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app.py
CHANGED
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@@ -156,21 +156,41 @@ def process_garment(input_type, text_prompt, base_text_prompt, target_image, bas
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# Save target image to temp directory
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target_image_path = os.path.join(temp_dir, "target_image.jpg")
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if isinstance(target_image, str):
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shutil.copy(target_image, target_image_path)
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target_image.save(target_image_path)
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# Save base image if provided, or use default
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if base_image is not None:
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base_image_path = os.path.join(temp_dir, "base_image.jpg")
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if isinstance(base_image, str):
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shutil.copy(base_image, base_image_path)
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base_image.save(base_image_path)
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else:
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# If no base image, use a placeholder or default
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base_image_path = target_image_path
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# Configure for image-based processing
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config.update({
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@@ -220,7 +240,18 @@ def process_garment(input_type, text_prompt, base_text_prompt, target_image, bas
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progress(0.1, desc="Initializing...")
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# Run the main processing loop
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loop(config)
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progress(0.9, desc="Processing complete, preparing output...")
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@@ -230,43 +261,63 @@ def process_garment(input_type, text_prompt, base_text_prompt, target_image, bas
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glb_files = []
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image_files = []
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# First check for mesh files in mesh_final directory (priority)
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mesh_final_dir = Path(temp_dir) / "mesh_final"
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if mesh_final_dir.exists():
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for file_path in mesh_final_dir.rglob("*"):
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if file_path.is_file():
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if file_path.suffix.lower() == '.obj':
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obj_files.append(str(file_path))
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elif file_path.suffix.lower() == '.glb':
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glb_files.append(str(file_path))
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# Check other mesh directories
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for mesh_dir in Path(temp_dir).glob("mesh_*"):
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if mesh_dir.is_dir() and mesh_dir.name != 'mesh_final':
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for file_path in mesh_dir.rglob("*"):
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if file_path.is_file():
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if file_path.suffix.lower() == '.obj':
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obj_files.append(str(file_path))
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elif file_path.suffix.lower() == '.glb':
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glb_files.append(str(file_path))
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# Collect image files for visualization
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for file_path in Path(temp_dir).rglob("*"):
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if file_path.is_file() and file_path.suffix.lower() in ['.png', '.jpg', '.jpeg', '.gif', '.mp4']:
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image_files.append(str(file_path))
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# Prioritize output: GLB, OBJ, then images
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if glb_files:
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return glb_files[0] # Return first GLB file (best for web viewing)
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elif obj_files:
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return obj_files[0] # Return first OBJ file
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elif image_files:
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return image_files[0] # Return an image if no mesh was found
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else:
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-
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except Exception as e:
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def create_interface():
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"""
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@@ -278,6 +329,12 @@ def create_interface():
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This tool allows you to stylize 3D garments using text prompts or images. Generate a new 3D garment mesh (.obj/.glb)
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that can be used for virtual try-on applications.
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""")
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with gr.Row():
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@@ -306,12 +363,18 @@ def create_interface():
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# Image inputs (hidden by default)
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with gr.Group(visible=False) as image_group:
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target_image = gr.Image(
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label="Target Garment Image"
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)
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base_image = gr.Image(
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label="Base Garment Image (Optional)"
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)
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# Custom mesh
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custom_mesh = gr.File(
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# Save target image to temp directory
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target_image_path = os.path.join(temp_dir, "target_image.jpg")
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# Handle different possible image formats from Gradio
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if isinstance(target_image, str):
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# Image is a file path
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shutil.copy(target_image, target_image_path)
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elif isinstance(target_image, np.ndarray):
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# Image is a numpy array from Gradio
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img = Image.fromarray(target_image)
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img.save(target_image_path)
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elif hasattr(target_image, 'save'):
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# Image is a PIL image
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target_image.save(target_image_path)
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else:
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return "Error: Unsupported target image format. Please try again."
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print(f"Target image saved to {target_image_path}")
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# Save base image if provided, or use default
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if base_image is not None:
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base_image_path = os.path.join(temp_dir, "base_image.jpg")
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if isinstance(base_image, str):
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shutil.copy(base_image, base_image_path)
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elif isinstance(base_image, np.ndarray):
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img = Image.fromarray(base_image)
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img.save(base_image_path)
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elif hasattr(base_image, 'save'):
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base_image.save(base_image_path)
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else:
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# If format is unsupported, use target image
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base_image_path = target_image_path
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print(f"Base image saved to {base_image_path}")
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else:
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# If no base image, use a placeholder or default
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base_image_path = target_image_path
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print("No base image provided, using target image as base")
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# Configure for image-based processing
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config.update({
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progress(0.1, desc="Initializing...")
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# Print configuration for debugging
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print("Starting processing with configuration:")
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print(f"Mode: {'Image' if config.get('fashion_image', False) else 'Text'}")
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if config.get('fashion_image', False):
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print(f"Target image: {config['image_prompt']}")
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print(f"Base image: {config['base_image_prompt']}")
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else:
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print(f"Target text: {config['text_prompt']}")
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print(f"Base text: {config['base_text_prompt']}")
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# Run the main processing loop
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progress(0.2, desc="Running garment generation...")
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loop(config)
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progress(0.9, desc="Processing complete, preparing output...")
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glb_files = []
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image_files = []
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print("Searching for output files...")
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# First check for mesh files in mesh_final directory (priority)
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mesh_final_dir = Path(temp_dir) / "mesh_final"
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if mesh_final_dir.exists():
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print(f"Found mesh_final directory at {mesh_final_dir}")
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for file_path in mesh_final_dir.rglob("*"):
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if file_path.is_file():
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if file_path.suffix.lower() == '.obj':
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obj_files.append(str(file_path))
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print(f"Found OBJ file: {file_path}")
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elif file_path.suffix.lower() == '.glb':
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glb_files.append(str(file_path))
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print(f"Found GLB file: {file_path}")
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else:
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print("mesh_final directory not found")
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# Check other mesh directories
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for mesh_dir in Path(temp_dir).glob("mesh_*"):
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if mesh_dir.is_dir() and mesh_dir.name != 'mesh_final':
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print(f"Checking directory: {mesh_dir}")
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for file_path in mesh_dir.rglob("*"):
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if file_path.is_file():
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if file_path.suffix.lower() == '.obj':
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obj_files.append(str(file_path))
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print(f"Found OBJ file: {file_path}")
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elif file_path.suffix.lower() == '.glb':
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glb_files.append(str(file_path))
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print(f"Found GLB file: {file_path}")
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# Collect image files for visualization
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for file_path in Path(temp_dir).rglob("*"):
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if file_path.is_file() and file_path.suffix.lower() in ['.png', '.jpg', '.jpeg', '.gif', '.mp4']:
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image_files.append(str(file_path))
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print(f"Found {len(glb_files)} GLB files, {len(obj_files)} OBJ files, and {len(image_files)} image files")
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# Prioritize output: GLB, OBJ, then images
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if glb_files:
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print(f"Returning GLB file: {glb_files[0]}")
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return glb_files[0] # Return first GLB file (best for web viewing)
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elif obj_files:
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print(f"Returning OBJ file: {obj_files[0]}")
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return obj_files[0] # Return first OBJ file
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elif image_files:
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print(f"Returning image file: {image_files[0]}")
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return image_files[0] # Return an image if no mesh was found
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else:
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print("No output files found")
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return "Processing completed but no output files found. Please check the logs for more information."
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except Exception as e:
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import traceback
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error_details = traceback.format_exc()
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print(f"Error during processing: {str(e)}")
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print(f"Error details: {error_details}")
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return f"Error during processing: {str(e)}. Please check the logs for more details."
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def create_interface():
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"""
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This tool allows you to stylize 3D garments using text prompts or images. Generate a new 3D garment mesh (.obj/.glb)
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that can be used for virtual try-on applications.
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## How to use:
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1. Choose either **Text** or **Image** input mode using the radio button below
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2. For **Text** mode: Enter descriptions of your target and base garment styles
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3. For **Image** mode: Upload an image of your desired garment style
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4. Click "Generate 3D Garment" to create your 3D mesh file
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""")
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with gr.Row():
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# Image inputs (hidden by default)
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with gr.Group(visible=False) as image_group:
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target_image = gr.Image(
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label="Target Garment Image",
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type="pil",
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image_mode="RGB"
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)
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gr.Markdown("*Upload an image of the desired garment style*")
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base_image = gr.Image(
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label="Base Garment Image (Optional)",
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type="pil",
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image_mode="RGB"
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)
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gr.Markdown("*Upload a base garment image (optional)*")
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# Custom mesh
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custom_mesh = gr.File(
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