Add 2 files
Browse files- README.md +7 -5
- index.html +425 -19
README.md
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: trolley-problems-the-game
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emoji: 🐳
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colorFrom: pink
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colorTo: red
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
CHANGED
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@@ -1,19 +1,425 @@
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<!
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<html>
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|
| 1 |
+
<!DOCTYPE html>
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| 2 |
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<html lang="en">
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| 3 |
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<head>
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| 4 |
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<meta charset="UTF-8">
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| 5 |
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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| 6 |
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<title>Ethical Trolley Problems</title>
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| 7 |
+
<script src="https://cdn.tailwindcss.com"></script>
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| 8 |
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
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| 9 |
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<style>
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| 10 |
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.fade-in {
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| 11 |
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animation: fadeIn 0.5s;
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| 12 |
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}
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| 13 |
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@keyframes fadeIn {
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| 14 |
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from { opacity: 0; }
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| 15 |
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to { opacity: 1; }
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| 16 |
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}
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| 17 |
+
.track {
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| 18 |
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position: relative;
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| 19 |
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height: 4px;
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| 20 |
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background-color: #333;
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| 21 |
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}
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| 22 |
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.track::before, .track::after {
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| 23 |
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content: '';
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| 24 |
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position: absolute;
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| 25 |
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width: 100%;
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| 26 |
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height: 2px;
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| 27 |
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background-color: #666;
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| 28 |
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top: -8px;
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| 29 |
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}
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| 30 |
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.track::after {
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| 31 |
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top: 8px;
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| 32 |
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}
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| 33 |
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.trolley {
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| 34 |
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position: absolute;
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| 35 |
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width: 60px;
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| 36 |
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height: 30px;
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| 37 |
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background-color: #d32f2f;
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| 38 |
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border-radius: 4px;
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| 39 |
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top: -13px;
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| 40 |
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left: 0;
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| 41 |
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transition: left 0.3s ease-out;
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| 42 |
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}
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| 43 |
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.trolley::before {
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| 44 |
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content: '';
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| 45 |
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position: absolute;
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| 46 |
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width: 10px;
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| 47 |
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height: 10px;
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| 48 |
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background-color: #333;
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| 49 |
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border-radius: 50%;
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| 50 |
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bottom: -5px;
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| 51 |
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left: 10px;
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| 52 |
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}
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| 53 |
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.trolley::after {
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| 54 |
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content: '';
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| 55 |
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position: absolute;
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| 56 |
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width: 10px;
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| 57 |
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height: 10px;
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| 58 |
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background-color: #333;
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| 59 |
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border-radius: 50%;
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bottom: -5px;
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| 61 |
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right: 10px;
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| 62 |
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}
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| 63 |
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.person {
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| 64 |
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width: 20px;
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| 65 |
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height: 40px;
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| 66 |
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background-color: #4CAF50;
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| 67 |
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position: absolute;
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| 68 |
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border-radius: 2px;
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| 69 |
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}
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| 70 |
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.person.dead {
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| 71 |
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background-color: #f44336;
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| 72 |
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transform: rotate(90deg);
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| 73 |
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}
|
| 74 |
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/* Toggle switch styles */
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| 75 |
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.toggle-container {
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| 76 |
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display: flex;
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| 77 |
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align-items: center;
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| 78 |
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justify-content: center;
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| 79 |
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margin: 20px 0;
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| 80 |
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}
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| 81 |
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.toggle-option {
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| 82 |
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padding: 8px 16px;
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| 83 |
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background-color: #e5e7eb;
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| 84 |
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cursor: pointer;
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| 85 |
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transition: all 0.3s;
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| 86 |
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}
|
| 87 |
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.toggle-option:first-child {
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| 88 |
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border-radius: 8px 0 0 8px;
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| 89 |
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}
|
| 90 |
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.toggle-option:last-child {
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| 91 |
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border-radius: 0 8px 8px 0;
|
| 92 |
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}
|
| 93 |
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.toggle-option.active {
|
| 94 |
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background-color: #3b82f6;
|
| 95 |
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color: white;
|
| 96 |
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}
|
| 97 |
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.philosopher-badge {
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| 98 |
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display: inline-block;
|
| 99 |
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background-color: #f3f4f6;
|
| 100 |
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border-radius: 12px;
|
| 101 |
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padding: 4px 8px;
|
| 102 |
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margin-top: 8px;
|
| 103 |
+
font-size: 12px;
|
| 104 |
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color: #4b5563;
|
| 105 |
+
}
|
| 106 |
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</style>
|
| 107 |
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</head>
|
| 108 |
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<body class="bg-gray-100 min-h-screen flex flex-col items-center justify-center p-4">
|
| 109 |
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<div class="max-w-2xl w-full bg-white rounded-xl shadow-lg overflow-hidden fade-in">
|
| 110 |
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<div class="p-6">
|
| 111 |
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<div class="flex justify-between items-center mb-4">
|
| 112 |
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<h1 class="text-2xl font-bold text-gray-800">Ethical Trolley Problems</h1>
|
| 113 |
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<div class="flex items-center space-x-2">
|
| 114 |
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<div class="flex space-x-4">
|
| 115 |
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<div class="text-center">
|
| 116 |
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<span class="text-red-500 font-semibold"><i class="fas fa-hand-paper mr-1"></i> <span id="actionDeaths">0</span></span>
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| 117 |
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<p class="text-xs text-gray-500">Action</p>
|
| 118 |
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</div>
|
| 119 |
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<div class="text-center">
|
| 120 |
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<span class="text-blue-500 font-semibold"><i class="fas fa-hand mr-1"></i> <span id="inactionDeaths">0</span></span>
|
| 121 |
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<p class="text-xs text-gray-500">Inaction</p>
|
| 122 |
+
</div>
|
| 123 |
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</div>
|
| 124 |
+
<button id="endGameBtn" class="px-3 py-1 bg-gray-200 hover:bg-gray-300 rounded-lg text-sm transition">
|
| 125 |
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End Game
|
| 126 |
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</button>
|
| 127 |
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</div>
|
| 128 |
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</div>
|
| 129 |
+
|
| 130 |
+
<div class="mb-6 relative">
|
| 131 |
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<div class="track mb-8">
|
| 132 |
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<div class="trolley" id="trolley"></div>
|
| 133 |
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</div>
|
| 134 |
+
|
| 135 |
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<div class="flex justify-between mb-2">
|
| 136 |
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<div class="w-1/2 pr-2">
|
| 137 |
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<div class="bg-blue-50 p-4 rounded-lg h-32 relative" id="track1">
|
| 138 |
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<!-- People will be added here by JS -->
|
| 139 |
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</div>
|
| 140 |
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<p class="text-center mt-2 text-sm text-gray-600">Main Track</p>
|
| 141 |
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</div>
|
| 142 |
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<div class="w-1/2 pl-2">
|
| 143 |
+
<div class="bg-red-50 p-4 rounded-lg h-32 relative" id="track2">
|
| 144 |
+
<!-- People will be added here by JS -->
|
| 145 |
+
</div>
|
| 146 |
+
<p class="text-center mt-2 text-sm text-gray-600">Side Track</p>
|
| 147 |
+
</div>
|
| 148 |
+
</div>
|
| 149 |
+
|
| 150 |
+
<div class="toggle-container">
|
| 151 |
+
<div class="toggle-option active" id="inactionOption">
|
| 152 |
+
<i class="fas fa-hand mr-1"></i> Don't Pull
|
| 153 |
+
</div>
|
| 154 |
+
<div class="toggle-option" id="actionOption">
|
| 155 |
+
<i class="fas fa-hand-paper mr-1"></i> Pull
|
| 156 |
+
</div>
|
| 157 |
+
</div>
|
| 158 |
+
</div>
|
| 159 |
+
|
| 160 |
+
<div class="bg-gray-50 p-4 rounded-lg mb-6 min-h-32 fade-in" id="scenarioText">
|
| 161 |
+
<p class="text-gray-700">A runaway trolley is heading down the tracks toward five people who are unable to move. You are standing next to a lever that could switch the trolley onto a different track, where there is one person who is unable to move. Do you pull the lever?</p>
|
| 162 |
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</div>
|
| 163 |
+
|
| 164 |
+
<div class="flex justify-center">
|
| 165 |
+
<button id="decideBtn" class="px-8 py-3 bg-blue-500 hover:bg-blue-600 text-white rounded-lg font-medium transition flex items-center">
|
| 166 |
+
<i class="fas fa-gavel mr-2"></i> Make Ethical Decision
|
| 167 |
+
</button>
|
| 168 |
+
</div>
|
| 169 |
+
|
| 170 |
+
<div id="philosopherFeedback" class="mt-4 text-center hidden">
|
| 171 |
+
<p class="text-sm text-gray-600">Your choice aligns with:</p>
|
| 172 |
+
<span class="philosopher-badge" id="philosopherName"></span>
|
| 173 |
+
</div>
|
| 174 |
+
</div>
|
| 175 |
+
</div>
|
| 176 |
+
|
| 177 |
+
<div id="gameOverModal" class="fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center hidden">
|
| 178 |
+
<div class="bg-white rounded-xl p-6 max-w-md w-full fade-in">
|
| 179 |
+
<h2 class="text-2xl font-bold text-gray-800 mb-4">Ethical Summary</h2>
|
| 180 |
+
<div class="grid grid-cols-2 gap-4 mb-6">
|
| 181 |
+
<div class="bg-red-50 p-4 rounded-lg">
|
| 182 |
+
<p class="text-center font-semibold text-red-500"><i class="fas fa-hand-paper mr-1"></i> Action</p>
|
| 183 |
+
<p class="text-center text-3xl font-bold" id="finalActionDeaths">0</p>
|
| 184 |
+
<p class="text-center text-xs text-gray-600">lives lost</p>
|
| 185 |
+
</div>
|
| 186 |
+
<div class="bg-blue-50 p-4 rounded-lg">
|
| 187 |
+
<p class="text-center font-semibold text-blue-500"><i class="fas fa-hand mr-1"></i> Inaction</p>
|
| 188 |
+
<p class="text-center text-3xl font-bold" id="finalInactionDeaths">0</p>
|
| 189 |
+
<p class="text-center text-xs text-gray-600">lives lost</p>
|
| 190 |
+
</div>
|
| 191 |
+
</div>
|
| 192 |
+
<div class="mb-4">
|
| 193 |
+
<p class="text-sm text-gray-600 mb-1">Most referenced philosopher:</p>
|
| 194 |
+
<p class="font-medium" id="dominantPhilosopher"></p>
|
| 195 |
+
</div>
|
| 196 |
+
<button id="restartBtn" class="w-full py-3 bg-blue-500 hover:bg-blue-600 text-white rounded-lg font-medium transition">
|
| 197 |
+
Reflect Again
|
| 198 |
+
</button>
|
| 199 |
+
</div>
|
| 200 |
+
</div>
|
| 201 |
+
|
| 202 |
+
<script>
|
| 203 |
+
// Game state
|
| 204 |
+
let actionDeaths = 0;
|
| 205 |
+
let inactionDeaths = 0;
|
| 206 |
+
let currentScenario = 0;
|
| 207 |
+
let leverPulled = false;
|
| 208 |
+
let philosopherCounts = {};
|
| 209 |
+
|
| 210 |
+
// Philosopher references for each position
|
| 211 |
+
const philosophers = {
|
| 212 |
+
action: [
|
| 213 |
+
{ name: "Utilitarianism (Bentham/Mill)", description: "Maximizing overall happiness by minimizing total deaths" },
|
| 214 |
+
{ name: "Consequentialism", description: "Focusing on outcomes rather than intentions" },
|
| 215 |
+
{ name: "Peter Singer", description: "Practical Ethics: We should act to minimize suffering" }
|
| 216 |
+
],
|
| 217 |
+
inaction: [
|
| 218 |
+
{ name: "Deontological Ethics (Kant)", description: "Duty-based ethics where some actions are always wrong" },
|
| 219 |
+
{ name: "Virtue Ethics (Aristotle)", description: "Focus on moral character rather than consequences" },
|
| 220 |
+
{ name: "Thomas Aquinas", description: "Natural law theory emphasizing moral absolutes" }
|
| 221 |
+
]
|
| 222 |
+
};
|
| 223 |
+
|
| 224 |
+
// Scenario database
|
| 225 |
+
const scenarios = [
|
| 226 |
+
{
|
| 227 |
+
description: "A runaway trolley is heading down the tracks toward five people who are unable to move. You are standing next to a lever that could switch the trolley onto a different track, where there is one person who is unable to move. Do you pull the lever?",
|
| 228 |
+
track1: 5,
|
| 229 |
+
track2: 1
|
| 230 |
+
},
|
| 231 |
+
{
|
| 232 |
+
description: "The trolley is approaching three elderly people on the main track. The side track has a young child. The elderly have lived full lives while the child has their whole life ahead. What do you do?",
|
| 233 |
+
track1: 3,
|
| 234 |
+
track2: 1
|
| 235 |
+
},
|
| 236 |
+
{
|
| 237 |
+
description: "On the main track are four convicted murderers serving life sentences. On the side track is a Nobel Prize-winning scientist working on a cure for cancer. The lever is within your reach.",
|
| 238 |
+
track1: 4,
|
| 239 |
+
track2: 1
|
| 240 |
+
},
|
| 241 |
+
{
|
| 242 |
+
description: "The main track has two doctors who could save hundreds of lives. The side track has a pregnant woman. The lever is sticky and hard to pull.",
|
| 243 |
+
track1: 2,
|
| 244 |
+
track2: 2
|
| 245 |
+
},
|
| 246 |
+
{
|
| 247 |
+
description: "A trolley is barreling toward a group of five tourists who ignored warning signs. The side track has a local worker repairing the rails. Do you intervene?",
|
| 248 |
+
track1: 5,
|
| 249 |
+
track2: 1
|
| 250 |
+
}
|
| 251 |
+
];
|
| 252 |
+
|
| 253 |
+
// DOM elements
|
| 254 |
+
const scenarioText = document.getElementById('scenarioText');
|
| 255 |
+
const actionDeathsDisplay = document.getElementById('actionDeaths');
|
| 256 |
+
const inactionDeathsDisplay = document.getElementById('inactionDeaths');
|
| 257 |
+
const decideBtn = document.getElementById('decideBtn');
|
| 258 |
+
const endGameBtn = document.getElementById('endGameBtn');
|
| 259 |
+
const gameOverModal = document.getElementById('gameOverModal');
|
| 260 |
+
const finalActionDeaths = document.getElementById('finalActionDeaths');
|
| 261 |
+
const finalInactionDeaths = document.getElementById('finalInactionDeaths');
|
| 262 |
+
const restartBtn = document.getElementById('restartBtn');
|
| 263 |
+
const trolley = document.getElementById('trolley');
|
| 264 |
+
const track1 = document.getElementById('track1');
|
| 265 |
+
const track2 = document.getElementById('track2');
|
| 266 |
+
const actionOption = document.getElementById('actionOption');
|
| 267 |
+
const inactionOption = document.getElementById('inactionOption');
|
| 268 |
+
const philosopherFeedback = document.getElementById('philosopherFeedback');
|
| 269 |
+
const philosopherName = document.getElementById('philosopherName');
|
| 270 |
+
const dominantPhilosopher = document.getElementById('dominantPhilosopher');
|
| 271 |
+
|
| 272 |
+
// Initialize game
|
| 273 |
+
function initGame() {
|
| 274 |
+
actionDeaths = 0;
|
| 275 |
+
inactionDeaths = 0;
|
| 276 |
+
currentScenario = 0;
|
| 277 |
+
leverPulled = false;
|
| 278 |
+
philosopherCounts = {};
|
| 279 |
+
updateDeathCounts();
|
| 280 |
+
loadScenario(currentScenario);
|
| 281 |
+
inactionOption.classList.add('active');
|
| 282 |
+
actionOption.classList.remove('active');
|
| 283 |
+
philosopherFeedback.classList.add('hidden');
|
| 284 |
+
}
|
| 285 |
+
|
| 286 |
+
// Load a scenario
|
| 287 |
+
function loadScenario(index) {
|
| 288 |
+
const scenario = scenarios[index];
|
| 289 |
+
scenarioText.innerHTML = `<p class="text-gray-700">${scenario.description}</p>`;
|
| 290 |
+
|
| 291 |
+
// Clear previous people
|
| 292 |
+
track1.innerHTML = '';
|
| 293 |
+
track2.innerHTML = '';
|
| 294 |
+
|
| 295 |
+
// Add people to tracks
|
| 296 |
+
for (let i = 0; i < scenario.track1; i++) {
|
| 297 |
+
const person = document.createElement('div');
|
| 298 |
+
person.className = 'person';
|
| 299 |
+
person.style.left = `${20 + i * 25}px`;
|
| 300 |
+
person.style.bottom = '10px';
|
| 301 |
+
track1.appendChild(person);
|
| 302 |
+
}
|
| 303 |
+
|
| 304 |
+
for (let i = 0; i < scenario.track2; i++) {
|
| 305 |
+
const person = document.createElement('div');
|
| 306 |
+
person.className = 'person';
|
| 307 |
+
person.style.left = `${20 + i * 25}px`;
|
| 308 |
+
person.style.bottom = '10px';
|
| 309 |
+
track2.appendChild(person);
|
| 310 |
+
}
|
| 311 |
+
|
| 312 |
+
// Reset trolley position
|
| 313 |
+
trolley.style.left = '0';
|
| 314 |
+
}
|
| 315 |
+
|
| 316 |
+
// Update death count displays
|
| 317 |
+
function updateDeathCounts() {
|
| 318 |
+
actionDeathsDisplay.textContent = actionDeaths;
|
| 319 |
+
inactionDeathsDisplay.textContent = inactionDeaths;
|
| 320 |
+
}
|
| 321 |
+
|
| 322 |
+
// Animate trolley movement
|
| 323 |
+
function animateTrolley() {
|
| 324 |
+
trolley.style.left = 'calc(100% - 60px)';
|
| 325 |
+
|
| 326 |
+
setTimeout(() => {
|
| 327 |
+
if (leverPulled) {
|
| 328 |
+
// Show deaths on side track (action)
|
| 329 |
+
const people = track2.querySelectorAll('.person');
|
| 330 |
+
people.forEach(person => {
|
| 331 |
+
person.classList.add('dead');
|
| 332 |
+
});
|
| 333 |
+
actionDeaths += scenarios[currentScenario].track2;
|
| 334 |
+
|
| 335 |
+
// Show philosopher reference for action
|
| 336 |
+
const randomPhilosopher = philosophers.action[Math.floor(Math.random() * philosophers.action.length)];
|
| 337 |
+
philosopherName.textContent = randomPhilosopher.name;
|
| 338 |
+
philosopherName.title = randomPhilosopher.description;
|
| 339 |
+
|
| 340 |
+
// Track philosopher reference
|
| 341 |
+
if (!philosopherCounts[randomPhilosopher.name]) {
|
| 342 |
+
philosopherCounts[randomPhilosopher.name] = 0;
|
| 343 |
+
}
|
| 344 |
+
philosopherCounts[randomPhilosopher.name]++;
|
| 345 |
+
} else {
|
| 346 |
+
// Show deaths on main track (inaction)
|
| 347 |
+
const people = track1.querySelectorAll('.person');
|
| 348 |
+
people.forEach(person => {
|
| 349 |
+
person.classList.add('dead');
|
| 350 |
+
});
|
| 351 |
+
inactionDeaths += scenarios[currentScenario].track1;
|
| 352 |
+
|
| 353 |
+
// Show philosopher reference for inaction
|
| 354 |
+
const randomPhilosopher = philosophers.inaction[Math.floor(Math.random() * philosophers.inaction.length)];
|
| 355 |
+
philosopherName.textContent = randomPhilosopher.name;
|
| 356 |
+
philosopherName.title = randomPhilosopher.description;
|
| 357 |
+
|
| 358 |
+
// Track philosopher reference
|
| 359 |
+
if (!philosopherCounts[randomPhilosopher.name]) {
|
| 360 |
+
philosopherCounts[randomPhilosopher.name] = 0;
|
| 361 |
+
}
|
| 362 |
+
philosopherCounts[randomPhilosopher.name]++;
|
| 363 |
+
}
|
| 364 |
+
|
| 365 |
+
updateDeathCounts();
|
| 366 |
+
philosopherFeedback.classList.remove('hidden');
|
| 367 |
+
|
| 368 |
+
// Move to next scenario after delay
|
| 369 |
+
setTimeout(() => {
|
| 370 |
+
currentScenario = (currentScenario + 1) % scenarios.length;
|
| 371 |
+
loadScenario(currentScenario);
|
| 372 |
+
philosopherFeedback.classList.add('hidden');
|
| 373 |
+
}, 3000);
|
| 374 |
+
}, 1000);
|
| 375 |
+
}
|
| 376 |
+
|
| 377 |
+
// Find most referenced philosopher
|
| 378 |
+
function getDominantPhilosopher() {
|
| 379 |
+
let maxCount = 0;
|
| 380 |
+
let dominant = "No clear pattern";
|
| 381 |
+
|
| 382 |
+
for (const [name, count] of Object.entries(philosopherCounts)) {
|
| 383 |
+
if (count > maxCount) {
|
| 384 |
+
maxCount = count;
|
| 385 |
+
dominant = name;
|
| 386 |
+
}
|
| 387 |
+
}
|
| 388 |
+
|
| 389 |
+
return dominant;
|
| 390 |
+
}
|
| 391 |
+
|
| 392 |
+
// Event listeners
|
| 393 |
+
actionOption.addEventListener('click', function() {
|
| 394 |
+
leverPulled = true;
|
| 395 |
+
actionOption.classList.add('active');
|
| 396 |
+
inactionOption.classList.remove('active');
|
| 397 |
+
});
|
| 398 |
+
|
| 399 |
+
inactionOption.addEventListener('click', function() {
|
| 400 |
+
leverPulled = false;
|
| 401 |
+
inactionOption.classList.add('active');
|
| 402 |
+
actionOption.classList.remove('active');
|
| 403 |
+
});
|
| 404 |
+
|
| 405 |
+
decideBtn.addEventListener('click', () => {
|
| 406 |
+
animateTrolley();
|
| 407 |
+
});
|
| 408 |
+
|
| 409 |
+
endGameBtn.addEventListener('click', () => {
|
| 410 |
+
finalActionDeaths.textContent = actionDeaths;
|
| 411 |
+
finalInactionDeaths.textContent = inactionDeaths;
|
| 412 |
+
dominantPhilosopher.textContent = getDominantPhilosopher();
|
| 413 |
+
gameOverModal.classList.remove('hidden');
|
| 414 |
+
});
|
| 415 |
+
|
| 416 |
+
restartBtn.addEventListener('click', () => {
|
| 417 |
+
gameOverModal.classList.add('hidden');
|
| 418 |
+
initGame();
|
| 419 |
+
});
|
| 420 |
+
|
| 421 |
+
// Start the game
|
| 422 |
+
initGame();
|
| 423 |
+
</script>
|
| 424 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=Scartxx/trolley-problems-the-game" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 425 |
+
</html>
|