC REASONING LEVEL -->
<section id="spec-reasoning">
<h2>Spec: dynamic reasoning level</h2>
<h3>Problem</h3>
<p>Honcho's dialectic endpoint supports reasoning levels from <code>minimal</code> to <code>max</code>. A fixed level per tool wastes budget on simple queries and under-serves complex ones.</p>
<h3>Pattern</h3>
<p>Select the reasoning level dynamically based on the user's message. Use the configured default as a floor. Bump by message length. Cap auto-selection at <code>high</code> — never select <code>max</code> automatically.</p>
<h3>Interface contract</h3>
<pre><code><span class="cm">// Shared helper — identical logic in any language</span>
<span class="kw">const</span> LEVELS = [<span class="str">"minimal"</span>, <span class="str">"low"</span>, <span class="str">"medium"</span>, <span class="str">"high"</span>, <span class="str">"max"</span>];
<span class="kw">function</span> <span class="key">dynamicReasoningLevel</span>(
query: <span class="str">string</span>,
configDefault: <span class="str">string</span> = <span class="str">"low"</span>
): <span class="str">string</span> {
<span class="kw">const</span> baseIdx = Math.max(<span class="num">0</span>, LEVELS.indexOf(configDefault));
<span class="kw">const</span> n = query.length;
<span class="kw">const</span> bump = n < <span class="num">120</span> ? <span class="num">0</span> : n < <span class="num">400</span> ? <span class="num">1</span> : <span class="num">2</span>;
<span class="kw">return</span> LEVELS[Math.min(baseIdx + bump, <span class="num">3</span>)]; <span class="cm">// cap at "high" (idx 3)</span>
}</code></pre>
<h3>Config key</h3>
<p>Add a <code>dialecticReasoningLevel</code> config field (string, default <code>"low"</code>). This sets the floor. Users can raise or lower it. The dynamic bump always applies on top.</p>
<h3>openclaw-honcho adoption</h3>
<p>Apply in <code>honcho_recall</code> and <code>honcho_analyze</code>: replace the fixed <code>reasoningLevel</code> with the dynamic selector. <code>honcho_recall</code> should use floor <code>"minimal"</code> and <code>honcho_analyze</code> floor <code>"medium"</code> — both still bump with message length.</p>
</section>
<!-- SPEC: PER-PEER MEMORY MODES -->
<section id="spec-modes">
<h2>Spec: per-peer memory modes</h2>
<h3>Problem</h3>
<p>Users want independent control over whether user context and agent context are written locally, to Honcho, or both. A single <code>memoryMode</code> shorthand is not granular enough.</p>
<h3>Pattern</h3>
<p>Three modes per peer: <code>hybrid</code> (write both local + Honcho), <code>honcho</code> (Honcho only, disable local files), <code>local</code> (local files only, skip Honcho sync for this peer). Two orthogonal axes: user peer and agent peer.</p>
<h3>Config schema</h3>
<pre><code><span class="cm">// ~/.openclaw/openclaw.json (or ~/.nanobot/config.json)</span>
{
<span class="str">"plugins"</span>: {
<span class="str">"openclaw-honcho"</span>: {
<span class="str">"config"</span>: {
<span class="str">"apiKey"</span>: <span class="str">"..."</span>,
<span class="str">"memoryMode"</span>: <span class="str">"hybrid"</span>, <span class="cm">// shorthand: both peers</span>
<span class="str">"userMemoryMode"</span>: <span class="str">"honcho"</span>, <span class="cm">// override for user peer</span>
<span class="str">"agentMemoryMode"</span>: <span class="str">"hybrid"</span> <span class="cm">// override for agent peer</span>
}
}
}
}</code></pre>
<h3>Resolution order</h3>
<ol>
<li>Per-peer field (<code>userMemoryMode</code> / <code>agentMemoryMode</code>) — wins if present.</li>
<li>Shorthand <code>memoryMode</code> — applies to both peers as default.</li>
<li>Hardcoded default: <code>"hybrid"</code>.</li>
</ol>
<h3>Effect on Honcho sync</h3>
<ul>
<li><code>userMemoryMode=local</code>: skip adding user peer messages to Honcho.</li>
<li><code>agentMemoryMode=local</code>: skip adding assistant peer messages to Honcho.</li>
<li>Both local: skip <code>session.addMessages()</code> entirely.</li>
<li><code>userMemoryMode=honcho</code>: disable local USER.md writes.</li>
<li><code>agentMemoryMode=honcho</code>: disable local MEMORY.md / SOUL.md writes.</li>
</ul>
</section>
<!-- SPEC: AI PEER IDENTITY -->
<section id="spec-identity">
<h2>Spec: AI peer identity formation</h2>
<h3>Problem</h3>
<p>Honcho builds the user's representation organically by observing what the user says. The same mechanism exists for the AI peer — but only if <code>observe_me=True</code> is set for the agent peer. Without it, the agent peer accumulates nothing and Honcho's AI-side model never forms.</p>
<p>Additionally, existing persona files (SOUL.md, IDENTITY.md) should seed the AI peer's Honcho representation at first activation, rather than waiting for it to emerge from scratch.</p>
<h3>Part A: observe_me=True for agent peer</h3>
<pre><code><span class="cm">// TypeScript — in session.addPeers() call</span>
<span class="kw">await</span> session.addPeers([
[ownerPeer.id, { observeMe: <span class="kw">true</span>, observeOthers: <span class="kw">false</span> }],
[agentPeer.id, { observeMe: <span class="kw">true</span>, observeOthers: <span class="kw">true</span> }], <span class="cm">// was false</span>
]);</code></pre>
<p>This is a one-line change but foundational. Without it, Honcho's AI peer representation stays empty regardless of what the agent says.</p>
<h3>Part B: seedAiIdentity()</h3>
<pre><code><span class="kw">async function</span> <span class="key">seedAiIdentity</span>(
session: HonchoSession,
agentPeer: Peer,
content: <span class="str">string</span>,
source: <span class="str">string</span>
): Promise<<span class="kw">boolean</span>> {
<span class="kw">const</span> wrapped = [
<span class="str">`<ai_identity_seed>`</span>,
<span class="str">`<source>${source}</source>`</span>,
<span class="str">``</span>,
content.trim(),
<span class="str">`</ai_identity_seed>`</span>,
].join(<span class="str">"\n"</span>);
<span class="kw">await</span> agentPeer.addMessage(<span class="str">"assistant"</span>, wrapped);
<span class="kw">return true</span>;
}</code></pre>
<h3>Part C: migrate agent files at setup</h3>
<p>During <code>openclaw honcho setup</code>, upload agent-self files (SOUL.md, IDENTITY.md, AGENTS.md, BOOTSTRAP.md) to the agent peer using <code>seedAiIdentity()</code> instead of <code>session.uploadFile()</code>. This routes the content through Honcho's observation pipeline rather than the file store.</p>
<h3>Part D: AI peer name in identity</h3>
<p>When the agent has a configured name (non-default), inject it into the agent's self-identity prefix. In OpenClaw this means adding to the injected system prompt section:</p>
<pre><code><span class="cm">// In context hook return value</span>
<span class="kw">return</span> {
systemPrompt: [
agentName ? <span class="str">`You are ${agentName}.`</span> : <span class="str">""</span>,
<span class="str">"## User Memory Context"</span>,
...sections,
].filter(Boolean).join(<span class="str">"\n\n"</span>)
};</code></pre>
<h3>CLI surface: honcho identity subcommand</h3>
<pre><code>openclaw honcho identity <file> <span class="cm"># seed from file</span>
openclaw honcho identity --show <span class="cm"># show current AI peer representation</span></code></pre>
</section>
<!-- SPEC: SESSION NAMING -->
<section id="spec-sessions">
<h2>Spec: session naming strategies</h2>
<h3>Problem</h3>
<p>When Honcho is used across multiple projects or directories, a single global session means every project shares the same context. Per-directory sessions provide isolation without requiring users to name sessions manually.</p>
<h3>Strategies</h3>
<div class="table-wrap">
<table>
<thead><tr><th>Strategy</th><th>Session key</th><th>When to use</th></tr></thead>
<tbody>
<tr><td><code>per-directory</code></td><td>basename of CWD</td><td>Default. Each project gets its own session.</td></tr>
<tr><td><code>global</code></td><td>fixed string <code>"global"</code></td><td>Single cross-project session.</td></tr>
<tr><td>manual map</td><td>user-configured per path</td><td><code>sessions</code> config map overrides directory basename.</td></tr>
<tr><td>title-based</td><td>sanitized session title</td><td>When agent supports named sessions; title set mid-conversation.</td></tr>
</tbody>
</table>
</div>
<h3>Config schema</h3>
<pre><code>{
<span class="str">"sessionStrategy"</span>: <span class="str">"per-directory"</span>, <span class="cm">// "per-directory" | "global"</span>
<span class="str">"sessionPeerPrefix"</span>: <span class="kw">false</span>, <span class="cm">// prepend peer name to session key</span>
<span class="str">"sessions"</span>: { <span class="cm">// manual overrides</span>
<span class="str">"/home/user/projects/foo"</span>: <span class="str">"foo-project"</span>
}
}</code></pre>
<h3>CLI surface</h3>
<pre><code>openclaw honcho sessions <span class="cm"># list all mappings</span>
openclaw honcho map <name> <span class="cm"># map cwd to session name</span>
openclaw honcho map <span class="cm"># no-arg = list mappings</span></code></pre>
<p>Resolution order: manual map wins → session title → directory basename → platform key.</p>
</section>
<!-- SPEC: CLI SURFACE INJECTION -->
<section id="spec-cli">
<h2>Spec: CLI surface injection</h2>
<h3>Problem</h3>
<p>When a user asks "how do I change my memory settings?" or "what Honcho commands are available?" the agent either hallucinates or says it doesn't know. The agent should know its own management interface.</p>
<h3>Pattern</h3>
<p>When Honcho is active, append a compact command reference to the system prompt. The agent can cite these commands directly instead of guessing.</p>
<pre><code><span class="cm">// In context hook, append to systemPrompt</span>
<span class="kw">const</span> honchoSection = [
<span class="str">"# Honcho memory integration"</span>,
<span class="str">`Active. Session: ${sessionKey}. Mode: ${mode}.`</span>,
<span class="str">"Management commands:"</span>,
<span class="str">" openclaw honcho status — show config + connection"</span>,
<span class="str">" openclaw honcho mode [hybrid|honcho|local] — show or set memory mode"</span>,
<span class="str">" openclaw honcho sessions — list session mappings"</span>,
<span class="str">" openclaw honcho map <name> — map directory to session"</span>,
<span class="str">" openclaw honcho identity [file] [--show] — seed or show AI identity"</span>,
<span class="str">" openclaw honcho setup — full interactive wizard"</span>,
].join(<span class="str">"\n"</span>);</code></pre>
<div class="callout warn">
<strong>Keep it compact.</strong> This section is injected every turn. Keep it under 300 chars of context. List commands, not explanations — the agent can explain them on request.
</div>
</section>
<!-- OPENCLAW CHECKLIST -->
<section id="openclaw-checklist">
<h2>openclaw-honcho checklist</h2>
<p>Ordered by impact. Each item maps to a spec section above.</p>
<ul class="checklist">
<li class="todo"><strong>Async prefetch</strong> — move <code>session.context()</code> out of <code>before_prompt_build</code> into post-<code>agent_end</code> background Promise. Pop from cache at prompt build. (<a href="#spec-async">spec</a>)</li>
<li class="todo"><strong>observe_me=True for agent peer</strong> — one-line change in <code>session.addPeers()</code> config for agent peer. (<a href="#spec-identity">spec</a>)</li>
<li class="todo"><strong>Dynamic reasoning level</strong> — add <code>dynamicReasoningLevel()</code> helper; apply in <code>honcho_recall</code> and <code>honcho_analyze</code>. Add <code>dialecticReasoningLevel</code> to config schema. (<a href="#spec-reasoning">spec</a>)</li>
<li class="todo"><strong>Per-peer memory modes</strong> — add <code>userMemoryMode</code> / <code>agentMemoryMode</code> to config; gate Honcho sync and local writes accordingly. (<a href="#spec-modes">spec</a>)</li>
<li class="todo"><strong>seedAiIdentity()</strong> — add helper; apply during setup migration for SOUL.md / IDENTITY.md instead of <code>session.uploadFile()</code>. (<a href="#spec-identity">spec</a>)</li>
<li class="todo"><strong>Session naming strategies</strong> — add <code>sessionStrategy</code>, <code>sessions</code> map, <code>sessionPeerPrefix</code> to config; implement resolution function. (<a href="#spec-sessions">spec</a>)</li>
<li class="todo"><strong>CLI surface injection</strong> — append command reference to <code>before_prompt_build</code> return value when Honcho is active. (<a href="#spec-cli">spec</a>)</li>
<li class="todo"><strong>honcho identity subcommand</strong> — add <code>openclaw honcho identity</code> CLI command. (<a href="#spec-identity">spec</a>)</li>
<li class="todo"><strong>AI peer name injection</strong> — if <code>aiPeer</code> name configured, prepend to injected system prompt. (<a href="#spec-identity">spec</a>)</li>
<li class="todo"><strong>honcho mode / honcho sessions / honcho map</strong> — CLI parity with Hermes. (<a href="#spec-sessions">spec</a>)</li>
</ul>
<div class="callout success">
<strong>Already done in openclaw-honcho (do not re-implement):</strong> lastSavedIndex dedup, platform metadata stripping, multi-agent parent observer hierarchy, peerPerspective on context(), tiered tool surface (fast/LLM), workspace agentPeerMap, QMD passthrough, self-hosted Honcho support.
</div>
</section>
<!-- NANOBOT CHECKLIST -->
<section id="nanobot-checklist">
<h2>nanobot-honcho checklist</h2>
<p>nanobot-honcho is a greenfield integration. Start from openclaw-honcho's architecture (hook-based, dual peer) and apply all Hermes patterns from day one rather than retrofitting. Priority order:</p>
<h3>Phase 1 — core correctness</h3>
<ul class="checklist">
<li class="todo">Dual peer model (owner + agent peer), both with <code>observe_me=True</code></li>
<li class="todo">Message capture at turn end with <code>lastSavedIndex</code> dedup</li>
<li class="todo">Platform metadata stripping before Honcho storage</li>
<li class="todo">Async prefetch from day one — do not implement blocking context injection</li>
<li class="todo">Legacy file migration at first activation (USER.md → owner peer, SOUL.md → <code>seedAiIdentity()</code>)</li>
</ul>
<h3>Phase 2 — configuration</h3>
<ul class="checklist">
<li class="todo">Config schema: <code>apiKey</code>, <code>workspaceId</code>, <code>baseUrl</code>, <code>memoryMode</code>, <code>userMemoryMode</code>, <code>agentMemoryMode</code>, <code>dialecticReasoningLevel</code>, <code>sessionStrategy</code>, <code>sessions</code></li>
<li class="todo">Per-peer memory mode gating</li>
<li class="todo">Dynamic reasoning level</li>
<li class="todo">Session naming strategies</li>
</ul>
<h3>Phase 3 — tools and CLI</h3>
<ul class="checklist">
<li class="todo">Tool surface: <code>honcho_profile</code>, <code>honcho_recall</code>, <code>honcho_analyze</code>, <code>honcho_search</code>, <code>honcho_context</code></li>
<li class="todo">CLI: <code>setup</code>, <code>status</code>, <code>sessions</code>, <code>map</code>, <code>mode</code>, <code>identity</code></li>
<li class="todo">CLI surface injection into system prompt</li>
<li class="todo">AI peer name wired into agent identity</li>
</ul>
</section>
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