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<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Minecraft Pixel Art Converter</title>
    <script src="https://cdn.tailwindcss.com"></script>
    <script src="https://cdn.jsdelivr.net/npm/@tensorflow/tfjs@3.11.0/dist/tf.min.js"></script>
    <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css">
    <script>
        tailwind.config = {
            theme: {
                extend: {
                    colors: {
                        minecraft: {
                            green: '#5b9c64',
                            dark: '#3a3a3a',
                            light: '#f0f0f0',
                            accent: '#7aa3d9'
                        }
                    }
                }
            }
        }
    </script>
    <style>
        .block-item {
            transition: all 0.2s ease;
        }
        .block-item:hover {
            transform: translateY(-2px);
            box-shadow: 0 4px 6px rgba(0,0,0,0.1);
        }
        .pixel-grid {
            display: grid;
            gap: 0;
            margin: 0 auto;
        }
        .pixel {
            border: 1px solid rgba(0,0,0,0.1);
        }
        .drop-area {
            border: 2px dashed #cbd5e0;
            transition: all 0.3s ease;
        }
        .drop-area.active {
            border-color: #7aa3d9;
            background-color: rgba(122, 163, 217, 0.1);
        }
        .canvas-container {
            position: relative;
            overflow: auto;
            max-width: 100%;
        }
        canvas {
            max-width: 100%;
            height: auto;
            display: block;
        }
        .category-title {
            position: sticky;
            top: 0;
            z-index: 10;
        }
        .export-grid {
            display: grid;
            grid-template-columns: repeat(auto-fill, minmax(20px, 1fr));
            gap: 1px;
        }
        .export-cell {
            width: 100%;
            padding-bottom: 100%;
            position: relative;
        }
        .export-cell-inner {
            position: absolute;
            top: 0;
            left: 0;
            width: 100%;
            height: 100%;
            font-size: 8px;
            display: flex;
            align-items: center;
            justify-content: center;
        }
    </style>
</head>
<body class="bg-minecraft-light min-h-screen font-sans">
    <!-- Header -->
    <header class="bg-minecraft-dark text-white py-4 shadow-md">
        <div class="container mx-auto px-4 flex items-center">
            <i class="fas fa-cube text-minecraft-green text-2xl mr-3"></i>
            <h1 class="text-2xl font-bold">Minecraft Pixel Art Converter</h1>
        </div>
    </header>

    <main class="container mx-auto px-4 py-8">
        <div class="grid grid-cols-1 lg:grid-cols-3 gap-8">
            <!-- Left Column: Image Upload and Preview -->
            <div class="lg:col-span-1">
                <div class="bg-white rounded-lg shadow-md p-6 mb-6">
                    <h2 class="text-xl font-bold text-gray-800 mb-4">Upload Image</h2>
                    <div class="drop-area rounded-lg p-8 text-center cursor-pointer mb-4" id="drop-area">
                        <i class="fas fa-cloud-upload-alt text-4xl text-gray-400 mb-3"></i>
                        <p class="text-gray-600 mb-2">Drag & drop your image here</p>
                        <p class="text-gray-500 text-sm mb-4">or</p>
                        <label for="file-upload" class="bg-minecraft-green hover:bg-green-600 text-white font-medium py-2 px-4 rounded cursor-pointer transition">
                            <i class="fas fa-folder-open mr-2"></i>Choose File
                        </label>
                        <input type="file" id="file-upload" class="hidden" accept="image/jpeg,image/png">
                    </div>
                    <p class="text-gray-500 text-sm text-center">Supported formats: JPG, PNG</p>
                </div>

                <div class="bg-white rounded-lg shadow-md p-6 mb-6">
                    <h2 class="text-xl font-bold text-gray-800 mb-4">Original Image</h2>
                    <div class="border-2 border-dashed border-gray-300 rounded-lg flex items-center justify-center min-h-[200px]">
                        <img id="original-preview" class="max-w-full max-h-80 object-contain hidden">
                        <div id="original-placeholder" class="text-gray-500 text-center p-4">
                            <i class="fas fa-image text-4xl mb-3"></i>
                            <p>Your image will appear here</p>
                        </div>
                    </div>
                </div>

                <div class="bg-white rounded-lg shadow-md p-6">
                    <h2 class="text-xl font-bold text-gray-800 mb-4">Conversion Settings</h2>
                    <div class="mb-4">
                        <label class="block text-gray-700 mb-2">Pixel Art Size</label>
                        <div class="flex items-center">
                            <input type="range" id="resolution-slider" min="16" max="128" value="64" class="w-full h-2 bg-gray-200 rounded-lg appearance-none cursor-pointer">
                            <span id="resolution-value" class="ml-4 text-gray-700 font-medium">64x64</span>
                        </div>
                    </div>
                    <div class="flex space-x-4">
                        <button id="convert-btn" class="flex-1 bg-minecraft-green hover:bg-green-600 text-white font-medium py-2 px-4 rounded transition disabled:opacity-50 disabled:cursor-not-allowed" disabled>
                            <i class="fas fa-magic mr-2"></i>Convert to Pixel Art
                        </button>
                        <button id="reset-btn" class="bg-gray-300 hover:bg-gray-400 text-gray-800 font-medium py-2 px-4 rounded transition">
                            <i class="fas fa-redo mr-2"></i>Reset
                        </button>
                    </div>
                </div>
            </div>

            <!-- Middle Column: Pixel Art Preview -->
            <div class="lg:col-span-1">
                <div class="bg-white rounded-lg shadow-md p-6 mb-6">
                    <div class="flex justify-between items-center mb-4">
                        <h2 class="text-xl font-bold text-gray-800">Minecraft Pixel Art</h2>
                        <div class="flex items-center">
                            <span class="text-gray-600 mr-2">Zoom:</span>
                            <div class="flex space-x-1">
                                <button id="zoom-out" class="w-8 h-8 bg-gray-200 hover:bg-gray-300 rounded flex items-center justify-center">
                                    <i class="fas fa-search-minus"></i>
                                </button>
                                <button id="zoom-in" class="w-8 h-8 bg-gray-200 hover:bg-gray-300 rounded flex items-center justify-center">
                                    <i class="fas fa-search-plus"></i>
                                </button>
                            </div>
                        </div>
                    </div>
                    <div class="canvas-container border-2 border-gray-300 rounded-lg min-h-[300px] flex items-center justify-center" id="canvas-container">
                        <canvas id="pixel-art-canvas" class="hidden"></canvas>
                        <div id="pixel-art-placeholder" class="text-gray-500 text-center p-4">
                            <i class="fas fa-cubes text-4xl mb-3"></i>
                            <p>Your Minecraft pixel art will appear here</p>
                        </div>
                    </div>
                </div>

                <div class="bg-white rounded-lg shadow-md p-6">
                    <h2 class="text-xl font-bold text-gray-800 mb-4">Export Minecraft Art</h2>
                    <button id="export-btn" class="w-full bg-minecraft-accent hover:bg-blue-600 text-white font-medium py-3 px-4 rounded transition mb-4 disabled:opacity-50 disabled:cursor-not-allowed" disabled>
                        <i class="fas fa-download mr-2"></i>Export Minecraft Blueprint
                    </button>
                    
                    <div id="export-results" class="hidden">
                        <div class="mb-4">
                            <h3 class="font-bold text-gray-700 mb-2">Art Dimensions</h3>
                            <p id="dimensions" class="text-gray-800">64x64 blocks</p>
                        </div>
                        
                        <div class="mb-4">
                            <h3 class="font-bold text-gray-700 mb-2">Blocks Required</h3>
                            <div id="block-counts" class="bg-gray-50 rounded-lg p-4 max-h-60 overflow-y-auto">
                                <!-- Block counts will be inserted here -->
                            </div>
                        </div>
                        
                        <div>
                            <h3 class="font-bold text-gray-700 mb-2">Placement Guide</h3>
                            <div class="bg-gray-50 rounded-lg p-4">
                                <div class="export-grid mb-4" id="placement-grid">
                                    <!-- Miniature grid will be inserted here -->
                                </div>
                                <div class="flex justify-between">
                                    <button id="download-txt" class="text-minecraft-accent hover:text-blue-600 font-medium">
                                        <i class="fas fa-file-alt mr-2"></i>Download Text Guide
                                    </button>
                                    <button id="download-grid" class="text-minecraft-accent hover:text-blue-600 font-medium">
                                        <i class="fas fa-table mr-2"></i>Download Grid Guide
                                    </button>
                                </div>
                            </div>
                        </div>
                    </div>
                </div>
            </div>

            <!-- Right Column: Block Palette -->
            <div class="lg:col-span-1">
                <div class="bg-white rounded-lg shadow-md p-6">
                    <div class="flex justify-between items-center mb-4">
                        <h2 class="text-xl font-bold text-gray-800">Minecraft Block Palette</h2>
                        <div class="flex space-x-2">
                            <button id="select-all" class="text-sm bg-gray-200 hover:bg-gray-300 text-gray-800 py-1 px-3 rounded transition">
                                <i class="fas fa-check-square mr-1"></i>Select All
                            </button>
                            <button id="deselect-all" class="text-sm bg-gray-200 hover:bg-gray-300 text-gray-800 py-1 px-3 rounded transition">
                                <i class="fas fa-square mr-1"></i>Deselect All
                            </button>
                        </div>
                    </div>
                    
                    <div class="mb-4">
                        <input type="text" id="block-search" placeholder="Search blocks..." class="w-full px-4 py-2 border border-gray-300 rounded-lg focus:outline-none focus:ring-2 focus:ring-minecraft-accent">
                    </div>
                    
                    <div class="block-palette-container max-h-[calc(100vh-250px)] overflow-y-auto pr-2">
                        <!-- Block categories will be inserted here -->
                    </div>
                </div>
            </div>
        </div>
    </main>

    <script>
        // Minecraft block data with representative colors
        const blockPalette = [
            // Easily Findable Blocks
            { name: "Clay", category: "Easily Findable", color: [158, 164, 176] },
            { name: "Jungle log", category: "Easily Findable", color: [87, 68, 27] },
            { name: "Birch log", category: "Easily Findable", color: [207, 206, 201] },
            { name: "Oak log", category: "Easily Findable", color: [102, 81, 50] },
            { name: "Spruce log", category: "Easily Findable", color: [46, 29, 12] },
            { name: "Stone slab", category: "Easily Findable", color: [125, 125, 125] },
            { name: "Gravel", category: "Easily Findable", color: [132, 127, 127] },
            { name: "Sandstone", category: "Easily Findable", color: [219, 211, 160] },
            { name: "White wool", category: "Easily Findable", color: [233, 236, 236] },
            { name: "Blue wool", category: "Easily Findable", color: [53, 57, 157] },
            { name: "Yellow wool", category: "Easily Findable", color: [248, 198, 40] },
            { name: "Red wool", category: "Easily Findable", color: [161, 39, 35] },
            { name: "Green wool", category: "Easily Findable", color: [86, 110, 44] },
            { name: "Snow block", category: "Easily Findable", color: [240, 251, 251] },
            { name: "Cobblestone", category: "Easily Findable", color: [125, 125, 125] },
            { name: "Sand", category: "Easily Findable", color: [219, 211, 160] },
            { name: "Dirt", category: "Easily Findable", color: [134, 96, 67] },
            
            // Manufactured Blocks
            { name: "Bookshelf", category: "Manufactured", color: [178, 141, 86] },
            { name: "Block of Iron", category: "Manufactured", color: [220, 220, 220] },
            { name: "Bricks", category: "Manufactured", color: [150, 99, 83] },
            { name: "Stone brick", category: "Manufactured", color: [122, 122, 122] },
            { name: "Blue terracotta", category: "Manufactured", color: [74, 60, 91] },
            { name: "White terracotta", category: "Manufactured", color: [210, 178, 162] },
            { name: "Black concrete", category: "Manufactured", color: [9, 11, 16] },
            { name: "Block of Copper", category: "Manufactured", color: [198, 112, 100] },
            
            // Blocks on Transparent Background
            { name: "Glass", category: "Transparent", color: [155, 186, 178, 200] },
            { name: "Black stained glass", category: "Transparent", color: [25, 25, 25, 200] },
            { name: "Blue stained glass", category: "Transparent", color: [51, 76, 178, 200] },
            { name: "Green stained glass", category: "Transparent", color: [102, 127, 51, 200] },
            { name: "Oak leaves", category: "Transparent", color: [48, 112, 20, 200] },
            
            // Rare Blocks
            { name: "Block of Diamond", category: "Rare", color: [99, 219, 213] },
            { name: "Block of Emerald", category: "Rare", color: [42, 204, 112] },
            { name: "Block of Gold", category: "Rare", color: [249, 236, 50] },
            { name: "Obsidian", category: "Rare", color: [20, 18, 30] },
            { name: "Prismarine bricks", category: "Rare", color: [100, 160, 144] },
            { name: "Slime Block", category: "Rare", color: [128, 189, 90] }
        ];

        // App state
        let state = {
            originalImage: null,
            pixelArtData: null,
            selectedBlocks: new Set(blockPalette.map(block => block.name)),
            resolution: 64,
            zoomLevel: 5,
            conversionInProgress: false
        };

        // DOM Elements
        const dom = {
            dropArea: document.getElementById('drop-area'),
            fileUpload: document.getElementById('file-upload'),
            originalPreview: document.getElementById('original-preview'),
            originalPlaceholder: document.getElementById('original-placeholder'),
            convertBtn: document.getElementById('convert-btn'),
            resetBtn: document.getElementById('reset-btn'),
            pixelArtCanvas: document.getElementById('pixel-art-canvas'),
            pixelArtPlaceholder: document.getElementById('pixel-art-placeholder'),
            canvasContainer: document.getElementById('canvas-container'),
            blockPaletteContainer: document.querySelector('.block-palette-container'),
            blockSearch: document.getElementById('block-search'),
            selectAllBtn: document.getElementById('select-all'),
            deselectAllBtn: document.getElementById('deselect-all'),
            resolutionSlider: document.getElementById('resolution-slider'),
            resolutionValue: document.getElementById('resolution-value'),
            zoomInBtn: document.getElementById('zoom-in'),
            zoomOutBtn: document.getElementById('zoom-out'),
            exportBtn: document.getElementById('export-btn'),
            exportResults: document.getElementById('export-results'),
            dimensions: document.getElementById('dimensions'),
            blockCounts: document.getElementById('block-counts'),
            placementGrid: document.getElementById('placement-grid'),
            downloadTxt: document.getElementById('download-txt'),
            downloadGrid: document.getElementById('download-grid')
        };

        // Initialize the application
        function init() {
            renderBlockPalette();
            setupEventListeners();
        }

        // Render block palette with categories
        function renderBlockPalette() {
            // Group blocks by category
            const categories = {};
            blockPalette.forEach(block => {
                if (!categories[block.category]) {
                    categories[block.category] = [];
                }
                categories[block.category].push(block);
            });

            // Generate HTML for each category
            let html = '';
            for (const category in categories) {
                html += `
                    <div class="mb-6">
                        <h3 class="category-title bg-gray-100 text-gray-800 font-bold py-2 px-3 rounded-t-lg">${category}</h3>
                        <div class="grid grid-cols-2 sm:grid-cols-3 gap-3 p-3 bg-gray-50 rounded-b-lg">
                            ${categories[category].map(block => `
                                <div class="block-item bg-white rounded-lg overflow-hidden shadow-sm border border-gray-200 ${state.selectedBlocks.has(block.name) ? 'border-minecraft-green' : ''}">
                                    <label class="flex items-center p-2 cursor-pointer">
                                        <input type="checkbox" class="block-checkbox mr-2" data-block="${block.name}" ${state.selectedBlocks.has(block.name) ? 'checked' : ''}>
                                        <div class="flex items-center">
                                            <div class="w-4 h-4 rounded-sm mr-2" style="background-color: rgb(${block.color.join(',')})"></div>
                                            <span class="text-sm text-gray-700 truncate">${block.name}</span>
                                        </div>
                                    </label>
                                </div>
                            `).join('')}
                        </div>
                    </div>
                `;
            }

            dom.blockPaletteContainer.innerHTML = html;
        }

        // Set up event listeners
        function setupEventListeners() {
            // File upload handling
            dom.dropArea.addEventListener('dragover', (e) => {
                e.preventDefault();
                dom.dropArea.classList.add('active');
            });
            
            dom.dropArea.addEventListener('dragleave', () => {
                dom.dropArea.classList.remove('active');
            });
            
            dom.dropArea.addEventListener('drop', (e) => {
                e.preventDefault();
                dom.dropArea.classList.remove('active');
                
                if (e.dataTransfer.files.length) {
                    handleFileUpload(e.dataTransfer.files[0]);
                }
            });
            
            dom.fileUpload.addEventListener('change', (e) => {
                if (e.target.files.length) {
                    handleFileUpload(e.target.files[0]);
                }
            });
            
            // Block selection
            dom.blockPaletteContainer.addEventListener('change', (e) => {
                if (e.target.classList.contains('block-checkbox')) {
                    const blockName = e.target.dataset.block;
                    if (e.target.checked) {
                        state.selectedBlocks.add(blockName);
                    } else {
                        state.selectedBlocks.delete(blockName);
                    }
                    // Update UI
                    const blockItem = e.target.closest('.block-item');
                    if (e.target.checked) {
                        blockItem.classList.add('border-minecraft-green');
                    } else {
                        blockItem.classList.remove('border-minecraft-green');
                    }
                }
            });
            
            // Block search
            dom.blockSearch.addEventListener('input', (e) => {
                const searchTerm = e.target.value.toLowerCase();
                document.querySelectorAll('.block-item').forEach(item => {
                    const blockName = item.querySelector('span').textContent.toLowerCase();
                    if (blockName.includes(searchTerm)) {
                        item.style.display = 'block';
                    } else {
                        item.style.display = 'none';
                    }
                });
            });
            
            // Select all/deselect all
            dom.selectAllBtn.addEventListener('click', () => {
                state.selectedBlocks = new Set(blockPalette.map(block => block.name));
                document.querySelectorAll('.block-checkbox').forEach(checkbox => {
                    checkbox.checked = true;
                });
                document.querySelectorAll('.block-item').forEach(item => {
                    item.classList.add('border-minecraft-green');
                });
            });
            
            dom.deselectAllBtn.addEventListener('click', () => {
                state.selectedBlocks.clear();
                document.querySelectorAll('.block-checkbox').forEach(checkbox => {
                    checkbox.checked = false;
                });
                document.querySelectorAll('.block-item').forEach(item => {
                    item.classList.remove('border-minecraft-green');
                });
            });
            
            // Resolution slider
            dom.resolutionSlider.addEventListener('input', (e) => {
                state.resolution = parseInt(e.target.value);
                dom.resolutionValue.textContent = `${state.resolution}x${state.resolution}`;
            });
            
            // Zoom controls
            dom.zoomInBtn.addEventListener('click', () => {
                state.zoomLevel = Math.min(state.zoomLevel + 1, 10);
                renderPixelArt();
            });
            
            dom.zoomOutBtn.addEventListener('click', () => {
                state.zoomLevel = Math.max(state.zoomLevel - 1, 1);
                renderPixelArt();
            });
            
            // Convert button
            dom.convertBtn.addEventListener('click', convertImageToPixelArt);
            
            // Reset button
            dom.resetBtn.addEventListener('click', resetApp);
            
            // Export button
            dom.exportBtn.addEventListener('click', exportArt);
            
            // Download buttons
            dom.downloadTxt.addEventListener('click', downloadTextGuide);
            dom.downloadGrid.addEventListener('click', downloadGridGuide);
        }

        // Handle file upload
        function handleFileUpload(file) {
            if (!file.type.match('image.*')) {
                alert('Please upload an image file (JPG or PNG)');
                return;
            }
            
            const reader = new FileReader();
            reader.onload = (e) => {
                state.originalImage = new Image();
                state.originalImage.onload = () => {
                    // Show preview
                    dom.originalPreview.src = e.target.result;
                    dom.originalPreview.classList.remove('hidden');
                    dom.originalPlaceholder.classList.add('hidden');
                    
                    // Enable convert button
                    dom.convertBtn.disabled = false;
                };
                state.originalImage.src = e.target.result;
            };
            reader.readAsDataURL(file);
        }

        // Convert image to pixel art using TensorFlow.js
        async function convertImageToPixelArt() {
            if (!state.originalImage || state.conversionInProgress) return;
            
            state.conversionInProgress = true;
            dom.convertBtn.disabled = true;
            dom.convertBtn.innerHTML = '<i class="fas fa-spinner fa-spin mr-2"></i>Processing...';
            
            try {
                // Get selected blocks
                const selectedBlocks = blockPalette.filter(block => 
                    state.selectedBlocks.has(block.name)
                );
                
                if (selectedBlocks.length === 0) {
                    alert('Please select at least one block from the palette');
                    state.conversionInProgress = false;
                    dom.convertBtn.disabled = false;
                    dom.convertBtn.innerHTML = '<i class="fas fa-magic mr-2"></i>Convert to Pixel Art';
                    return;
                }
                
                // Prepare TensorFlow.js operations
                const tensor = tf.browser.fromPixels(state.originalImage);
                const resized = tf.image.resizeBilinear(tensor, [state.resolution, state.resolution]);
                
                // Convert to pixel art by finding nearest block color
                const blockColors = selectedBlocks.map(block => {
                    const color = block.color.length === 4 ? block.color.slice(0, 3) : block.color;
                    return tf.tensor1d(color);
                });
                
                const pixelArtData = [];
                const pixels = resized.arraySync();
                
                for (let y = 0; y < state.resolution; y++) {
                    const row = [];
                    for (let x = 0; x < state.resolution; x++) {
                        const pixel = pixels[y][x];
                        let minDistance = Infinity;
                        let closestBlockIndex = 0;
                        
                        // Find closest block color
                        for (let i = 0; i < blockColors.length; i++) {
                            const color = blockColors[i];
                            const distance = Math.sqrt(
                                Math.pow(pixel[0] - color.arraySync()[0], 2) +
                                Math.pow(pixel[1] - color.arraySync()[1], 2) +
                                Math.pow(pixel[2] - color.arraySync()[2], 2)
                            );
                            
                            if (distance < minDistance) {
                                minDistance = distance;
                                closestBlockIndex = i;
                            }
                        }
                        
                        row.push({
                            block: selectedBlocks[closestBlockIndex],
                            index: closestBlockIndex
                        });
                    }
                    pixelArtData.push(row);
                }
                
                // Clean up tensors
                tf.dispose([tensor, resized]);
                blockColors.forEach(t => t.dispose());
                
                // Update state
                state.pixelArtData = pixelArtData;
                
                // Render pixel art
                renderPixelArt();
                
                // Enable export button
                dom.exportBtn.disabled = false;
                
            } catch (error) {
                console.error('Conversion error:', error);
                alert('An error occurred during conversion. Please try again.');
            } finally {
                state.conversionInProgress = false;
                dom.convertBtn.disabled = false;
                dom.convertBtn.innerHTML = '<i class="fas fa-magic mr-2"></i>Convert to Pixel Art';
            }
        }

        // Render pixel art on canvas
        function renderPixelArt() {
            if (!state.pixelArtData) return;
            
            const canvas = dom.pixelArtCanvas;
            const ctx = canvas.getContext('2d');
            const resolution = state.resolution;
            const pixelSize = state.zoomLevel;
            
            canvas.width = resolution * pixelSize;
            canvas.height = resolution * pixelSize;
            canvas.classList.remove('hidden');
            dom.pixelArtPlaceholder.classList.add('hidden');
            
            // Clear canvas
            ctx.clearRect(0, 0, canvas.width, canvas.height);
            
            // Draw each pixel
            for (let y = 0; y < resolution; y++) {
                for (let x = 0; x < resolution; x++) {
                    const pixel = state.pixelArtData[y][x];
                    const color = pixel.block.color;
                    
                    ctx.fillStyle = `rgb(${color.slice(0, 3).join(',')})`;
                    ctx.fillRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize);
                    
                    // Add grid for larger pixels
                    if (pixelSize > 3) {
                        ctx.strokeStyle = 'rgba(0,0,0,0.1)';
                        ctx.strokeRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize);
                    }
                }
            }
        }

        // Export art results
        function exportArt() {
            if (!state.pixelArtData) return;
            
            // Show dimensions
            dom.dimensions.textContent = `${state.resolution}x${state.resolution} blocks`;
            
            // Calculate block counts
            const blockCounts = {};
            state.pixelArtData.flat().forEach(pixel => {
                const blockName = pixel.block.name;
                blockCounts[blockName] = (blockCounts[blockName] || 0) + 1;
            });
            
            // Render block counts
            let countsHTML = '';
            Object.entries(blockCounts).sort((a, b) => b[1] - a[1]).forEach(([block, count]) => {
                countsHTML += `
                    <div class="flex justify-between py-2 border-b border-gray-200">
                        <span>${block}</span>
                        <span class="font-medium">${count}</span>
                    </div>
                `;
            });
            dom.blockCounts.innerHTML = countsHTML;
            
            // Render miniature placement grid
            dom.placementGrid.innerHTML = '';
            const gridSize = Math.min(20, state.resolution); // Max 20x20 for preview
            
            for (let y = 0; y < gridSize; y++) {
                for (let x = 0; x < gridSize; x++) {
                    const pixel = state.pixelArtData[y][x];
                    const color = pixel.block.color;
                    
                    const cell = document.createElement('div');
                    cell.className = 'export-cell';
                    
                    const inner = document.createElement('div');
                    inner.className = 'export-cell-inner';
                    inner.style.backgroundColor = `rgb(${color.slice(0, 3).join(',')})`;
                    inner.title = pixel.block.name;
                    
                    cell.appendChild(inner);
                    dom.placementGrid.appendChild(cell);
                }
            }
            
            // Show export results
            dom.exportResults.classList.remove('hidden');
            
            // Scroll to export results
            dom.exportResults.scrollIntoView({ behavior: 'smooth' });
        }

        // Download text guide
        function downloadTextGuide() {
            if (!state.pixelArtData) return;
            
            let content = `Minecraft Pixel Art Blueprint\n`;
            content += `Dimensions: ${state.resolution}x${state.resolution} blocks\n\n`;
            content += "Block Placement Guide:\n\n";
            
            for (let y = 0; y < state.resolution; y++) {
                for (let x = 0; x < state.resolution; x++) {
                    const pixel = state.pixelArtData[y][x];
                    content += `(${x},${y}): ${pixel.block.name}\n`;
                }
            }
            
            content += "\nBlock Quantities:\n";
            const blockCounts = {};
            state.pixelArtData.flat().forEach(pixel => {
                const blockName = pixel.block.name;
                blockCounts[blockName] = (blockCounts[blockName] || 0) + 1;
            });
            
            Object.entries(blockCounts).sort((a, b) => b[1] - a[1]).forEach(([block, count]) => {
                content += `${block}: ${count}\n`;
            });
            
            const blob = new Blob([content], { type: 'text/plain' });
            const url = URL.createObjectURL(blob);
            const a = document.createElement('a');
            a.href = url;
            a.download = 'minecraft-pixel-art-blueprint.txt';
            document.body.appendChild(a);
            a.click();
            document.body.removeChild(a);
            URL.revokeObjectURL(url);
        }

        // Download grid guide
        function downloadGridGuide() {
            if (!state.pixelArtData) return;
            
            // Create a canvas for the grid guide
            const canvas = document.createElement('canvas');
            const ctx = canvas.getContext('2d');
            const resolution = state.resolution;
            const pixelSize = 20; // Fixed size for download
            
            canvas.width = resolution * pixelSize;
            canvas.height = resolution * pixelSize;
            
            // Draw each pixel
            for (let y = 0; y < resolution; y++) {
                for (let x = 0; x < resolution; x++) {
                    const pixel = state.pixelArtData[y][x];
                    const color = pixel.block.color;
                    
                    ctx.fillStyle = `rgb(${color.slice(0, 3).join(',')})`;
                    ctx.fillRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize);
                    
                    // Add grid
                    ctx.strokeStyle = 'rgba(0,0,0,0.1)';
                    ctx.strokeRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize);
                }
            }
            
            // Add title and dimensions
            ctx.fillStyle = '#000';
            ctx.font = '20px Arial';
            ctx.textAlign = 'center';
            ctx.fillText(`Minecraft Pixel Art Blueprint - ${resolution}x${resolution}`, canvas.width / 2, 30);
            
            // Convert to data URL and download
            const url = canvas.toDataURL('image/png');
            const a = document.createElement('a');
            a.href = url;
            a.download = 'minecraft-pixel-art-grid.png';
            document.body.appendChild(a);
            a.click();
            document.body.removeChild(a);
        }

        // Reset application
        function resetApp() {
            state.originalImage = null;
            state.pixelArtData = null;
            state.selectedBlocks = new Set(blockPalette.map(block => block.name));
            
            // Reset UI
            dom.originalPreview.classList.add('hidden');
            dom.originalPlaceholder.classList.remove('hidden');
            dom.pixelArtCanvas.classList.add('hidden');
            dom.pixelArtPlaceholder.classList.remove('hidden');
            dom.convertBtn.disabled = true;
            dom.exportBtn.disabled = true;
            dom.exportResults.classList.add('hidden');
            
            // Reset file input
            dom.fileUpload.value = '';
            
            // Reset block selections
            renderBlockPalette();
        }

        // Initialize when DOM is loaded
        document.addEventListener('DOMContentLoaded', init);
    </script>
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=Saad4web/pixelarts" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
</html>