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Update index.html
Browse files- index.html +47 -83
index.html
CHANGED
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@@ -9,10 +9,8 @@
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--board-size: min(80vh, 600px);
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--square-size: calc(var(--board-size) / 8);
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--primary-dark: #2c3e50;
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--primary-light: #
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--highlight: #f1c40f;
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--move-highlight: rgba(46, 204, 113, 0.4);
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--check-highlight: rgba(231, 76, 60, 0.4);
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}
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* {
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@@ -43,7 +41,6 @@
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.board-container {
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width: var(--board-size);
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height: var(--board-size);
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position: relative;
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}
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.chessboard {
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@@ -52,9 +49,6 @@
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display: grid;
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grid-template-columns: repeat(8, 1fr);
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grid-template-rows: repeat(8, 1fr);
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border: 4px solid #2c3e50;
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border-radius: 4px;
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overflow: hidden;
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}
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.square {
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@@ -63,46 +57,22 @@
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justify-content: center;
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font-size: calc(var(--square-size) * 0.7);
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cursor: pointer;
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transition: all 0.2s;
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position: relative;
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user-select: none;
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}
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.white { background: #e0c48f; }
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.black { background: #b4835a; }
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.square.selected {
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background: var(--highlight) !important;
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}
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.
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color: rgba(0,0,0,0.3);
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font-size: 2em;
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}
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.square.attack-move::after {
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content: '';
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position: absolute;
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width: 100%;
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height: 100%;
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border: 2px solid rgba(231, 76, 60, 0.6);
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border-radius: 50%;
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}
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.piece {
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width: 100%;
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height: 100%;
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display: flex;
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align-items: center;
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justify-content: center;
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font-size: calc(var(--square-size) * 0.7);
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}
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</style>
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</head>
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<body>
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@@ -110,6 +80,11 @@
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<div class="board-container">
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<div class="chessboard" id="board"></div>
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</div>
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</div>
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<script>
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createInitialBoard() {
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return [
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['
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['
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[null, null, null, null, null, null, null, null],
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[null, null, null, null, null, null, null, null],
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[null, null, null, null, null, null, null, null],
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[null, null, null, null, null, null, null, null],
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['
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['
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];
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}
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square.className = `square ${(row + col) % 2 === 0 ? 'white' : 'black'}`;
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square.dataset.row = row;
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square.dataset.col = col;
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square.onclick = (
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const piece = this.board[row][col];
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if (piece) {
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const pieceElement = document.createElement('div');
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pieceElement.className =
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pieceElement.textContent =
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square.appendChild(pieceElement);
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}
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}
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}
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const symbols = {
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'P': 'β', 'p': 'β',
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'R': 'β', 'r': 'β',
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'N': 'β', 'n': 'β',
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'B': 'β', 'b': 'β',
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'Q': 'β', 'q': 'β',
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'K': 'β', 'k': 'β'
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};
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return symbols[piece] || '';
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}
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handleSquareClick(event) {
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const square = event.target.closest('.square');
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const row = parseInt(square.dataset.row);
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const col = parseInt(square.dataset.col);
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const piece = this.board[row][col];
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if (this.selectedPiece) {
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this.
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}
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}
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return (this.currentPlayer === 'white' && piece === piece.toUpperCase()) ||
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(this.currentPlayer === 'black' && piece === piece.toLowerCase());
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}
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selectPiece(row, col) {
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this.selectedPiece = { row, col };
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document.querySelectorAll('.square').forEach(sq => sq.classList.remove('selected'));
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document.querySelector(
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}
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const
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this.board[
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this.board[
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this.currentPlayer = this.currentPlayer === 'white' ? 'black' : 'white';
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this.initializeBoard();
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}
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}
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new ChessGame();
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</script>
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</body>
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</html>
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--board-size: min(80vh, 600px);
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--square-size: calc(var(--board-size) / 8);
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--primary-dark: #2c3e50;
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--primary-light: #34495e;
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--highlight: #f1c40f;
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}
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* {
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.board-container {
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width: var(--board-size);
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height: var(--board-size);
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}
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.chessboard {
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display: grid;
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grid-template-columns: repeat(8, 1fr);
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grid-template-rows: repeat(8, 1fr);
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}
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.square {
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justify-content: center;
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font-size: calc(var(--square-size) * 0.7);
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cursor: pointer;
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}
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.white { background: #f0d9b5; }
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.black { background: #b58863; }
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.selected { background: var(--highlight); }
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.piece {
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font-size: calc(var(--square-size) * 0.7);
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user-select: none;
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}
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@media (max-width: 1024px) {
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.container {
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grid-template-columns: 1fr;
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}
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}
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</style>
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</head>
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<body>
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<div class="board-container">
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<div class="chessboard" id="board"></div>
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</div>
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<div class="controls">
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<h3>Position Analysis</h3>
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<p id="status">White to move</p>
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<button onclick="resetBoard()">Reset Board</button>
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</div>
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</div>
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<script>
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createInitialBoard() {
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return [
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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[null, null, null, null, null, null, null, null],
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[null, null, null, null, null, null, null, null],
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[null, null, null, null, null, null, null, null],
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[null, null, null, null, null, null, null, null],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β']
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];
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}
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square.className = `square ${(row + col) % 2 === 0 ? 'white' : 'black'}`;
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square.dataset.row = row;
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square.dataset.col = col;
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square.onclick = () => this.handleSquareClick(row, col);
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const piece = this.board[row][col];
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if (piece) {
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const pieceElement = document.createElement('div');
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pieceElement.className = 'piece';
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pieceElement.textContent = piece;
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square.appendChild(pieceElement);
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}
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}
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}
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handleSquareClick(row, col) {
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if (this.selectedPiece) {
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this.movePiece(this.selectedPiece.row, this.selectedPiece.col, row, col);
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this.selectedPiece = null;
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} else if (this.board[row][col]) {
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this.selectedPiece = { row, col };
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this.highlightSquare(row, col);
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}
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}
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highlightSquare(row, col) {
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document.querySelectorAll('.square').forEach(sq => sq.classList.remove('selected'));
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const square = document.querySelector(`.square[data-row="${row}"][data-col="${col}"]`);
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square.classList.add('selected');
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}
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movePiece(fromRow, fromCol, toRow, toCol) {
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const piece = this.board[fromRow][fromCol];
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this.board[fromRow][fromCol] = null;
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this.board[toRow][toCol] = piece;
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this.currentPlayer = this.currentPlayer === 'white' ? 'black' : 'white';
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document.getElementById('status').textContent =
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`${this.currentPlayer.charAt(0).toUpperCase() + this.currentPlayer.slice(1)} to move`;
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this.initializeBoard();
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}
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}
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const game = new ChessGame();
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function resetBoard() {
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game.board = game.createInitialBoard();
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game.currentPlayer = 'white';
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game.initializeBoard();
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document.getElementById('status').textContent = 'White to move';
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}
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</script>
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</body>
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</html>
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