Spaces:
Sleeping
Sleeping
File size: 1,293 Bytes
8cbbb40 8fdae89 8cbbb40 8fdae89 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | ---
title: Open3DForge
emoji: π οΈ
colorFrom: indigo
colorTo: purple
sdk: gradio
sdk_version: 6.14.0
app_file: app.py
pinned: false
license: mit
hardware: zero-a10g
short_description: Personal image-to-game-ready 3D asset pipeline for UE5
---
# Open3DForge
> **Personal AI-powered image-to-game-ready 3D asset pipeline**
> Built for solo game development. UE5-first. Runs on HF ZeroGPU.
A solo-developer tool for generating special/custom 3D assets (characters, unique props) that can't be sourced from Fab or Megascans. Generation β cleanup β UV unwrap β PBR baking β LODs β collision β optional rigging β engine-ready export.
## Pipeline
1. **Generate** β TRELLIS.2 (hard surface) or Hunyuan3D-2 (organic) from 1-4 input images
2. **Post-Process** β repair, decimate, UV unwrap (xatlas), bake normals/albedo/materials/AO (nvdiffrast), inpaint hidden UVs (SDXL), LODs, collision (CoACD), pivot, scale
3. **Auto-Rig** β UniRig for character skeletons
4. **Export** β UE5 FBX bundle with DirectX normals + ORM packing
## Hardware
Runs on **HF ZeroGPU H200** (70GB VRAM, 25 min/day on Pro). No local execution path β HF Spaces only.
## Status
π§ Active development β Milestone 1 (foundation) in progress.
See `PLAN.md` for the full architecture document. |