Update app.py
Browse files
app.py
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import streamlit as st
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# List of
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"Cat": [
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"Is it alive?",
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"Is it a pet?",
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"Does it have fur?",
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"Is it a small animal?",
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"Does it meow?"
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],
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"Car": [
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"Is it something that moves on wheels?",
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"Can it be driven?",
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"Is it used for transportation?",
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"Does it have an engine?",
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"Is it a four-wheeled vehicle?"
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],
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"Banana": [
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"Is it a fruit?",
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"Is it yellow?",
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"Does it grow on trees?",
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"Is it edible?",
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"Is it sweet?"
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]
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}
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# Function to start the game
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def start_game():
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st.
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for obj in possible_objects:
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# Make sure we have not exhausted all questions for the object
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if current_questions[obj] < len(objects_and_questions[obj]):
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question = objects_and_questions[obj][current_questions[obj]]
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break
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if not question:
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break
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# Filter objects based on the answer
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if answer == 'Yes':
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possible_objects = [obj for obj in possible_objects if objects_and_questions[obj][current_questions[obj]] == question]
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else:
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possible_objects = [obj for obj in possible_objects if objects_and_questions[obj][current_questions[obj]] != question]
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# Move to the next question for the filtered objects
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for obj in possible_objects:
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current_questions[obj] += 1
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questions_asked += 1
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elif len(possible_objects) > 1:
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st.write("I couldn't guess your object with certainty. Maybe you can narrow it down a bit?")
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else:
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st.write("I couldn't guess anything based on the questions asked.")
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#
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st.title("Guess My Thing Game")
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start_game()
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if
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import streamlit as st
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import random
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# List of words for the game
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words = ['apple', 'banana', 'cherry', 'date', 'elderberry', 'fig', 'grape']
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# Function to start the game
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def start_game():
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# Choose a random word from the list
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secret_word = random.choice(words)
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st.session_state.secret_word = secret_word
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st.session_state.guesses_left = 6
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st.session_state.guessed_letters = []
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# Function to update the game state after each guess
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def update_game_state(guess):
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# Check if the guess is correct or not
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if guess in st.session_state.secret_word:
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st.session_state.guessed_letters.append(guess)
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else:
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st.session_state.guesses_left -= 1
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# Streamlit app layout
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st.title("Word Guessing Game")
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if 'secret_word' not in st.session_state:
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start_game()
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# Display the current guessed word with blanks for unguessed letters
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current_word = ''.join([letter if letter in st.session_state.guessed_letters else '_' for letter in st.session_state.secret_word])
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st.write(f"Word: {current_word}")
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# Display number of guesses left
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st.write(f"Guesses Left: {st.session_state.guesses_left}")
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# Input for user guess
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guess = st.text_input("Guess a letter:", max_chars=1)
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if guess:
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guess = guess.lower()
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if guess.isalpha() and len(guess) == 1:
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if guess not in st.session_state.guessed_letters:
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update_game_state(guess)
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else:
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st.warning("You've already guessed that letter.")
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else:
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st.warning("Please enter a valid letter.")
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# Check if the game is over
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if st.session_state.guesses_left == 0:
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st.write("Game Over! The word was:", st.session_state.secret_word)
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elif set(st.session_state.secret_word) == set(st.session_state.guessed_letters):
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st.write("Congratulations! You've guessed the word:", st.session_state.secret_word)
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# Button to restart the game
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if st.button("Restart Game"):
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start_game()
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st.experimental_rerun()
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