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c745a99 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 | """Generate the 4 new PNG figures embedded in blog.md.
Outputs (idempotent):
docs/figures/blog_hero.png
docs/figures/tier_pyramid.png
docs/figures/dataset_composition.png
docs/figures/reward_components.png
Run from repo root:
.venv/bin/python scripts/generate_blog_figures.py
"""
from __future__ import annotations
from pathlib import Path
import matplotlib.pyplot as plt
import matplotlib.patches as mpatches
from matplotlib.patches import FancyBboxPatch
import numpy as np
REPO_ROOT = Path(__file__).resolve().parents[1]
FIG_DIR = REPO_ROOT / "docs" / "figures"
FIG_DIR.mkdir(parents=True, exist_ok=True)
PINK = "#ff4f8b"
PINK_DARK = "#c81b5a"
INK = "#1a1a1a"
SLATE = "#525a66"
PAPER = "#fff7fa"
GRID = "#e8d6df"
PALETTE = ["#3a86ff", "#8338ec", "#ff006e", "#fb5607", "#ffbe0b"]
def _save(fig: plt.Figure, name: str) -> None:
out = FIG_DIR / name
fig.savefig(out, dpi=160, bbox_inches="tight", facecolor=fig.get_facecolor())
plt.close(fig)
print(f"wrote {out.relative_to(REPO_ROOT)}")
def hero() -> None:
fig, ax = plt.subplots(figsize=(12, 5.2))
fig.patch.set_facecolor(PAPER)
ax.set_facecolor(PAPER)
ax.set_xlim(0, 12)
ax.set_ylim(0, 5.2)
ax.axis("off")
ax.text(0.45, 4.55, "AWS Cloud Operations RL", fontsize=15,
color=PINK_DARK, fontweight="bold", family="DejaVu Sans")
ax.text(0.45, 3.85, "From Cloud Chaos to Capable Agents",
fontsize=30, color=INK, fontweight="bold", family="DejaVu Sans")
ax.text(0.45, 3.25, "Training an LLM SRE on 120+ AWS Tasks with SFT \u2192 GRPO",
fontsize=15, color=SLATE, family="DejaVu Sans", style="italic")
stats = [
("120+", "AWS tasks\n5 tiers + drift"),
("8\u00d7", "parallel rollouts\n1 GPU"),
("8", "anti-hacking\nlayers"),
("39\u219289%", "exact-match\npost-SFT"),
]
box_w = 2.55
gap = 0.2
start_x = 0.45
y = 0.55
h = 2.1
for i, (big, small) in enumerate(stats):
x = start_x + i * (box_w + gap)
box = FancyBboxPatch(
(x, y), box_w, h,
boxstyle="round,pad=0.04,rounding_size=0.18",
linewidth=1.5, edgecolor=PINK, facecolor="white",
)
ax.add_patch(box)
ax.text(x + box_w / 2, y + h * 0.62, big,
fontsize=26, color=PINK_DARK, fontweight="bold",
ha="center", va="center")
ax.text(x + box_w / 2, y + h * 0.22, small,
fontsize=10.5, color=SLATE, ha="center", va="center")
_save(fig, "blog_hero.png")
def tier_pyramid() -> None:
# Top of pyramid (apex, narrow, hardest) \u2192 bottom (base, widest, easiest).
tiers_top_down = [
("Expert", 24, "30%", "state_checks", PALETTE[2]),
("Advanced", 25, "30%", "multi_step+services", PALETTE[1]),
("Intermediate", 25, "20%", "multi_step", PALETTE[0]),
("Beginner", 25, "10%", "resource_creation", "#06b6d4"),
("Warmup", 25, "10%", "command_match", "#22c55e"),
]
fig, (ax, ax2) = plt.subplots(1, 2, figsize=(14, 6),
gridspec_kw={"width_ratios": [3.2, 1]})
fig.patch.set_facecolor("white")
n = len(tiers_top_down)
ax.set_xlim(-1.15, 1.15)
ax.set_ylim(-0.2, n + 0.4)
ax.axis("off")
ax.set_title("Curriculum: 124 tasks across 5 tiers", fontsize=15,
fontweight="bold", color=INK, pad=12)
for i, (name, count, chaos, strat, color) in enumerate(tiers_top_down):
# i=0 \u2192 apex (top, narrowest); i=n-1 \u2192 base (bottom, widest)
y_top = n - i
y_bot = n - i - 1
half_top = 0.45 + 0.55 * (i / (n - 1)) # narrow at apex
half_bot = 0.45 + 0.55 * ((i + 1) / (n - 1)) # wider at base
ax.add_patch(
mpatches.Polygon(
[(-half_bot, y_bot), (half_bot, y_bot),
(half_top, y_top), (-half_top, y_top)],
closed=True, facecolor=color, edgecolor="white",
linewidth=2, alpha=0.95,
)
)
y_mid = (y_top + y_bot) / 2
ax.text(0, y_mid + 0.18, name, fontsize=14, fontweight="bold",
color="white", ha="center", va="center")
ax.text(0, y_mid - 0.18,
f"{count} tasks \u00b7 chaos {chaos} \u00b7 {strat}",
fontsize=9.5, color="white", ha="center", va="center", alpha=0.97)
# Drift sidebar (right panel)
ax2.set_xlim(0, 1)
ax2.set_ylim(0, n + 0.4)
ax2.axis("off")
ax2.set_title("Adversarial track", fontsize=13, fontweight="bold",
color=INK, pad=12)
box = FancyBboxPatch(
(0.08, 1.7), 0.84, 1.7,
boxstyle="round,pad=0.04,rounding_size=0.10",
facecolor=PINK, edgecolor=PINK_DARK, linewidth=2, alpha=0.92,
)
ax2.add_patch(box)
ax2.text(0.5, 3.0, "Drift", fontsize=20, fontweight="bold",
color="white", ha="center")
ax2.text(0.5, 2.6, "9 tasks", fontsize=12, color="white", ha="center")
ax2.text(0.5, 2.05, "2\u20133 mutations\nrandomized\nper episode",
fontsize=9.5, color="white", ha="center", va="center")
ax2.text(0.5, 0.85,
"Promotion paths\n\u2014\nstandard: min episodes + rate\nfast-track: 3 consecutive \u22650.9",
fontsize=9, color=SLATE, ha="center", va="center")
_save(fig, "tier_pyramid.png")
def dataset_composition() -> None:
traj_labels = ["success", "continuation", "failure recovery",
"verification", "hint usage"]
traj_sizes = [55, 20, 15, 5, 5]
# Expert excluded entirely \u2014 0% is meaningless on a donut.
tier_labels = ["warmup", "beginner", "intermediate", "advanced"]
tier_sizes = [50, 30, 15, 5]
fig, axes = plt.subplots(1, 2, figsize=(15.5, 6))
fig.patch.set_facecolor("white")
fig.suptitle("SFT dataset composition \u2022 1,500 rows",
fontsize=16, fontweight="bold", color=INK, y=1.02)
fig.subplots_adjust(wspace=0.7, left=0.04, right=0.96)
def donut(ax, sizes, labels, title, colors, center_label):
wedges, _ = ax.pie(
sizes, labels=None, colors=colors,
wedgeprops={"width": 0.42, "edgecolor": "white", "linewidth": 2},
startangle=90,
)
ax.set_title(title, fontsize=13, fontweight="bold", color=INK, pad=10)
legend_labels = [f"{l} \u2014 {s}%" for l, s in zip(labels, sizes)]
ax.legend(wedges, legend_labels, loc="center left",
bbox_to_anchor=(1.05, 0.5), frameon=False, fontsize=11)
ax.text(0, 0, center_label, fontsize=14, fontweight="bold",
color=INK, ha="center", va="center")
donut(axes[0], traj_sizes, traj_labels, "Trajectory types",
["#22c55e", "#3a86ff", "#fb5607", "#8338ec", "#ffbe0b"],
"5 types")
donut(axes[1], tier_sizes, tier_labels, "Tier weights",
["#22c55e", "#06b6d4", PALETTE[0], PALETTE[1]],
"4 tiers\n+ expert*")
fig.text(
0.5, -0.04,
"* expert tasks excluded from SFT (randomized state checks \u2192 no canonical script). "
"GRPO handles them via live reward signal.",
fontsize=10, color=SLATE, ha="center", style="italic",
)
_save(fig, "dataset_composition.png")
def reward_components() -> None:
components = [
("task achieved", 1.00, "+", "achieve"),
("chaos survival", 0.05, "+", "achieve"),
("partial progress", 0.80, "+", "shape"),
("progress delta", 0.10, "+", "shape"),
("idempotent retry", 0.02, "+", "shape"),
("rollback (per pair)", 0.10, "-", "penalty"),
("command failed", 0.50, "-", "penalty"),
("hint decay (n=3)", 0.39, "-", "penalty"),
]
color_map = {
"achieve": "#22c55e",
"shape": PALETTE[0],
"penalty": PINK,
}
labels = [c[0] for c in components]
values = [c[1] if c[2] == "+" else -c[1] for c in components]
colors = [color_map[c[3]] for c in components]
signed = [f"{c[2]}{c[1]:.2f}" for c in components]
fig, ax = plt.subplots(figsize=(11.5, 5.8))
fig.patch.set_facecolor("white")
y_pos = np.arange(len(labels))[::-1]
ax.barh(y_pos, values, color=colors, edgecolor="white", linewidth=1.5,
height=0.72, alpha=0.92)
for y, v, txt in zip(y_pos, values, signed):
offset = 0.025 if v >= 0 else -0.025
ha = "left" if v >= 0 else "right"
ax.text(v + offset, y, txt, va="center", ha=ha,
fontsize=11, color=INK, fontweight="bold")
ax.set_yticks(y_pos)
ax.set_yticklabels(labels, fontsize=11.5, color=INK)
ax.axvline(0, color=INK, linewidth=1)
ax.set_xlim(-0.65, 1.18)
ax.set_xlabel("contribution to reward", fontsize=10.5, color=SLATE)
ax.set_title("Reward shaping: every modifier the agent can earn or lose",
fontsize=14, fontweight="bold", color=INK, pad=12)
ax.spines["top"].set_visible(False)
ax.spines["right"].set_visible(False)
ax.spines["left"].set_color(GRID)
ax.spines["bottom"].set_color(GRID)
ax.tick_params(axis="x", colors=SLATE)
ax.grid(axis="x", color=GRID, linewidth=0.8, alpha=0.6, zorder=0)
ax.set_axisbelow(True)
legend_handles = [
mpatches.Patch(color="#22c55e", label="achievement (full reward)"),
mpatches.Patch(color=PALETTE[0], label="dense shaping signal"),
mpatches.Patch(color=PINK, label="penalty / decay"),
]
ax.legend(handles=legend_handles, loc="lower right", frameon=False, fontsize=10)
fig.text(
0.5, -0.04,
"Final reward is clamped to [0.0, 0.99] before completion (1.0 reserved for "
"verified achievement). Hint decay applied last as a multiplier (0.85^n).",
fontsize=9.5, color=SLATE, ha="center", style="italic",
)
_save(fig, "reward_components.png")
def main() -> None:
hero()
tier_pyramid()
dataset_composition()
reward_components()
if __name__ == "__main__":
main()
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