| from typing import Optional
|
| import torch
|
| from torch.nn import functional as F
|
|
|
| def aa_to_rotmat(theta: torch.Tensor):
|
| """
|
| Convert axis-angle representation to rotation matrix.
|
| Works by first converting it to a quaternion.
|
| Args:
|
| theta (torch.Tensor): Tensor of shape (B, 3) containing axis-angle representations.
|
| Returns:
|
| torch.Tensor: Corresponding rotation matrices with shape (B, 3, 3).
|
| """
|
| norm = torch.norm(theta + 1e-8, p = 2, dim = 1)
|
| angle = torch.unsqueeze(norm, -1)
|
| normalized = torch.div(theta, angle)
|
| angle = angle * 0.5
|
| v_cos = torch.cos(angle)
|
| v_sin = torch.sin(angle)
|
| quat = torch.cat([v_cos, v_sin * normalized], dim = 1)
|
| return quat_to_rotmat(quat)
|
|
|
| def quat_to_rotmat(quat: torch.Tensor) -> torch.Tensor:
|
| """
|
| Convert quaternion representation to rotation matrix.
|
| Args:
|
| quat (torch.Tensor) of shape (B, 4); 4 <===> (w, x, y, z).
|
| Returns:
|
| torch.Tensor: Corresponding rotation matrices with shape (B, 3, 3).
|
| """
|
| norm_quat = quat
|
| norm_quat = norm_quat/norm_quat.norm(p=2, dim=1, keepdim=True)
|
| w, x, y, z = norm_quat[:,0], norm_quat[:,1], norm_quat[:,2], norm_quat[:,3]
|
|
|
| B = quat.size(0)
|
|
|
| w2, x2, y2, z2 = w.pow(2), x.pow(2), y.pow(2), z.pow(2)
|
| wx, wy, wz = w*x, w*y, w*z
|
| xy, xz, yz = x*y, x*z, y*z
|
|
|
| rotMat = torch.stack([w2 + x2 - y2 - z2, 2*xy - 2*wz, 2*wy + 2*xz,
|
| 2*wz + 2*xy, w2 - x2 + y2 - z2, 2*yz - 2*wx,
|
| 2*xz - 2*wy, 2*wx + 2*yz, w2 - x2 - y2 + z2], dim=1).view(B, 3, 3)
|
| return rotMat
|
|
|
|
|
| def rot6d_to_rotmat(x: torch.Tensor) -> torch.Tensor:
|
| """
|
| Convert 6D rotation representation to 3x3 rotation matrix.
|
| Based on Zhou et al., "On the Continuity of Rotation Representations in Neural Networks", CVPR 2019
|
| Args:
|
| x (torch.Tensor): (B,6) Batch of 6-D rotation representations.
|
| Returns:
|
| torch.Tensor: Batch of corresponding rotation matrices with shape (B,3,3).
|
| """
|
| x = x.reshape(-1,2,3).permute(0, 2, 1).contiguous()
|
| a1 = x[:, :, 0]
|
| a2 = x[:, :, 1]
|
| b1 = F.normalize(a1)
|
| b2 = F.normalize(a2 - torch.einsum('bi,bi->b', b1, a2).unsqueeze(-1) * b1)
|
| b3 = torch.cross(b1, b2)
|
| return torch.stack((b1, b2, b3), dim=-1)
|
|
|
| def perspective_projection(points: torch.Tensor,
|
| translation: torch.Tensor,
|
| focal_length: torch.Tensor,
|
| camera_center: Optional[torch.Tensor] = None,
|
| rotation: Optional[torch.Tensor] = None) -> torch.Tensor:
|
| """
|
| Computes the perspective projection of a set of 3D points.
|
| Args:
|
| points (torch.Tensor): Tensor of shape (B, N, 3) containing the input 3D points.
|
| translation (torch.Tensor): Tensor of shape (B, 3) containing the 3D camera translation.
|
| focal_length (torch.Tensor): Tensor of shape (B, 2) containing the focal length in pixels.
|
| camera_center (torch.Tensor): Tensor of shape (B, 2) containing the camera center in pixels.
|
| rotation (torch.Tensor): Tensor of shape (B, 3, 3) containing the camera rotation.
|
| Returns:
|
| torch.Tensor: Tensor of shape (B, N, 2) containing the projection of the input points.
|
| """
|
| batch_size = points.shape[0]
|
| if rotation is None:
|
| rotation = torch.eye(3, device=points.device, dtype=points.dtype).unsqueeze(0).expand(batch_size, -1, -1)
|
| if camera_center is None:
|
| camera_center = torch.zeros(batch_size, 2, device=points.device, dtype=points.dtype)
|
|
|
| K = torch.zeros([batch_size, 3, 3], device=points.device, dtype=points.dtype)
|
| K[:,0,0] = focal_length[:,0]
|
| K[:,1,1] = focal_length[:,1]
|
| K[:,2,2] = 1.
|
| K[:,:-1, -1] = camera_center
|
|
|
|
|
| points = torch.einsum('bij,bkj->bki', rotation, points)
|
| points = points + translation.unsqueeze(1)
|
|
|
|
|
| projected_points = points / points[:,:,-1].unsqueeze(-1)
|
|
|
|
|
| projected_points = torch.einsum('bij,bkj->bki', K, projected_points)
|
|
|
| return projected_points[:, :, :-1] |