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import gradio as gr
import networkx as nx
import matplotlib.pyplot as plt
import random
import time
import json
import os
import shutil
from datetime import datetime
# ==========================================
# 1. JSON & HELPER LOGIC
# ==========================================
def get_sorted_nodes(G):
"""Returns nodes sorted by X, then Y. Matches JSON ID ordering."""
return sorted(list(G.nodes()), key=lambda l: (l[0], l[1]))
def prepare_edges_for_json(G):
nodes_list = get_sorted_nodes(G)
nodes_list_dict = {}
I = []
for idx, node in enumerate(nodes_list):
s_id = str(idx + 1)
I.append(s_id)
nodes_list_dict[s_id] = node
coord_to_id = {v: k for k, v in nodes_list_dict.items()}
edges_list = list(G.edges())
edges_formatted = []
for u, v in edges_list:
if u in coord_to_id and v in coord_to_id:
edges_formatted.append({
"room1": coord_to_id[u],
"room2": coord_to_id[v]
})
return edges_formatted, I, nodes_list_dict
def prepare_parameter_for_json(G, I, nodes_list_dict):
n_count = len(G.nodes())
weights = []
for i in range(n_count):
val = n_count / (n_count * (1 + (((i + 1) * 2) / 30)))
weights.append(val)
m_weights = random.choices(I, weights=weights, k=5)
t_weights_probs = []
for i in range(10):
val = n_count / (n_count * (1 + (((i + 1) * 2) / 5)))
t_weights_probs.append(val)
t_weights = random.choices(range(1, 11), weights=t_weights_probs, k=5)
dismantled = []
conditioningDuration = []
assignment = []
help_list = []
for m in range(5):
dismantled.append({"m": str(m + 1), "i": str(m_weights[m]), "t": t_weights[m], "value": 1})
conditioningDuration.append({"m": str(m + 1), "value": 1})
x = random.randint(1, 3)
if m > 2:
if 1 not in help_list: x = 1
if 2 not in help_list: x = 2
if 3 not in help_list: x = 3
help_list.append(x)
assignment.append({"m": str(m + 1), "r": str(x), "value": 1})
t_weights_del = random.choices(range(1, 11), weights=t_weights_probs[:10], k=3)
delivered = []
conditioningCapacity = []
for r in range(3):
delivered.append({"r": str(r + 1), "i": "1", "t": t_weights_del[r], "value": 1})
conditioningCapacity.append({"r": str(r + 1), "value": 1})
CostMT, CostMB, CostRT, CostRB, Coord = [], [], [], [], []
for i in range(n_count):
s_id = str(i + 1)
CostMT.append({"i": s_id, "value": random.choice([2, 5])})
CostMB.append({"i": s_id, "value": random.choice([5, 10, 30])})
CostRT.append({"i": s_id, "value": random.choice([4, 10])})
CostRB.append({"i": s_id, "value": 1000 if i==0 else random.choice([20, 30, 100])})
if s_id in nodes_list_dict:
Coord.append({"i": s_id, "Coordinates": nodes_list_dict[s_id]})
return dismantled, assignment, delivered, conditioningCapacity, conditioningDuration, CostMT, CostMB, CostRT, CostRB, Coord
def generate_full_json_dict(G, loop=0):
edges, I, nodes_list_dict = prepare_edges_for_json(G)
dismantled, assignment, delivered, condCap, condDur, CostMT, CostMB, CostRT, CostRB, Coord = prepare_parameter_for_json(G, I, nodes_list_dict)
sets = {
"I": I,
"E": {"bidirectional": True, "seed": 1, "edges": edges},
"M": ["1", "2", "3", "4", "5"],
"R": ["1", "2", "3"]
}
params = {
"defaults": { "V": 1000, "CostMB": 100, "CostMT": 20, "CostRB": 300, "CostRT": 50 },
"t_max": 100,
"V": [{"m": "1", "i": "1", "value": 42}],
"dismantled": dismantled,
"delivered": delivered,
"conditioningCapacity": condCap,
"conditioningDuration": condDur,
"assignment": assignment,
"CostMT": CostMT, "CostMB": CostMB,
"CostRT": CostRT, "CostRB": CostRB,
"CostZR": 9, "CostZH": 5,
"Coord": Coord
}
return {"description": "Generated by Gradio", "sets": sets, "params": params}
# ==========================================
# 2. NETWORK GENERATOR CLASS
# ==========================================
class NetworkGenerator:
def __init__(self, width=10, height=10, variant="F", topology="highly_connected",
node_drop_fraction=0.1, target_nodes=0, target_edges=0,
bottleneck_cluster_count=None, bottleneck_edges_per_link=1):
self.variant = variant.upper()
self.topology = topology.lower()
self.width = int(width)
self.height = int(height)
self.node_drop_fraction = float(node_drop_fraction)
self.target_nodes = int(target_nodes)
self.target_edges = int(target_edges)
self.node_factor = 0.4
if bottleneck_cluster_count is None:
area = self.width * self.height
self.bottleneck_cluster_count = max(2, int(area / 18))
else:
self.bottleneck_cluster_count = int(bottleneck_cluster_count)
self.bottleneck_edges_per_link = int(bottleneck_edges_per_link)
self.graph = None
self.active_positions = None
def calculate_defaults(self):
total_possible = (self.width + 1) * (self.height + 1)
scale = {"highly_connected": 1.2, "bottlenecks": 0.85, "linear": 0.75}.get(self.topology, 1.0)
if self.topology == "highly_connected": vf = max(0.0, self.node_drop_fraction * 0.8)
elif self.topology == "linear": vf = min(0.95, self.node_drop_fraction * 1.2)
else: vf = self.node_drop_fraction
active_pct = 1.0 - vf
est_nodes = int(self.node_factor * scale * total_possible * active_pct)
if self.topology == "highly_connected": est_edges = int(3.5 * est_nodes)
elif self.topology == "bottlenecks": est_edges = int(1.8 * est_nodes)
else: est_edges = int(1.5 * est_nodes)
return est_nodes, est_edges
def generate(self):
max_attempts = 15
for attempt in range(max_attempts):
self._build_node_mask()
self._initialize_graph()
self._add_nodes()
nodes = list(self.graph.nodes())
if len(nodes) < 2: continue
if self.topology == "bottlenecks":
self._build_bottleneck_clusters(nodes)
else:
self._connect_all_nodes_by_nearby_growth(nodes)
self._add_edges()
self._remove_intersections()
if self.target_edges > 0:
self._adjust_edges_to_target()
else:
self._enforce_edge_budget()
if not nx.is_connected(self.graph):
self._force_connect_components()
self._remove_intersections()
if nx.is_connected(self.graph):
return self.graph
raise RuntimeError("Failed to generate valid network.")
def _effective_node_drop_fraction(self):
if self.target_nodes > 0: return 0.0
base = self.node_drop_fraction
if self.topology == "highly_connected": return max(0.0, base * 0.8)
if self.topology == "linear": return min(0.95, base * 1.2)
return base
def _build_node_mask(self):
all_positions = [(x, y) for x in range(self.width + 1) for y in range(self.height + 1)]
if self.target_nodes > 0:
self.active_positions = set(all_positions)
else:
drop_frac = self._effective_node_drop_fraction()
drop = int(drop_frac * len(all_positions))
deactivated = set(random.sample(all_positions, drop)) if drop > 0 else set()
self.active_positions = set(all_positions) - deactivated
def _initialize_graph(self):
self.graph = nx.Graph()
margin_x = max(1, self.width // 4)
margin_y = max(1, self.height // 4)
low_x, high_x = margin_x, self.width - margin_x
low_y, high_y = margin_y, self.height - margin_y
middle_active = [p for p in self.active_positions if low_x <= p[0] <= high_x and low_y <= p[1] <= high_y]
if middle_active: seed = random.choice(middle_active)
elif self.active_positions: seed = random.choice(list(self.active_positions))
else: return
self.graph.add_node(tuple(seed))
def _add_nodes(self):
if self.target_nodes > 0:
needed = self.target_nodes - len(self.graph.nodes())
if needed <= 0: return
available = list(self.active_positions - set(self.graph.nodes()))
if self.topology != "linear" and len(available) > needed:
center = random.choice(list(self.graph.nodes()))
available.sort(key=lambda n: (n[0]-center[0])**2 + (n[1]-center[1])**2)
chosen = random.sample(available, needed)
for n in chosen: self.graph.add_node(n)
else:
if len(available) < needed:
for n in available: self.graph.add_node(n)
else:
for n in random.sample(available, needed): self.graph.add_node(n)
return
total_possible = (self.width + 1) * (self.height + 1)
base = self.node_factor if self.variant == "F" else random.uniform(0.3, 0.6)
scale = {"highly_connected": 1.2, "bottlenecks": 0.85, "linear": 0.75}.get(self.topology, 1.0)
target = int(base * scale * total_possible)
target = min(target, len(self.active_positions))
attempts = 0
while len(self.graph.nodes()) < target and attempts < (target * 20):
attempts += 1
x = random.randint(0, self.width)
y = random.randint(0, self.height)
if (x, y) in self.active_positions and (x, y) not in self.graph:
self.graph.add_node((x, y))
def _connect_all_nodes_by_nearby_growth(self, nodes):
connected = set()
remaining = set(nodes)
if not remaining: return
current = random.choice(nodes)
connected.add(current)
remaining.remove(current)
while remaining:
candidates = []
for n in remaining:
closest_dist = min([abs(n[0]-c[0]) + abs(n[1]-c[1]) for c in connected])
if closest_dist <= 4:
candidates.append(n)
if not candidates:
best_n = min(remaining, key=lambda r: min(abs(r[0]-c[0]) + abs(r[1]-c[1]) for c in connected))
candidates.append(best_n)
candidate = random.choice(candidates)
neighbors = sorted(list(connected), key=lambda c: abs(c[0]-candidate[0]) + abs(c[1]-candidate[1]))
for n in neighbors[:3]:
if not self._would_create_intersection(n, candidate):
self.graph.add_edge(n, candidate)
break
else:
self.graph.add_edge(neighbors[0], candidate)
connected.add(candidate)
remaining.remove(candidate)
def _compute_edge_count(self):
if self.target_edges > 0: return self.target_edges
n = len(self.graph.nodes())
if self.topology == "highly_connected": return int(3.5 * n)
if self.topology == "bottlenecks": return int(1.8 * n)
return int(random.uniform(1.2, 2.0) * n)
def _add_edges(self):
nodes = list(self.graph.nodes())
if self.topology == "highly_connected": self._add_cluster_dense(nodes, self._compute_edge_count())
elif self.topology == "linear": self._make_linear(nodes)
def _make_linear(self, nodes):
nodes_sorted = sorted(nodes, key=lambda x: (x[0], x[1]))
if not nodes_sorted: return
prev = nodes_sorted[0]
for nxt in nodes_sorted[1:]:
if not self._would_create_intersection(prev, nxt): self.graph.add_edge(prev, nxt)
prev = nxt
def _add_cluster_dense(self, nodes, max_edges):
edges_added = 0
nodes = list(nodes)
random.shuffle(nodes)
dist_limit = 10 if self.target_edges > 0 else 4
for i in range(len(nodes)):
for j in range(i + 1, len(nodes)):
if self.target_edges == 0 and edges_added >= max_edges: return
n1, n2 = nodes[i], nodes[j]
dist = max(abs(n1[0]-n2[0]), abs(n1[1]-n2[1]))
if dist <= dist_limit:
if not self._would_create_intersection(n1, n2):
self.graph.add_edge(n1, n2)
edges_added += 1
def _build_bottleneck_clusters(self, nodes):
self.graph.remove_edges_from(list(self.graph.edges()))
clusters, centers = self._spatial_cluster_nodes(nodes, k=self.bottleneck_cluster_count)
for cluster in clusters:
if len(cluster) < 2: continue
self._connect_cluster_by_nearby_growth(cluster)
self._add_cluster_dense(list(cluster), max_edges=max(1, int(3.5 * len(cluster))))
order = sorted(range(len(clusters)), key=lambda i: (centers[i][0], centers[i][1]))
for a_idx, b_idx in zip(order[:-1], order[1:]):
self._add_bottleneck_links(clusters[a_idx], clusters[b_idx], self.bottleneck_edges_per_link)
if not nx.is_connected(self.graph): self._force_connect_components()
def _force_connect_components(self):
components = list(nx.connected_components(self.graph))
while len(components) > 1:
c1, c2 = list(components[0]), list(components[1])
best_pair, min_dist = None, float('inf')
s1 = c1 if len(c1)<30 else random.sample(c1, 30)
s2 = c2 if len(c2)<30 else random.sample(c2, 30)
for u in s1:
for v in s2:
d = (u[0]-v[0])**2 + (u[1]-v[1])**2
if d < min_dist and not self._would_create_intersection(u, v):
min_dist, best_pair = d, (u, v)
if best_pair: self.graph.add_edge(best_pair[0], best_pair[1])
else: break
prev_len = len(components)
components = list(nx.connected_components(self.graph))
if len(components) == prev_len: break
def _spatial_cluster_nodes(self, nodes, k):
nodes = list(nodes)
if k >= len(nodes): return [[n] for n in nodes], nodes[:]
centers = random.sample(nodes, k)
clusters = [[] for _ in range(k)]
for n in nodes:
best_i = min(range(k), key=lambda i: max(abs(n[0]-centers[i][0]), abs(n[1]-centers[i][1])))
clusters[best_i].append(n)
return clusters, centers
def _connect_cluster_by_nearby_growth(self, cluster_nodes): self._connect_all_nodes_by_nearby_growth(cluster_nodes)
def _add_bottleneck_links(self, cluster_a, cluster_b, m):
pairs = []
for u in cluster_a:
for v in cluster_b:
dist = max(abs(u[0]-v[0]), abs(u[1]-v[1]))
pairs.append((dist, u, v))
pairs.sort(key=lambda t: t[0])
added = 0
for _, u, v in pairs:
if added >= m: break
if not self.graph.has_edge(u, v) and not self._would_create_intersection(u, v):
self.graph.add_edge(u, v)
added += 1
def _remove_intersections(self):
pass_no = 0
while pass_no < 5:
pass_no += 1
edges = list(self.graph.edges())
intersections = []
check_edges = random.sample(edges, 400) if len(edges) > 600 else edges
for i in range(len(check_edges)):
for j in range(i+1, len(check_edges)):
e1, e2 = check_edges[i], check_edges[j]
if self._segments_intersect(e1[0], e1[1], e2[0], e2[1]): intersections.append((e1, e2))
if not intersections: break
for e1, e2 in intersections:
if not self.graph.has_edge(*e1) or not self.graph.has_edge(*e2): continue
l1 = (e1[0][0]-e1[1][0])**2 + (e1[0][1]-e1[1][1])**2
l2 = (e2[0][0]-e2[1][0])**2 + (e2[0][1]-e2[1][1])**2
rem = e1 if l1 > l2 else e2
self.graph.remove_edge(*rem)
def _adjust_edges_to_target(self):
current_edges = list(self.graph.edges())
curr_count = len(current_edges)
if curr_count > self.target_edges:
to_remove = curr_count - self.target_edges
sorted_edges = sorted(current_edges, key=lambda e: (e[0][0]-e[1][0])**2 + (e[0][1]-e[1][1])**2, reverse=True)
for e in sorted_edges:
if len(self.graph.edges()) <= self.target_edges: break
self.graph.remove_edge(*e)
if not nx.is_connected(self.graph): self.graph.add_edge(*e)
elif curr_count < self.target_edges:
needed = self.target_edges - curr_count
nodes = list(self.graph.nodes())
attempts = 0
while len(self.graph.edges()) < self.target_edges and attempts < (needed * 30):
attempts += 1
u = random.choice(nodes)
candidates = sorted(nodes, key=lambda n: (n[0]-u[0])**2 + (n[1]-u[1])**2)
if len(candidates) < 2: continue
v = random.choice(candidates[1:min(len(candidates), 10)])
if not self.graph.has_edge(u, v) and not self._would_create_intersection(u, v):
self.graph.add_edge(u, v)
def _enforce_edge_budget(self):
budget = self._compute_edge_count()
while len(self.graph.edges()) > budget:
edges = list(self.graph.edges())
rem = random.choice(edges)
self.graph.remove_edge(*rem)
if not nx.is_connected(self.graph):
self.graph.add_edge(*rem)
break
def _segments_intersect(self, a, b, c, d):
if a == c or a == d or b == c or b == d: return False
def ccw(A,B,C): return (C[1]-A[1]) * (B[0]-A[0]) > (B[1]-A[1]) * (C[0]-A[0])
return ccw(a,c,d) != ccw(b,c,d) and ccw(a,b,c) != ccw(a,b,d)
def _would_create_intersection(self, u, v):
for a, b in self.graph.edges():
if u == a or u == b or v == a or v == b: continue
if self._segments_intersect(u, v, a, b): return True
return False
# === MANUAL EDITING ===
def manual_add_node(self, x, y):
# FIX: Force Int Cast to avoid "Already Exists" due to float mismatch
x, y = int(x), int(y)
if not (0 <= x <= self.width and 0 <= y <= self.height): return False, "Out of bounds."
if self.graph.has_node((x, y)): return False, "Already exists."
self.graph.add_node((x, y))
nodes = list(self.graph.nodes())
if len(nodes) > 1:
closest = min([n for n in nodes if n != (x,y)], key=lambda n: (n[0]-x)**2 + (n[1]-y)**2)
if not self._would_create_intersection((x,y), closest): self.graph.add_edge((x,y), closest)
return True, "Added."
def manual_delete_node_by_id(self, node_id):
sorted_nodes = get_sorted_nodes(self.graph)
try:
idx = int(node_id) - 1
if idx < 0 or idx >= len(sorted_nodes):
return False, f"ID {node_id} not found."
node_to_del = sorted_nodes[idx]
self.graph.remove_node(node_to_del)
if len(self.graph.nodes()) > 1 and not nx.is_connected(self.graph):
self._force_connect_components()
return True, f"Node {node_id} {node_to_del} removed."
except ValueError:
return False, "Invalid ID."
# ==========================================
# GRADIO HELPERS
# ==========================================
def plot_graph(graph, width, height, title="Network", highlight_node=None):
fig, ax = plt.subplots(figsize=(8, 8))
pos = {node: (node[0], node[1]) for node in graph.nodes()}
# 1. Edges
nx.draw_networkx_edges(graph, pos, ax=ax, width=2, alpha=0.6, edge_color="#333")
# 2. Nodes (Standard)
# Filter nodes that are NOT highlighted
normal_nodes = [n for n in graph.nodes() if n != highlight_node]
nx.draw_networkx_nodes(graph, pos, ax=ax, nodelist=normal_nodes, node_size=350, node_color="#4F46E5", edgecolors="white", linewidths=1.5)
# 3. Nodes (Highlight)
if highlight_node and graph.has_node(highlight_node):
nx.draw_networkx_nodes(graph, pos, ax=ax, nodelist=[highlight_node], node_size=400, node_color="#EF4444", edgecolors="white", linewidths=2.0)
sorted_nodes = get_sorted_nodes(graph)
labels = {node: str(i+1) for i, node in enumerate(sorted_nodes)}
nx.draw_networkx_labels(graph, pos, labels, ax=ax, font_size=8, font_color="white", font_weight="bold")
ax.set_xlim(-1, width + 1)
ax.set_ylim(-1, height + 1)
ax.invert_yaxis()
ax.grid(True, linestyle=':', alpha=0.3)
ax.set_axis_on()
ax.tick_params(left=True, bottom=True, labelleft=False, labelbottom=False)
ax.set_title(title)
return fig
def get_preset_dims(preset_mode, topology):
if preset_mode == "Custom": return gr.update(interactive=True), gr.update(interactive=True)
if topology == "linear":
dims = (4, 4) if preset_mode == "Small" else (6, 11) if preset_mode == "Medium" else (10, 26)
else:
dims = (4, 4) if preset_mode == "Small" else (8, 8) if preset_mode == "Medium" else (16, 16)
return gr.update(value=dims[0], interactive=False), gr.update(value=dims[1], interactive=False)
def update_ui_for_variant(variant, width, height, topology, void_frac):
is_custom = (variant == "Custom")
if is_custom:
temp_gen = NetworkGenerator(width, height, "F", topology, void_frac)
def_nodes, def_edges = temp_gen.calculate_defaults()
void_update = gr.update(interactive=True)
target_node_update = gr.update(value=def_nodes, interactive=True)
target_edge_update = gr.update(value=def_edges, interactive=True)
else:
area = width * height
val = 0.60 if area <= 20 else 0.35
void_update = gr.update(value=val, interactive=False)
target_node_update = gr.update(value=0, interactive=False)
target_edge_update = gr.update(value=0, interactive=False)
return void_update, target_node_update, target_edge_update
def save_single_visual_action(state_data):
if not state_data or "graph" not in state_data: return None
graph = state_data["graph"]
width = state_data["width"]
height = state_data["height"]
fig = plot_graph(graph, width, height, "Network Visual")
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
fname = f"network_visual_{timestamp}.png"
fig.savefig(fname)
plt.close(fig)
return fname
def generate_and_store(topology, width, height, variant, void_frac, t_nodes, t_edges):
try:
var_code = "F" if variant == "Fixed" else "R"
if variant == "Fixed": t_nodes, t_edges = 0, 0
gen = NetworkGenerator(width, height, var_code, topology, void_frac, t_nodes, t_edges)
graph = gen.generate()
fig = plot_graph(graph, width, height, f"{topology} ({len(graph.nodes())}N, {len(graph.edges())}E)")
metrics = f"**Nodes:** {len(graph.nodes())} | **Edges:** {len(graph.edges())} | **Density:** {nx.density(graph):.2f}"
state_data = { "graph": graph, "width": width, "height": height, "topology": topology }
return fig, metrics, state_data, gr.update(interactive=True), gr.update(interactive=True)
except Exception as e:
return None, f"Error: {e}", None, gr.update(interactive=False), gr.update(interactive=False)
def manual_edit_action(action, x, y, node_id, state_data):
if not state_data or "graph" not in state_data: return None, "No graph.", state_data
gen = NetworkGenerator(state_data["width"], state_data["height"])
gen.graph = state_data["graph"]
# Store added node to pass to plotter
highlight = None
if action == "Add Node":
# Ensure Int here too
x, y = int(x), int(y)
success, msg = gen.manual_add_node(x, y)
if success: highlight = (x, y)
else:
success, msg = gen.manual_delete_node_by_id(node_id)
if success:
fig = plot_graph(gen.graph, state_data["width"], state_data["height"], "Edited", highlight_node=highlight)
metrics = f"**Nodes:** {len(gen.graph.nodes())} | **Edges:** {len(gen.graph.edges())} | {msg}"
state_data["graph"] = gen.graph
return fig, metrics, state_data
else:
return gr.update(), f"Error: {msg}", state_data
def run_batch_generation(count, topology, width, height, variant, void_frac, t_nodes, t_edges):
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
dir_name = f"batch_{timestamp}"
os.makedirs(dir_name, exist_ok=True)
var_code = "F" if variant == "Fixed" else "R"
if variant == "Fixed": t_nodes, t_edges = 0, 0
try:
for i in range(int(count)):
gen = NetworkGenerator(width, height, var_code, topology, void_frac, t_nodes, t_edges)
G = gen.generate()
json_content = generate_full_json_dict(G, loop=i+1)
with open(os.path.join(dir_name, f"inst_{i+1}.json"), 'w') as f:
json.dump(json_content, f, indent=4)
zip_path = shutil.make_archive(dir_name, 'zip', dir_name)
shutil.rmtree(dir_name)
return zip_path
except Exception as e:
return None
# ==========================================
# GRADIO UI
# ==========================================
with gr.Blocks(title="Graph Generator Pro") as demo:
state = gr.State()
gr.Markdown("# Spatial Network Generator Pro")
with gr.Row():
with gr.Column(scale=1):
with gr.Tab("Config"):
topology = gr.Dropdown(["highly_connected", "bottlenecks", "linear"], value="highly_connected", label="Topology")
preset = gr.Radio(["Small", "Medium", "Large", "Custom"], value="Medium", label="Preset")
with gr.Row():
width = gr.Number(8, label="Width", interactive=False)
height = gr.Number(8, label="Height", interactive=False)
variant = gr.Dropdown(["Fixed", "Custom"], value="Fixed", label="Variant")
void_frac = gr.Slider(0.0, 0.9, 0.35, label="Void Fraction", interactive=False)
gr.Markdown("### Custom Overrides")
with gr.Row():
t_nodes = gr.Number(0, label="Nodes", interactive=False)
t_edges = gr.Number(0, label="Edges", interactive=False)
gen_btn = gr.Button("Generate", variant="primary")
save_viz_btn = gr.Button("Download Visual", interactive=False)
viz_file = gr.File(label="Saved Visual", interactive=False, visible=False)
with gr.Tab("Editor"):
with gr.Tab("Add"):
with gr.Row():
ed_x = gr.Number(0, label="X", precision=0)
ed_y = gr.Number(0, label="Y", precision=0)
btn_add = gr.Button("Add Node at (X,Y)")
with gr.Tab("Delete"):
ed_id = gr.Number(1, label="Node Number (ID)", precision=0)
btn_del = gr.Button("Delete Node ID")
with gr.Tab("Batch"):
batch_count = gr.Slider(1, 50, 5, step=1, label="Count")
batch_btn = gr.Button("Generate Batch ZIP")
file_out = gr.File(label="Download ZIP")
with gr.Column(scale=2):
metrics = gr.Markdown("Ready.")
plot = gr.Plot()
inputs_dims = [preset, topology]
preset.change(get_preset_dims, inputs_dims, [width, height])
topology.change(get_preset_dims, inputs_dims, [width, height])
inputs_var = [variant, width, height, topology, void_frac]
variant.change(update_ui_for_variant, inputs_var, [void_frac, t_nodes, t_edges])
width.change(update_ui_for_variant, inputs_var, [void_frac, t_nodes, t_edges])
height.change(update_ui_for_variant, inputs_var, [void_frac, t_nodes, t_edges])
topology.change(update_ui_for_variant, inputs_var, [void_frac, t_nodes, t_edges])
gen_args = [topology, width, height, variant, void_frac, t_nodes, t_edges]
gen_btn.click(generate_and_store, gen_args, [plot, metrics, state, save_viz_btn, viz_file])
save_viz_btn.click(save_single_visual_action, [state], [viz_file]).then(
lambda: gr.update(visible=True), None, [viz_file]
)
btn_add.click(manual_edit_action, [gr.State("Add Node"), ed_x, ed_y, gr.State(0), state], [plot, metrics, state])
btn_del.click(manual_edit_action, [gr.State("Del Node"), gr.State(0), gr.State(0), ed_id, state], [plot, metrics, state])
batch_args = [batch_count, topology, width, height, variant, void_frac, t_nodes, t_edges]
batch_btn.click(run_batch_generation, batch_args, [file_out])
if __name__ == "__main__":
demo.launch() |