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Update app.py
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app.py
CHANGED
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@@ -14,6 +14,7 @@ num_points = 20
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touch_points: List[Tuple[float, float]] = [(x, y) for x in range(50, WIDTH-50, int((WIDTH-100)/(num_points-1))) for y in range(50, HEIGHT-50, int((HEIGHT-100)/(num_points-1)))]
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original_points = touch_points.copy()
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velocities: List[Tuple[float, float]] = [(0.0, 0.0)] * len(touch_points)
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source = ColumnDataSource(data=dict(x=[x for x, y in touch_points], y=[y for x, y in touch_points]))
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@@ -28,7 +29,7 @@ st.title("Artificial Touch Simulation")
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chart = st.bokeh_chart(p)
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def update_points():
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global touch_points, velocities
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# Apply spring force
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for i, (x, y) in enumerate(touch_points):
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@@ -45,11 +46,14 @@ def update_points():
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vx, vy = velocities[i]
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touch_points[i] = (x + vx, y + vy)
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# Update Bokeh data source
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source.data = dict(x=[x for x, y in touch_points], y=[y for x, y in touch_points])
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def on_tap(event):
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global touch_points, velocities
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x, y = event.x, event.y
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for i, (tx, ty) in enumerate(touch_points):
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@@ -58,6 +62,7 @@ def on_tap(event):
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force_x = (tx - x) / distance
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force_y = (ty - y) / distance
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velocities[i] = (velocities[i][0] - force_x * 10, velocities[i][1] - force_y * 10)
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st.write(f"Touch at ({x:.2f}, {y:.2f})")
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update_points()
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touch_points: List[Tuple[float, float]] = [(x, y) for x in range(50, WIDTH-50, int((WIDTH-100)/(num_points-1))) for y in range(50, HEIGHT-50, int((HEIGHT-100)/(num_points-1)))]
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original_points = touch_points.copy()
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velocities: List[Tuple[float, float]] = [(0.0, 0.0)] * len(touch_points)
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is_affected: List[bool] = [False] * len(touch_points)
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source = ColumnDataSource(data=dict(x=[x for x, y in touch_points], y=[y for x, y in touch_points]))
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chart = st.bokeh_chart(p)
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def update_points():
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global touch_points, velocities, is_affected
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# Apply spring force
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for i, (x, y) in enumerate(touch_points):
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vx, vy = velocities[i]
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touch_points[i] = (x + vx, y + vy)
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# Reset affected flags
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is_affected = [False] * len(touch_points)
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# Update Bokeh data source
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source.data = dict(x=[x for x, y in touch_points], y=[y for x, y in touch_points])
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def on_tap(event):
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global touch_points, velocities, is_affected
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x, y = event.x, event.y
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for i, (tx, ty) in enumerate(touch_points):
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force_x = (tx - x) / distance
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force_y = (ty - y) / distance
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velocities[i] = (velocities[i][0] - force_x * 10, velocities[i][1] - force_y * 10)
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is_affected[i] = True
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st.write(f"Touch at ({x:.2f}, {y:.2f})")
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update_points()
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