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import polars as pl
import numpy as np
import pandas as pd
import api_scraper
scrape = api_scraper.MLB_Scrape()
from functions import df_update
from functions import pitch_summary_functions
update = df_update.df_update()
from stuff_model import feature_engineering as fe
from stuff_model import stuff_apply
import requests
import joblib
from matplotlib.gridspec import GridSpec
from shiny import App, reactive, ui, render
from shiny.ui import h2, tags
import matplotlib.pyplot as plt
import matplotlib.gridspec as gridspec
import seaborn as sns
from functions.pitch_summary_functions import *
from shiny import App, reactive, ui, render
from shiny.ui import h2, tags
# from functions.PitchPlotFunctions import *
import functions.PitchPlotFunctions as ppf
import matplotlib
ploter = ppf.PitchPlotFunctions()
from shiny.plotutils import brushed_points
# from pytabulator import TableOptions, Tabulator, output_tabulator, render_tabulator, theme
# theme.tabulator_site()

colour_palette = ['#FFB000','#648FFF','#785EF0',
                  '#DC267F','#FE6100','#3D1EB2','#894D80','#16AA02','#B5592B','#A3C1ED']
cmap_sum = mcolors.LinearSegmentedColormap.from_list("", ['#648FFF', '#FFFFFF', '#FFB000'])

year_list = [2025]


type_dict =  {
               'S':'Spring',
                'E':'Exhibition'}

level_dict =  {'1':'MLB',
              '21':'Prospects',}

function_dict={
    'velocity_kdes':'Velocity Distributions',
    'break_plot':'Pitch Movement',
    'tj_stuff_roling':'Rolling tjStuff+ by Pitch',
    'tj_stuff_roling_game':'Rolling tjStuff+ by Game',
    'location_plot_lhb':'Locations vs LHB',
    'location_plot_rhb':'Locations vs RHB',
}


split_dict =  {'all':'All',
               'left':'LHH',
               'right':'RHH'}

split_dict_hand =  {'all':['L','R'],
               'left':['L'],
               'right':['R']}

### PITCH COLOURS ###

# Dictionary to map pitch types to their corresponding colors and names
pitch_colours = {
    ## Fastballs ##
    'FF': {'colour': '#FF007D', 'name': '4-Seam Fastball'},
    'FA': {'colour': '#FF007D', 'name': 'Fastball'},
    'SI': {'colour': '#98165D', 'name': 'Sinker'},
    'FC': {'colour': '#BE5FA0', 'name': 'Cutter'},

    ## Offspeed ##
    'CH': {'colour': '#F79E70', 'name': 'Changeup'},
    'FS': {'colour': '#FE6100', 'name': 'Splitter'},
    'SC': {'colour': '#F08223', 'name': 'Screwball'},
    'FO': {'colour': '#FFB000', 'name': 'Forkball'},

    ## Sliders ##
    'SL': {'colour': '#67E18D', 'name': 'Slider'},
    'ST': {'colour': '#1BB999', 'name': 'Sweeper'},
    'SV': {'colour': '#376748', 'name': 'Slurve'},

    ## Curveballs ##
    'KC': {'colour': '#311D8B', 'name': 'Knuckle Curve'},
    'CU': {'colour': '#3025CE', 'name': 'Curveball'},
    'CS': {'colour': '#274BFC', 'name': 'Slow Curve'},
    'EP': {'colour': '#648FFF', 'name': 'Eephus'},

    ## Others ##
    'KN': {'colour': '#867A08', 'name': 'Knuckleball'},
    'KN': {'colour': '#867A08', 'name': 'Knuckle Ball'},
    'PO': {'colour': '#472C30', 'name': 'Pitch Out'},
    'UN': {'colour': '#9C8975', 'name': 'Unknown'},
}


# Dictionary to map pitch types to their corresponding colors and names
pitch_colours_tp = {
    ## Fastballs ##
    'FF': {'colour': '#FF007D80', 'name': '4-Seam Fastball'},
    'FA': {'colour': '#FF007D80', 'name': 'Fastball'},
    'SI': {'colour': '#98165D80', 'name': 'Sinker'},
    'FC': {'colour': '#BE5FA080', 'name': 'Cutter'},

    ## Offspeed ##
    'CH': {'colour': '#F79E7080', 'name': 'Changeup'},
    'FS': {'colour': '#FE610080', 'name': 'Splitter'},
    'SC': {'colour': '#F0822380', 'name': 'Screwball'},
    'FO': {'colour': '#FFB00080', 'name': 'Forkball'},

    ## Sliders ##
    'SL': {'colour': '#67E18D80', 'name': 'Slider'},
    'ST': {'colour': '#1BB99980', 'name': 'Sweeper'},
    'SV': {'colour': '#37674880', 'name': 'Slurve'},

    ## Curveballs ##
    'KC': {'colour': '#311D8B80', 'name': 'Knuckle Curve'},
    'CU': {'colour': '#3025CE80', 'name': 'Curveball'},
    'CS': {'colour': '#274BFC80', 'name': 'Slow Curve'},
    'EP': {'colour': '#648FFF80', 'name': 'Eephus'},

    ## Others ##
    'KN': {'colour': '#867A0880', 'name': 'Knuckleball'},
    'KN': {'colour': '#867A0880', 'name': 'Knuckle Ball'},
    'PO': {'colour': '#472C3080', 'name': 'Pitch Out'},
    'UN': {'colour': '#9C897580', 'name': 'Unknown'},
}

# Create dictionaries for pitch types and their attributes
dict_colour = {key: value['colour'] for key, value in pitch_colours.items()}
dict_pitch = {key: value['name'] for key, value in pitch_colours.items()}
dict_pitch_desc_type = {value['name']: key for key, value in pitch_colours.items()}
dict_pitch_desc_type.update({'Four-Seam Fastball':'FF'})
dict_pitch_desc_type.update({'All':'All'})
dict_pitch_name = {value['name']: value['colour'] for key, value in pitch_colours.items()}
dict_pitch_name.update({'Four-Seam Fastball':'#FF007D'})
dict_pitch_name.update({'4-Seam':'#FF007D'})
dict_pitch.update({'FF':'Four-Seam Fastball'})


dict_pitch_name_tp = {value['name']: value['colour'] for key, value in pitch_colours_tp.items()}
dict_pitch_name_tp.update({'Four-Seam Fastball':'#FF007D50'})
dict_pitch_name_tp.update({'4-Seam':'#FF007D50'})

# Sort dict_pitch alphabetically by pitch name
dict_pitch_alpha = dict(sorted(dict_pitch.items(), key=lambda item: item[1]))

from shiny import App, reactive, ui, render
from shiny.ui import h2, tags

# Define the UI layout for the app
app_ui = ui.page_fluid(
    ui.layout_sidebar(
        ui.panel_sidebar(
            # Row for selecting season and level
             ui.row(
                ui.markdown("## Spring Training Pitch Plots"),
                ui.markdown("This app generates a movement plot for a pitcher's pitches in Spring Training games. You can highlight and update pitch types by selecting points on the plot."),
                ui.column(4,ui.div(
                    "By: ",
                    ui.tags.a(
                        "@TJStats",
                        href="https://x.com/TJStats",
                        target="_blank"
                    )
                ),
                ui.tags.p("Data: MLB")),
                ui.column(8,
                ui.tags.p(
                    ui.tags.a(
                        "Support me on Patreon for more apps",
                        href="https://www.patreon.com/TJ_Stats",
                        target="_blank"
                    )))),         
            ui.row(
                ui.column(4, ui.input_select('year_input', 'Select Season', year_list, selected=2025)),
                ui.column(4, ui.input_select('level_input', 'Select Level', level_dict)),
                ui.column(4, ui.input_select('type_input', 'Select Type', type_dict,selected='S'))
            ),
            # Row for the action button to get player list
            ui.row(ui.input_action_button("player_button", "Get Player List", class_="btn-primary")),
            # Row for selecting the player
            ui.row(ui.column(12, ui.output_ui('player_select_ui', 'Select Player'))),
            # Row for selecting the date range
            ui.row(ui.column(12, ui.output_ui('date_id', 'Select Date'))),

            ui.row(
                ui.column(6, ui.input_select('split_id', 'Select Split', split_dict, multiple=False)),
            ),
            ui.row( ui.column(6,ui.input_select(
                    "new_pitch_type",
                    "Update Pitch Type",
                dict_pitch_alpha
                )),
               ui.column(6,ui.input_action_button("update_pitch_type", "Update Pitch Type", class_="btn-secondary"))),

            # ui.hr(),
            # Row for the action button to generate plot
            ui.row(ui.input_action_button("generate_plot", "Generate/Reset Plot", class_="btn-primary")),
            ui.row(ui.input_action_button("generate_table", "Generate Table", class_="btn-warning")),
            
        ),

                
        ui.panel_main(
            # ui.navset_tab(
                # Tab for game summary plot
                # ui.nav(
                    # "Pitching Summary",
ui.card(
    {"style": "width: 970px;"},
    ui.head_content(
        ui.tags.script(src="https://cdnjs.cloudflare.com/ajax/libs/d3/7.8.5/d3.min.js"),
        ui.tags.script(src="https://html2canvas.hertzen.com/dist/html2canvas.min.js"),
        ui.tags.script("""
        async function downloadSVG() {
            const content = document.getElementById('capture-section');
            
            // Create a new SVG element
            const svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
            const bbox = content.getBoundingClientRect();
            
            // Set SVG attributes
            svg.setAttribute('width', bbox.width);
            svg.setAttribute('height', bbox.height);
            svg.setAttribute('viewBox', `0 0 ${bbox.width} ${bbox.height}`);
            
            // Create foreignObject to contain HTML content
            const foreignObject = document.createElementNS('http://www.w3.org/2000/svg', 'foreignObject');
            foreignObject.setAttribute('width', '100%');
            foreignObject.setAttribute('height', '100%');
            foreignObject.setAttribute('x', '0');
            foreignObject.setAttribute('y', '0');
            
            // Clone the content and its styles
            const clonedContent = content.cloneNode(true);
            
            // Add necessary style context
            const style = document.createElement('style');
            Array.from(document.styleSheets).forEach(sheet => {
                try {
                    Array.from(sheet.cssRules).forEach(rule => {
                        style.innerHTML += rule.cssText + '\\n';
                    });
                } catch (e) {
                    console.warn('Could not access stylesheet rules');
                }
            });
            
            // Create a wrapper div to hold styles and content
            const wrapper = document.createElement('div');
            wrapper.appendChild(style);
            wrapper.appendChild(clonedContent);
            
            foreignObject.appendChild(wrapper);
            svg.appendChild(foreignObject);
            
            // Convert to SVG string with XML declaration and DTD
            const svgString = new XMLSerializer().serializeToString(svg);
            const svgBlob = new Blob([
                '<?xml version="1.0" standalone="no"?>\\n',
                '<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">\\n',
                svgString
            ], {type: 'image/svg+xml;charset=utf-8'});
            
            // Create and trigger download
            const url = URL.createObjectURL(svgBlob);
            const link = document.createElement('a');
            link.href = url;
            link.download = 'plot_and_table.svg';
            document.body.appendChild(link);
            link.click();
            document.body.removeChild(link);
            URL.revokeObjectURL(url);
        }

        async function downloadPNG() {
            const content = document.getElementById('capture-section');
            
            try {
                // Create a wrapper div with right margin only
                const wrapper = document.createElement('div');
                wrapper.style.paddingRight = '20px';  // Only right padding
                wrapper.style.backgroundColor = 'white';
                
                // Clone the content
                const clonedContent = content.cloneNode(true);
                wrapper.appendChild(clonedContent);
                
                // Add wrapper to document temporarily
                document.body.appendChild(wrapper);
                
                const canvas = await html2canvas(wrapper, {
                    backgroundColor: 'white',
                    scale: 2,
                    useCORS: true,
                    logging: false,
                    width: content.offsetWidth + 20,  // Add only right padding width
                    height: content.offsetHeight      // Height stays the same
                });
                
                // Remove temporary wrapper
                document.body.removeChild(wrapper);
                
                // Convert canvas to blob
                canvas.toBlob(function(blob) {
                    const url = URL.createObjectURL(blob);
                    const link = document.createElement('a');
                    link.href = url;
                    link.download = 'plot_and_table.png';
                    document.body.appendChild(link);
                    link.click();
                    document.body.removeChild(link);
                    URL.revokeObjectURL(url);
                }, 'image/png');
            } catch (error) {
                console.error('Error generating PNG:', error);
            }
        }
        
        $(document).on('click', '#capture_svg_btn', function() {
            downloadSVG();
        });

        $(document).on('click', '#capture_png_btn', function() {
            downloadPNG();
        });
        """)
    ),
    ui.output_text("status"),
    ui.div(
        {
            "id": "capture-section",
            "style": "background-color: white; padding: 0; margin-left: 20px; margin-right: 20px; margin-top: 20px; margin-bottom: 20px;"
        },
        # Plot section with relative positioning for brush
        ui.div(
            {"style": "position: relative;"},
            ui.output_ui("plot_ui")
        ),
        # Table section
        ui.div(
            {"style": "margin-top: 20px;"},
            ui.row(ui.tags.b("Pitches in Selection"), ui.output_table("in_brush")),
        ),
        ui.div({"style": "height: 20px;"}) 
    ),
    ui.div(
        {"style": "display: flex; gap: 10px;"},
        ui.input_action_button("capture_svg_btn", "Save as SVG", class_="btn-primary"),
        ui.input_action_button("capture_png_btn", "Save as PNG", class_="btn-success"),
    ),
)
            #     ),
            # )
        )
    )
)

def server(input, output, session):
# This code should be inserted in your server function

    # Add this near the top of the server function
    modified_data = reactive.value(None)
    # Add a reactive value to store the current selection state
    selection_state = reactive.value(None)
    
    # Create reactive values to track the state of all data-dependent inputs
    last_pitcher_id = reactive.value(None)
    last_date_id = reactive.value(None)
    last_split_id = reactive.value(None)
    last_type_input = reactive.value(None)
    last_level_input = reactive.value(None)
    last_year_input = reactive.value(None)
    
    # Modify your brush handler to update the selection state
    @reactive.effect
    @reactive.event(input.plot_brush)
    def _():
        brush_data = input.plot_brush()
        selection_state.set(brush_data)  # Store the current brush data

    # Reset modified data when any of the key inputs change
    @reactive.effect
    @reactive.event(input.pitcher_id, input.date_id, input.split_id, 
                    input.type_input, input.level_input, input.year_input)
    def _reset_on_data_change():
        # Store the current values for comparison
        current_pitcher = input.pitcher_id()
        current_date = input.date_id()
        current_split = input.split_id()
        current_type = input.type_input()
        current_level = input.level_input()
        current_year = input.year_input()
        
        # Check if any of the inputs have changed from their last values
        # and they aren't None or initial values
        pitcher_changed = (last_pitcher_id() is not None and current_pitcher != last_pitcher_id())
        date_changed = (last_date_id() is not None and current_date != last_date_id())
        split_changed = (last_split_id() is not None and current_split != last_split_id())
        type_changed = (last_type_input() is not None and current_type != last_type_input())
        level_changed = (last_level_input() is not None and current_level != last_level_input())
        year_changed = (last_year_input() is not None and current_year != last_year_input())
        
        # If any of the inputs have changed
        if (pitcher_changed or date_changed or split_changed or 
            type_changed or level_changed or year_changed):
            # Reset modified data
            modified_data.set(None)
            
            # Show notification 
            changed_inputs = []
            if pitcher_changed: changed_inputs.append("pitcher")
            if date_changed: changed_inputs.append("date range")
            if split_changed: changed_inputs.append("split")
            if type_changed: changed_inputs.append("game type")
            if level_changed: changed_inputs.append("league level")
            if year_changed: changed_inputs.append("year")
            
            if changed_inputs:
                change_text = ", ".join(changed_inputs)
                ui.notification_show(f"Data filter changed ({change_text}), pitch modifications reset", type="info")
        
        # Update the last values
        last_pitcher_id.set(current_pitcher)
        last_date_id.set(current_date)
        last_split_id.set(current_split)
        last_type_input.set(current_type)
        last_level_input.set(current_level)
        last_year_input.set(current_year)
    @reactive.effect
    @reactive.event(input.update_pitch_type)
    def _():
        if input.plot_brush() is None:
            ui.notification_show("Please select points first", type="warning")
            return
        
        # Get the current data - either use the previously modified data or fetch fresh data
        if modified_data() is not None:
            # Use already modified data to preserve previous changes
            df = modified_data().copy()
        else:
            # First time modifying, get fresh data
            year_input = int(input.year_input())
            sport_id = int(input.level_input())
            player_input = int(input.pitcher_id())
            start_date = str(input.date_id()[0])
            end_date = str(input.date_id()[1])
            
            game_list = scrape.get_player_games_list(
                sport_id=sport_id,
                season=year_input,
                player_id=player_input,
                start_date=start_date,
                end_date=end_date,
                game_type=[input.type_input()]
            )
            
            data_list = scrape.get_data(game_list_input=game_list[:])
            
            df = (stuff_apply.stuff_apply(
                fe.feature_engineering(
                    update.update(
                        scrape.get_data_df(data_list=data_list).filter(
                            (pl.col("pitcher_id") == player_input) &
                            (pl.col("is_pitch") == True) &
                            (pl.col("start_speed") >= 50) &
                            (pl.col('batter_hand').is_in(split_dict_hand[input.split_id()]))
                        )
                    )
                )
            )).to_pandas()
        
        # Get the brushed points
        brushed = brushed_points(
            df,
            input.plot_brush(),
            xvar="hb",
            yvar="ivb",
            all_rows=False
        )
        
        if len(brushed) == 0:
            ui.notification_show("No points selected", type="warning")
            return
        
        # Update pitch types for brushed points
        new_pitch_type = input.new_pitch_type()
        indices = brushed.index
        df.loc[indices, 'pitch_type'] = new_pitch_type
        df.loc[indices, 'pitch_description'] = dict_pitch[new_pitch_type]
        
        # Store the modified data for future updates
        modified_data.set(df)
        
        # Recalculate percentages and counts
        pl_df = pl.from_pandas(df)
        pl_df = pl_df.with_columns(
            prop_percent=(pl.col('is_pitch') / pl.col('is_pitch').sum()).over("pitch_type"),
            prop=pl.col('is_pitch').sum().over("pitch_type")
        )
        
        # Convert back to pandas and update the reactive value
        modified_data.set(pl_df.to_pandas())
        
        # Show success notification
        ui.notification_show(f"Updated {len(indices)} pitches to {dict_pitch[new_pitch_type]}", type="success")
    
    # Reset button handler - clear modified data to start fresh
    # @reactive.effect
    # @reactive.event(input.reset_changes)
    # def _reset_modifications():
    #     modified_data.set(None)
    #     ui.notification_show("All pitch type changes have been reset", type="info")



    @render.ui
    @reactive.event(input.player_button, input.year_input, input.level_input, input.type_input,ignore_none=False)
    def player_select_ui():

        # Get the list of pitchers for the selected level and season
        if input.level_input() == '21':
            year_input = int(input.year_input())
            sport_id = int(input.level_input())
            # player_input = int(input.pitcher_id())
            start_date = str(input.date_id()[0])
            end_date = str(input.date_id()[1])
            game_type = [input.type_input()]
            # Get game data

            
            game_list = scrape.get_schedule(year_input=[year_input], sport_id=[sport_id], game_type=game_type).filter((pl.col('date').cast(pl.Utf8)>=start_date)&(pl.col('date').cast(pl.Utf8)<=end_date))['game_id']
            data_list = scrape.get_data(game_list_input=game_list[:])
            df_pitcher_info = scrape.get_data_df(data_list=data_list).filter((pl.col("start_speed") >= 50)).sort('pitcher_name')
            pitcher_dict = dict(zip(df_pitcher_info['pitcher_id'], df_pitcher_info['pitcher_name']))
            return ui.input_select("pitcher_id", "Select Pitcher",pitcher_dict, selectize=True)
        
        # Get the list of pitchers for the selected level and season
        df_pitcher_info = scrape.get_players(sport_id=int(input.level_input()), season=int(input.year_input()), game_type = [input.type_input()]).filter(
            (pl.col("position").is_in(['P','TWP']))|
            (pl.col("player_id").is_in([686846]))
        
        ).sort("name")
        
        # Create a dictionary of pitcher IDs and names
        pitcher_dict = dict(zip(df_pitcher_info['player_id'], df_pitcher_info['name']))
        
        # Return a select input for choosing a pitcher
        return ui.input_select("pitcher_id", "Select Pitcher", pitcher_dict, selectize=True)

    @render.ui
    @reactive.event(input.player_button,input.year_input, ignore_none=False)
    def date_id():
        # Create a date range input for selecting the date range within the selected year
        return ui.input_date_range("date_id", "Select Date Range",
                                   start=f"{int(input.year_input())}-01-01",
                                   end=f"{int(input.year_input())}-12-31",
                                   min=f"{int(input.year_input())}-01-01",
                                    max=f"{int(input.year_input())}-12-31")
    @output
    @render.text
    def status():
        # Only show status when generating
        if input.generate == 0:
            return ""
        return ""   

    @render.ui
    @reactive.event(input.generate_plot)   
    def plot_ui():
        brush_opts_kwargs = {
            "direction": 'xy',
            "delay": 250,
            "delay_type": "throttle",
            "clip": True,  # This helps constrain the brush to the plot area
            "fill": "#00000050",  # Optional: sets a semi-transparent fill
            "stroke": "#000000",    # Resets brush when new data is loaded
        }
            
        return ui.output_plot('plot', 
                            width='900px', 
                            height='900px',
                            brush=ui.brush_opts(**brush_opts_kwargs))

    @render.table
    @reactive.event(input.plot_brush,input.generate_plot, input.generate_table, input.update_pitch_type)
    def in_brush():
        # if input.plot_brush() is None:  # Note: changed to match the brush ID
        #     return None

        
        # Use modified data if available
        if modified_data() is not None:
            df = pl.from_pandas(modified_data())
        else:

            year_input = int(input.year_input())
            sport_id = int(input.level_input())
            player_input = int(input.pitcher_id())
            start_date = str(input.date_id()[0])
            end_date = str(input.date_id()[1])
            print('sportid',input.type_input())
            # Simulate an expensive data operation
            game_list  = scrape.get_player_games_list(sport_id = sport_id,
                                                    season = year_input, 
                                                    player_id = player_input,
                                                    start_date = start_date,
                                                    end_date = end_date,
                                                    game_type = [input.type_input()])

            data_list = scrape.get_data(game_list_input = game_list[:])

            try:
                df = (stuff_apply.stuff_apply(fe.feature_engineering(update.update(scrape.get_data_df(data_list = data_list).filter(
                                    (pl.col("pitcher_id") == player_input)&
                                    (pl.col("is_pitch") == True)&
                                    (pl.col("start_speed") >= 50)&
                                    (pl.col('batter_hand').is_in(split_dict_hand[input.split_id()]))
        
                                    )[:]))).with_columns(
                        pl.col('pitch_type').count().over('pitch_type').alias('pitch_count')
                    ))

                df = df.with_columns(
                    prop_percent=(pl.col('is_pitch') / pl.col('is_pitch').sum()).over("pitch_type"),
                    prop=pl.col('is_pitch').sum().over("pitch_type")
                )

                
                
        
                
            except TypeError:
                print("NONE")
                return None
                
        # df = df.clone()

        # print('TABLE DF:',brushed_points())

        if input.plot_brush() is None:
            brushed_df = df.clone()
            print('TABLE DF:',df)
        
        else:
            brushed_df = pl.DataFrame(brushed_points(
            df.to_pandas(),
            input.plot_brush(),
            xvar="hb",
            yvar="ivb",
            all_rows=False
        ))



    
        brushed_df_final = (((brushed_df.group_by(['pitcher_id', 'pitch_description']).agg([
                        pl.col('is_pitch').drop_nans().count().alias('pitches'),
                        pl.col('start_speed').drop_nans().mean().round(1).alias('start_speed'),
                        pl.col('vb').drop_nans().mean().round(1).alias('vb'),
                        pl.col('ivb').drop_nans().mean().round(1).alias('ivb'),
                        pl.col('hb').drop_nans().mean().round(1).alias('hb'),
                        pl.col('spin_rate').drop_nans().mean().alias('spin_rate'),
                        pl.col('release_pos_x').drop_nans().mean().round(1).alias('x0'),
                        pl.col('release_pos_z').drop_nans().mean().round(1).alias('z0'),
                        pl.col('tj_stuff_plus').drop_nans().mean().round(0).alias('tj_stuff_plus'),
                        pl.col('pitch_grade').drop_nans().mean().round(0).alias('pitch_grade'),
                    ])
                                    .with_columns(
                    (pl.col('pitches') / pl.col('pitches').sum().over('pitcher_id'))
                    # .round(1)
                    # .map_elements(lambda x: f"{x}%", return_dtype=pl.Utf8)  # Properly append "%"
                    .alias('proportion')
                )
                )).sort('proportion', descending=True).
                select(["pitch_description", "pitches", "proportion", "start_speed", "ivb", "hb",
                                                                "spin_rate", "x0", "z0",'tj_stuff_plus','pitch_grade'])
                .with_columns(
            pl.when(pl.col("pitch_description") == "Four-Seam Fastball")
            .then(pl.lit("4-Seam"))
            .otherwise(pl.col("pitch_description"))
            .alias("pitch_description")
        )
                .rename({
                    'pitch_description': 'Pitch Type',
                    'pitches': 'Pitches',
                    'proportion': 'Prop',
                    'start_speed': 'Velo',
                    'ivb': 'iVB',
                    'hb': 'HB',
                    'spin_rate': 'Spin',
                    'x0': 'hRel',
                    'z0': 'vRel',
                    'tj_stuff_plus': 'tjStuff+',
                    'pitch_grade': 'Grade'
                }))
        
        brushed_df_final_pd = brushed_df_final.to_pandas()
        brushed_df_final_pd['Spin'] = brushed_df_final_pd['Spin'].fillna(0)
                
        # brushed_df_final = brushed_df_final
        
        # print(brushed_df_final)
       
        def change_font(val):
            if val == "Cutter":
                return "color: red; font-weight: bold;"
            else:
                ''
                return "font-weight: bold;"
        
        df_brush_style = (brushed_df_final_pd.style.set_precision(1)
                          
                          .set_properties(**{'border': '3 px'},overwrite=False).set_table_styles([{
            'selector': 'caption',
            'props': [
                ('color', ''),
                ('fontname', 'Century Gothic'),
                ('font-size', '16px'),
                ('font-style', 'italic'),
                ('font-weight', ''),
                ('text-align', 'centre'),
                ]

                },{'selector' :'th', 'props':[('font-size', '16px'),('text-align', 'center'),('Height','px'),('color','black'),('border', '1px black solid !important')]},{'selector' :'td', 'props':[('text-align', 'center'),('font-size', '16px'),('color','black')]}],overwrite=False)
                .set_properties(**{'background-color':'White','index':'White','min-width':'72px'},overwrite=False)
                .set_table_styles([{'selector': 'th:first-child', 'props': [('background-color', 'white')]}],overwrite=False)
                .set_table_styles([{'selector': 'tr:first-child', 'props': [('background-color', 'white')]}],overwrite=False)
                .set_table_styles([{'selector': 'tr', 'props': [('line-height', '20px')]}],overwrite=False)
                .set_properties(**{'Height': '8px'},**{'text-align': 'center'},overwrite=False)
                .hide_index()
                .set_properties(**{'border': '1px black solid !important'})
                .format('{:.0%}',subset=(brushed_df_final.columns[2]))
                .format('{:.0f}',subset=(brushed_df_final.columns[6]))
                .format('{:.0f}',subset=(brushed_df_final.columns[-1]))
                .format('{:.0f}',subset=(brushed_df_final.columns[-2]))
                .set_properties(subset=brushed_df_final.columns, **{'height': '30px'})
                .set_table_styles([{'selector': 'thead th', 'props': [('height', '30px')]}], overwrite=False)
                # .set_table_styles([{'selector': 'table', 'props': [('width', '100px')]}], overwrite=False)
                .set_table_styles([{'selector': 'thead th:nth-child(1)', 'props': [('min-width', '155px')]}], overwrite=False)
                .set_table_styles([{'selector': 'thead th:nth-child(2)', 'props': [('min-width', '40px')]}], overwrite=False)
                .set_table_styles([{'selector': 'thead th:nth-child(3)', 'props': [('min-width', '40px')]}], overwrite=False)
                .set_table_styles([{'selector': 'thead th:nth-child(4)', 'props': [('min-width', '40px')]}], overwrite=False)
                .set_table_styles([{'selector': 'thead th:nth-child(5)', 'props': [('min-width', '40px')]}], overwrite=False)
                .set_table_styles([{'selector': 'thead th:nth-child(6)', 'props': [('min-width', '40px')]}], overwrite=False)
                .set_table_styles([{'selector': 'thead th:nth-child(7)', 'props': [('min-width', '40px')]}], overwrite=False)
                .set_table_styles([{'selector': 'thead th:nth-child(8)', 'props': [('min-width', '40px')]}], overwrite=False)
                .set_table_styles([{'selector': 'thead th:nth-child(9)', 'props': [('min-width', '40px')]}], overwrite=False)
                .background_gradient(cmap=cmap_sum,subset = (brushed_df_final.columns[-2]),vmin=80,vmax=120)
                .background_gradient(cmap=cmap_sum,subset = (brushed_df_final.columns[-1]),vmin=20,vmax=80)
                .applymap(lambda x: f'background-color: {dict_pitch_name.get(x, "")}80', subset=['Pitch Type'])
                .applymap(lambda x: f'background-color: black' if x == 0 else '', subset=['Spin'])
                
                                                
        )

        print('BRUSHED:',df_brush_style)

        return df_brush_style


        # @output
    @render.plot
    @reactive.event(input.generate_plot, input.update_pitch_type)
    def plot():
        # Initialize progress bar+
        with ui.Progress(min=0, max=1) as p:
            year_input = int(input.year_input())
            sport_id = int(input.level_input())
            player_input = int(input.pitcher_id())
            start_date = str(input.date_id()[0])
            end_date = str(input.date_id()[1])
            game_type = [input.type_input()]
            p.set(message="Generating plot", detail="This may take a while...")
            
            # Use modified data if available
            if modified_data() is not None:
                df = pl.from_pandas(modified_data())

                if df is None:
                    fig = plt.figure(figsize=(10, 10))
                    fig.text(x=0.1, y=0.9, s='No Statcast Data For This Pitcher', fontsize=24, ha='left')
                    return fig
                
            else:
                # Get input parameters
                p.set(0.3, "Gathering data...")

                
                # Get game data
                game_list = scrape.get_player_games_list(
                    sport_id=sport_id,
                    season=year_input,
                    player_id=player_input,
                    start_date=start_date,
                    end_date=end_date,
                    game_type=game_type
                )
                
                data_list = scrape.get_data(game_list_input=game_list[:])
                
                # Process data
                try:
                    df = (stuff_apply.stuff_apply(
                        fe.feature_engineering(
                            update.update(
                                scrape.get_data_df(data_list=data_list).filter(
                                    (pl.col("pitcher_id") == player_input) &
                                    (pl.col("is_pitch") == True) &
                                    (pl.col("start_speed") >= 50) &
                                    (pl.col('batter_hand').is_in(split_dict_hand[input.split_id()]))
                                )[:]
                            )
                        )
                    )).with_columns(
                        pl.col('pitch_type').count().over('pitch_type').alias('pitch_count')
                    )
                    
                    df = df.with_columns(
                        prop_percent=(pl.col('is_pitch') / pl.col('is_pitch').sum()).over("pitch_type"),
                        prop=pl.col('is_pitch').sum().over("pitch_type")
                    )

                    if df is None:
                        fig = plt.figure(figsize=(10, 10))
                        fig.text(x=0.1, y=0.9, s='No Statcast Data For This Pitcher', fontsize=24, ha='left')
                        return fig
                    
                except TypeError:
                    print("NONE")
                    # if df is None:
                    fig = plt.figure(figsize=(10, 10))
                    fig.text(x=0.1, y=0.9, s='No Statcast Data For This Pitcher', fontsize=24, ha='left')
                    return fig
                    # return None
                    
                if df is None:
                    fig = plt.figure(figsize=(10, 10))
                    fig.text(x=0.1, y=0.9, s='No Statcast Data For This Pitcher', fontsize=24, ha='left')
                    return fig
                    
                df = df.clone()
                
            # Create plot
            p.set(0.6, "Creating plot...")
            return ploter.final_plot(
                df=df,
                pitcher_id=player_input,
                plot_picker='short_form_movement',
                sport_id=sport_id,
                game_type=[input.type_input()]
            )

            

app = App(app_ui, server)