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b757024 886adf9 b757024 886adf9 b757024 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 | import streamlit as st
import pandas as pd
import os
# ==========================================
# 1. PAGE CONFIGURATION & STATE
# ==========================================
st.set_page_config(page_title="Horror Reference Library", layout="wide")
st.title("π½οΈ Horror Reference Library")
st.markdown("### Search 11,500+ Cinematic AI-Tagged Comic Panels")
# This is the "Memory" for the Load More button
if 'display_limit' not in st.session_state:
st.session_state.display_limit = 100
# This resets the count back to 100 anytime you change a filter
def reset_limit():
st.session_state.display_limit = 100
# ==========================================
# 2. DATA BUCKETING & CLEANING
# ==========================================
def categorize_camera(text):
text = str(text).lower()
if 'dutch' in text: return 'Dutch Angle'
elif 'extreme close' in text or 'ecu' in text: return 'Extreme Close Up'
elif 'close' in text or 'cu' in text: return 'Close Up'
elif 'wide' in text or 'long' in text or 'establishing' in text: return 'Wide Shot'
elif 'mid' in text or 'medium' in text: return 'Mid Shot'
elif 'low angle' in text or 'looking up' in text: return 'Low Angle'
elif 'high angle' in text or 'looking down' in text: return 'High Angle'
elif 'pov' in text or 'point of view' in text: return 'Point of View'
else: return 'Other / Mixed'
def categorize_mood(text):
text = str(text).lower()
if 'tense' in text or 'suspense' in text or 'anxiety' in text: return 'Tense & Suspenseful'
elif 'action' in text or 'chaos' in text or 'dynamic' in text: return 'Action & Chaos'
elif 'creepy' in text or 'eerie' in text or 'ominous' in text: return 'Creepy & Eerie'
elif 'gore' in text or 'violent' in text or 'blood' in text: return 'Gore & Violence'
elif 'sad' in text or 'melancholy' in text or 'somber' in text: return 'Somber & Melancholic'
else: return 'Neutral / Standard'
def categorize_lighting(text):
text = str(text).lower()
if 'silhouette' in text: return 'Silhouetted'
elif 'high contrast' in text or 'chiaroscuro' in text: return 'High Contrast'
elif 'low key' in text or 'shadow' in text or 'dark' in text: return 'Low Key (Shadowy)'
elif 'harsh' in text or 'bright' in text: return 'Harsh & Bright'
elif 'flat' in text or 'even' in text: return 'Flat Lighting'
else: return 'Standard Lighting'
def categorize_location(row):
text = str(row.get('location_setup', '')).lower() + " " + str(row.get('description', '')).lower()
if any(w in text for w in ['indoor', 'interior', 'room', 'house', 'building', 'office', 'corridor', 'hallway', 'wall', 'window', 'door', 'basement', 'stairs']): return 'Indoor'
if any(w in text for w in ['outdoor', 'exterior', 'street', 'sky', 'forest', 'mountain', 'landscape', 'city', 'outside', 'woods', 'road', 'night', 'moon', 'ocean']): return 'Outdoor'
return 'Unspecified / Mixed'
def categorize_subject(row):
text = str(row.get('staging', '')).lower() + " " + str(row.get('description', '')).lower()
if any(w in text for w in ['group', 'crowd', 'three', 'four', 'multiple', 'several', 'guests', 'army', 'mob', 'people']): return 'Group (3+ People)'
if any(w in text for w in ['two', 'couple', 'duo', 'both', 'pair']): return 'Two Characters'
if any(w in text for w in ['man', 'woman', 'boy', 'girl', 'figure', 'character', 'person', 'creature', 'monster']): return 'Single Subject'
return 'Object / Environment'
def categorize_action(row):
text = str(row.get('staging', '')).lower() + " " + str(row.get('description', '')).lower()
if any(w in text for w in ['action', 'fight', 'strike', 'combat', 'running', 'chasing', 'attack', 'lunging', 'falling', 'fleeing', 'struggle', 'violence', 'grab']): return 'Action Sequence'
if any(w in text for w in ['dialogue', 'talking', 'discussing', 'speaking', 'speech', 'conversation', 'yelling', 'screaming', 'whispering', 'saying']): return 'Dialogue / Conversation'
if any(w in text for w in ['reacts', 'reaction', 'looking', 'staring', 'observing', 'gazing', 'watching', 'shock', 'listening']): return 'Reaction / Observation'
return 'Static / Establishing'
@st.cache_data
def load_data():
df = pd.read_csv("horror_shot_database.csv")
df['broad_camera'] = df['camera_angle'].apply(categorize_camera)
df['broad_mood'] = df['mood'].apply(categorize_mood)
df['broad_lighting'] = (df['mood'].fillna('') + " " + df['description'].fillna('')).apply(categorize_lighting)
df['location_type'] = df.apply(categorize_location, axis=1)
df['subject_type'] = df.apply(categorize_subject, axis=1)
df['action_type'] = df.apply(categorize_action, axis=1)
return df
try:
df = load_data()
except Exception as e:
st.error(f"Error loading database: {e}")
st.stop()
# ==========================================
# 3. SHOTDECK-STYLE SEARCH & FILTERS
# ==========================================
st.sidebar.header("π Search Library")
# Notice the on_change=reset_limit on all inputs now!
search_query = st.sidebar.text_input("Keyword Search", placeholder="e.g., monster, shadow, weapon...", on_change=reset_limit)
st.sidebar.write("---")
st.sidebar.header("π Filter Categories")
with st.sidebar.expander("π Location & Subjects", expanded=True):
all_locations = ["Any"] + sorted(df['location_type'].unique().tolist())
selected_location = st.selectbox("Setting", all_locations, on_change=reset_limit)
all_subjects = ["Any"] + sorted(df['subject_type'].unique().tolist())
selected_subject = st.selectbox("Characters in Frame", all_subjects, on_change=reset_limit)
with st.sidebar.expander("π¬ Action & Scene Type", expanded=True):
all_actions = ["Any"] + sorted(df['action_type'].unique().tolist())
selected_action = st.selectbox("Scene Action", all_actions, on_change=reset_limit)
with st.sidebar.expander("π₯ Camera & Framing"):
all_angles = ["Any"] + sorted(df['broad_camera'].unique().tolist())
selected_angle = st.selectbox("Shot Type", all_angles, on_change=reset_limit)
with st.sidebar.expander("π Atmosphere"):
all_lighting = ["Any"] + sorted(df['broad_lighting'].unique().tolist())
selected_lighting = st.selectbox("Lighting Style", all_lighting, on_change=reset_limit)
all_moods = ["Any"] + sorted(df['broad_mood'].unique().tolist())
selected_mood = st.selectbox("Mood", all_moods, on_change=reset_limit)
# ==========================================
# 4. FILTERING LOGIC
# ==========================================
results = df.copy()
if search_query:
results = results[results['description'].str.contains(search_query, case=False, na=False)]
if selected_location != "Any":
results = results[results['location_type'] == selected_location]
if selected_subject != "Any":
results = results[results['subject_type'] == selected_subject]
if selected_action != "Any":
results = results[results['action_type'] == selected_action]
if selected_angle != "Any":
results = results[results['broad_camera'] == selected_angle]
if selected_lighting != "Any":
results = results[results['broad_lighting'] == selected_lighting]
if selected_mood != "Any":
results = results[results['broad_mood'] == selected_mood]
base_url = "https://huggingface.co/datasets/Roshanurs/Horror-Reference-Data/resolve/main/Panels_Out"
valid_images = []
for idx, row in results.iterrows():
img_url = f"{base_url}/{row['filename']}"
valid_images.append({
"url": img_url,
"filename": row['filename'],
"desc": row['description']
})
st.markdown(f"**Found {len(valid_images)} matching shots**")
st.write("---")
# ==========================================
# 5. THE HTML GALLERY (Ultimate Anti-Flicker)
# ==========================================
if len(valid_images) > 0:
current_limit = st.session_state.display_limit
display_list = valid_images[:current_limit]
for i in range(0, len(display_list), 4):
cols = st.columns(4)
for j in range(4):
if i + j < len(display_list):
img_data = display_list[i + j]
with cols[j]:
# We bypass st.image and use pure HTML with loading="lazy"
html_card = f"""
<div style="margin-bottom: 15px;">
<img src='{img_data["url"]}' style='width: 100%; border-radius: 6px; display: block;' loading='lazy'>
<a href='{img_data["url"]}' target='_blank'>
<button style='width:100%; padding:8px; margin-top: 8px; border-radius:4px; border:1px solid #444; background:#222; color:white; cursor:pointer;'>
View Full Size
</button>
</a>
</div>
"""
st.markdown(html_card, unsafe_allow_html=True)
# The Load More Button
if len(valid_images) > current_limit:
st.write("---")
col1, col2, col3 = st.columns([1, 2, 1])
with col2:
if st.button("β¬οΈ Load 100 More Images", use_container_width=True):
st.session_state.display_limit += 100
st.rerun()
else:
st.warning("No shots found matching those exact parameters. Try widening your search!") |