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Upload app.py
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app.py
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| 1 |
+
"""
|
| 2 |
+
Open3DForge — Image-to-game-ready 3D asset pipeline
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| 3 |
+
====================================================
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| 4 |
+
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| 5 |
+
Milestone 1: Foundation
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| 6 |
+
-----------------------
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| 7 |
+
This is the scaffold. It validates that:
|
| 8 |
+
- The HF Space builds with the right Gradio + ZeroGPU configuration
|
| 9 |
+
- `@spaces.GPU` allocates and releases an H200 successfully
|
| 10 |
+
- `gr.Model3D` renders GLB files inline
|
| 11 |
+
- The 5-tab UI structure is sound
|
| 12 |
+
- Workspace folder management works
|
| 13 |
+
- Quota tracking persists across page reloads
|
| 14 |
+
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| 15 |
+
Subsequent milestones fill in the actual pipeline stages.
|
| 16 |
+
|
| 17 |
+
Deployed exclusively on HF Spaces ZeroGPU — no local execution path.
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| 18 |
+
"""
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| 19 |
+
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| 20 |
+
from __future__ import annotations
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| 21 |
+
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| 22 |
+
import time
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| 23 |
+
from pathlib import Path
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| 24 |
+
|
| 25 |
+
import gradio as gr
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| 26 |
+
import spaces # HF ZeroGPU
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| 27 |
+
|
| 28 |
+
from src import quota, ui_helpers, workspace
|
| 29 |
+
|
| 30 |
+
# ---------------------------------------------------------------------------
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| 31 |
+
# ZeroGPU test function — proves that GPU allocation works.
|
| 32 |
+
# Replaced in Milestone 2 with the actual TRELLIS.2 generator.
|
| 33 |
+
# ---------------------------------------------------------------------------
|
| 34 |
+
|
| 35 |
+
@spaces.GPU(duration=15)
|
| 36 |
+
def zerogpu_smoke_test() -> str:
|
| 37 |
+
"""Allocate a GPU, run a trivial torch op, release. Reports timing."""
|
| 38 |
+
start = time.time()
|
| 39 |
+
try:
|
| 40 |
+
import torch
|
| 41 |
+
if not torch.cuda.is_available():
|
| 42 |
+
return "❌ GPU not available inside @spaces.GPU. Something is wrong."
|
| 43 |
+
|
| 44 |
+
device = torch.device("cuda")
|
| 45 |
+
# Trivial GPU work
|
| 46 |
+
a = torch.randn(1024, 1024, device=device)
|
| 47 |
+
b = torch.randn(1024, 1024, device=device)
|
| 48 |
+
c = a @ b
|
| 49 |
+
torch.cuda.synchronize()
|
| 50 |
+
result_sum = float(c.sum().item())
|
| 51 |
+
|
| 52 |
+
gpu_name = torch.cuda.get_device_name(0)
|
| 53 |
+
vram_total = torch.cuda.get_device_properties(0).total_memory / 1e9
|
| 54 |
+
elapsed = time.time() - start
|
| 55 |
+
|
| 56 |
+
quota.record_usage("smoke_test", elapsed)
|
| 57 |
+
|
| 58 |
+
return (
|
| 59 |
+
f"✅ **GPU allocation successful**\n\n"
|
| 60 |
+
f"- Device: `{gpu_name}`\n"
|
| 61 |
+
f"- VRAM: `{vram_total:.1f} GB`\n"
|
| 62 |
+
f"- Test op (1024×1024 matmul): `{elapsed:.2f}s`\n"
|
| 63 |
+
f"- Result sum: `{result_sum:.2f}` (sanity check, non-zero = ✓)\n\n"
|
| 64 |
+
f"ZeroGPU integration is working. Ready for Milestone 2."
|
| 65 |
+
)
|
| 66 |
+
except Exception as e:
|
| 67 |
+
elapsed = time.time() - start
|
| 68 |
+
return f"❌ GPU test failed after {elapsed:.2f}s:\n```\n{type(e).__name__}: {e}\n```"
|
| 69 |
+
|
| 70 |
+
|
| 71 |
+
# ---------------------------------------------------------------------------
|
| 72 |
+
# Stage stubs — return placeholder messages until milestones implement them.
|
| 73 |
+
# ---------------------------------------------------------------------------
|
| 74 |
+
|
| 75 |
+
def _stub(stage: str) -> str:
|
| 76 |
+
return (
|
| 77 |
+
f"🚧 **{stage}** — not implemented yet.\n\n"
|
| 78 |
+
f"This stub will be replaced in a future milestone. "
|
| 79 |
+
f"See `PLAN.md` for the full pipeline spec."
|
| 80 |
+
)
|
| 81 |
+
|
| 82 |
+
|
| 83 |
+
def stub_generate(*_args, **_kwargs):
|
| 84 |
+
return _stub("Stage 1: Generation")
|
| 85 |
+
|
| 86 |
+
|
| 87 |
+
def stub_post_process(*_args, **_kwargs):
|
| 88 |
+
return _stub("Stage 2: Post-Processing")
|
| 89 |
+
|
| 90 |
+
|
| 91 |
+
def stub_auto_rig(*_args, **_kwargs):
|
| 92 |
+
return _stub("Stage 3: Auto-Rigging")
|
| 93 |
+
|
| 94 |
+
|
| 95 |
+
def stub_export(*_args, **_kwargs):
|
| 96 |
+
return _stub("Stage 4: Export"), None # message, file
|
| 97 |
+
|
| 98 |
+
|
| 99 |
+
# ---------------------------------------------------------------------------
|
| 100 |
+
# Presets tab logic (this one is real even in Milestone 1)
|
| 101 |
+
# ---------------------------------------------------------------------------
|
| 102 |
+
|
| 103 |
+
def ui_refresh_presets() -> gr.Dropdown:
|
| 104 |
+
return gr.Dropdown(choices=workspace.list_presets(), label="Saved presets")
|
| 105 |
+
|
| 106 |
+
|
| 107 |
+
def ui_save_preset(name: str) -> tuple[str, gr.Dropdown]:
|
| 108 |
+
if not name or not name.strip():
|
| 109 |
+
return "❌ Preset name cannot be empty.", ui_refresh_presets()
|
| 110 |
+
# Placeholder config — Milestone 9 wires in real settings from each tab
|
| 111 |
+
config = {
|
| 112 |
+
"name": name,
|
| 113 |
+
"version": 1,
|
| 114 |
+
"created_at": time.time(),
|
| 115 |
+
"note": "Placeholder — real preset data wired in Milestone 9",
|
| 116 |
+
}
|
| 117 |
+
workspace.save_preset(name, config)
|
| 118 |
+
return f"✅ Saved preset: `{name}`", ui_refresh_presets()
|
| 119 |
+
|
| 120 |
+
|
| 121 |
+
def ui_delete_preset(name: str) -> tuple[str, gr.Dropdown]:
|
| 122 |
+
if not name:
|
| 123 |
+
return "❌ Select a preset to delete.", ui_refresh_presets()
|
| 124 |
+
if workspace.delete_preset(name):
|
| 125 |
+
return f"🗑️ Deleted preset: `{name}`", ui_refresh_presets()
|
| 126 |
+
return f"❌ Preset not found: `{name}`", ui_refresh_presets()
|
| 127 |
+
|
| 128 |
+
|
| 129 |
+
# ---------------------------------------------------------------------------
|
| 130 |
+
# Layout
|
| 131 |
+
# ---------------------------------------------------------------------------
|
| 132 |
+
|
| 133 |
+
CUSTOM_CSS = """
|
| 134 |
+
.status-bar {
|
| 135 |
+
font-size: 0.85em;
|
| 136 |
+
color: #888;
|
| 137 |
+
padding: 8px 12px;
|
| 138 |
+
border-top: 1px solid #333;
|
| 139 |
+
margin-top: 12px;
|
| 140 |
+
}
|
| 141 |
+
.asset-summary {
|
| 142 |
+
font-size: 0.9em;
|
| 143 |
+
background: rgba(255,255,255,0.03);
|
| 144 |
+
padding: 12px;
|
| 145 |
+
border-radius: 6px;
|
| 146 |
+
border: 1px solid rgba(255,255,255,0.08);
|
| 147 |
+
}
|
| 148 |
+
"""
|
| 149 |
+
|
| 150 |
+
|
| 151 |
+
def build_ui() -> gr.Blocks:
|
| 152 |
+
with gr.Blocks(
|
| 153 |
+
title="Open3DForge",
|
| 154 |
+
) as demo:
|
| 155 |
+
|
| 156 |
+
# --- Header --------------------------------------------------------
|
| 157 |
+
gr.Markdown(
|
| 158 |
+
"# 🛠️ Open3DForge\n"
|
| 159 |
+
"*Personal image-to-game-ready 3D asset pipeline · UE5-first · "
|
| 160 |
+
"Built on HF ZeroGPU*"
|
| 161 |
+
)
|
| 162 |
+
|
| 163 |
+
# --- Tabs ----------------------------------------------------------
|
| 164 |
+
with gr.Tabs() as tabs:
|
| 165 |
+
|
| 166 |
+
# ============ Tab 1: Generate =================================
|
| 167 |
+
with gr.Tab("1. Generate", id=1):
|
| 168 |
+
gr.Markdown(
|
| 169 |
+
"### Stage 1 — Image to 3D\n"
|
| 170 |
+
"Upload 1–4 reference images. Multi-view dramatically "
|
| 171 |
+
"improves quality for characters (front / 3-quarter / side / back)."
|
| 172 |
+
)
|
| 173 |
+
with gr.Row():
|
| 174 |
+
with gr.Column(scale=1):
|
| 175 |
+
gen_images = gr.File(
|
| 176 |
+
label="Reference images (1–4)",
|
| 177 |
+
file_count="multiple",
|
| 178 |
+
file_types=["image"],
|
| 179 |
+
)
|
| 180 |
+
gen_model = gr.Radio(
|
| 181 |
+
choices=[
|
| 182 |
+
"TRELLIS.2 (Hard Surface)",
|
| 183 |
+
"Hunyuan3D-2 (Organic / Characters)",
|
| 184 |
+
],
|
| 185 |
+
value="TRELLIS.2 (Hard Surface)",
|
| 186 |
+
label="Generation model",
|
| 187 |
+
)
|
| 188 |
+
gen_quality = gr.Radio(
|
| 189 |
+
choices=["Fast (~30s)", "Balanced (~60s)", "Hero (~90s)"],
|
| 190 |
+
value="Balanced (~60s)",
|
| 191 |
+
label="Quality preset",
|
| 192 |
+
)
|
| 193 |
+
with gr.Accordion("Advanced", open=False):
|
| 194 |
+
gen_seed = gr.Number(value=42, label="Seed", precision=0)
|
| 195 |
+
gen_steps = gr.Slider(
|
| 196 |
+
20, 50, value=35, step=5,
|
| 197 |
+
label="Inference steps",
|
| 198 |
+
)
|
| 199 |
+
gen_octree = gr.Dropdown(
|
| 200 |
+
choices=[128, 192, 256], value=192,
|
| 201 |
+
label="Octree resolution",
|
| 202 |
+
)
|
| 203 |
+
gen_tex_size = gr.Dropdown(
|
| 204 |
+
choices=[1024, 2048, 4096], value=2048,
|
| 205 |
+
label="Texture size",
|
| 206 |
+
)
|
| 207 |
+
gen_symmetry = gr.Radio(
|
| 208 |
+
choices=["off", "bilateral", "radial"],
|
| 209 |
+
value="off",
|
| 210 |
+
label="Symmetry hint",
|
| 211 |
+
)
|
| 212 |
+
gen_btn = gr.Button("Generate", variant="primary")
|
| 213 |
+
with gr.Column(scale=1):
|
| 214 |
+
gen_status = gr.Markdown("*Awaiting input.*")
|
| 215 |
+
gen_btn.click(
|
| 216 |
+
fn=stub_generate,
|
| 217 |
+
inputs=[gen_images, gen_model, gen_quality, gen_seed,
|
| 218 |
+
gen_steps, gen_octree, gen_tex_size, gen_symmetry],
|
| 219 |
+
outputs=gen_status,
|
| 220 |
+
)
|
| 221 |
+
|
| 222 |
+
# ============ Tab 2: Post-Process =============================
|
| 223 |
+
with gr.Tab("2. Post-Process", id=2):
|
| 224 |
+
gr.Markdown(
|
| 225 |
+
"### Stage 2 — Mesh cleanup, UV unwrap, texture baking\n"
|
| 226 |
+
"Toggle steps on/off. Decimation has a live preview, the "
|
| 227 |
+
"rest run on confirm."
|
| 228 |
+
)
|
| 229 |
+
with gr.Row():
|
| 230 |
+
with gr.Column(scale=1):
|
| 231 |
+
pp_repair = gr.Checkbox(value=True, label="Mesh repair (pymeshfix)")
|
| 232 |
+
pp_cleanup = gr.Checkbox(value=True, label="Geometry cleanup (PyMeshLab)")
|
| 233 |
+
pp_decimate = gr.Checkbox(value=True, label="Decimation")
|
| 234 |
+
pp_target_faces = gr.Slider(
|
| 235 |
+
1000, 200000, value=25000, step=1000,
|
| 236 |
+
label="Target faces",
|
| 237 |
+
)
|
| 238 |
+
pp_symmetry = gr.Checkbox(value=False, label="Enforce bilateral symmetry")
|
| 239 |
+
pp_unwrap = gr.Checkbox(value=True, label="UV unwrap (xatlas)")
|
| 240 |
+
pp_normal_bake = gr.Checkbox(value=True, label="Normal bake (nvdiffrast)")
|
| 241 |
+
pp_normal_format = gr.Radio(
|
| 242 |
+
choices=["DirectX (UE5)", "OpenGL (Unity/Godot)"],
|
| 243 |
+
value="DirectX (UE5)",
|
| 244 |
+
label="Normal format",
|
| 245 |
+
)
|
| 246 |
+
pp_albedo_bake = gr.Checkbox(value=True, label="Albedo bake")
|
| 247 |
+
pp_material_bake = gr.Checkbox(value=True, label="Material bake (TRELLIS.2 attrs)")
|
| 248 |
+
pp_ao = gr.Checkbox(value=True, label="AO bake")
|
| 249 |
+
pp_ao_quality = gr.Radio(
|
| 250 |
+
choices=["Fast", "Standard", "High"],
|
| 251 |
+
value="Standard",
|
| 252 |
+
label="AO quality",
|
| 253 |
+
)
|
| 254 |
+
pp_inpaint = gr.Checkbox(value=False, label="SDXL inpaint hidden UVs (~30s GPU)")
|
| 255 |
+
pp_lods = gr.Checkbox(value=True, label="Generate LODs (LOD0/1/2)")
|
| 256 |
+
pp_collision = gr.Checkbox(value=True, label="Collision mesh (CoACD)")
|
| 257 |
+
pp_pivot = gr.Radio(
|
| 258 |
+
choices=["bottom_center", "geometric_center", "custom"],
|
| 259 |
+
value="bottom_center",
|
| 260 |
+
label="Pivot point",
|
| 261 |
+
)
|
| 262 |
+
pp_scale_m = gr.Number(value=1.8, label="Real-world height (meters)")
|
| 263 |
+
pp_btn = gr.Button("Run Post-Processing", variant="primary")
|
| 264 |
+
with gr.Column(scale=1):
|
| 265 |
+
pp_status = gr.Markdown("*No asset to process. Generate one first.*")
|
| 266 |
+
pp_btn.click(
|
| 267 |
+
fn=stub_post_process,
|
| 268 |
+
inputs=[pp_repair, pp_cleanup, pp_decimate, pp_target_faces,
|
| 269 |
+
pp_symmetry, pp_unwrap, pp_normal_bake, pp_normal_format,
|
| 270 |
+
pp_albedo_bake, pp_material_bake, pp_ao, pp_ao_quality,
|
| 271 |
+
pp_inpaint, pp_lods, pp_collision, pp_pivot, pp_scale_m],
|
| 272 |
+
outputs=pp_status,
|
| 273 |
+
)
|
| 274 |
+
|
| 275 |
+
# ============ Tab 3: Auto-Rig =================================
|
| 276 |
+
with gr.Tab("3. Auto-Rig", id=3):
|
| 277 |
+
gr.Markdown(
|
| 278 |
+
"### Stage 3 — Auto-rigging (optional)\n"
|
| 279 |
+
"Uses UniRig (VAST-AI). For characters and creatures. "
|
| 280 |
+
"After rigging, drop the FBX into [Mixamo](https://mixamo.com) "
|
| 281 |
+
"for free animation presets."
|
| 282 |
+
)
|
| 283 |
+
with gr.Row():
|
| 284 |
+
with gr.Column(scale=1):
|
| 285 |
+
rig_type = gr.Dropdown(
|
| 286 |
+
choices=["Humanoid", "Quadruped", "Bird", "Insect", "Custom"],
|
| 287 |
+
value="Humanoid",
|
| 288 |
+
label="Character type",
|
| 289 |
+
)
|
| 290 |
+
rig_seed = gr.Number(value=0, label="Skeleton seed", precision=0)
|
| 291 |
+
rig_spring = gr.Checkbox(value=False, label="Spring bones (hair/cloth/tail)")
|
| 292 |
+
rig_format = gr.Radio(
|
| 293 |
+
choices=["FBX (UE5 recommended)", "GLB"],
|
| 294 |
+
value="FBX (UE5 recommended)",
|
| 295 |
+
label="Export format",
|
| 296 |
+
)
|
| 297 |
+
rig_btn = gr.Button("Auto-Rig", variant="primary")
|
| 298 |
+
with gr.Column(scale=1):
|
| 299 |
+
rig_status = gr.Markdown("*Process an asset in Stage 2 first.*")
|
| 300 |
+
rig_btn.click(
|
| 301 |
+
fn=stub_auto_rig,
|
| 302 |
+
inputs=[rig_type, rig_seed, rig_spring, rig_format],
|
| 303 |
+
outputs=rig_status,
|
| 304 |
+
)
|
| 305 |
+
|
| 306 |
+
# ============ Tab 4: Export ===================================
|
| 307 |
+
with gr.Tab("4. Export", id=4):
|
| 308 |
+
gr.Markdown(
|
| 309 |
+
"### Stage 4 — Engine-ready export\n"
|
| 310 |
+
"UE5 default: FBX with DirectX normals + ORM-packed textures."
|
| 311 |
+
)
|
| 312 |
+
with gr.Row():
|
| 313 |
+
with gr.Column(scale=1):
|
| 314 |
+
ex_engine = gr.Dropdown(
|
| 315 |
+
choices=["UE5", "Unity (HDRP)", "Godot 4", "Blender", "Web (Three.js)"],
|
| 316 |
+
value="UE5",
|
| 317 |
+
label="Target engine",
|
| 318 |
+
)
|
| 319 |
+
ex_name = gr.Textbox(value="Asset_01", label="Asset name")
|
| 320 |
+
ex_type = gr.Radio(
|
| 321 |
+
choices=["Character (SK_)", "Prop (SM_)", "Environment (SM_)"],
|
| 322 |
+
value="Prop (SM_)",
|
| 323 |
+
label="Asset type",
|
| 324 |
+
)
|
| 325 |
+
ex_include_lods = gr.Checkbox(value=True, label="Include LODs")
|
| 326 |
+
ex_include_collision = gr.Checkbox(value=True, label="Include collision mesh")
|
| 327 |
+
ex_btn = gr.Button("Export", variant="primary")
|
| 328 |
+
with gr.Column(scale=1):
|
| 329 |
+
ex_status = gr.Markdown("*Nothing to export yet.*")
|
| 330 |
+
ex_file = gr.File(label="Download", visible=True)
|
| 331 |
+
ex_btn.click(
|
| 332 |
+
fn=stub_export,
|
| 333 |
+
inputs=[ex_engine, ex_name, ex_type, ex_include_lods, ex_include_collision],
|
| 334 |
+
outputs=[ex_status, ex_file],
|
| 335 |
+
)
|
| 336 |
+
|
| 337 |
+
# ============ Tab 5: Presets ==================================
|
| 338 |
+
with gr.Tab("5. Presets", id=5):
|
| 339 |
+
gr.Markdown(
|
| 340 |
+
"### Saved configurations\n"
|
| 341 |
+
"Save parameter sets for asset types you create repeatedly "
|
| 342 |
+
"(e.g., \"character_UE5_hero\", \"prop_UE5_standard\"). "
|
| 343 |
+
"Wired up properly in Milestone 9."
|
| 344 |
+
)
|
| 345 |
+
with gr.Row():
|
| 346 |
+
with gr.Column():
|
| 347 |
+
pr_list = gr.Dropdown(
|
| 348 |
+
choices=workspace.list_presets(),
|
| 349 |
+
label="Saved presets",
|
| 350 |
+
)
|
| 351 |
+
pr_refresh = gr.Button("Refresh list", size="sm")
|
| 352 |
+
with gr.Row():
|
| 353 |
+
pr_name = gr.Textbox(label="New preset name", scale=2)
|
| 354 |
+
pr_save = gr.Button("Save current settings", variant="primary", scale=1)
|
| 355 |
+
pr_delete = gr.Button("Delete selected", variant="stop")
|
| 356 |
+
pr_status = gr.Markdown()
|
| 357 |
+
pr_refresh.click(fn=ui_refresh_presets, outputs=pr_list)
|
| 358 |
+
pr_save.click(fn=ui_save_preset, inputs=pr_name, outputs=[pr_status, pr_list])
|
| 359 |
+
pr_delete.click(fn=ui_delete_preset, inputs=pr_list, outputs=[pr_status, pr_list])
|
| 360 |
+
|
| 361 |
+
# ============ Tab 6: Diagnostics (hidden in prod, useful now) =
|
| 362 |
+
with gr.Tab("Diagnostics", id=99):
|
| 363 |
+
gr.Markdown(
|
| 364 |
+
"### Milestone 1 — Foundation check\n"
|
| 365 |
+
"Verify the Space environment is working correctly before "
|
| 366 |
+
"building out the pipeline."
|
| 367 |
+
)
|
| 368 |
+
with gr.Row():
|
| 369 |
+
with gr.Column():
|
| 370 |
+
diag_btn = gr.Button("🧪 Run GPU smoke test", variant="primary")
|
| 371 |
+
diag_out = gr.Markdown()
|
| 372 |
+
with gr.Column():
|
| 373 |
+
gr.Markdown("**Workspace state:**")
|
| 374 |
+
diag_state = gr.JSON(value=workspace.get_state().to_dict())
|
| 375 |
+
diag_refresh = gr.Button("Refresh state", size="sm")
|
| 376 |
+
diag_btn.click(fn=zerogpu_smoke_test, outputs=diag_out)
|
| 377 |
+
diag_refresh.click(
|
| 378 |
+
fn=lambda: workspace.get_state().to_dict(),
|
| 379 |
+
outputs=diag_state,
|
| 380 |
+
)
|
| 381 |
+
|
| 382 |
+
# --- Persistent right-side viewer + asset summary ------------------
|
| 383 |
+
gr.Markdown("---")
|
| 384 |
+
with gr.Row():
|
| 385 |
+
with gr.Column(scale=2):
|
| 386 |
+
viewer = gr.Model3D(
|
| 387 |
+
label="3D viewer",
|
| 388 |
+
value=ui_helpers.get_viewer_model_path(),
|
| 389 |
+
clear_color=[0.1, 0.1, 0.12, 1.0],
|
| 390 |
+
height=500,
|
| 391 |
+
)
|
| 392 |
+
with gr.Column(scale=1):
|
| 393 |
+
summary = gr.Markdown(
|
| 394 |
+
value=ui_helpers.get_asset_summary(),
|
| 395 |
+
elem_classes=["asset-summary"],
|
| 396 |
+
)
|
| 397 |
+
refresh_summary = gr.Button("🔄 Refresh viewer", size="sm")
|
| 398 |
+
refresh_summary.click(
|
| 399 |
+
fn=lambda: (
|
| 400 |
+
ui_helpers.get_viewer_model_path(),
|
| 401 |
+
ui_helpers.get_asset_summary(),
|
| 402 |
+
),
|
| 403 |
+
outputs=[viewer, summary],
|
| 404 |
+
)
|
| 405 |
+
|
| 406 |
+
# --- Global status bar --------------------------------------------
|
| 407 |
+
status_bar = gr.Markdown(
|
| 408 |
+
value=ui_helpers.get_status_bar(),
|
| 409 |
+
elem_classes=["status-bar"],
|
| 410 |
+
)
|
| 411 |
+
|
| 412 |
+
# --- Global refresh: every pipeline action updates the viewer, summary,
|
| 413 |
+
# and status bar. We chain .then() onto each button so the refresh runs
|
| 414 |
+
# only after the action completes (and even if it fails — Gradio still
|
| 415 |
+
# fires .then() after exceptions inside the main handler).
|
| 416 |
+
def _global_refresh():
|
| 417 |
+
return (
|
| 418 |
+
ui_helpers.get_viewer_model_path(),
|
| 419 |
+
ui_helpers.get_asset_summary(),
|
| 420 |
+
ui_helpers.get_status_bar(),
|
| 421 |
+
)
|
| 422 |
+
|
| 423 |
+
for trigger_btn in (gen_btn, pp_btn, rig_btn, ex_btn,
|
| 424 |
+
diag_btn, diag_refresh, refresh_summary):
|
| 425 |
+
trigger_btn.click(
|
| 426 |
+
fn=_global_refresh,
|
| 427 |
+
outputs=[viewer, summary, status_bar],
|
| 428 |
+
)
|
| 429 |
+
|
| 430 |
+
return demo
|
| 431 |
+
|
| 432 |
+
|
| 433 |
+
# ---------------------------------------------------------------------------
|
| 434 |
+
# Entrypoint
|
| 435 |
+
# ---------------------------------------------------------------------------
|
| 436 |
+
# On HF Spaces, app.py is executed directly. We construct the demo and call
|
| 437 |
+
# .launch() at module level. The HF Space runtime handles all networking;
|
| 438 |
+
# we just need to bind to 0.0.0.0:7860.
|
| 439 |
+
|
| 440 |
+
workspace.ensure_dirs()
|
| 441 |
+
demo = build_ui()
|
| 442 |
+
demo.queue(default_concurrency_limit=1).launch(
|
| 443 |
+
server_name="0.0.0.0",
|
| 444 |
+
server_port=7860,
|
| 445 |
+
show_error=True,
|
| 446 |
+
# Gradio 6: show_api removed. Use footer_links instead.
|
| 447 |
+
# Equivalent of old show_api=False:
|
| 448 |
+
footer_links=["gradio", "settings"],
|
| 449 |
+
theme=gr.themes.Soft(primary_hue="indigo", neutral_hue="slate"),
|
| 450 |
+
css=CUSTOM_CSS,
|
| 451 |
+
)
|