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from __future__ import annotations

from typing import Any

import pandas as pd


PITCH_FAMILY_MAP = {
    "4-seam fastball": "fastball",
    "four-seam fastball": "fastball",
    "fastball": "fastball",
    "sinker": "fastball",
    "cutter": "fastball",

    "slider": "breaking",
    "sweeper": "breaking",
    "curveball": "breaking",
    "knuckle curve": "breaking",
    "slurve": "breaking",

    "changeup": "offspeed",
    "splitter": "offspeed",
    "forkball": "offspeed",
    "split-finger": "offspeed",
    "circle change": "offspeed",
}


def _safe_mean(series: pd.Series) -> float | None:
    numeric = pd.to_numeric(series, errors="coerce").dropna()
    if numeric.empty:
        return None
    return float(numeric.mean())


def _safe_rate(series: pd.Series) -> float | None:
    numeric = pd.to_numeric(series, errors="coerce").dropna()
    if numeric.empty:
        return None
    return float(numeric.mean())


def _normalize_pitch_family(pitch_name: Any) -> str:
    text = str(pitch_name or "").strip().lower()
    if text in {"", "nan", "none"}:
        return "unknown"
    return PITCH_FAMILY_MAP.get(text, "unknown")


def classify_zone_bucket(plate_x: Any, plate_z: Any) -> str:
    try:
        x = float(plate_x)
        z = float(plate_z)
    except Exception:
        return "unknown"

    # Approx strike-zone guidance
    # Heart = central zone
    # Shadow = edge of zone
    # Chase = just outside zone
    # Waste = clearly outside zone
    zone_left = -0.83
    zone_right = 0.83
    zone_bottom = 1.50
    zone_top = 3.50

    if zone_left <= x <= zone_right and zone_bottom <= z <= zone_top:
        inner_left = -0.45
        inner_right = 0.45
        inner_bottom = 1.90
        inner_top = 3.10

        if inner_left <= x <= inner_right and inner_bottom <= z <= inner_top:
            return "heart"
        return "shadow"

    chase_left = -1.20
    chase_right = 1.20
    chase_bottom = 1.10
    chase_top = 3.90

    if chase_left <= x <= chase_right and chase_bottom <= z <= chase_top:
        return "chase"

    return "waste"


def _empty_batter_zone_row(player_name: str) -> dict[str, Any]:
    out: dict[str, Any] = {
        "player_name": player_name,
        "zone_sample_size": 0,
    }

    for family in ["fastball", "breaking", "offspeed"]:
        for zone in ["heart", "shadow", "chase", "waste"]:
            out[f"hr_prob_{family}_{zone}"] = None
            out[f"hit_prob_{family}_{zone}"] = None
            out[f"tb2p_prob_{family}_{zone}"] = None
            out[f"whiff_prob_{family}_{zone}"] = None
            out[f"damage_prob_{family}_{zone}"] = None
            out[f"sample_size_{family}_{zone}"] = 0

    return out


def build_batter_zone_feature_row(statcast_df: pd.DataFrame, player_name: str) -> dict[str, Any]:
    if statcast_df.empty or "player_name" not in statcast_df.columns:
        return _empty_batter_zone_row(player_name)

    df = statcast_df[statcast_df["player_name"].astype(str) == str(player_name)].copy()
    if df.empty:
        return _empty_batter_zone_row(player_name)

    # Need pitch location + pitch type for zone modeling
    if "plate_x" not in df.columns or "plate_z" not in df.columns:
        return _empty_batter_zone_row(player_name)

    pitch_name_series = None
    if "pitch_name" in df.columns:
        pitch_name_series = df["pitch_name"]
    elif "pitch_type" in df.columns:
        pitch_name_series = df["pitch_type"]
    else:
        pitch_name_series = pd.Series(["unknown"] * len(df), index=df.index)

    zone_bucket_series = df.apply(
        lambda row: classify_zone_bucket(row.get("plate_x"), row.get("plate_z")),
        axis=1,
    )
    pitch_family_series = pitch_name_series.apply(_normalize_pitch_family)

    df = df.copy()
    df["zone_bucket"] = zone_bucket_series
    df["pitch_family"] = pitch_family_series

    launch_speed = pd.to_numeric(df.get("launch_speed"), errors="coerce")
    estimated_woba = pd.to_numeric(df.get("estimated_woba_using_speedangle"), errors="coerce")
    events = df.get("events", pd.Series(index=df.index, dtype="object")).astype(str).str.lower()

    # rough hit / tb / hr / whiff proxies
    hit_mask = events.isin({"single", "double", "triple", "home_run"})
    hr_mask = events.eq("home_run")
    tb2p_mask = events.isin({"double", "triple", "home_run"})

    description_series = df.get("description", pd.Series(index=df.index, dtype="object")).astype(str).str.lower()
    whiff_mask = description_series.isin({"swinging_strike", "swinging_strike_blocked"})

    # damage proxy: either quality contact or strong xwOBA
    damage_mask = (
        (launch_speed >= 95)
        | (estimated_woba >= 0.500)
        | hr_mask
    )

    out = _empty_batter_zone_row(player_name)
    out["zone_sample_size"] = int(len(df))

    for family in ["fastball", "breaking", "offspeed"]:
        for zone in ["heart", "shadow", "chase", "waste"]:
            subset = df[(df["pitch_family"] == family) & (df["zone_bucket"] == zone)].copy()
            if subset.empty:
                continue

            subset_idx = subset.index

            sample_size = int(len(subset))
            out[f"sample_size_{family}_{zone}"] = sample_size

            out[f"hit_prob_{family}_{zone}"] = float(hit_mask.loc[subset_idx].mean())
            out[f"hr_prob_{family}_{zone}"] = float(hr_mask.loc[subset_idx].mean())
            out[f"tb2p_prob_{family}_{zone}"] = float(tb2p_mask.loc[subset_idx].mean())
            out[f"whiff_prob_{family}_{zone}"] = float(whiff_mask.loc[subset_idx].mean())
            out[f"damage_prob_{family}_{zone}"] = float(damage_mask.loc[subset_idx].mean())

    return out