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from __future__ import annotations

import logging

from features.park_factors import venue_hr_factor, venue_run_factor
from models.stadium_lookup import resolve_stadium
from models.weather_provider import fetch_game_time_weather

logger = logging.getLogger(__name__)


def _angular_diff(a: float, b: float) -> float:
    """Return the absolute angular difference in [0, 180]."""
    diff = abs((a - b) % 360)
    if diff > 180:
        diff = 360 - diff
    return diff


def compute_wind_direction_bucket(wind_deg: float | None, cf_bearing: float | None) -> str:
    """
    Classify wind direction relative to center field.

    Returns one of: "out", "in", "cross", "neutral"

    Meteorological convention: wind_deg = direction FROM which wind blows.
      - Wind blowing OUT (toward CF): wind_deg ≈ (cf_bearing + 180) % 360
      - Wind blowing IN (from CF): wind_deg ≈ cf_bearing
    """
    if wind_deg is None or cf_bearing is None:
        return "neutral"

    try:
        wind_deg = float(wind_deg)
        cf_bearing = float(cf_bearing)
    except (TypeError, ValueError):
        return "neutral"

    out_direction = (cf_bearing + 180.0) % 360.0
    diff_out = _angular_diff(wind_deg, out_direction)
    diff_in = _angular_diff(wind_deg, cf_bearing)

    if diff_out < 45.0:
        return "out"
    elif diff_in < 45.0:
        return "in"
    elif diff_out < 120.0 or diff_in < 120.0:
        return "cross"
    else:
        return "neutral"


def compute_park_adjustment(stadium: dict | None) -> dict:
    """
    Compute additive park-factor boosts using features/park_factors.py.

    Conversion from multiplicative factors:
      park_hr_boost   = hr_fac - 1.0
      park_hit_boost  = (run_fac - 1.0) * 0.40
      park_tb2p_boost = (hr_fac - 1.0) * 0.60 + (run_fac - 1.0) * 0.30
    """
    neutral = {
        "park_hr_boost": 0.0,
        "park_hit_boost": 0.0,
        "park_tb2p_boost": 0.0,
        "park_run_env_score": 0.0,
        "park_reason_tags": [],
    }

    if stadium is None:
        return neutral

    canonical = stadium.get("canonical_name", "")
    if not canonical:
        return neutral

    try:
        hr_fac = venue_hr_factor(canonical)
        run_fac = venue_run_factor(canonical)

        park_hr_boost = hr_fac - 1.0
        park_hit_boost = (run_fac - 1.0) * 0.40
        park_tb2p_boost = (hr_fac - 1.0) * 0.60 + (run_fac - 1.0) * 0.30
        park_run_env_score = (park_hr_boost + park_hit_boost) / 2.0

        tags = []
        if abs(park_hr_boost) >= 0.05:
            direction = "HR++" if park_hr_boost > 0 else "HR--"
            tags.append(f"Park {direction} ({canonical})")

        return {
            "park_hr_boost": park_hr_boost,
            "park_hit_boost": park_hit_boost,
            "park_tb2p_boost": park_tb2p_boost,
            "park_run_env_score": park_run_env_score,
            "park_reason_tags": tags,
        }

    except Exception as e:
        logger.debug(f"[environment_model] compute_park_adjustment error: {e}")
        return neutral


def compute_weather_adjustment(
    temp_f: float | None,
    wind_mph: float | None,
    wind_bucket: str,
) -> dict:
    """
    Compute additive weather boosts from temperature + wind speed × wind direction.

    Temperature component:
      HR:   (temp - 70) × 0.0015, clamp ±0.030
      Hit:  (temp - 70) × 0.0004, clamp ±0.010
      TB2P: (temp - 70) × 0.0008, clamp ±0.020

    Wind speed base (neutral-direction component):
      HR:   wind_mph × 0.0005, clamp ±0.015
      Hit:  wind_mph × 0.0001, clamp ±0.005
      TB2P: wind_mph × 0.0002, clamp ±0.008

    Wind direction multipliers applied to wind speed component:
      out    → HR×2.0,  Hit×0.5, TB2P×1.5
      in     → HR×-2.0, Hit×-0.3, TB2P×-1.2
      cross  → HR×0.2,  Hit×0.1, TB2P×0.2
      neutral→ HR×1.0,  Hit×0.2, TB2P×0.7
    """
    # Temperature adjustments
    if temp_f is not None:
        try:
            t = float(temp_f)
            temp_hr = max(-0.030, min(0.030, (t - 70.0) * 0.0015))
            temp_hit = max(-0.010, min(0.010, (t - 70.0) * 0.0004))
            temp_tb2p = max(-0.020, min(0.020, (t - 70.0) * 0.0008))
        except (TypeError, ValueError):
            temp_hr = temp_hit = temp_tb2p = 0.0
    else:
        temp_hr = temp_hit = temp_tb2p = 0.0

    # Wind speed base
    if wind_mph is not None:
        try:
            w = float(wind_mph)
            wind_base_hr = max(-0.015, min(0.015, w * 0.0005))
            wind_base_hit = max(-0.005, min(0.005, w * 0.0001))
            wind_base_tb2p = max(-0.008, min(0.008, w * 0.0002))
        except (TypeError, ValueError):
            wind_base_hr = wind_base_hit = wind_base_tb2p = 0.0
    else:
        wind_base_hr = wind_base_hit = wind_base_tb2p = 0.0

    _multipliers = {
        "out":     {"hr":  2.0, "hit":  0.5, "tb2p":  1.5},
        "in":      {"hr": -2.0, "hit": -0.3, "tb2p": -1.2},
        "cross":   {"hr":  0.2, "hit":  0.1, "tb2p":  0.2},
        "neutral": {"hr":  1.0, "hit":  0.2, "tb2p":  0.7},
    }
    mult = _multipliers.get(wind_bucket, _multipliers["neutral"])

    weather_hr = temp_hr + wind_base_hr * mult["hr"]
    weather_hit = temp_hit + wind_base_hit * mult["hit"]
    weather_tb2p = temp_tb2p + wind_base_tb2p * mult["tb2p"]
    weather_run_env_score = (weather_hr + weather_hit) / 2.0

    tags = []
    w_val = float(wind_mph or 0)
    if wind_bucket == "out" and w_val >= 10:
        tags.append(f"Wind out {w_val:.0f}mph")
    elif wind_bucket == "in" and w_val >= 10:
        tags.append(f"Wind in {w_val:.0f}mph")
    t_val = float(temp_f or 72)
    if t_val >= 85:
        tags.append(f"Hot {t_val:.0f}F")
    elif t_val <= 50:
        tags.append(f"Cold {t_val:.0f}F")

    return {
        "weather_hr_boost": weather_hr,
        "weather_hit_boost": weather_hit,
        "weather_tb2p_boost": weather_tb2p,
        "weather_run_env_score": weather_run_env_score,
        "weather_reason_tags": tags,
    }


def compute_environment_adjustment(game_row: dict, weather_row: dict | None = None) -> dict:
    """
    Full environment overlay: venue lookup → stadium coordinates →
    game-time weather (Open-Meteo) → wind-direction-aware adjustments →
    combined env dict.

    Safe failure: all boosts default to 0.0 on any lookup/fetch error.
    """
    venue = str(game_row.get("venue", "") or "").strip()
    game_datetime_utc = str(game_row.get("game_datetime_utc", "") or "").strip()

    # Resolve stadium from venue name
    stadium = resolve_stadium(venue) if venue else None

    # Attempt live game-time weather fetch from Open-Meteo
    live_weather = None
    if stadium and game_datetime_utc:
        try:
            live_weather = fetch_game_time_weather(
                lat=stadium["lat"],
                lon=stadium["lon"],
                game_datetime_utc=game_datetime_utc,
            )
        except Exception as e:
            logger.debug(f"[environment_model] live weather fetch failed: {e}")

    # Fall back to legacy weather_row if live fetch failed/skipped
    wx = live_weather if live_weather is not None else (weather_row or None)
    weather_game_time_used = live_weather is not None

    # Extract weather values (with safe casting)
    temp_f = wind_mph = wind_deg = None
    if wx:
        def _safe_float(val):
            if val is None:
                return None
            try:
                return float(val)
            except (TypeError, ValueError):
                return None

        temp_f = _safe_float(wx.get("temperature_f"))
        wind_mph = _safe_float(wx.get("wind_speed_mph"))
        wind_deg = _safe_float(wx.get("wind_direction_deg"))

    # Wind direction classification
    cf_bearing = stadium.get("cf_bearing") if stadium else None
    wind_bucket = compute_wind_direction_bucket(wind_deg, cf_bearing)

    # Park and weather adjustments
    park_adj = compute_park_adjustment(stadium)
    weather_adj = compute_weather_adjustment(temp_f, wind_mph, wind_bucket)

    # Combine
    env_hr_boost = park_adj["park_hr_boost"] + weather_adj["weather_hr_boost"]
    env_hit_boost = park_adj["park_hit_boost"] + weather_adj["weather_hit_boost"]
    env_tb2p_boost = park_adj["park_tb2p_boost"] + weather_adj["weather_tb2p_boost"]
    env_run_env_score = (park_adj["park_run_env_score"] + weather_adj["weather_run_env_score"]) / 2.0
    reason_tags = park_adj["park_reason_tags"] + weather_adj["weather_reason_tags"]

    # Hard clamps
    env_hr_boost = max(-0.10, min(0.15, env_hr_boost))
    env_hit_boost = max(-0.05, min(0.08, env_hit_boost))
    env_tb2p_boost = max(-0.08, min(0.12, env_tb2p_boost))

    return {
        # Combined outputs
        "env_hr_boost": env_hr_boost,
        "env_hit_boost": env_hit_boost,
        "env_tb2p_boost": env_tb2p_boost,
        "env_run_env_score": env_run_env_score,
        "env_reason_tags": reason_tags,
        # Park sub-fields
        "park_hr_boost": park_adj["park_hr_boost"],
        "park_hit_boost": park_adj["park_hit_boost"],
        "park_tb2p_boost": park_adj["park_tb2p_boost"],
        # Weather sub-fields
        "weather_hr_boost": weather_adj["weather_hr_boost"],
        "weather_hit_boost": weather_adj["weather_hit_boost"],
        "weather_tb2p_boost": weather_adj["weather_tb2p_boost"],
        # Debug / metadata
        "stadium_name_used": stadium.get("canonical_name") if stadium else None,
        "stadium_lat": stadium.get("lat") if stadium else None,
        "stadium_lon": stadium.get("lon") if stadium else None,
        "weather_game_time_used": weather_game_time_used,
        "wind_direction_bucket": wind_bucket,
    }