TahaRasouli commited on
Commit
8ede19f
·
verified ·
1 Parent(s): 231a1f2

Create network_generator.py

Browse files
Files changed (1) hide show
  1. network_generator.py +403 -0
network_generator.py ADDED
@@ -0,0 +1,403 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import networkx as nx
2
+ import random
3
+ from visualizer import get_sorted_nodes
4
+
5
+ def validate_topology(G, topology):
6
+ n = len(G.nodes())
7
+ e = len(G.edges())
8
+ if n < 3: return True, "Graph too small for strict validation."
9
+
10
+ avg_deg = (2.0 * e) / n
11
+
12
+ if topology == "highly_connected":
13
+ if avg_deg < 2.5:
14
+ return False, f"Graph is sparse (Avg Degree: {avg_deg:.1f}) for 'Highly Connected'. Add more target edges."
15
+
16
+ elif topology == "bottlenecks":
17
+ bridges = list(nx.bridges(G))
18
+ if len(bridges) == 0 and avg_deg > 3.0:
19
+ return False, "Graph lacks distinct bottleneck links (bridges) and is too dense. Reduce target edges."
20
+
21
+ elif topology == "linear":
22
+ max_deg = max([d for n, d in G.degree()]) if len(G.nodes()) > 0 else 0
23
+ if max_deg > 4 or avg_deg > 2.5:
24
+ return False, f"Graph contains hub nodes (Max Degree: {max_deg}) or is too dense for 'Linear'. Reduce edges."
25
+
26
+ return True, "Topology matches definition."
27
+
28
+ class NetworkGenerator:
29
+ def __init__(self, width=10, height=10, variant="F", topology="highly_connected",
30
+ node_drop_fraction=0.1, target_edges=0,
31
+ bottleneck_cluster_count=None, bottleneck_edges_per_link=1):
32
+
33
+ self.variant = variant.upper()
34
+ self.topology = topology.lower()
35
+ self.width = int(width)
36
+ self.height = int(height)
37
+
38
+ self.node_drop_fraction = float(node_drop_fraction)
39
+ self.target_edges = int(target_edges)
40
+ self.node_factor = 0.4
41
+
42
+ if bottleneck_cluster_count is None:
43
+ area = self.width * self.height
44
+ self.bottleneck_cluster_count = max(2, int(area / 18))
45
+ else:
46
+ self.bottleneck_cluster_count = int(bottleneck_cluster_count)
47
+
48
+ self.bottleneck_edges_per_link = int(bottleneck_edges_per_link)
49
+ self.graph = None
50
+ self.active_positions = None
51
+
52
+ # def calculate_defaults(self):
53
+ # total_possible = (self.width + 1) * (self.height + 1)
54
+ # scale = {"highly_connected": 1.2, "bottlenecks": 0.85, "linear": 0.75}.get(self.topology, 1.0)
55
+
56
+ # if self.topology == "highly_connected": vf = max(0.0, self.node_drop_fraction * 0.8)
57
+ # elif self.topology == "linear": vf = min(0.95, self.node_drop_fraction * 1.2)
58
+ # else: vf = self.node_drop_fraction
59
+
60
+ # est_nodes = int(self.node_factor * scale * total_possible * (1.0 - vf))
61
+
62
+ # if self.topology == "highly_connected": est_edges = int(3.5 * est_nodes)
63
+ # elif self.topology == "bottlenecks": est_edges = int(1.8 * est_nodes)
64
+ # else: est_edges = int(1.5 * est_nodes)
65
+
66
+ # return est_nodes, est_edges
67
+
68
+ def calculate_defaults(self):
69
+ total_possible = self.width * self.height
70
+ scale = {"highly_connected": 1.2, "bottlenecks": 0.85, "linear": 0.75}.get(self.topology, 1.0)
71
+
72
+ # NEW: Use the unified fraction method we just updated above
73
+ vf = self._effective_node_drop_fraction()
74
+
75
+ est_nodes = int(self.node_factor * scale * total_possible * (1.0 - vf))
76
+ if self.topology == "highly_connected": est_edges = int(3.5 * est_nodes)
77
+ elif self.topology == "bottlenecks": est_edges = int(1.8 * est_nodes)
78
+ else: est_edges = int(1.5 * est_nodes)
79
+ return est_nodes, est_edges
80
+
81
+ def calculate_max_capacity(self):
82
+ """Estimates max possible edges for planar-like spatial graph."""
83
+ total_possible_nodes = int(self.width * self.height * (1.0 - self.node_drop_fraction))
84
+ if self.topology == "highly_connected":
85
+ return int(total_possible_nodes * 4.5)
86
+ return int(total_possible_nodes * 3.0)
87
+
88
+ def generate(self):
89
+ max_attempts = 15
90
+ for attempt in range(max_attempts):
91
+ self._build_node_mask()
92
+ self._initialize_graph()
93
+ self._add_nodes()
94
+
95
+ nodes = list(self.graph.nodes())
96
+ if len(nodes) < 2: continue
97
+
98
+ if self.topology == "bottlenecks":
99
+ self._build_bottleneck_clusters(nodes)
100
+ else:
101
+ self._connect_all_nodes_by_nearby_growth(nodes)
102
+ self._add_edges()
103
+
104
+ self._remove_intersections()
105
+
106
+ if self.target_edges > 0:
107
+ self._adjust_edges_to_target()
108
+ else:
109
+ self._enforce_edge_budget()
110
+
111
+ if not nx.is_connected(self.graph):
112
+ self._force_connect_components()
113
+
114
+ self._remove_intersections()
115
+
116
+ if nx.is_connected(self.graph):
117
+ return self.graph
118
+
119
+ raise RuntimeError("Failed to generate valid network. Loosen overrides.")
120
+
121
+ # def _effective_node_drop_fraction(self):
122
+ # base = self.node_drop_fraction
123
+ # if self.topology == "highly_connected": return max(0.0, base * 0.8)
124
+ # if self.topology == "linear": return min(0.95, base * 1.2)
125
+ # return base
126
+
127
+ def _effective_node_drop_fraction(self):
128
+ base = self.node_drop_fraction
129
+
130
+ # Fix: app.py passes "R" when the "Custom" variant is selected
131
+ if self.variant == "R":
132
+ return base
133
+
134
+ # Safety net for 'Fixed' ("F") presets
135
+ if self.topology == "highly_connected": return max(0.0, base * 0.8)
136
+ if self.topology == "linear": return min(0.95, base * 1.2)
137
+ return base
138
+
139
+ def _build_node_mask(self):
140
+ all_positions = [(x, y) for x in range(self.width) for y in range(self.height)]
141
+ drop_frac = self._effective_node_drop_fraction()
142
+ drop = int(drop_frac * len(all_positions))
143
+ deactivated = set(random.sample(all_positions, drop)) if drop > 0 else set()
144
+ self.active_positions = set(all_positions) - deactivated
145
+
146
+ def _initialize_graph(self):
147
+ self.graph = nx.Graph()
148
+ margin_x = max(1, self.width // 4)
149
+ margin_y = max(1, self.height // 4)
150
+ low_x, high_x = margin_x, self.width - 1 - margin_x
151
+ low_y, high_y = margin_y, self.height - 1 - margin_y
152
+
153
+ if low_x > high_x: low_x, high_x = 0, self.width - 1
154
+ if low_y > high_y: low_y, high_y = 0, self.height - 1
155
+
156
+ middle_active = [p for p in self.active_positions if low_x <= p[0] <= high_x and low_y <= p[1] <= high_y]
157
+
158
+ if middle_active: seed = random.choice(middle_active)
159
+ elif self.active_positions: seed = random.choice(list(self.active_positions))
160
+ else: return
161
+ self.graph.add_node(tuple(seed))
162
+
163
+ def _add_nodes(self):
164
+ for n in self.active_positions:
165
+ if not self.graph.has_node(n):
166
+ self.graph.add_node(n)
167
+
168
+ def _connect_all_nodes_by_nearby_growth(self, nodes):
169
+ connected = set()
170
+ remaining = set(nodes)
171
+ if not remaining: return
172
+ current = random.choice(nodes)
173
+ connected.add(current)
174
+ remaining.remove(current)
175
+
176
+ while remaining:
177
+ candidates = []
178
+ for n in remaining:
179
+ closest_dist = min([abs(n[0]-c[0]) + abs(n[1]-c[1]) for c in connected])
180
+ if closest_dist <= 4:
181
+ candidates.append(n)
182
+
183
+ if not candidates:
184
+ best_n = min(remaining, key=lambda r: min(abs(r[0]-c[0]) + abs(r[1]-c[1]) for c in connected))
185
+ candidates.append(best_n)
186
+
187
+ candidate = random.choice(candidates)
188
+ neighbors = sorted(list(connected), key=lambda c: abs(c[0]-candidate[0]) + abs(c[1]-candidate[1]))
189
+ for n in neighbors[:3]:
190
+ if not self._would_create_intersection(n, candidate):
191
+ self.graph.add_edge(n, candidate)
192
+ break
193
+ else:
194
+ self.graph.add_edge(neighbors[0], candidate)
195
+
196
+ connected.add(candidate)
197
+ remaining.remove(candidate)
198
+
199
+ def _compute_edge_count(self):
200
+ if self.target_edges > 0: return self.target_edges
201
+ n = len(self.graph.nodes())
202
+ if self.topology == "highly_connected": return int(3.5 * n)
203
+ if self.topology == "bottlenecks": return int(1.8 * n)
204
+ return int(random.uniform(1.2, 2.0) * n)
205
+
206
+ def _add_edges(self):
207
+ nodes = list(self.graph.nodes())
208
+ if self.topology == "highly_connected": self._add_cluster_dense(nodes, self._compute_edge_count())
209
+ elif self.topology == "linear": self._make_linear(nodes)
210
+
211
+ def _make_linear(self, nodes):
212
+ nodes_sorted = sorted(nodes, key=lambda x: (x[0], x[1]))
213
+ if not nodes_sorted: return
214
+ prev = nodes_sorted[0]
215
+ for nxt in nodes_sorted[1:]:
216
+ if not self._would_create_intersection(prev, nxt): self.graph.add_edge(prev, nxt)
217
+ prev = nxt
218
+
219
+ def _add_cluster_dense(self, nodes, max_edges):
220
+ edges_added = 0
221
+ nodes = list(nodes)
222
+ random.shuffle(nodes)
223
+ dist_limit = 10 if self.target_edges > 0 else 4
224
+
225
+ for i in range(len(nodes)):
226
+ for j in range(i + 1, len(nodes)):
227
+ if self.target_edges == 0 and edges_added >= max_edges: return
228
+ n1, n2 = nodes[i], nodes[j]
229
+ dist = max(abs(n1[0]-n2[0]), abs(n1[1]-n2[1]))
230
+ if dist <= dist_limit:
231
+ if not self._would_create_intersection(n1, n2):
232
+ self.graph.add_edge(n1, n2)
233
+ edges_added += 1
234
+
235
+ def _build_bottleneck_clusters(self, nodes):
236
+ self.graph.remove_edges_from(list(self.graph.edges()))
237
+ clusters, centers = self._spatial_cluster_nodes(nodes, k=self.bottleneck_cluster_count)
238
+ for cluster in clusters:
239
+ if len(cluster) < 2: continue
240
+ # FIX: Call main connectivity directly
241
+ self._connect_all_nodes_by_nearby_growth(cluster)
242
+ self._add_cluster_dense(list(cluster), max_edges=max(1, int(3.5 * len(cluster))))
243
+
244
+ order = sorted(range(len(clusters)), key=lambda i: (centers[i][0], centers[i][1]))
245
+ for a_idx, b_idx in zip(order[:-1], order[1:]):
246
+ self._add_bottleneck_links(clusters[a_idx], clusters[b_idx], self.bottleneck_edges_per_link)
247
+
248
+ if not nx.is_connected(self.graph): self._force_connect_components()
249
+
250
+ def _force_connect_components(self):
251
+ components = list(nx.connected_components(self.graph))
252
+ while len(components) > 1:
253
+ c1, c2 = list(components[0]), list(components[1])
254
+ best_pair, min_dist = None, float('inf')
255
+ s1 = c1 if len(c1)<30 else random.sample(c1, 30)
256
+ s2 = c2 if len(c2)<30 else random.sample(c2, 30)
257
+ for u in s1:
258
+ for v in s2:
259
+ d = (u[0]-v[0])**2 + (u[1]-v[1])**2
260
+ if d < min_dist and not self._would_create_intersection(u, v):
261
+ min_dist, best_pair = d, (u, v)
262
+ if best_pair: self.graph.add_edge(best_pair[0], best_pair[1])
263
+ else: break
264
+ prev_len = len(components)
265
+ components = list(nx.connected_components(self.graph))
266
+ if len(components) == prev_len: break
267
+
268
+ def _spatial_cluster_nodes(self, nodes, k):
269
+ nodes = list(nodes)
270
+ if k >= len(nodes): return [[n] for n in nodes], nodes[:]
271
+ centers = random.sample(nodes, k)
272
+ clusters = [[] for _ in range(k)]
273
+ for n in nodes:
274
+ best_i = min(range(k), key=lambda i: max(abs(n[0]-centers[i][0]), abs(n[1]-centers[i][1])))
275
+ clusters[best_i].append(n)
276
+ return clusters, centers
277
+
278
+ def _add_bottleneck_links(self, cluster_a, cluster_b, m):
279
+ pairs = []
280
+ for u in cluster_a:
281
+ for v in cluster_b:
282
+ dist = max(abs(u[0]-v[0]), abs(u[1]-v[1]))
283
+ pairs.append((dist, u, v))
284
+ pairs.sort(key=lambda t: t[0])
285
+ added = 0
286
+ for _, u, v in pairs:
287
+ if added >= m: break
288
+ if not self.graph.has_edge(u, v) and not self._would_create_intersection(u, v):
289
+ self.graph.add_edge(u, v)
290
+ added += 1
291
+
292
+ def _remove_intersections(self):
293
+ pass_no = 0
294
+ while pass_no < 5:
295
+ pass_no += 1
296
+ edges = list(self.graph.edges())
297
+ intersections = []
298
+ check_edges = random.sample(edges, 400) if len(edges) > 600 else edges
299
+ for i in range(len(check_edges)):
300
+ for j in range(i+1, len(check_edges)):
301
+ e1, e2 = check_edges[i], check_edges[j]
302
+ if self._segments_intersect(e1[0], e1[1], e2[0], e2[1]): intersections.append((e1, e2))
303
+ if not intersections: break
304
+ for e1, e2 in intersections:
305
+ if not self.graph.has_edge(*e1) or not self.graph.has_edge(*e2): continue
306
+ l1 = (e1[0][0]-e1[1][0])**2 + (e1[0][1]-e1[1][1])**2
307
+ l2 = (e2[0][0]-e2[1][0])**2 + (e2[0][1]-e2[1][1])**2
308
+ rem = e1 if l1 > l2 else e2
309
+ self.graph.remove_edge(*rem)
310
+
311
+ def _adjust_edges_to_target(self):
312
+ current_edges = list(self.graph.edges())
313
+ curr_count = len(current_edges)
314
+ if curr_count > self.target_edges:
315
+ to_remove = curr_count - self.target_edges
316
+ sorted_edges = sorted(current_edges, key=lambda e: (e[0][0]-e[1][0])**2 + (e[0][1]-e[1][1])**2, reverse=True)
317
+ for e in sorted_edges:
318
+ if len(self.graph.edges()) <= self.target_edges: break
319
+ self.graph.remove_edge(*e)
320
+ if not nx.is_connected(self.graph): self.graph.add_edge(*e)
321
+ elif curr_count < self.target_edges:
322
+ needed = self.target_edges - curr_count
323
+ nodes = list(self.graph.nodes())
324
+ attempts = 0
325
+ while len(self.graph.edges()) < self.target_edges and attempts < (needed * 30):
326
+ attempts += 1
327
+ u = random.choice(nodes)
328
+ candidates = sorted(nodes, key=lambda n: (n[0]-u[0])**2 + (n[1]-u[1])**2)
329
+ if len(candidates) < 2: continue
330
+ v = random.choice(candidates[1:min(len(candidates), 10)])
331
+ if not self.graph.has_edge(u, v) and not self._would_create_intersection(u, v):
332
+ self.graph.add_edge(u, v)
333
+
334
+ def _enforce_edge_budget(self):
335
+ budget = self._compute_edge_count()
336
+ while len(self.graph.edges()) > budget:
337
+ edges = list(self.graph.edges())
338
+ rem = random.choice(edges)
339
+ self.graph.remove_edge(*rem)
340
+ if not nx.is_connected(self.graph):
341
+ self.graph.add_edge(*rem)
342
+ break
343
+
344
+ def _segments_intersect(self, a, b, c, d):
345
+ if a == c or a == d or b == c or b == d: return False
346
+ def ccw(A,B,C): return (C[1]-A[1]) * (B[0]-A[0]) > (B[1]-A[1]) * (C[0]-A[0])
347
+ return ccw(a,c,d) != ccw(b,c,d) and ccw(a,b,c) != ccw(a,b,d)
348
+
349
+ def _would_create_intersection(self, u, v):
350
+ for a, b in self.graph.edges():
351
+ if u == a or u == b or v == a or v == b: continue
352
+ if self._segments_intersect(u, v, a, b): return True
353
+ return False
354
+
355
+ def _get_intersecting_edge(self, u, v):
356
+ for a, b in self.graph.edges():
357
+ if u == a or u == b or v == a or v == b: continue
358
+ if self._segments_intersect(u, v, a, b): return (a, b)
359
+ return None
360
+
361
+ def get_node_id_str(self, node):
362
+ sorted_nodes = get_sorted_nodes(self.graph)
363
+ if node in sorted_nodes:
364
+ return str(sorted_nodes.index(node) + 1)
365
+ return "?"
366
+
367
+ def manual_add_node(self, x, y):
368
+ x, y = int(x), int(y)
369
+ # FIX: Bounds check against Width-1
370
+ if not (0 <= x < self.width and 0 <= y < self.height): return False, "Out of bounds."
371
+ if self.graph.has_node((x, y)): return False, "Already exists."
372
+ self.graph.add_node((x, y))
373
+ nodes = list(self.graph.nodes())
374
+ if len(nodes) > 1:
375
+ closest = min([n for n in nodes if n != (x,y)], key=lambda n: (n[0]-x)**2 + (n[1]-y)**2)
376
+ if not self._would_create_intersection((x,y), closest): self.graph.add_edge((x,y), closest)
377
+ return True, "Node added."
378
+
379
+ def manual_delete_node(self, x, y):
380
+ x, y = int(x), int(y)
381
+ if not self.graph.has_node((x, y)): return False, "Node not found."
382
+ self.graph.remove_node((x, y))
383
+ if len(self.graph.nodes()) > 1 and not nx.is_connected(self.graph):
384
+ self._force_connect_components()
385
+ return True, "Node removed."
386
+
387
+ def manual_toggle_edge(self, u, v):
388
+ if self.graph.has_edge(u, v):
389
+ self.graph.remove_edge(u, v)
390
+ if not nx.is_connected(self.graph):
391
+ self.graph.add_edge(u, v)
392
+ return False, "Cannot remove edge (breaks connectivity)."
393
+ return True, "Edge removed."
394
+ else:
395
+ intersecting_edge = self._get_intersecting_edge(u, v)
396
+ if not intersecting_edge:
397
+ self.graph.add_edge(u, v)
398
+ return True, "Edge added."
399
+ else:
400
+ a, b = intersecting_edge
401
+ id_a = self.get_node_id_str(a)
402
+ id_b = self.get_node_id_str(b)
403
+ return False, f"Intersect with {id_a}-{id_b}."