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import { isHermes } from './platform.js'
import { asciiPrefix, decodeLatin1, encodeAsciiPrefix } from './latin1.js'
export const E_STRICT = 'Input is not well-formed utf8'
const replacementPoint = 0xff_fd
const shouldUseEscapePath = isHermes // faster only on Hermes, js path beats it on normal engines
const { decodeURIComponent, escape } = globalThis
export function decodeFast(arr, loose) {
// Fast path for ASCII prefix, this is faster than all alternatives below
const prefix = decodeLatin1(arr, 0, asciiPrefix(arr)) // No native decoder to use, so decodeAscii is useless here
if (prefix.length === arr.length) return prefix
// This codepath gives a ~3x perf boost on Hermes
if (shouldUseEscapePath && escape && decodeURIComponent) {
const o = escape(decodeLatin1(arr, prefix.length, arr.length))
try {
return prefix + decodeURIComponent(o) // Latin1 to utf8
} catch {
if (!loose) throw new TypeError(E_STRICT)
// Ok, we have to use manual implementation for loose decoder
}
}
return prefix + decode(arr, loose, prefix.length)
}
// https://encoding.spec.whatwg.org/#utf-8-decoder
// We are most likely in loose mode, for non-loose escape & decodeURIComponent solved everything
export function decode(arr, loose, start = 0) {
start |= 0
const end = arr.length
let out = ''
const chunkSize = 0x2_00 // far below MAX_ARGUMENTS_LENGTH in npmjs.com/buffer, we use smaller chunks
const tmpSize = Math.min(end - start, chunkSize + 1) // need 1 extra slot for last codepoint, which can be 2 charcodes
const tmp = new Array(tmpSize).fill(0)
let ti = 0
for (let i = start; i < end; i++) {
if (ti >= chunkSize) {
tmp.length = ti // can be larger by 1 if last codepoint is two charcodes
out += String.fromCharCode.apply(String, tmp)
if (tmp.length <= chunkSize) tmp.push(0) // restore 1 extra slot for last codepoint
ti = 0
}
const byte = arr[i]
if (byte < 0x80) {
tmp[ti++] = byte
// ascii fast path is in decodeFast(), this is called only on non-ascii input
// so we don't unroll this anymore
} else if (byte < 0xc2) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
} else if (byte < 0xe0) {
// need 1 more
if (i + 1 >= end) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
break
}
const byte1 = arr[i + 1]
if (byte1 < 0x80 || byte1 > 0xbf) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
continue
}
i++
tmp[ti++] = ((byte & 0x1f) << 6) | (byte1 & 0x3f)
} else if (byte < 0xf0) {
// need 2 more
if (i + 1 >= end) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
break
}
const lower = byte === 0xe0 ? 0xa0 : 0x80
const upper = byte === 0xed ? 0x9f : 0xbf
const byte1 = arr[i + 1]
if (byte1 < lower || byte1 > upper) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
continue
}
i++
if (i + 1 >= end) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
break
}
const byte2 = arr[i + 1]
if (byte2 < 0x80 || byte2 > 0xbf) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
continue
}
i++
tmp[ti++] = ((byte & 0xf) << 12) | ((byte1 & 0x3f) << 6) | (byte2 & 0x3f)
} else if (byte <= 0xf4) {
// need 3 more
if (i + 1 >= end) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
break
}
const lower = byte === 0xf0 ? 0x90 : 0x80
const upper = byte === 0xf4 ? 0x8f : 0xbf
const byte1 = arr[i + 1]
if (byte1 < lower || byte1 > upper) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
continue
}
i++
if (i + 1 >= end) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
break
}
const byte2 = arr[i + 1]
if (byte2 < 0x80 || byte2 > 0xbf) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
continue
}
i++
if (i + 1 >= end) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
break
}
const byte3 = arr[i + 1]
if (byte3 < 0x80 || byte3 > 0xbf) {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
continue
}
i++
const codePoint =
((byte & 0xf) << 18) | ((byte1 & 0x3f) << 12) | ((byte2 & 0x3f) << 6) | (byte3 & 0x3f)
if (codePoint > 0xff_ff) {
// split into char codes as String.fromCharCode is faster than String.fromCodePoint
const u = codePoint - 0x1_00_00
tmp[ti++] = 0xd8_00 + ((u >> 10) & 0x3_ff)
tmp[ti++] = 0xdc_00 + (u & 0x3_ff)
} else {
tmp[ti++] = codePoint
}
// eslint-disable-next-line sonarjs/no-duplicated-branches
} else {
if (!loose) throw new TypeError(E_STRICT)
tmp[ti++] = replacementPoint
}
}
if (ti === 0) return out
tmp.length = ti
return out + String.fromCharCode.apply(String, tmp)
}
export function encode(string, loose) {
const length = string.length
let small = true
let bytes = new Uint8Array(length) // assume ascii
let i = encodeAsciiPrefix(bytes, string)
let p = i
for (; i < length; i++) {
let code = string.charCodeAt(i)
if (code < 0x80) {
bytes[p++] = code
// Unroll the loop a bit for faster ops
while (true) {
i++
if (i >= length) break
code = string.charCodeAt(i)
if (code >= 0x80) break
bytes[p++] = code
i++
if (i >= length) break
code = string.charCodeAt(i)
if (code >= 0x80) break
bytes[p++] = code
i++
if (i >= length) break
code = string.charCodeAt(i)
if (code >= 0x80) break
bytes[p++] = code
i++
if (i >= length) break
code = string.charCodeAt(i)
if (code >= 0x80) break
bytes[p++] = code
}
if (i >= length) break
// now, code is present and >= 0x80
}
if (small) {
// TODO: use resizable array buffers? will have to return a non-resizeable one
if (p !== i) /* c8 ignore next */ throw new Error('Unreachable') // Here, p === i (only when small is still true)
const bytesNew = new Uint8Array(p + (length - i) * 3) // maximium can be 3x of the string length in charcodes
bytesNew.set(bytes)
bytes = bytesNew
small = false
}
// surrogate, charcodes = [d800 + a & 3ff, dc00 + b & 3ff]; codePoint = 0x1_00_00 | (a << 10) | b
// lead: d800 - dbff
// trail: dc00 - dfff
if (code >= 0xd8_00 && code < 0xe0_00) {
// Can't be a valid trail as we already processed that below
if (code > 0xdb_ff || i + 1 >= length) {
// An unexpected trail or a lead at the very end of input
if (!loose) throw new TypeError(E_STRICT_UNICODE)
bytes[p++] = 0xef
bytes[p++] = 0xbf
bytes[p++] = 0xbd
continue
}
const next = string.charCodeAt(i + 1) // Process valid pairs immediately
if (next >= 0xdc_00 && next < 0xe0_00) {
// here, codePoint is always between 0x1_00_00 and 0x11_00_00, we encode as 4 bytes
const codePoint = (((code - 0xd8_00) << 10) | (next - 0xdc_00)) + 0x1_00_00
bytes[p++] = (codePoint >> 18) | 0xf0
bytes[p++] = ((codePoint >> 12) & 0x3f) | 0x80
bytes[p++] = ((codePoint >> 6) & 0x3f) | 0x80
bytes[p++] = (codePoint & 0x3f) | 0x80
i++ // consume next
} else {
// Next is not a trail, leave next unconsumed but process unmatched lead error
if (!loose) throw new TypeError(E_STRICT_UNICODE)
bytes[p++] = 0xef
bytes[p++] = 0xbf
bytes[p++] = 0xbd
}
continue
}
// We are left with a non-pair char code above ascii, it gets encoded to 2 or 3 bytes
if (code < 0x8_00) {
bytes[p++] = (code >> 6) | 0xc0
bytes[p++] = (code & 0x3f) | 0x80
} else {
bytes[p++] = (code >> 12) | 0xe0
bytes[p++] = ((code >> 6) & 0x3f) | 0x80
bytes[p++] = (code & 0x3f) | 0x80
}
}
return bytes.length === p ? bytes : bytes.slice(0, p)
}
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