output_path: ./outputs gpu: 0 seed: 99 # CLIP-related clip_model: ViT-B/32 consistency_clip_model: ViT-B/32 consistency_vit_stride: 8 consistency_vit_layer: 11 # Mesh mesh: ./meshes/longsleeve.obj target_mesh: ./meshes_target/jacket_sdf_new.obj retriangulate: 0 # Render settings bsdf: diffuse # Hyper-parameters lr: 0.0025 # 0.0025 epochs: 1800 clip_weight: 2.5 #0.5 #20.0 # 20.0 #2 for garments delta_clip_weight: 5 #10.0 # 2 for garments vgg_weight: 0.0 face_weight: 0 regularize_jacobians_weight: 0.15 # 0.15 #0.5 consistency_loss_weight: 0 #-0.25 #-0.15 #-0.5 # -0.25 #-0.5 # -0.25 for garments consistency_elev_filter: 30 consistency_azim_filter: 20 batch_size: 24 train_res: 512 resize_method: cubic # Camera parameters fov_min: 30.0 fov_max: 90.0 dist_min: 2.5 dist_max: 3.5 light_power: 5.0 elev_alpha: 1.0 elev_beta: 5.0 elev_max: 60.0 azim_min: 0.0 azim_max: 360.0 aug_loc: 1 aug_light: 1 aug_bkg: 0 adapt_dist: 1 log_interval: 5 log_interval_im: 150 log_elev: 0 log_fov: 60.0 log_dist: 3.0 log_res: 512 log_light_power: 3.0