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from PIL import Image
import numpy as np
from scipy import ndimage
import torch
import logging
import base64
import io
import numpy as np
import gradio as gr
import warnings
from pathlib import Path
from huggingface_hub import hf_hub_download
from PIL import ImageDraw, ImageFont

# Grounding DINO & Segment Anything imports
import GroundingDINO.groundingdino.datasets.transforms as T
from GroundingDINO.groundingdino.models import build_model
from GroundingDINO.groundingdino.util.slconfig import SLConfig
from GroundingDINO.groundingdino.util.utils import clean_state_dict, get_phrases_from_posmap

# SwinIR imports for upscaling
from basicsr.archs.swinir_arch import SwinIR
from basicsr.utils import img2tensor, tensor2img

# Setup logging
logging.basicConfig(level=logging.INFO)
logger = logging.getLogger(__name__)
warnings.filterwarnings("ignore")

# ─────────  Configuration ─────────
DEVICE = "cuda" if torch.cuda.is_available() else "cpu"
OUTPUT_DIR = Path("outputs")
OUTPUT_DIR.mkdir(exist_ok=True)


# Model paths
CONFIG_FILE = Path(__file__).parent / "GroundingDINO/groundingdino/config/GroundingDINO_SwinT_OGC.py"
DINO_CKPT = hf_hub_download("ShilongLiu/GroundingDINO", "groundingdino_swint_ogc.pth")



def process_mask(image, threshold=50, invert=True):
    """
    Processes the input image to convert it to a binary image with optional color inversion.
    :param image_path: Path to the input image.
    :param threshold: Threshold value for binary conversion (default is 50).
    :param invert: Boolean flag to invert the colors of the binary image (default is False).
    :return: Path to the processed binary image.
    """

    # Convert the image to grayscale
    gray_image = image.convert("L")

    # Convert the grayscale image to a binary image
    binary_image = gray_image.point(lambda x: 0 if x < threshold else 255, '1')

    # Invert the colors if requested
    if invert:
        binary_image = binary_image.point(lambda x: 255 - x)
    return binary_image

def dots_to_points(editor_value):
    """
    Convert white-dot brush layer to a list of (x, y) float coordinates.
    Expect at least one layer with opaque white dots on transparent bg.
    """
    bg = editor_value["background"]          # PIL.Image
    layers = editor_value["layers"]

    if not layers:
        raise gr.Error("Draw at least one dot with the brush first!")

    # ── take the *first* layer that has any opaque pixels --------------
    for lyr in layers:
        layer_img = lyr if isinstance(lyr, Image.Image) else lyr["data"]
        alpha = np.array(layer_img.split()[-1])         # alpha channel
        if alpha.max() > 0:
            dot_layer = layer_img
            break
    else:
        raise gr.Error("No non-empty brush layer found.")

    # ── binarise (opaque => 1) ----------------------------------------
    bin_mask = (np.array(dot_layer.split()[-1]) > 0).astype(np.uint8)

    # ── group contiguous blobs, take their centroids ------------------
    labelled, n = ndimage.label(bin_mask)
    if n == 0:
        raise gr.Error("No dots detected on the brush layer.")
    centroids = ndimage.center_of_mass(bin_mask, labelled,
                                       range(1, n + 1))   # (y, x)

    # flip to (x, y) order for SAM
    point_coords = [(float(x), float(y)) for y, x in centroids]
    return bg.convert("RGB"), point_coords            # PIL, list[(x,y)]


# ─────────  SwinIR Functions ─────────
def load_swinir_x3(ckpt_path: str, device: str = "cuda"):
    """SwinIR-x3 network weights β†’ ready model (half precision if GPU)."""
    net = SwinIR(
        upscale=3, img_size=192, window_size=8,
        depths=[6]*6, embed_dim=60, num_heads=[6]*6,
        mlp_ratio=2, upsampler="pixelshuffle",
        img_range=1.0, in_chans=3
    )
    sd = torch.load(ckpt_path, map_location="cpu")
    net.load_state_dict(sd.get("params", sd), strict=True)
    net = net.to(device).eval()
    if device.startswith("cuda"):
        net = net.half()  # fp16 for speed / memory
    return net

@torch.inference_mode()
def upscale_tiled_bgr(img_bgr: np.ndarray,
                      net: torch.nn.Module,
                      device: str,
                      tile: int = 192,
                      pad: int = 16) -> np.ndarray:
    """Forward-chop & stitch (works on any PyTorch version)."""
    h, w = img_bgr.shape[:2]
    scale = 3
    out = np.empty((h*scale, w*scale, 3), np.uint8)

    autocast_ctx = (torch.cuda.amp.autocast if device.startswith("cuda")
                    else nullcontext)

    for y in range(0, h, tile):
        for x in range(0, w, tile):
            i0, j0 = max(0, y-pad), max(0, x-pad)
            i1, j1 = min(h, y+tile+pad), min(w, x+tile+pad)

            patch = img_bgr[i0:i1, j0:j1]
            patch = img2tensor(patch, bgr2rgb=True, float32=True) / 255.0
            patch = patch.unsqueeze(0).to(device)
            if device.startswith("cuda"):
                patch = patch.half()

            with autocast_ctx():
                sr = net(patch)

            sr = tensor2img(sr, rgb2bgr=True)  # uint8

            top = y * scale
            left = x * scale
            bottom = min(y+tile, h) * scale
            right = min(x+tile, w) * scale
            pt_top = (y - i0) * scale
            pt_left = (x - j0) * scale
            pt_bot = pt_top + (bottom - top)
            pt_rgt = pt_left + (right - left)

            out[top:bottom, left:right] = sr[pt_top:pt_bot, pt_left:pt_rgt]

    return out

# ─────────  Image Processing Utilities ─────────

def convert_to_3_4_aspect_ratio(image):
    """Convert image to 3:4 aspect ratio without distortion or unnecessary cropping"""
    original_width, original_height = image.size
    target_ratio = 3 / 4  # width / height
    current_ratio = original_width / original_height
    
    if abs(current_ratio - target_ratio) < 0.01:  # Already close to 3:4
        return image, (0, 0, original_width, original_height)
    
    if current_ratio > target_ratio:
        # Image is wider than 3:4, add padding to height
        new_height = int(original_width / target_ratio)
        new_width = original_width
    else:
        # Image is taller than 3:4, add padding to width
        new_width = int(original_height * target_ratio)
        new_height = original_height
    
    # Create new image with white background
    new_image = Image.new('RGB', (new_width, new_height), (255, 255, 255))
    
    # Calculate position to center the original image
    paste_x = (new_width - original_width) // 2
    paste_y = (new_height - original_height) // 2
    
    # Paste original image centered
    new_image.paste(image, (paste_x, paste_y))
    
    logger.info(f"Converted image from {original_width}x{original_height} to {new_width}x{new_height} (3:4 ratio)")
    return new_image, (paste_x, paste_y, original_width, original_height)

def convert_to_0_78_aspect_ratio(image):
    original_width, original_height = image.size
    target_ratio = 0.78
    current_ratio = original_width / original_height
    
    if abs(current_ratio - target_ratio) < 0.01:
        return image, (0, 0, original_width, original_height)
    
    if current_ratio > target_ratio:
        new_height = int(original_width / target_ratio)
        new_width = original_width
    else:
        new_width = int(original_height * target_ratio)
        new_height = original_height
    
    new_image = Image.new('RGB', (new_width, new_height), (255, 255, 255))
    
    paste_x = (new_width - original_width) // 2
    paste_y = (new_height - original_height) // 2
    
    new_image.paste(image, (paste_x, paste_y))
    
    logger.info(f"Converted image from {original_width}x{original_height} to {new_width}x{new_height} (0.78 ratio)")
    return new_image, (paste_x, paste_y, original_width, original_height)

def convert_to_0_729_aspect_ratio(image):
    original_width, original_height = image.size
    target_ratio = 0.729
    current_ratio = original_width / original_height
    
    if abs(current_ratio - target_ratio) < 0.01:
        return image, (0, 0, original_width, original_height)
    
    if current_ratio > target_ratio:
        new_height = int(original_width / target_ratio)
        new_width = original_width
    else:
        new_width = int(original_height * target_ratio)
        new_height = original_height
    
    new_image = Image.new('RGB', (new_width, new_height), (255, 255, 255))
    
    paste_x = (new_width - original_width) // 2
    paste_y = (new_height - original_height) // 2
    
    new_image.paste(image, (paste_x, paste_y))
    
    logger.info(f"Converted image from {original_width}x{original_height} to {new_width}x{new_height} (0.78 ratio)")
    return new_image, (paste_x, paste_y, original_width, original_height)

# def convert_to_864_1184(image):
#     original_width, original_height = image.size
#     target_width = 864
#     target_height = 1184
    
#     if original_width == target_width and original_height == target_height:
#         return image, (0, 0, original_width, original_height)
    
#     new_image = Image.new('RGB', (target_width, target_height), (255, 255, 255))
    
#     paste_x = (target_width - original_width) // 2
#     paste_y = (target_height - original_height) // 2
    
#     new_image.paste(image, (paste_x, paste_y))
    
#     return new_image, (paste_x, paste_y, original_width, original_height)

def overlay_ghost_mask(mask_img, background_img):
    mask_img = mask_img.convert('RGBA')
    background_img = background_img.convert('RGBA')
    
    bg_width, bg_height = background_img.size
    mask_width, mask_height = mask_img.size
    
    if bg_width < mask_width or bg_height < mask_height:
        bg_ratio = bg_width / bg_height
        mask_ratio = mask_width / mask_height
        
        if mask_ratio > bg_ratio:
            new_bg_height = int(bg_width / mask_ratio)
            new_bg_width = bg_width
        else:
            new_bg_width = int(bg_height * mask_ratio) 
            new_bg_height = bg_height
        
        new_background = Image.new('RGBA', (new_bg_width, new_bg_height), (255, 255, 255, 255))
        paste_x = (new_bg_width - bg_width) // 2
        paste_y = (new_bg_height - bg_height) // 2
        new_background.paste(background_img, (paste_x, paste_y))
        background_img = new_background
        bg_width, bg_height = new_bg_width, new_bg_height
    else:
        mask_ratio = mask_width / mask_height
        bg_ratio = bg_width / bg_height
        
        if bg_ratio > mask_ratio:
            new_mask_height = int(mask_width / bg_ratio)
            new_mask_width = mask_width
        else:
            new_mask_width = int(mask_height * bg_ratio)
            new_mask_height = mask_height
        
        new_mask = Image.new('RGBA', (new_mask_width, new_mask_height), (0, 0, 0, 0))
        paste_x = (new_mask_width - mask_width) // 2
        paste_y = (new_mask_height - mask_height) // 2
        new_mask.paste(mask_img, (paste_x, paste_y))
        mask_img = new_mask
        mask_width, mask_height = new_mask_width, new_mask_height
    
    bg_ratio = bg_width / bg_height
    mask_ratio = mask_width / mask_height
    
    if abs(mask_ratio - bg_ratio) < 0.01:
        mask_resized = mask_img.resize((bg_width, bg_height), Image.Resampling.LANCZOS)
        result = background_img.copy()
        result.paste(mask_resized, (0, 0), mask_resized)
    else:
        if mask_ratio > bg_ratio:
            new_mask_width = bg_width
            new_mask_height = int(bg_width / mask_ratio)
        else:
            new_mask_height = bg_height
            new_mask_width = int(bg_height * mask_ratio)
        
        mask_resized = mask_img.resize((new_mask_width, new_mask_height), Image.Resampling.LANCZOS)
        
        x_offset = (bg_width - new_mask_width) // 2
        y_offset = (bg_height - new_mask_height) // 2
        
        result = background_img.copy()
        result.paste(mask_resized, (x_offset, y_offset), mask_resized)
    
    return result

def create_ghost_image(image, mask):
    """Create a ghost/transparent version of the masked area"""
    # Convert mask to RGBA for transparency
    if mask.mode != 'L':
        mask = mask.convert('L')
    
    # Convert image to RGBA
    if image.mode != 'RGBA':
        image_rgba = image.convert('RGBA')
    else:
        image_rgba = image.copy()
    
    # Create ghost image with transparency
    ghost_image = Image.new('RGBA', image.size, (0, 0, 0, 0))
    
    # Apply mask with reduced opacity for ghost effect
    mask_array = np.array(mask)
    image_array = np.array(image_rgba)
    ghost_array = np.zeros_like(image_array)
    
    # Copy the masked area with reduced opacity
    ghost_alpha = (mask_array / 255.0 * 180).astype(np.uint8)  # 70% opacity
    mask_pixels = mask_array > 128
    
    ghost_array[mask_pixels] = image_array[mask_pixels]
    ghost_array[:, :, 3] = ghost_alpha  # Set alpha channel
    
    ghost_image = Image.fromarray(ghost_array, 'RGBA')
    logger.info("Created ghost image from mask")
    return ghost_image


# ─────────  Helper Functions ─────────
def numpy_to_pil(array):
    if array.dtype != np.uint8:
        if array.max() <= 1.0:
            array = (array * 255).astype(np.uint8)
        else:
            array = array.astype(np.uint8)
    return Image.fromarray(array)

def base64_to_image(b64_str):
    """Convert base64 string to PIL Image."""
    if not b64_str:
        logger.error("Empty base64 string provided")
        return None
    
    try:
        if b64_str.startswith('data:'):
            b64_str = b64_str.split(',', 1)[1]
        
        logger.info(f"Decoding base64 string of length: {len(b64_str)}")
        image_data = base64.b64decode(b64_str)
        image = Image.open(io.BytesIO(image_data))
        logger.info(f"Successfully created PIL image: {image.size}, mode: {image.mode}")
        return image
        
    except Exception as e:
        logger.error(f"Failed to decode base64 to image: {e}")
        return None

# def image_to_base64(image):
#     """Convert PIL Image to base64 string."""
#     if image is None:
#         return ""
    
#     if image.mode != 'RGB':
#         image = image.convert('RGB')
    
#     buffer = io.BytesIO()
#     image.save(buffer, format="PNG", optimize=True)
#     buffer.seek(0)
#     return base64.b64encode(buffer.getvalue()).decode('utf-8')

def image_to_base64(image):
    if image is None:
        return ""
    
    if image.mode in ('RGBA', 'LA') or 'transparency' in image.info:
        format_to_use = "PNG"
    else:
        image = image.convert('RGB')
        format_to_use = "PNG"
    
    buffer = io.BytesIO()
    image.save(buffer, format=format_to_use, optimize=True)
    buffer.seek(0)
    return base64.b64encode(buffer.getvalue()).decode('utf-8')

def segment_image_on_white_background(image, mask):
    """Composite image onto white background using mask"""
    # Invert the mask for proper compositing
    inverted_mask = Image.eval(mask, lambda x: 255 - x)
    
    # Create a white background
    segmented_image_on_white = Image.new("RGB", image.size, (255, 255, 255))
    
    # Paste the image onto the white background using the inverted mask
    segmented_image_on_white.paste(image, (0, 0), mask=inverted_mask)
    
    return segmented_image_on_white


def create_overlay_image(image_pil, boxes, masks, phrases):
    """Create overlay image with detections and masks."""
    overlay = image_pil.copy().convert("RGBA")
    draw = ImageDraw.Draw(overlay)
    
    colors = [(255, 0, 0), (0, 255, 0), (0, 0, 255), (255, 255, 0), (255, 0, 255), (0, 255, 255)]
    
    for i, (box, mask, phrase) in enumerate(zip(boxes, masks, phrases)):
        color = colors[i % len(colors)]
        
        # Draw bounding box and label
        draw_box_and_label(draw, box.int().tolist(), phrase, color)
        
        # Create mask overlay
        mask_layer = Image.new("RGBA", image_pil.size, (0, 0, 0, 0))
        mask_draw = ImageDraw.Draw(mask_layer)
        
        # Draw mask with transparency
        mask_np = mask.cpu().numpy()
        for y, x in np.argwhere(mask_np):
            mask_draw.point((x, y), fill=(*color, 100))  # Semi-transparent
        
        overlay.alpha_composite(mask_layer)
    
    return overlay.convert("RGB")


# ─────────  SAM Helper Functions ─────────

def transform_image(image_pil):
    """Transform image for GroundingDINO."""
    transform = T.Compose([
        T.RandomResize([800], max_size=1333),
        T.ToTensor(),
        T.Normalize([0.485, 0.456, 0.406], [0.229, 0.224, 0.225]),
    ])
    img, _ = transform(image_pil, None)
    return img

def load_grounding_dino(config_path, ckpt_path):
    """Load GroundingDINO model."""
    args = SLConfig.fromfile(str(config_path))
    args.device = DEVICE
    model = build_model(args)
    checkpoint = torch.load(ckpt_path, map_location="cpu")
    model.load_state_dict(clean_state_dict(checkpoint["model"]), strict=False)
    model.eval()
    return model

def get_grounding_output(model, image, caption, box_threshold, text_threshold):
    """Get detection outputs from GroundingDINO."""
    caption = caption.lower().strip()
    if not caption.endswith("."):
        caption += "."
    
    with torch.no_grad():
        outputs = model(image[None], captions=[caption])
    
    logits = outputs["pred_logits"].cpu().sigmoid()[0]
    boxes = outputs["pred_boxes"].cpu()[0]
    
    # Filter by box threshold
    mask = logits.max(1)[0] > box_threshold
    logits, boxes = logits[mask], boxes[mask]
    
    # Get phrases and scores
    tokenizer = model.tokenizer
    tokenized = tokenizer(caption)
    phrases, scores = [], []
    
    for logit, box in zip(logits, boxes):
        phrase = get_phrases_from_posmap(logit > text_threshold, tokenized, tokenizer)
        phrases.append(phrase)
        scores.append(logit.max().item())
    
    return boxes, torch.tensor(scores), phrases

def draw_box_and_label(draw, box, label, color):
    """Draw bounding box and label."""
    x1, y1, x2, y2 = box
    draw.rectangle([(x1, y1), (x2, y2)], outline=color, width=3)
    
    # Draw label background and text
    if label:
        try:
            font = ImageFont.load_default()
            bbox = draw.textbbox((x1, y1), label, font=font)
            text_width = bbox[2] - bbox[0]
            text_height = bbox[3] - bbox[1]
            
            # Background rectangle for text
            draw.rectangle([(x1, y1-text_height-4), (x1+text_width+4, y1)], fill=color)
            draw.text((x1+2, y1-text_height-2), label, fill="white", font=font)
        except:
            # Fallback without font
            draw.text((x1, y1-15), label, fill=color)