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d646dd7 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 | """Hand skeleton video pre-rendering using Google MediaPipe drawing_utils.
Reads a video + parquet hand keypoints, renders skeletons onto every frame
using official MediaPipe styling, and writes a new MP4 alongside the original.
Usage::
from app.skeleton_renderer import render_skeleton_video
output = await render_skeleton_video(video_path, session_dir)
# β video_path.parent / "video_skeleton.mp4" (or None if no hand data)
"""
from __future__ import annotations
import logging
import subprocess
from pathlib import Path
import numpy as np
import pandas as pd
logger = logging.getLogger(__name__)
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Helpers
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _has_hand_keypoints(parquet_path: Path) -> bool:
"""Check whether a merged data parquet has hand keypoint columns with data."""
try:
df = pd.read_parquet(parquet_path, columns=["hand_0_keypoints", "hand_1_keypoints"])
except (ValueError, Exception):
return False
for col in ("hand_0_keypoints", "hand_1_keypoints"):
if col in df.columns:
has_data = df[col].notna().any()
if has_data:
return True
return False
def _find_data_parquet(session_dir: Path) -> Path | None:
"""Find the merged data parquet in a session directory."""
for d in session_dir.rglob("data"):
if not d.is_dir():
continue
parq_files = sorted(
p for p in d.rglob("chunk_*.parquet")
if "meta" not in str(p)
and not p.name.startswith("auto_labels_")
and not p.name.startswith("hand_kpts_")
)
if parq_files:
return parq_files[0]
return None
def _build_keypoint_lookup(parquet_path: Path) -> dict[int, dict]:
"""Build a frame_index β hand keypoints lookup dict.
Returns dict like::
{0: {"h0": [[x,y]*21], "h1": [[x,y]*21]}, 30: {"h0": [...], "h1": None}, ...}
"""
df = pd.read_parquet(parquet_path)
lookup: dict[int, dict] = {}
has_h0 = "hand_0_keypoints" in df.columns
has_h1 = "hand_1_keypoints" in df.columns
if not has_h0 and not has_h1:
return lookup
for _, row in df.iterrows():
fi = int(row["frame_index"])
entry: dict = {}
for hk, col in (("h0", "hand_0_keypoints"), ("h1", "hand_1_keypoints")):
if col not in df.columns:
continue
val = row[col]
if val is None or (isinstance(val, float) and pd.isna(val)):
entry[hk] = None
continue
kp_list = val.tolist() if hasattr(val, "tolist") else val
if isinstance(kp_list, list) and len(kp_list) >= 21:
entry[hk] = [[float(p[0]), float(p[1])] for p in kp_list[:21]]
else:
entry[hk] = None
lookup[fi] = entry
return lookup
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Drawing
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _get_drawing_func():
"""Return the best available drawing function.
Tries Google MediaPipe official drawing_utils first,
falls back to OpenCV-based rendering.
"""
try:
from mediapipe.tasks.python.vision import drawing_utils, drawing_styles
from mediapipe.tasks.python.vision.hand_landmarker import HandLandmarksConnections
from mediapipe.tasks.python.components.containers import landmark as lm
def _draw_mediapipe(frame_bgr, kp_lookup, frame_index):
"""Draw hand skeletons on a BGR frame using Google MediaPipe official API."""
entry = kp_lookup.get(frame_index)
if not entry:
return
W, H = 640, 480 # source resolution
for hk in ("h0", "h1"):
kp = entry.get(hk)
if not kp or len(kp) < 21:
continue
landmarks = []
for pt in kp[:21]:
l = lm.NormalizedLandmark()
l.x = pt[0] / W
l.y = pt[1] / H
l.z = 0.0
landmarks.append(l)
drawing_utils.draw_landmarks(
frame_bgr,
landmarks,
HandLandmarksConnections.HAND_CONNECTIONS,
drawing_styles.get_default_hand_landmarks_style(),
drawing_styles.get_default_hand_connections_style(),
)
return _draw_mediapipe, "mediapipe"
except ImportError:
pass
# ββ OpenCV fallback ββ
def _draw_opencv(frame_bgr, kp_lookup, frame_index):
"""Draw hand skeletons using OpenCV (near-MediaPipe replica)."""
entry = kp_lookup.get(frame_index)
if not entry:
return
import cv2
connections = [
(0,1),(1,2),(2,3),(3,4),(0,5),(5,6),(6,7),(7,8),
(0,9),(9,10),(10,11),(11,12),(0,13),(13,14),(14,15),(15,16),
(0,17),(17,18),(18,19),(19,20),(5,9),(9,13),(13,17),
]
# BGR colours per finger (matches MediaPipe style)
finger_colors = [
(255, 48, 48), # thumb β red
(128, 64, 128), # index β purple
(48, 255, 255), # middle β yellow
(48, 255, 48), # ring β green
(48, 208, 255), # pinky β orange
]
for hk in ("h0", "h1"):
kp = entry.get(hk)
if not kp or len(kp) < 21:
continue
pts = [(int(p[0]), int(p[1])) for p in kp[:21]]
# Palm connections (gray)
for i, j in [(0, 1), (0, 17), (1, 5), (5, 9), (9, 13), (13, 17)]:
cv2.line(frame_bgr, pts[i], pts[j], (128, 128, 128), 3, cv2.LINE_AA)
# Finger connections (colored)
for f in range(5):
c = finger_colors[f]
base = f * 4 + 1
for i in range(3):
cv2.line(frame_bgr, pts[base + i], pts[base + i + 1],
c, 2, cv2.LINE_AA)
# Landmark dots: white border + colored fill
radii = [7, 4, 4, 3, 2, 4, 4, 3, 2, 4, 4, 3, 2,
4, 4, 3, 2, 4, 4, 3, 2]
for i, (x, y) in enumerate(pts):
if i == 0:
fc = (255, 255, 255) # wrist white
else:
fc = finger_colors[(i - 1) // 4]
r = radii[i]
cv2.circle(frame_bgr, (x, y), r + 1, (255, 255, 255), -1, cv2.LINE_AA)
cv2.circle(frame_bgr, (x, y), max(1, r - 1), fc, -1, cv2.LINE_AA)
return _draw_opencv, "opencv"
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Main entry point
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
async def render_skeleton_video(
video_path: Path,
session_dir: Path,
) -> Path | None:
"""Render hand skeletons onto a video, returning the output path.
Args:
video_path: Path to the source MP4 file.
session_dir: Session root directory (contains data/ with parquet).
Returns:
Path to the skeleton video, or ``None`` if no hand data exists.
"""
import cv2
# 1. Find and validate hand data
parquet_path = _find_data_parquet(session_dir)
if parquet_path is None:
logger.info("No data parquet found in %s β skipping skeleton render", session_dir)
return None
if not _has_hand_keypoints(parquet_path):
logger.info("No hand keypoint columns in %s β skipping skeleton render", parquet_path.name)
return None
# 2. Build keypoint lookup (frame_index β keypoints)
kp_lookup = _build_keypoint_lookup(parquet_path)
keypoint_frames = sum(1 for v in kp_lookup.values() if v.get("h0") or v.get("h1"))
if keypoint_frames == 0:
logger.info("No frames with hand keypoints β skipping skeleton render")
return None
logger.info(
"Rendering skeleton video: %d / %d total rows have hand keypoints",
keypoint_frames, len(kp_lookup),
)
# 3. Get drawing function
draw_func, backend = _get_drawing_func()
logger.info("Using drawing backend: %s", backend)
# 4. Open video
cap = cv2.VideoCapture(str(video_path))
if not cap.isOpened():
logger.error("Cannot open video: %s", video_path)
return None
fps = cap.get(cv2.CAP_PROP_FPS)
if fps <= 0:
fps = 30.0
width = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
total_frames = int(cap.get(cv2.CAP_PROP_FRAME_COUNT))
logger.info("Video: %dx%d @ %.1f fps, %d frames", width, height, fps, total_frames)
# 5. Output path: {stem}_skeleton{ext}
output_path = video_path.parent / f"{video_path.stem}_skeleton{video_path.suffix}"
# 6. FFmpeg H.264 encoder (browser-compatible)
ffmpeg_cmd = [
"ffmpeg", "-y",
"-f", "rawvideo", "-vcodec", "rawvideo",
"-s", f"{width}x{height}", "-pix_fmt", "bgr24", "-r", str(fps),
"-i", "pipe:0",
"-c:v", "libx264", "-preset", "fast", "-crf", "23",
"-pix_fmt", "yuv420p",
str(output_path),
]
proc = subprocess.Popen(ffmpeg_cmd, stdin=subprocess.PIPE, stderr=subprocess.DEVNULL)
frame_size = width * height * 3 # BGR24 = 3 bytes per pixel
# 7. Process frames
frame_idx = 0
rendered_frames = 0
while True:
ret, frame = cap.read()
if not ret:
break
draw_func(frame, kp_lookup, frame_idx)
proc.stdin.write(frame.tobytes())
if kp_lookup.get(frame_idx):
rendered_frames += 1
frame_idx += 1
if frame_idx % 50 == 0:
logger.debug("Skeleton render: %d / %d frames", frame_idx, total_frames)
cap.release()
proc.stdin.close()
proc.wait()
logger.info(
"Skeleton video written: %s (%d frames rendered, %d total)",
output_path.name, rendered_frames, frame_idx,
)
return output_path
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