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Update models/batter_zone_model.py
Browse files- models/batter_zone_model.py +57 -0
models/batter_zone_model.py
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@@ -5,6 +5,63 @@ import pandas as pd
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from models.batter_zone_store import load_batter_zone_store_metrics
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def build_batter_zone_feature_row(
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statcast_df: pd.DataFrame,
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from models.batter_zone_store import load_batter_zone_store_metrics
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PITCH_FAMILY_MAP = {
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"4-seam fastball": "fastball",
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"four-seam fastball": "fastball",
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"fastball": "fastball",
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"sinker": "fastball",
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"cutter": "fastball",
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"slider": "breaking",
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"sweeper": "breaking",
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"curveball": "breaking",
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"knuckle curve": "breaking",
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"slurve": "breaking",
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"changeup": "offspeed",
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"splitter": "offspeed",
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"forkball": "offspeed",
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"split-finger": "offspeed",
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"circle change": "offspeed",
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}
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def normalize_pitch_family(pitch_name: Any) -> str:
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text = str(pitch_name or "").strip().lower()
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if text in {"", "nan", "none"}:
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return "unknown"
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return PITCH_FAMILY_MAP.get(text, "unknown")
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def classify_zone_bucket(plate_x: Any, plate_z: Any) -> str:
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try:
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x = float(plate_x)
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z = float(plate_z)
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except Exception:
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return "unknown"
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zone_left = -0.83
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zone_right = 0.83
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zone_bottom = 1.50
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zone_top = 3.50
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if zone_left <= x <= zone_right and zone_bottom <= z <= zone_top:
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inner_left = -0.45
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inner_right = 0.45
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inner_bottom = 1.90
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inner_top = 3.10
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if inner_left <= x <= inner_right and inner_bottom <= z <= inner_top:
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return "heart"
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return "shadow"
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chase_left = -1.20
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chase_right = 1.20
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chase_bottom = 1.10
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chase_top = 3.90
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if chase_left <= x <= chase_right and chase_bottom <= z <= chase_top:
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return "chase"
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return "waste"
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def build_batter_zone_feature_row(
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statcast_df: pd.DataFrame,
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