Update app.py
Browse files
app.py
CHANGED
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@@ -3,7 +3,6 @@ from transformers import pipeline
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from PIL import Image, ImageFilter
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import numpy as np
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# Initialize models with fixed choices
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segmentation_model = pipeline("image-segmentation", model="nvidia/segformer-b1-finetuned-cityscapes-1024-1024")
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depth_estimator = pipeline("depth-estimation", model="Intel/zoedepth-nyu-kitti")
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@@ -25,47 +24,34 @@ def process_image(input_image, method, blur_intensity):
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- output_image: final composited image.
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- mask_image: the mask used (binary for segmentation, normalized depth for depth-based).
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"""
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# Ensure image is in RGB mode
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input_image = input_image.convert("RGB")
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if method == "Segmentation Blur Model":
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# Use segmentation to obtain a foreground mask
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results = segmentation_model(input_image)
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# Assume the last result is the main foreground object
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foreground_mask = results[-1]["mask"]
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# Ensure the mask is grayscale
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foreground_mask = foreground_mask.convert("L")
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# Threshold to create a binary mask
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binary_mask = foreground_mask.point(lambda p: 255 if p > 128 else 0)
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# Blur the background using Gaussian blur
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blurred_background = input_image.filter(ImageFilter.GaussianBlur(radius=blur_intensity))
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# Composite the final image: keep foreground and use blurred background elsewhere
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output_image = Image.composite(input_image, blurred_background, binary_mask)
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mask_image = binary_mask
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elif method == "Monocular Depth Estimation Model":
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# Generate depth map
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depth_results = depth_estimator(input_image)
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depth_map = depth_results["depth"]
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# Convert depth map to numpy array and normalize to [0, 255]
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depth_array = np.array(depth_map).astype(np.float32)
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norm = (depth_array - depth_array.min()) / (depth_array.max() - depth_array.min() + 1e-8)
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normalized_depth = (norm * 255).astype(np.uint8)
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mask_image = Image.fromarray(normalized_depth)
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# Create fully blurred version using Gaussian blur
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blurred_image = input_image.filter(ImageFilter.GaussianBlur(radius=blur_intensity))
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# Convert images to arrays for blending
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orig_np = np.array(input_image).astype(np.float32)
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blur_np = np.array(blurred_image).astype(np.float32)
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# Reshape mask for broadcasting
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alpha = normalized_depth[..., np.newaxis] / 255.0
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# Blend pixels: 0 = original; 1 = fully blurred
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blended_np = (1 - alpha) * orig_np + alpha * blur_np
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blended_np = np.clip(blended_np, 0, 255).astype(np.uint8)
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output_image = Image.fromarray(blended_np)
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@@ -76,7 +62,6 @@ def process_image(input_image, method, blur_intensity):
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return output_image, mask_image
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# Build a Gradio interface
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with gr.Blocks() as demo:
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gr.Markdown("## FocusFusion: Segmentation & Depth Blur")
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@@ -93,12 +78,10 @@ with gr.Blocks() as demo:
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output_image = gr.Image(label="Output Image")
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mask_output = gr.Image(label="Mask")
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# Set up event handler
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run_button.click(
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fn=process_image,
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inputs=[input_image, method, blur_intensity],
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outputs=[output_image, mask_output]
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)
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# Launch the app
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demo.launch()
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from PIL import Image, ImageFilter
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import numpy as np
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segmentation_model = pipeline("image-segmentation", model="nvidia/segformer-b1-finetuned-cityscapes-1024-1024")
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depth_estimator = pipeline("depth-estimation", model="Intel/zoedepth-nyu-kitti")
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- output_image: final composited image.
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- mask_image: the mask used (binary for segmentation, normalized depth for depth-based).
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"""
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input_image = input_image.convert("RGB")
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if method == "Segmentation Blur Model":
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results = segmentation_model(input_image)
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foreground_mask = results[-1]["mask"]
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foreground_mask = foreground_mask.convert("L")
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binary_mask = foreground_mask.point(lambda p: 255 if p > 128 else 0)
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blurred_background = input_image.filter(ImageFilter.GaussianBlur(radius=blur_intensity))
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output_image = Image.composite(input_image, blurred_background, binary_mask)
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mask_image = binary_mask
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elif method == "Monocular Depth Estimation Model":
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depth_results = depth_estimator(input_image)
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depth_map = depth_results["depth"]
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depth_array = np.array(depth_map).astype(np.float32)
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norm = (depth_array - depth_array.min()) / (depth_array.max() - depth_array.min() + 1e-8)
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normalized_depth = (norm * 255).astype(np.uint8)
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mask_image = Image.fromarray(normalized_depth)
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blurred_image = input_image.filter(ImageFilter.GaussianBlur(radius=blur_intensity))
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orig_np = np.array(input_image).astype(np.float32)
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blur_np = np.array(blurred_image).astype(np.float32)
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alpha = normalized_depth[..., np.newaxis] / 255.0
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blended_np = (1 - alpha) * orig_np + alpha * blur_np
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blended_np = np.clip(blended_np, 0, 255).astype(np.uint8)
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output_image = Image.fromarray(blended_np)
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return output_image, mask_image
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with gr.Blocks() as demo:
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gr.Markdown("## FocusFusion: Segmentation & Depth Blur")
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output_image = gr.Image(label="Output Image")
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mask_output = gr.Image(label="Mask")
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run_button.click(
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fn=process_image,
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inputs=[input_image, method, blur_intensity],
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outputs=[output_image, mask_output]
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)
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demo.launch()
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