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| import { getCodePoint, XML_BITSET_VALUE } from "./escape.js"; | |
| import { htmlTrie } from "./generated/encode-html.js"; | |
| /** | |
| * We store the characters to consider as a compact bitset for fast lookups. | |
| */ | |
| const HTML_BITSET = /* #__PURE__ */ new Uint32Array([ | |
| 0x16_00, // Bits for 09,0A,0C | |
| 0xfc_00_ff_fe, // 32..63 -> 21-2D (minus space), 2E,2F,3A-3F | |
| 0xf8_00_00_01, // 64..95 -> 40, 5B-5F | |
| 0x38_00_00_01, // 96..127-> 60, 7B-7D | |
| ]); | |
| const XML_BITSET = /* #__PURE__ */ new Uint32Array([0, XML_BITSET_VALUE, 0, 0]); | |
| /** | |
| * Encodes all characters in the input using HTML entities. This includes | |
| * characters that are valid ASCII characters in HTML documents, such as `#`. | |
| * | |
| * To get a more compact output, consider using the `encodeNonAsciiHTML` | |
| * function, which will only encode characters that are not valid in HTML | |
| * documents, as well as non-ASCII characters. | |
| * | |
| * If a character has no equivalent entity, a numeric hexadecimal reference | |
| * (eg. `ü`) will be used. | |
| * @param input Input string to encode or decode. | |
| */ | |
| export function encodeHTML(input: string): string { | |
| return encodeHTMLTrieRe(HTML_BITSET, input); | |
| } | |
| /** | |
| * Encodes all non-ASCII characters, as well as characters not valid in HTML | |
| * documents using HTML entities. This function will not encode characters that | |
| * are valid in HTML documents, such as `#`. | |
| * | |
| * If a character has no equivalent entity, a numeric hexadecimal reference | |
| * (eg. `ü`) will be used. | |
| * @param input Input string to encode or decode. | |
| */ | |
| export function encodeNonAsciiHTML(input: string): string { | |
| return encodeHTMLTrieRe(XML_BITSET, input); | |
| } | |
| function encodeHTMLTrieRe(bitset: Uint32Array, input: string): string { | |
| let out: string | undefined; | |
| let last = 0; // Start of the next untouched slice. | |
| const { length } = input; | |
| for (let index = 0; index < length; index++) { | |
| const char = input.charCodeAt(index); | |
| // Skip ASCII characters that don't need encoding | |
| if (char < 0x80 && !((bitset[char >>> 5] >>> char) & 1)) { | |
| continue; | |
| } | |
| if (out === undefined) out = input.substring(0, index); | |
| else if (last !== index) out += input.substring(last, index); | |
| let node = htmlTrie.get(char); | |
| if (typeof node === "object") { | |
| if (index + 1 < length) { | |
| const nextChar = input.charCodeAt(index + 1); | |
| const value = | |
| typeof node.next === "number" | |
| ? node.next === nextChar | |
| ? node.nextValue | |
| : undefined | |
| : node.next.get(nextChar); | |
| if (value !== undefined) { | |
| out += value; | |
| index++; | |
| last = index + 1; | |
| continue; | |
| } | |
| } | |
| node = node.value; | |
| } | |
| if (node === undefined) { | |
| const cp = getCodePoint(input, index); | |
| out += `&#x${cp.toString(16)};`; | |
| if (cp !== char) index++; | |
| last = index + 1; | |
| } else { | |
| out += node; | |
| last = index + 1; | |
| } | |
| } | |
| if (out === undefined) return input; | |
| if (last < length) out += input.substr(last); | |
| return out; | |
| } | |