use crate::domain::{Lesson, Plan, Timeslot, Weekday}; use chrono::NaiveTime; use solverforge::prelude::*; use solverforge::IncrementalConstraint; /// HARD: No two lessons in the same room can overlap in time. struct AssignedLessonSlot { lesson_index: usize, room_idx: usize, day_of_week: Weekday, start_time: NaiveTime, end_time: NaiveTime, } pub fn constraint() -> impl IncrementalConstraint { use solverforge::stream::joiner::{equal, equal_bi}; ConstraintFactory::::new() .for_each(Plan::lessons()) // First attach the assigned timeslot to each lesson. Unassigned // lessons do not join here, so this rule does not duplicate the medium // assignment penalty. .join(( ConstraintFactory::::new().for_each(Plan::timeslots()), equal_bi( |lesson: &Lesson| lesson.timeslot_idx, |timeslot: &Timeslot| Some(timeslot.index), ), )) // Reduce each joined row to the fields needed to detect a room // collision. This keeps the later pairwise join small and readable. .project(|lesson: &Lesson, timeslot: &Timeslot| AssignedLessonSlot { lesson_index: lesson.index, room_idx: lesson.room_idx.unwrap_or(usize::MAX), day_of_week: timeslot.day_of_week, start_time: timeslot.start_time, end_time: timeslot.end_time, }) .join(equal(|row: &AssignedLessonSlot| row.room_idx)) // `lesson_index < b.lesson_index` avoids scoring the same conflicting // pair twice. The strict time comparisons implement ordinary interval // overlap, so a lesson ending at 10:00 does not conflict with one // starting at 10:00. .filter(|a: &AssignedLessonSlot, b: &AssignedLessonSlot| { a.lesson_index < b.lesson_index && a.day_of_week == b.day_of_week && a.start_time < b.end_time && b.start_time < a.end_time }) .penalize(hard_weight( |_: &AssignedLessonSlot, _: &AssignedLessonSlot| HardMediumSoftScore::of_hard(1), )) .named("No Room Conflict") } #[cfg(test)] mod tests { use crate::domain::Room; use super::*; fn time(hour: u32, min: u32) -> NaiveTime { NaiveTime::from_hms_opt(hour, min, 0).unwrap() } // Helper that only runs the No Room Conflict constraint fn evaluate_only_room_conflict(plan: &Plan) -> HardMediumSoftScore { let constraint_set = (constraint(),); constraint_set.evaluate_all(plan) } #[test] fn detects_room_conflict_same_timeslot() { let rooms = vec![Room::new(0, "Room A")]; let timeslots = vec![Timeslot::new(0, Weekday::Mon, time(8, 0), time(10, 0))]; let teachers = vec![]; // Different groups to avoid group conflict, no teacher assignment to avoid teacher conflict let mut lessons = vec![ Lesson::new(0, "Math".to_string(), 0, None, 120), Lesson::new(1, "Physics".to_string(), 1, None, 120), ]; lessons[0].timeslot_idx = Some(0); lessons[0].room_idx = Some(0); lessons[1].timeslot_idx = Some(0); lessons[1].room_idx = Some(0); let plan = Plan::new(timeslots, teachers, vec![], lessons, rooms); let score = evaluate_only_room_conflict(&plan); assert_eq!(score.hard(), -1, "Expected hard score -1 for room conflict"); } #[test] fn detects_room_conflict_overlapping_timeslots() { let rooms = vec![Room::new(0, "Room A")]; let timeslots = vec![ Timeslot::new(0, Weekday::Mon, time(8, 0), time(10, 0)), Timeslot::new(1, Weekday::Mon, time(9, 0), time(11, 0)), ]; let teachers = vec![]; let mut lessons = vec![ Lesson::new(0, "Math".to_string(), 0, None, 120), Lesson::new(1, "Physics".to_string(), 1, None, 120), ]; lessons[0].timeslot_idx = Some(0); lessons[0].room_idx = Some(0); lessons[1].timeslot_idx = Some(1); lessons[1].room_idx = Some(0); let plan = Plan::new(timeslots, teachers, vec![], lessons, rooms); let score = evaluate_only_room_conflict(&plan); assert_eq!( score.hard(), -1, "Expected hard score -1 for overlapping room conflict" ); } #[test] fn no_conflict_different_rooms() { let rooms = vec![Room::new(0, "Room A"), Room::new(1, "Room B")]; let timeslots = vec![Timeslot::new(0, Weekday::Mon, time(8, 0), time(10, 0))]; let teachers = vec![]; let mut lessons = vec![ Lesson::new(0, "Math".to_string(), 0, None, 120), Lesson::new(1, "Physics".to_string(), 0, None, 120), ]; lessons[0].timeslot_idx = Some(0); lessons[0].room_idx = Some(0); lessons[1].timeslot_idx = Some(0); lessons[1].room_idx = Some(1); let plan = Plan::new(timeslots, teachers, vec![], lessons, rooms); let score = evaluate_only_room_conflict(&plan); assert_eq!(score.hard(), 0, "Expected hard score 0 for different rooms"); } #[test] fn no_conflict_non_overlapping_timeslots() { let rooms = vec![Room::new(0, "Room A")]; let timeslots = vec![ Timeslot::new(0, Weekday::Mon, time(8, 0), time(10, 0)), Timeslot::new(1, Weekday::Mon, time(10, 0), time(12, 0)), ]; let teachers = vec![]; let mut lessons = vec![ Lesson::new(0, "Math".to_string(), 0, None, 120), Lesson::new(1, "Physics".to_string(), 0, None, 120), ]; lessons[0].timeslot_idx = Some(0); lessons[0].room_idx = Some(0); lessons[1].timeslot_idx = Some(1); lessons[1].room_idx = Some(0); let plan = Plan::new(timeslots, teachers, vec![], lessons, rooms); let score = evaluate_only_room_conflict(&plan); assert_eq!( score.hard(), 0, "Expected hard score 0 for non-overlapping timeslots" ); } #[test] fn no_conflict_unassigned_room() { let rooms = vec![Room::new(0, "Room A")]; let timeslots = vec![Timeslot::new(0, Weekday::Mon, time(8, 0), time(10, 0))]; let teachers = vec![]; let mut lessons = vec![ Lesson::new(0, "Math".to_string(), 0, None, 120), Lesson::new(1, "Physics".to_string(), 1, None, 120), ]; lessons[0].timeslot_idx = Some(0); lessons[0].room_idx = None; // Unassigned lessons[1].timeslot_idx = Some(0); lessons[1].room_idx = Some(0); let plan = Plan::new(timeslots, teachers, vec![], lessons, rooms); let score = evaluate_only_room_conflict(&plan); assert_eq!(score.hard(), 0, "Expected hard score 0 for unassigned room"); } }