bildzuvideo / _app.py
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Rename app.py to _app.py
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import os
import sys
import spaces
import torch
from diffusers.pipelines.wan.pipeline_wan_i2v import WanImageToVideoPipeline
from diffusers.models.transformers.transformer_wan import WanTransformer3DModel
from diffusers.utils.export_utils import export_to_video
import gradio as gr
import tempfile
import numpy as np
from datetime import datetime
from pathlib import Path
from PIL import Image, ImageDraw
import json
import re
import time
import random
import base64
import gc
import math
import ffmpeg
from torchao.quantization import quantize_
from torchao.quantization import Float8DynamicActivationFloat8WeightConfig
from torchao.quantization import Int8WeightOnlyConfig
import aoti
# MARK: GLOBAL CONSTANTS:
# Define paths using pathlib.Path for consistency
MODEL_ID = "Wan-AI/Wan2.2-I2V-A14B-Diffusers"
MAX_DIM = 832
MIN_DIM = 480
SQUARE_DIM = 640
MULTIPLE_OF = 16
MAX_SEED = np.iinfo(np.int32).max
FIXED_FPS = 16
MIN_FRAMES_MODEL = 8
MAX_FRAMES_MODEL = 80
default_prompt_i2v = "make this image come alive, cinematic motion, smooth animation"
default_negative_prompt = "Vibrant colors, overexposed, static, blurry details, subtitles, style, artwork, painting, image, still, overall grayish, worst quality, low quality, JPEG compression residue, ugly, incomplete, extra fingers, poorly drawn hands, poorly drawn face, deformed, disfigured, deformed limbs, fingers fused together, static image, cluttered background, three legs, many people in the background, walking backwards"
MIN_DURATION = round(MIN_FRAMES_MODEL/FIXED_FPS,1)
MAX_DURATION = round(MAX_FRAMES_MODEL/FIXED_FPS,1)
BASE_DIR = Path(__file__).resolve().parent
RES = BASE_DIR / "_res"
ASSETS = RES / "assets"
EXAMPLES = BASE_DIR / "examples"
VID_CACHE = BASE_DIR / "vid_cache"
# Ensure the image cache directory exists
VID_CACHE.mkdir(exist_ok=True)
# Set static paths for Gradio
gr.set_static_paths(paths=[RES, VID_CACHE, ASSETS])
# Define paths to your custom CSS and JS files
custom_css_path = RES / "_custom.css"
custom_js_path = RES / "_custom.js"
# Read the content of the CSS and JS files
with open(custom_css_path, "r") as f:
custom_css = f.read()
with open(custom_js_path, "r") as f:
custom_js = f.read()
custom_head = f"""
<script src="https://cdn.jsdelivr.net/npm/@tailwindcss/browser@4"></script>
<!--link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/5.9.0/css/all.min.css"/-->
<script src="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/5.9.0/js/all.min.js"></script>
<!--script src="https://unpkg.com/@dotlottie/player-component@latest/dist/dotlottie-player.mjs" type="module"></script-->
"""
title = "Bildbearbeitung"
title_html = """
<h1>Bild zu Video</h1>
<h3>Erstelle quallitativ hochwertige Videos.<span></span></h3>
<p class="hidden">Bearbeite ein Bild oder Foto, lade es Hoch und beschreibe deine gewünschte Änderung<br/>oder erweitere ein Bild oder Foto in die gewählte Region anhand deiner Beschreibung.</p>
<p><span style="font-weight: 600">LG Sebastian</span> <img id="wink" src="gradio_api/file=_res/wink.png" width="20"> gib dem Space gerne ein <img id="heart" src="gradio_api/file=_res/heart.png" width="20"> </p>
"""
theme = gr.themes.Soft(
# font=[gr.themes.GoogleFont("Inconsolata"), "Arial", "sans-serif"],
primary_hue="yellow",
radius_size="md",
neutral_hue=gr.themes.Color(c100="#a6adc8", c200="#9399b2", c300="#7f849c", c400="#6c7086", c50="#cdd6f4", c500="#585b70", c600="#45475a", c700="#313244", c800="#1e1e2e", c900="#181825", c950="#11111b"),
)
# MARK: LOAD MODEL FUNKTION:
# Globale Pipe-Variable
pipe = None
def load_model():
global pipe
if pipe is None:
pipe = WanImageToVideoPipeline.from_pretrained(MODEL_ID,
transformer=WanTransformer3DModel.from_pretrained('cbensimon/Wan2.2-I2V-A14B-bf16-Diffusers',
subfolder='transformer',
torch_dtype=torch.bfloat16,
device_map='cuda',
),
transformer_2=WanTransformer3DModel.from_pretrained('cbensimon/Wan2.2-I2V-A14B-bf16-Diffusers',
subfolder='transformer_2',
torch_dtype=torch.bfloat16,
device_map='cuda',
),
torch_dtype=torch.bfloat16,
).to('cuda')
# LoRA Loading ohne die problematischen adapter_names Parameter
pipe.load_lora_weights("Kijai/WanVideo_comfy",
weight_name="Lightx2v/lightx2v_I2V_14B_480p_cfg_step_distill_rank128_bf16.safetensors",
adapter_name="lightx2v")
pipe.set_adapters(["lightx2v"], adapter_weights=[1.0])
# Quantisierung
quantize_(pipe.text_encoder, Int8WeightOnlyConfig())
quantize_(pipe.transformer, Float8DynamicActivationFloat8WeightConfig())
quantize_(pipe.transformer_2, Float8DynamicActivationFloat8WeightConfig())
return pipe
# pipe = WanImageToVideoPipeline.from_pretrained(MODEL_ID,
# transformer=WanTransformer3DModel.from_pretrained('cbensimon/Wan2.2-I2V-A14B-bf16-Diffusers',
# subfolder='transformer',
# torch_dtype=torch.bfloat16,
# device_map='cuda',
# ),
# transformer_2=WanTransformer3DModel.from_pretrained('cbensimon/Wan2.2-I2V-A14B-bf16-Diffusers',
# subfolder='transformer_2',
# torch_dtype=torch.bfloat16,
# device_map='cuda',
# ),
# torch_dtype=torch.bfloat16,
# ).to('cuda')
# pipe.load_lora_weights(
# "Kijai/WanVideo_comfy",
# weight_name="Lightx2v/lightx2v_I2V_14B_480p_cfg_step_distill_rank128_bf16.safetensors",
# adapter_name="lightx2v"
# )
# kwargs_lora = {}
# kwargs_lora["load_into_transformer_2"] = True
# pipe.load_lora_weights(
# "Kijai/WanVideo_comfy",
# weight_name="Lightx2v/lightx2v_I2V_14B_480p_cfg_step_distill_rank128_bf16.safetensors",
# adapter_name="lightx2v_2", **kwargs_lora
# )
# pipe.set_adapters(["lightx2v", "lightx2v_2"], adapter_weights=[1., 1.])
# pipe.fuse_lora(adapter_names=["lightx2v"], lora_scale=3., components=["transformer"])
# pipe.fuse_lora(adapter_names=["lightx2v_2"], lora_scale=1., components=["transformer_2"])
# pipe.unload_lora_weights()
# quantize_(pipe.text_encoder, Int8WeightOnlyConfig())
# quantize_(pipe.transformer, Float8DynamicActivationFloat8WeightConfig())
# quantize_(pipe.transformer_2, Float8DynamicActivationFloat8WeightConfig())
def export_frames_to_video(frames: torch.Tensor, out_path: str, fps: int = 24):
"""
frames: Tensor mit Shape (T, H, W, C) – dtype uint8 oder float (0‑255)
out_path: Pfad zur Ausgabedatei (.mp4)
fps: Bildrate
"""
if frames.dtype != torch.uint8:
frames = (frames * 255).clamp(0, 255).to(torch.uint8)
np_frames = frames.cpu().numpy()
# Korrekter ffmpeg Aufruf:
process = (
ffmpeg
.input('pipe:', format='rawvideo', pix_fmt='rgb24',
s=f'{np_frames.shape[2]}x{np_frames.shape[1]}', framerate=fps)
.output(out_path, vcodec='libx264', pix_fmt='yuv420p', crf=23, preset='fast')
.overwrite_output()
.run_async(pipe_stdin=True)
)
for frame in np_frames:
process.stdin.write(frame.tobytes())
process.stdin.close()
process.wait()
def resize_image(image: Image.Image) -> Image.Image:
"""
Resizes an image to fit within the model's constraints, preserving aspect ratio as much as possible.
"""
width, height = image.size
# Handle square case
if width == height:
return image.resize((SQUARE_DIM, SQUARE_DIM), Image.LANCZOS)
aspect_ratio = width / height
MAX_ASPECT_RATIO = MAX_DIM / MIN_DIM
MIN_ASPECT_RATIO = MIN_DIM / MAX_DIM
image_to_resize = image
if aspect_ratio > MAX_ASPECT_RATIO:
# Very wide image -> crop width to fit 832x480 aspect ratio
target_w, target_h = MAX_DIM, MIN_DIM
crop_width = int(round(height * MAX_ASPECT_RATIO))
left = (width - crop_width) // 2
image_to_resize = image.crop((left, 0, left + crop_width, height))
elif aspect_ratio < MIN_ASPECT_RATIO:
# Very tall image -> crop height to fit 480x832 aspect ratio
target_w, target_h = MIN_DIM, MAX_DIM
crop_height = int(round(width / MIN_ASPECT_RATIO))
top = (height - crop_height) // 2
image_to_resize = image.crop((0, top, width, top + crop_height))
else:
if width > height: # Landscape
target_w = MAX_DIM
target_h = int(round(target_w / aspect_ratio))
else: # Portrait
target_h = MAX_DIM
target_w = int(round(target_h * aspect_ratio))
final_w = round(target_w / MULTIPLE_OF) * MULTIPLE_OF
final_h = round(target_h / MULTIPLE_OF) * MULTIPLE_OF
final_w = max(MIN_DIM, min(MAX_DIM, final_w))
final_h = max(MIN_DIM, min(MAX_DIM, final_h))
return image_to_resize.resize((final_w, final_h), Image.LANCZOS)
def get_num_frames(duration_seconds: float):
return 1 + int(np.clip(
int(round(duration_seconds * FIXED_FPS)),
MIN_FRAMES_MODEL,
MAX_FRAMES_MODEL,
))
def get_duration_simple():
return 280
@spaces.GPU(duration=get_duration)
def generate_video(
input_image,
prompt,
steps = 4,
negative_prompt=default_negative_prompt,
duration_seconds = MAX_DURATION,
guidance_scale = 1,
guidance_scale_2 = 1,
seed = 42,
randomize_seed = False,
progress=gr.Progress(track_tqdm=True),
):
"""
Generate a video from an input image using the Wan 2.2 14B I2V model with Lightning LoRA.
This function takes an input image and generates a video animation based on the provided
prompt and parameters. It uses an FP8 qunatized Wan 2.2 14B Image-to-Video model in with Lightning LoRA
for fast generation in 4-8 steps.
Args:
input_image (PIL.Image): The input image to animate. Will be resized to target dimensions.
prompt (str): Text prompt describing the desired animation or motion.
steps (int, optional): Number of inference steps. More steps = higher quality but slower.
Defaults to 4. Range: 1-30.
negative_prompt (str, optional): Negative prompt to avoid unwanted elements.
Defaults to default_negative_prompt (contains unwanted visual artifacts).
duration_seconds (float, optional): Duration of the generated video in seconds.
Defaults to 2. Clamped between MIN_FRAMES_MODEL/FIXED_FPS and MAX_FRAMES_MODEL/FIXED_FPS.
guidance_scale (float, optional): Controls adherence to the prompt. Higher values = more adherence.
Defaults to 1.0. Range: 0.0-20.0.
guidance_scale_2 (float, optional): Controls adherence to the prompt. Higher values = more adherence.
Defaults to 1.0. Range: 0.0-20.0.
seed (int, optional): Random seed for reproducible results. Defaults to 42.
Range: 0 to MAX_SEED (2147483647).
randomize_seed (bool, optional): Whether to use a random seed instead of the provided seed.
Defaults to False.
progress (gr.Progress, optional): Gradio progress tracker. Defaults to gr.Progress(track_tqdm=True).
Returns:
tuple: A tuple containing:
- video_path (str): Path to the generated video file (.mp4)
- current_seed (int): The seed used for generation (useful when randomize_seed=True)
Raises:
gr.Error: If input_image is None (no image uploaded).
Note:
- Frame count is calculated as duration_seconds * FIXED_FPS (24)
- Output dimensions are adjusted to be multiples of MOD_VALUE (32)
- The function uses GPU acceleration via the @spaces.GPU decorator
- Generation time varies based on steps and duration (see get_duration function)
"""
prompt = default_prompt_i2v if not prompt else prompt
if input_image is None:
raise gr.Error("Please upload an input image.")
num_frames = get_num_frames(duration_seconds)
current_seed = random.randint(0, MAX_SEED) if randomize_seed else int(seed)
resized_image = resize_image(input_image)
output_frames_list = pipe(
image=resized_image,
prompt=prompt,
negative_prompt=negative_prompt,
height=resized_image.height,
width=resized_image.width,
num_frames=num_frames,
guidance_scale=float(guidance_scale),
guidance_scale_2=float(guidance_scale_2),
num_inference_steps=int(steps),
generator=torch.Generator(device="cuda").manual_seed(current_seed),
).frames[0]
timestamp = datetime.now().strftime("%Y-%m-%d-%H-%M-%S")
filename_mp4 = timestamp + ".mp4"
vid_path = VID_CACHE / filename_mp4
with tempfile.NamedTemporaryFile(suffix=".mp4", delete=False) as tmpfile:
video_path = tmpfile.name
export_frames_to_video(output_frames_list, vid_path, fps=FIXED_FPS)
print("Video Path:", vid_path)
return vid_path, current_seed
with gr.Blocks(theme=theme, title=title, head=custom_head, css=custom_css, js=custom_js) as demo:
with gr.Row(elem_classes="row-header"):
gr.HTML(
f"""
<div class="md-header-wrapper">
{title_html}
</div>
""",
elem_classes="md-header",
)
with gr.Row(elem_classes="row-main"):
with gr.Column(scale=2, elem_classes="col-input") as input_column:
input_image_component = gr.Image(type="pil", label="Input Image")
prompt_input = gr.Textbox(
label="Prompt",
show_label=False,
info="Beschreibe dein gewünschtes Video, oder beschreibe wie der letzte Frame aussehen soll...",
lines=2,
max_lines=8,
placeholder=default_prompt_i2v,
value="",
)
duration_seconds_input = gr.Slider(minimum=MIN_DURATION, maximum=MAX_DURATION, step=0.1, value=3.5, label="Länge (Sekunden)", info=f"Clamped to model's {MIN_FRAMES_MODEL}-{MAX_FRAMES_MODEL} frames at {FIXED_FPS}fps.")
generate_button = gr.Button("Video erstellen", variant="primary")
with gr.Accordion("Advanced Settings", open=False):
negative_prompt_input = gr.Textbox(
label="Negative Prompt",
value=default_negative_prompt,
lines=4,
max_lines=8,
info="Zusätzlicher Prompt, der dem Modell sagt, welche Inhalte vermieden werden sollen, z. B. unerwünschte Objekte oder Stile."
)
seed_input = gr.Slider(
label="Seed",
info="Ausgangswert, der die Zufallszahlen im Generierungsprozess steuert, damit das gleiche Ergebnis bei gleicher Eingabe reproduzierbar ist.",
minimum=0,
maximum=MAX_SEED,
step=1,
value=42,
interactive=True
)
# randomize_seed_checkbox = gr.Checkbox(label="Randomize seed", value=True, interactive=True)
randomize_seed_checkbox = gr.Checkbox(
label="Zufälliger Seed",
value=True,
elem_classes="toggle-btn",
# scale=2
)
steps_slider = gr.Slider(
minimum=1,
maximum=30,
step=1,
value=6,
label="Inferenzschritte",
info="Gibt an, wie oft das Modell die Bild‑Erzeugung iterativ durchläuft – mehr Schritte = besseres Ergebnis, aber langsamer.",
)
guidance_scale_input = gr.Slider(
minimum=0.0,
maximum=10.0,
step=0.5,
value=1,
label="Leitwert (hohe Rauschphase)",
info="Steuert, wie stark das Modell während der frühen, rauschintensiven Iterationen dem Prompt folgt; höhere Werte führen zu genauerer Bildgestaltung.",
)
guidance_scale_2_input = gr.Slider(
minimum=0.0,
maximum=10.0,
step=0.5,
value=1,
label="Leitwert (niedrige Rauschphase)",
info="Bestimmt den Einfluss des Prompts, wenn das Bild bereits klarer ist; hier reduziert ein niedrigerer Wert die Strenge, um Details zu lockern."
)
with gr.Column(scale=4):
video_output = gr.Video(label="Generated Video", autoplay=True, interactive=False)
ui_inputs = [
input_image_component, prompt_input, steps_slider,
negative_prompt_input, duration_seconds_input,
guidance_scale_input, guidance_scale_2_input, seed_input, randomize_seed_checkbox
]
generate_button.click(fn=generate_video, inputs=ui_inputs, outputs=[video_output, seed_input])
gr.Examples(
examples=[
[
"wan_i2v_input.JPG",
"POV selfie video, white cat with sunglasses standing on surfboard, relaxed smile, tropical beach behind (clear water, green hills, blue sky with clouds). Surfboard tips, cat falls into ocean, camera plunges underwater with bubbles and sunlight beams. Brief underwater view of cat’s face, then cat resurfaces, still filming selfie, playful summer vacation mood.",
4,
],
[
"wan22_input_2.jpg",
"A sleek lunar vehicle glides into view from left to right, kicking up moon dust as astronauts in white spacesuits hop aboard with characteristic lunar bouncing movements. In the distant background, a VTOL craft descends straight down and lands silently on the surface. Throughout the entire scene, ethereal aurora borealis ribbons dance across the star-filled sky, casting shimmering curtains of green, blue, and purple light that bathe the lunar landscape in an otherworldly, magical glow.",
4,
],
[
"kill_bill.jpeg",
"Uma Thurman's character, Beatrix Kiddo, holds her razor-sharp katana blade steady in the cinematic lighting. Suddenly, the polished steel begins to soften and distort, like heated metal starting to lose its structural integrity. The blade's perfect edge slowly warps and droops, molten steel beginning to flow downward in silvery rivulets while maintaining its metallic sheen. The transformation starts subtly at first - a slight bend in the blade - then accelerates as the metal becomes increasingly fluid. The camera holds steady on her face as her piercing eyes gradually narrow, not with lethal focus, but with confusion and growing alarm as she watches her weapon dissolve before her eyes. Her breathing quickens slightly as she witnesses this impossible transformation. The melting intensifies, the katana's perfect form becoming increasingly abstract, dripping like liquid mercury from her grip. Molten droplets fall to the ground with soft metallic impacts. Her expression shifts from calm readiness to bewilderment and concern as her legendary instrument of vengeance literally liquefies in her hands, leaving her defenseless and disoriented.",
6,
],
],
inputs=[input_image_component, prompt_input, steps_slider], outputs=[video_output, seed_input], fn=generate_video, cache_examples="lazy"
)
if __name__ == "__main__":
demo.queue().launch(mcp_server=False)