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| I certainly do use it whenever I have to do TIFF, and it usually works | |
| very well. That's not my point. I'm >philosophically< opposed to it | |
| because of its complexity. | |
| This complexity has led to some programs' poor TIFF writers making | |
| some very bizarre files, other programs' inability to load TIFF | |
| images (though they'll save them, of course), and a general | |
| inability to interchange images between different environments | |
| despite the fact they all think they understand TIFF. | |
| As the saying goes, "It's not me I'm worried about- it's all the | |
| abuse of TIFF over the years, and I chalk it all up to the immense (and | |
| unnecessary) complexity of the format. | |
| In the words of the TIFF 5.0 spec, Appendix G, page G-1 (capitalized | |
| emphasis mine): | |
| "The only problem with this sort of success is that TIFF was designed | |
| to be powerful and flexible, at the expense of simplicity. It takes a | |
| fair amount of effort to handle all the options currently defined in | |
| this specification (PROBABLY NO APPLICATION DOES A COMPLETE JOB), | |
| and that is currently the only way you can be >sure< that you will be | |
| able to import any TIFF image, since there are so many | |
| image-generating applications out there now." | |
| If a program (or worse all applications) can't read >every< TIFF | |
| image, that means there are some it won't- some that I might have to | |
| deal with. Why would I want my images to be trapped in that format? I | |
| don't and neither should anyone who agrees with my reasoning- not | |
| that anyone does, of course! :-) |