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#!/usr/bin/env python3
"""
HTTP status server — required by Hugging Face Spaces.
HF expects a response on port 7860, otherwise it marks the Space as crashed.
This runs alongside the Minecraft server.
"""
import http.server
import socketserver
import threading
import os

PORT = 7860

HTML = """<!DOCTYPE html>
<html>
<head>
  <meta charset="UTF-8">
  <title>Minecraft Server — THEZYZSTUDIO</title>
  <style>
    body { background: #1a1a2e; color: #e0e0e0; font-family: monospace;
           display: flex; align-items: center; justify-content: center;
           height: 100vh; margin: 0; }
    .box { text-align: center; border: 1px solid #00ff88;
           padding: 2rem 3rem; border-radius: 8px; }
    h1 { color: #00ff88; font-size: 2rem; margin-bottom: 0.5rem; }
    p  { color: #aaa; }
    .port { color: #ffcc00; font-size: 1.2rem; }
  </style>
</head>
<body>
  <div class="box">
    <h1>🎮 Minecraft Server</h1>
    <p>THEZYZSTUDIO — The Z AI Agent</p>
    <p>Server is running on</p>
    <p class="port">TCP Port 25565</p>
    <p style="font-size:0.8rem;margin-top:1rem;color:#666;">
      Use playit.gg or ngrok to connect externally
    </p>
  </div>
</body>
</html>
"""

class Handler(http.server.BaseHTTPRequestHandler):
    def do_GET(self):
        self.send_response(200)
        self.send_header("Content-Type", "text/html; charset=utf-8")
        self.end_headers()
        self.wfile.write(HTML.encode())

    def log_message(self, format, *args):
        pass  # suppress access logs

def run():
    with socketserver.TCPServer(("", PORT), Handler) as httpd:
        print(f"[HTTP] Status page running on port {PORT}", flush=True)
        httpd.serve_forever()

if __name__ == "__main__":
    t = threading.Thread(target=run, daemon=True)
    t.start()
    t.join()