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| import os | |
| import streamlit as st | |
| from dotenv import load_dotenv | |
| from groq import Groq | |
| # Load environment variables from .env file | |
| load_dotenv() | |
| # Retrieve the API key from environment variables | |
| api_key = os.getenv("groq_api_key") | |
| # Initialize the Anthropic client with the API key | |
| client = Groq(api_key=api_key) | |
| # Define the functions to generate content | |
| def generate_game_environment(environment_description): | |
| message = client.chat.completions.create( | |
| messages=[ | |
| { | |
| "role": "user", | |
| "content": f"You are an expert in world-building. Generate a detailed description of a game environment based on the input. Create a detailed description of a game environment based on this input: {environment_description}", | |
| } | |
| ], | |
| model="llama-3.3-70b-versatile", | |
| ) | |
| return message.choices[0].message.content | |
| def generate_protagonist(protagonist_description): | |
| message = client.chat.completions.create( | |
| messages=[ | |
| { | |
| "role": "user", | |
| "content": f"You are an expert in character creation. Generate a detailed description of a game protagonist based on the input. Create a detailed description of a game protagonist based on this input: {protagonist_description}", | |
| } | |
| ], | |
| model="llama-3.3-70b-versatile", | |
| ) | |
| return message.choices[0].message.content | |
| def generate_antagonist(antagonist_description): | |
| message = client.chat.completions.create( | |
| messages=[ | |
| { | |
| "role": "user", | |
| "content": f"You are an expert in villain creation. Generate a detailed description of a game antagonist based on the input. Create a detailed description of a game antagonist based on this input: {antagonist_description}.", | |
| } | |
| ], | |
| model="llama-3.3-70b-versatile", | |
| ) | |
| return message.choices[0].message.content | |
| def generate_game_story(environment, protagonist, antagonist): | |
| story_prompt = (f"Create a detailed game story based on the following inputs:\n" | |
| f"Game Environment: {environment}\n" | |
| f"Protagonist: {protagonist}\n" | |
| f"Antagonist: {antagonist}") | |
| message = client.chat.completions.create( | |
| messages=[ | |
| { | |
| "role": "user", | |
| "content": f"You are a master storyteller. Generate a detailed game story based on the inputs provided.\n {story_prompt}", | |
| } | |
| ], | |
| model="llama-3.3-70b-versatile", | |
| ) | |
| return message.choices[0].message.content | |
| # App Title | |
| st.title("Scriptify") | |
| # App Description | |
| st.write("Scriptify helps developers generate comprehensive Game Design Documents. Input details about your game environment, protagonist, and antagonist to create a structured design document.") | |
| # Sidebar Inputs | |
| with st.sidebar: | |
| st.header("Game Details") | |
| game_environment = st.text_input("Game Environment", "Describe the setting of your game") | |
| protagonist = st.text_input("Protagonist", "Describe the main character") | |
| antagonist = st.text_input("Antagonist", "Describe the main villain or opposing force") | |
| if st.button("Generate Document"): | |
| # Generate content based on user input | |
| env_description = generate_game_environment(game_environment) | |
| protagonist_description = generate_protagonist(protagonist) | |
| antagonist_description = generate_antagonist(antagonist) | |
| game_story = generate_game_story(game_environment, protagonist, antagonist) | |
| # Store results in session state | |
| st.session_state.env_description = env_description | |
| st.session_state.protagonist_description = protagonist_description | |
| st.session_state.antagonist_description = antagonist_description | |
| st.session_state.game_story = game_story | |
| # Layout with two columns | |
| col1, col2 = st.columns(2) | |
| with col1: | |
| st.header("Game Environment") | |
| if 'env_description' in st.session_state: | |
| st.write(st.session_state.env_description) | |
| else: | |
| st.write(game_environment) | |
| with col2: | |
| st.header("Game Story") | |
| if 'game_story' in st.session_state: | |
| st.write(st.session_state.game_story) | |
| else: | |
| st.write("Your game story will be generated based on the inputs provided.") | |
| with col1: | |
| st.header("Protagonist") | |
| if 'protagonist_description' in st.session_state: | |
| st.write(st.session_state.protagonist_description) | |
| else: | |
| st.write(protagonist) | |
| with col2: | |
| st.header("Antagonist") | |
| if 'antagonist_description' in st.session_state: | |
| st.write(st.session_state.antagonist_description) | |
| else: | |
| st.write(antagonist) | |