subhdotsol commited on
Commit
c296117
·
1 Parent(s): 6717b72

feat : renamed everything to breach OS

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Files changed (3) hide show
  1. docs/reward_design.md +1 -1
  2. explaination.md +2 -3
  3. server/config.py +1 -1
docs/reward_design.md CHANGED
@@ -1,6 +1,6 @@
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  # Reward Design
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- This document details the reward functions and grading logic for the OpenEnv RedTeamOS environment.
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  ## 1. Difficulties and Graders
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  # Reward Design
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+ This document details the reward functions and grading logic for the OpenEnv BreachOS environment.
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  ## 1. Difficulties and Graders
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explaination.md CHANGED
@@ -1,7 +1,6 @@
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- # RedTeamOS Codebase Explanation
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- ## Overview
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- **RedTeamOS** is an AI Red-Teaming Environment for Safety Research. The project is structured as a client-server architecture built in Python, where an automated attacker agent repeatedly tries to bypass a conversational defender LLM across multi-turn episodes.
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  The architecture is divided among a 3-person team:
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  1. **Person 1 (The Architect)**: Built the core structural pieces, Pydantic data schemas, FastAPI server, Dockerization, and the automated HuggingFace test scripts.
 
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+ # BreachOS Codebase Explanation
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+ **BreachOS** is an AI Red-Teaming Environment for Safety Research. The project is structured as a client-server architecture built in Python, where an automated attacker agent repeatedly tries to bypass a conversational defender LLM across multi-turn episodes.
 
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  The architecture is divided among a 3-person team:
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  1. **Person 1 (The Architect)**: Built the core structural pieces, Pydantic data schemas, FastAPI server, Dockerization, and the automated HuggingFace test scripts.
server/config.py CHANGED
@@ -2,7 +2,7 @@ from pydantic_settings import BaseSettings
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  from functools import lru_cache
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  class Settings(BaseSettings):
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- app_name: str = "RedTeamOS"
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  debug: bool = False
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  max_turns: int = 10
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  from functools import lru_cache
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  class Settings(BaseSettings):
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+ app_name: str = "BreachOS"
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  debug: bool = False
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  max_turns: int = 10
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