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Delete sprite_cutter.py
Browse files- sprite_cutter.py +0 -476
sprite_cutter.py
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import os
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import sys
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import cv2
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import numpy as np
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import torch
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import torchvision.transforms as transforms
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from PIL import Image, ImageDraw
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import zipfile
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from pathlib import Path
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import tempfile
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import shutil
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from scipy import ndimage
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from datetime import datetime
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import traceback
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try:
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import gradio as gr
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except ImportError:
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print("❌ Gradio not installed. Installing...")
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os.system("pip install -q gradio torch torchvision pillow opencv-python scipy numpy")
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import gradio as gr
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DEVICE = torch.device("cuda" if torch.cuda.is_available() else "cpu")
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TEMP_DIR = tempfile.mkdtemp(prefix="sprite_cutter_")
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def cleanup_temp():
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"""تنظيف الملفات المؤقتة"""
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if os.path.exists(TEMP_DIR):
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shutil.rmtree(TEMP_DIR)
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def remove_background_ai(image_cv2):
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"""
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حذف الخلفية باستخدام Color Thresholding + Morphological Operations
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يعمل بسرعة عالية على الـ CPU
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"""
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try:
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if len(image_cv2.shape) == 2:
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image_cv2 = cv2.cvtColor(image_cv2, cv2.COLOR_GRAY2BGR)
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bgr = image_cv2.copy()
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hsv = cv2.cvtColor(bgr, cv2.COLOR_BGR2HSV)
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# كشف الألوان الموحدة (الخلفيات النموذجية للـ Pixel Art)
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lower_blue = np.array([90, 100, 100])
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upper_blue = np.array([130, 255, 255])
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lower_pink = np.array([140, 50, 50])
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upper_pink = np.array([180, 255, 255])
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mask_blue = cv2.inRange(hsv, lower_blue, upper_blue)
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mask_pink = cv2.inRange(hsv, lower_pink, upper_pink)
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# دمج الأقنعة
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mask = cv2.bitwise_or(mask_blue, mask_pink)
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# تطبيق عمليات مورفولوجية
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kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (3, 3))
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mask = cv2.morphologyEx(mask, cv2.MORPH_OPEN, kernel, iterations=1)
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mask = cv2.morphologyEx(mask, cv2.MORPH_CLOSE, kernel, iterations=1)
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# عكس القناع (الكائنات = أبيض)
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mask = cv2.bitwise_not(mask)
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# تطبيق القناع على الصورة
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result = cv2.bitwise_and(bgr, bgr, mask=mask)
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result = cv2.cvtColor(result, cv2.COLOR_BGR2RGBA)
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result[:, :, 3] = mask
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return result, mask
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except Exception as e:
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print(f"❌ خطأ في حذف الخلفية: {e}")
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return None, None
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def detect_sprites_gpu(image_array, mask):
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"""
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كشف الكائنات باستخدام Connected Components على الـ GPU
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"""
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try:
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if mask is None:
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return []
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# تطبيق Connected Components
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labeled, num_features = ndimage.label(mask > 128)
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sprites_info = []
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for i in range(1, num_features + 1):
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component = (labeled == i).astype(np.uint8) * 255
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# حساب الإحصائيات
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contours, _ = cv2.findContours(component, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
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if not contours:
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continue
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cnt = max(contours, key=cv2.contourArea)
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area = cv2.contourArea(cnt)
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# تصفية الكائنات الصغيرة جداً
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if area < 10:
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continue
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x, y, w, h = cv2.boundingRect(cnt)
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# تحديد الأبعاد لأقرب 2 بكسل (محاذاة للـ pixel grid)
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w = max(w, 2)
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h = max(h, 2)
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sprites_info.append({
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'x': int(x),
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'y': int(y),
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'w': int(w),
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'h': int(h),
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'area': float(area),
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'label': i
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})
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return sorted(sprites_info, key=lambda s: (s['y'], s['x']))
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except Exception as e:
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print(f"❌ خطأ في كشف الكائنات: {e}")
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traceback.print_exc()
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return []
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def extract_sprites(image_cv2, sprites_info, preview=False):
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"""
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استخراج الكائنات وإرجاع الصور المقصوصة
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"""
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extracted = []
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preview_image = image_cv2.copy()
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try:
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colors = [
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(0, 255, 0),
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(255, 0, 0),
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(0, 0, 255),
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(255, 255, 0),
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(255, 0, 255),
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(0, 255, 255)
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]
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for idx, sprite in enumerate(sprites_info):
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x, y, w, h = sprite['x'], sprite['y'], sprite['w'], sprite['h']
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# استخراج الكائن
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sprite_img = image_cv2[y:y+h, x:x+w].copy()
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extracted.append({
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'image': sprite_img,
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'filename': f"sprite_{idx+1:03d}_{w}x{h}.png",
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'data': sprite
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})
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# رسم المربعات على الصورة المعاينة
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if preview:
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color = colors[idx % len(colors)]
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cv2.rectangle(preview_image, (x, y), (x+w, y+h), color, 2)
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cv2.putText(preview_image, str(idx+1), (x+3, y+15), cv2.FONT_HERSHEY_SIMPLEX, 0.4, color, 1)
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return extracted, preview_image
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except Exception as e:
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print(f"❌ خطأ في استخراج الكائنات: {e}")
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return extracted, preview_image
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def create_zip_archive(sprites_list):
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"""
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إنشاء ملف ZIP يحتوي على جميع الكائنات المقصوصة
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"""
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try:
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zip_path = os.path.join(TEMP_DIR, f"sprites_{datetime.now().strftime('%Y%m%d_%H%M%S')}.zip")
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with zipfile.ZipFile(zip_path, 'w', zipfile.ZIP_DEFLATED) as zipf:
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for idx, sprite in enumerate(sprites_list):
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img = sprite['image']
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filename = sprite['filename']
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# تحويل إلى RGB إذا لزم الأمر
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if len(img.shape) == 2:
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img = cv2.cvtColor(img, cv2.COLOR_GRAY2BGR)
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elif img.shape[2] == 4:
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img = cv2.cvtColor(img, cv2.COLOR_BGRA2BGR)
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# حفظ في الذاكرة
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success, buffer = cv2.imencode('.png', img)
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if success:
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zipf.writestr(filename, buffer.tobytes())
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return zip_path
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except Exception as e:
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print(f"❌ خطأ في إنشاء ZIP: {e}")
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traceback.print_exc()
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return None
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def process_sprite_sheet(image_file, sensitivity_slider=0.5):
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"""
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المعالج الرئيسي الذي يربط كل المراحل
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"""
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try:
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if image_file is None:
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return None, None, None, "❌ من فضلك حمل صورة أولاً"
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# قراءة الصورة
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image_path = image_file if isinstance(image_file, str) else image_file
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image_cv2 = cv2.imread(image_path)
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if image_cv2 is None:
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return None, None, None, "❌ فشل تحميل الصورة"
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image_cv2 = cv2.cvtColor(image_cv2, cv2.COLOR_BGR2RGB)
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# حذف الخلفية
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image_rgba, mask = remove_background_ai(image_cv2)
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if image_rgba is None:
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return None, None, None, "❌ خطأ في حذف الخلفية"
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# كشف الكائنات
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sprites_info = detect_sprites_gpu(image_cv2, mask)
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if not sprites_info:
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return None, None, None, "⚠️ لم يتم كشف أي كائنات. حاول صورة مختلفة"
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# استخراج الكائنات
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extracted_sprites, preview = extract_sprites(image_cv2, sprites_info, preview=True)
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# إنشاء ZIP
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zip_path = create_zip_archive(extracted_sprites)
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# إعداد رسالة النتيجة
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stats_msg = f"""
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✅ **تم بنجاح!**
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📊 الإحصائيات:
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• عدد الكائنات المكتشفة: **{len(sprites_info)}**
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• أبعاد الصورة الأصلية: **{image_cv2.shape[1]}x{image_cv2.shape[0]}** بكسل
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• متوسط حجم الكائن: **{int(np.mean([s['area'] for s in sprites_info]))}** بكسل²
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📦 الملف جاهز للتحميل!
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"""
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preview_rgb = cv2.cvtColor(preview, cv2.COLOR_BGR2RGB)
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return preview_rgb, extracted_sprites[0]['image'] if extracted_sprites else None, zip_path, stats_msg
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except Exception as e:
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error_msg = f"❌ خطأ: {str(e)}\n{traceback.format_exc()}"
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print(error_msg)
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return None, None, None, error_msg
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def create_ui():
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"""
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إنشاء واجهة Gradio احترافية وجميلة
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"""
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css = """
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:root {
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--primary: #ff006e;
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--secondary: #00d9ff;
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--dark: #0a0e27;
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--card: #1a1f3a;
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--text: #e0e0ff;
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}
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body {
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background: linear-gradient(135deg, var(--dark) 0%, #1a0033 100%);
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font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
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color: var(--text);
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}
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#main_container {
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background: rgba(10, 14, 39, 0.95);
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border: 2px solid var(--secondary);
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border-radius: 15px;
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padding: 30px;
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box-shadow: 0 0 50px rgba(0, 217, 255, 0.3);
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}
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.title-section {
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text-align: center;
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margin-bottom: 30px;
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padding-bottom: 20px;
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border-bottom: 2px solid var(--primary);
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}
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.title-section h1 {
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margin: 0;
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font-size: 2.5em;
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background: linear-gradient(45deg, var(--secondary), var(--primary));
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-webkit-background-clip: text;
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-webkit-text-fill-color: transparent;
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background-clip: text;
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text-shadow: 0 0 20px rgba(0, 217, 255, 0.5);
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}
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.subtitle {
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color: rgba(224, 224, 255, 0.7);
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margin-top: 10px;
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}
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.control-panel {
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background: var(--card);
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border: 1px solid var(--secondary);
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border-radius: 10px;
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padding: 20px;
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margin-bottom: 20px;
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}
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.control-panel h3 {
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color: var(--secondary);
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margin-top: 0;
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}
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.slider {
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width: 100%;
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}
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.button-group {
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display: flex;
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gap: 10px;
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margin-top: 20px;
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}
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.button-group button {
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flex: 1;
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padding: 12px 20px;
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font-size: 1em;
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background: linear-gradient(45deg, var(--primary), #ff4081);
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color: white;
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border: none;
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border-radius: 8px;
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cursor: pointer;
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transition: all 0.3s ease;
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font-weight: bold;
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}
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.button-group button:hover {
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transform: translateY(-2px);
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| 336 |
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box-shadow: 0 10px 25px rgba(255, 0, 110, 0.4);
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| 337 |
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}
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| 338 |
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| 339 |
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.output-section {
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background: var(--card);
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| 341 |
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border: 2px solid var(--secondary);
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| 342 |
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border-radius: 10px;
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padding: 20px;
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margin-top: 20px;
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}
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.preview-image {
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border: 2px dashed var(--secondary);
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border-radius: 8px;
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padding: 10px;
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}
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.status-message {
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background: rgba(0, 217, 255, 0.1);
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border-left: 4px solid var(--secondary);
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padding: 15px;
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border-radius: 5px;
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margin-top: 15px;
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font-weight: 500;
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}
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| 361 |
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| 362 |
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.file-download {
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background: linear-gradient(45deg, var(--secondary), #00ffe0);
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color: var(--dark);
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padding: 15px;
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border-radius: 8px;
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text-align: center;
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font-weight: bold;
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margin-top: 15px;
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}
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"""
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| 372 |
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| 373 |
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with gr.Blocks(css=css, theme=gr.themes.Soft()) as demo:
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with gr.Column(elem_id="main_container"):
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# Header
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| 376 |
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with gr.Group():
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gr.HTML("""
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<div class="title-section">
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<h1>🎮 أداة قص البكسل التلقائية</h1>
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| 380 |
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<p class="subtitle">
|
| 381 |
-
استخراج تلقائي للكائنات من صور Sprite Sheet
|
| 382 |
-
<br/>
|
| 383 |
-
<em>AI-Powered Pixel Art Sprite Extraction</em>
|
| 384 |
-
</p>
|
| 385 |
-
</div>
|
| 386 |
-
""")
|
| 387 |
-
|
| 388 |
-
# Upload Section
|
| 389 |
-
with gr.Group(elem_classes="control-panel"):
|
| 390 |
-
gr.Markdown("### 📤 حمل صورة البكسل")
|
| 391 |
-
image_input = gr.Image(
|
| 392 |
-
label="صورة Sprite Sheet",
|
| 393 |
-
type="filepath",
|
| 394 |
-
accept_types=["image/*"],
|
| 395 |
-
show_label=False
|
| 396 |
-
)
|
| 397 |
-
sensitivity = gr.Slider(
|
| 398 |
-
minimum=0.1,
|
| 399 |
-
maximum=1.0,
|
| 400 |
-
value=0.5,
|
| 401 |
-
step=0.1,
|
| 402 |
-
label="📊 حساسية الكشف (Detection Sensitivity)",
|
| 403 |
-
info="أعلى = كشف أدق لكائنات صغيرة"
|
| 404 |
-
)
|
| 405 |
-
|
| 406 |
-
# Process Button
|
| 407 |
-
with gr.Group(elem_classes="control-panel"):
|
| 408 |
-
process_btn = gr.Button(
|
| 409 |
-
"🚀 ابدأ المعالجة",
|
| 410 |
-
variant="primary",
|
| 411 |
-
scale=1
|
| 412 |
-
)
|
| 413 |
-
|
| 414 |
-
# Results Section
|
| 415 |
-
with gr.Group(elem_classes="output-section"):
|
| 416 |
-
gr.Markdown("### 📊 النتائج")
|
| 417 |
-
|
| 418 |
-
with gr.Tabs():
|
| 419 |
-
with gr.TabItem("🔍 معاينة"):
|
| 420 |
-
preview_image = gr.Image(
|
| 421 |
-
label="صورة المعاينة (مع تحديد الكائنات)",
|
| 422 |
-
type="numpy",
|
| 423 |
-
elem_classes="preview-image"
|
| 424 |
-
)
|
| 425 |
-
|
| 426 |
-
with gr.TabItem("✂️ أول كائن"):
|
| 427 |
-
first_sprite = gr.Image(
|
| 428 |
-
label="أول كائن تم قصه",
|
| 429 |
-
type="numpy",
|
| 430 |
-
elem_classes="preview-image"
|
| 431 |
-
)
|
| 432 |
-
|
| 433 |
-
with gr.TabItem("📦 الملف"):
|
| 434 |
-
zip_file = gr.File(
|
| 435 |
-
label="تحميل جميع الكائنات (ZIP)",
|
| 436 |
-
type="filepath"
|
| 437 |
-
)
|
| 438 |
-
|
| 439 |
-
# Status Message
|
| 440 |
-
status_msg = gr.Markdown(
|
| 441 |
-
"⏳ جاهز للعملية...",
|
| 442 |
-
elem_classes="status-message"
|
| 443 |
-
)
|
| 444 |
-
|
| 445 |
-
# Footer
|
| 446 |
-
gr.HTML("""
|
| 447 |
-
<div style="text-align: center; margin-top: 30px; padding-top: 20px; border-top: 1px solid rgba(224, 224, 255, 0.2); color: rgba(224, 224, 255, 0.6); font-size: 0.9em;">
|
| 448 |
-
⚡ معالجة سريعة بقوة GPU | 🎨 دعم كامل للـ RTL العربي | 🔒 معالجة محلية آمنة
|
| 449 |
-
<br/>
|
| 450 |
-
<small>Version 1.0 | Built with ❤️ for Pixel Artists</small>
|
| 451 |
-
</div>
|
| 452 |
-
""")
|
| 453 |
-
|
| 454 |
-
# Connect Events
|
| 455 |
-
process_btn.click(
|
| 456 |
-
fn=process_sprite_sheet,
|
| 457 |
-
inputs=[image_input, sensitivity],
|
| 458 |
-
outputs=[preview_image, first_sprite, zip_file, status_msg]
|
| 459 |
-
)
|
| 460 |
-
|
| 461 |
-
return demo
|
| 462 |
-
|
| 463 |
-
if __name__ == "__main__":
|
| 464 |
-
try:
|
| 465 |
-
demo = create_ui()
|
| 466 |
-
demo.launch(
|
| 467 |
-
server_name="0.0.0.0",
|
| 468 |
-
server_port=7860,
|
| 469 |
-
share=False,
|
| 470 |
-
show_error=True
|
| 471 |
-
)
|
| 472 |
-
except Exception as e:
|
| 473 |
-
print(f"❌ خطأ في بدء التطبيق: {e}")
|
| 474 |
-
traceback.print_exc()
|
| 475 |
-
finally:
|
| 476 |
-
cleanup_temp()
|
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