Spaces:
Sleeping
Sleeping
| === BASELINE (untrained) (seed=1) === | |
| Result: WIN Collision rate: 100% | |
| Round 1: [PAYMENTS, CDN, and DATABASE have more work to do, we should deploy to PROD_A as it has fewer outstan] β DEPLOY_PROD_A | |
| Round 2: [DEPLOY_PROD_A is blocked due to collision, switching focus to PROD_B or monitor] β DEPLOY_PROD_B | |
| Round 3: β DEPLOY_PROD_B | |
| Round 4: [CHANNEL: [trained]: DEPLOY_PROD_B is blocked due to collision, focusing on monitoring PROD_A or moni] β MONITOR | |
| Round 5: β DEPLOY_PROD_B | |
| Round 6: [PROD_A has a collision, deploying to PROD_B to avoid delay] β MONITOR | |
| Round 7: [PROD_A has collisions and is deployed to PROD_B, now deploying to PROD_A] β DEPLOY_PROD_A | |
| Round 8: [PROD_A has collisions, deploying to PROD_B to avoid delay] β DEPLOY_PROD_B | |
| ================================================== | |
| === TRAINED MODEL (seed=1) === | |
| Result: WIN Collision rate: 100% | |
| Round 1: [PAYMENTS, CDN, and DATABASE are ahead of schedule. We have one round left for deployment. Let's coor] β MONITOR | |
| Round 2: [DEPLOY_PROD_A is being delayed due to collision with another hotfix round. Monitoring PROD_A.] β MONITOR | |
| Round 3: [DEPLOY_PROD_A is delayed due to a collision. Monitoring PROD_A.] β MONITOR | |
| Round 4: [PROD_A is currently under monitoring due to ongoing collisions. Deploying to PROD_B will save the ro] β DEPLOY_PROD_B | |
| Round 5: [AUTH service in progress, collisions on PROD_A, deploying to PROD_B next round.] β DEPLOY_PROD_B | |
| Round 6: [PROD_A has ongoing collisions, DEPLOY_PROD_B to proceed.] β DEPLOY_PROD_B | |
| Round 7: [AUTH service in progress, collisions on PROD_A, deploying to PROD_B next round.] β DEPLOY_PROD_B | |
| Round 8: [PROD_A still experiencing collisions, deploying to PROD_B next round.] β DEPLOY_PROD_B |