SoulX-Singer / soulxsinger /models /modules /whisper_encoder.py
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"""Frozen Whisper encoder wrapper (wav -> encoder embeddings)."""
from __future__ import annotations
from typing import Optional
import torch
import torch.nn as nn
import torchaudio
from transformers import WhisperFeatureExtractor, WhisperModel
WHISPER_MEL_FRAMES = 3000 # 3000 frames at 16000 Hz
class WhisperEncoder():
def __init__(
self,
device: Optional[str] = None,
) -> None:
self.fe = WhisperFeatureExtractor.from_pretrained("openai/whisper-base")
self.model = WhisperModel.from_pretrained("openai/whisper-base")
self.model = self.model.to(device or ("cuda" if torch.cuda.is_available() else "cpu"))
def encode(
self,
wav: torch.Tensor,
sr: int,
) -> torch.Tensor:
wav = torchaudio.functional.resample(wav, orig_freq=sr, new_freq=self.fe.sampling_rate) if sr != self.fe.sampling_rate else wav
wav_np = wav.cpu().detach().numpy().astype("float32", copy=False)
inputs = self.fe(
wav_np,
sampling_rate=self.fe.sampling_rate,
return_tensors="pt",
padding=False,
truncation=False,
return_attention_mask=True,
)
input_features = inputs.input_features
num_frames = input_features.shape[-1]
if num_frames < WHISPER_MEL_FRAMES:
pad = WHISPER_MEL_FRAMES - num_frames
input_features = torch.nn.functional.pad(input_features, (0, pad))
else:
input_features = input_features[..., :WHISPER_MEL_FRAMES]
input_features = input_features.to(wav.device)
if self.model.device != wav.device:
self.model = self.model.to(wav.device)
attention_mask = inputs.attention_mask.to(wav.device) if inputs.attention_mask is not None else None
encoder_out = self.model.encoder(input_features).last_hidden_state
if attention_mask is not None:
valid_mel_frames = attention_mask.sum(dim=1)
valid_enc_frames = (valid_mel_frames + 1) // 2
max_valid_enc_frames = min(int(valid_enc_frames.max().item()), encoder_out.shape[1])
encoder_out = encoder_out[:, :max_valid_enc_frames, :]
valid_len = min(int(valid_enc_frames[0].item()), max_valid_enc_frames)
if valid_len < max_valid_enc_frames:
encoder_out[0, valid_len:, :] = 0
return encoder_out
if __name__ == "__main__":
torch.manual_seed(0)
audio = torch.randn(1, 24000 * 25).float().to("cuda")
encoder = WhisperEncoder()
whisper_encoder_out = encoder.encode(audio, sr=24000)
print(whisper_encoder_out.shape)