# LSF Interpreter — native Android (Kotlin) On-device French Sign Language interpreter for Android. Everything runs on the phone — **no server, no internet**: CameraX feeds frames to **MediaPipe HolisticLandmarker**, the skeleton is drawn over the preview, and signs are recognised with the same **DTW learn-by-example** engine as the desktop/web app (ported to Kotlin, identical thresholds). ## Features - **Front / back camera selector** (selfie ⟲ main), with mirroring on the front camera. - On-device holistic landmarks: **fingers, eyes, mouth, chest, arms, hands**. - **Native dual-pixel / depth detection** via Camera2 `DEPTH_OUTPUT` capability (real device signal on Pixel-class phones) — shown in the top-left pill. - Learn-by-example training: pick a word from the bundled ~80-word LSF catalogue, **Entraîner** → sign → **Sauvegarder**. Templates persist on-device. - Live transcription at the bottom. - **Ships pre-trained**: ~72 signs (trained from Elix videos) are bundled and seeded into the on-device store on first launch; your own samples add to them. ## Build ✅ Verified building: Gradle 8.7, AGP 8.5.2, JDK 17, SDK 34 → a 64 MB `app-debug.apk` (model + MediaPipe native libs bundled). **Command line (no Android Studio):** ```bash # JDK 17 + Android command-line tools required, e.g. via Homebrew: # brew install openjdk@17 && brew install --cask android-commandlinetools # sdkmanager "platform-tools" "platforms;android-34" "build-tools;34.0.0" export JAVA_HOME=/opt/homebrew/opt/openjdk@17/libexec/openjdk.jdk/Contents/Home export ANDROID_HOME=/opt/homebrew/share/android-commandlinetools cd android ./fetch_model.sh # downloads holistic_landmarker.task (~13 MB) ./gradlew assembleDebug # → app/build/outputs/apk/debug/app-debug.apk ``` `local.properties` must contain `sdk.dir=$ANDROID_HOME` (already set locally). **Install on a phone:** `adb install -r app/build/outputs/apk/debug/app-debug.apk` (USB debugging on), or copy the APK to the device and tap it. **Or no toolchain at all:** push to GitHub — the `Build Android APK` workflow ([../.github/workflows/android.yml](../.github/workflows/android.yml)) compiles it in the cloud and uploads the APK as an artifact. **Android Studio:** just open the `android/` folder and Run. ## Layout ``` android/ app/src/main/ assets/lexicon.json bundled LSF vocabulary (from ../signs) assets/holistic_landmarker.task model (fetch_model.sh) java/com/lsf/interpreter/ MainActivity.kt CameraX + UI + camera selector + record/transcribe HolisticAnalyzer.kt MediaPipe HolisticLandmarker per frame OverlayView.kt skeleton overlay (hands/pose lines, face dots) Features.kt body-relative matching vector (port of features.py) Recognizer.kt motion segmentation + DTW + persistence (port) Lexicon.kt loads the vocabulary catalogue DepthCapability.kt Camera2 dual-pixel / depth detection Landmarks.kt Frame data holder res/layout/activity_main.xml fetch_model.sh downloads the .task model ``` ## Notes - The app **compiles and packages** cleanly; the items below are runtime refinements to check on-device (they don't affect the build). - **Overlay alignment**: landmarks are mapped to the preview assuming a fill/centre match; if the preview aspect ratio differs you may need to refine `OverlayView.mapX/mapY` (letterbox compensation). - Built against `tasks-vision:0.10.14`; `HolisticLandmarkerResult` accessors `poseLandmarks()/faceLandmarks()/leftHandLandmarks()/rightHandLandmarks()` return `List`. - Uses CPU inference (`RunningMode.VIDEO`) for portability; switch the `BaseOptions` delegate to GPU for more speed on capable devices.