Create script.js
Browse files
script.js
ADDED
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@@ -0,0 +1,1366 @@
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|
| 1 |
+
import { config } from './config.js';
|
| 2 |
+
import * as THREE from 'three';
|
| 3 |
+
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
|
| 4 |
+
|
| 5 |
+
// Main application state
|
| 6 |
+
const state = {
|
| 7 |
+
currentMode: 'sonw',
|
| 8 |
+
evolutionInProgress: false,
|
| 9 |
+
recursionDepth: 3,
|
| 10 |
+
particles: [],
|
| 11 |
+
metrics: {
|
| 12 |
+
symbolic: 20,
|
| 13 |
+
quantum: 15,
|
| 14 |
+
holographic: 10,
|
| 15 |
+
meta: 5
|
| 16 |
+
},
|
| 17 |
+
// Multiplayer state
|
| 18 |
+
multiplayer: {
|
| 19 |
+
connected: false,
|
| 20 |
+
username: '',
|
| 21 |
+
userId: '',
|
| 22 |
+
userColor: '',
|
| 23 |
+
researchers: {},
|
| 24 |
+
sharedAnalyses: []
|
| 25 |
+
}
|
| 26 |
+
};
|
| 27 |
+
|
| 28 |
+
// Initialize WebsimSocket for multiplayer
|
| 29 |
+
const room = new WebsimSocket();
|
| 30 |
+
|
| 31 |
+
// DOM elements
|
| 32 |
+
const visualizationEl = document.getElementById('visualization');
|
| 33 |
+
const conceptInput = document.getElementById('conceptInput');
|
| 34 |
+
const symbolSelector = document.getElementById('symbolSelector');
|
| 35 |
+
const outputEl = document.getElementById('output');
|
| 36 |
+
const statusEl = document.getElementById('statusDisplay');
|
| 37 |
+
const depthSlider = document.getElementById('recursionDepth');
|
| 38 |
+
const depthValueEl = document.getElementById('depthValue');
|
| 39 |
+
const systemButtons = ['sonwBtn', 'afterthoughtBtn', 'cognitiveBtn', 'integratedBtn'].map(id => document.getElementById(id));
|
| 40 |
+
const userCountEl = document.getElementById('user-count');
|
| 41 |
+
const researchersEl = document.getElementById('researchers');
|
| 42 |
+
const shareBtn = document.getElementById('shareBtn');
|
| 43 |
+
const syncBtn = document.getElementById('syncBtn');
|
| 44 |
+
const sharedAnalysesListEl = document.getElementById('shared-analyses-list');
|
| 45 |
+
const userCursorsEl = document.getElementById('user-cursors');
|
| 46 |
+
const notificationEl = document.getElementById('notification');
|
| 47 |
+
|
| 48 |
+
// Three.js setup
|
| 49 |
+
let scene, camera, renderer, controls;
|
| 50 |
+
let particles, connections;
|
| 51 |
+
|
| 52 |
+
const initVisualization = () => {
|
| 53 |
+
// Setup Three.js scene
|
| 54 |
+
scene = new THREE.Scene();
|
| 55 |
+
scene.background = new THREE.Color(config.visualization.backgroundColor);
|
| 56 |
+
|
| 57 |
+
// Setup camera
|
| 58 |
+
camera = new THREE.PerspectiveCamera(75, visualizationEl.clientWidth / visualizationEl.clientHeight, 0.1, 2000);
|
| 59 |
+
camera.position.z = 300;
|
| 60 |
+
|
| 61 |
+
// Setup renderer
|
| 62 |
+
renderer = new THREE.WebGLRenderer({ antialias: true });
|
| 63 |
+
renderer.setSize(visualizationEl.clientWidth, visualizationEl.clientHeight);
|
| 64 |
+
visualizationEl.appendChild(renderer.domElement);
|
| 65 |
+
|
| 66 |
+
// Add orbit controls
|
| 67 |
+
controls = new OrbitControls(camera, renderer.domElement);
|
| 68 |
+
controls.enableDamping = true;
|
| 69 |
+
controls.dampingFactor = 0.05;
|
| 70 |
+
|
| 71 |
+
// Create particles group
|
| 72 |
+
particles = new THREE.Group();
|
| 73 |
+
scene.add(particles);
|
| 74 |
+
|
| 75 |
+
// Create connections group
|
| 76 |
+
connections = new THREE.Group();
|
| 77 |
+
scene.add(connections);
|
| 78 |
+
|
| 79 |
+
// Add grid for reference
|
| 80 |
+
const gridHelper = new THREE.GridHelper(400, 20, 0x404040, 0x404040);
|
| 81 |
+
gridHelper.position.y = -100;
|
| 82 |
+
scene.add(gridHelper);
|
| 83 |
+
|
| 84 |
+
// Add ambient light
|
| 85 |
+
const ambientLight = new THREE.AmbientLight(0xffffff, 0.5);
|
| 86 |
+
scene.add(ambientLight);
|
| 87 |
+
|
| 88 |
+
// Add point light
|
| 89 |
+
const pointLight = new THREE.PointLight(0xffffff, 1);
|
| 90 |
+
pointLight.position.set(0, 150, 200);
|
| 91 |
+
scene.add(pointLight);
|
| 92 |
+
|
| 93 |
+
// Initialize particles based on current mode
|
| 94 |
+
createParticleSystem(state.currentMode);
|
| 95 |
+
|
| 96 |
+
// Start animation loop
|
| 97 |
+
animate();
|
| 98 |
+
|
| 99 |
+
// Handle window resize
|
| 100 |
+
window.addEventListener('resize', onWindowResize);
|
| 101 |
+
};
|
| 102 |
+
|
| 103 |
+
const onWindowResize = () => {
|
| 104 |
+
camera.aspect = visualizationEl.clientWidth / visualizationEl.clientHeight;
|
| 105 |
+
camera.updateProjectionMatrix();
|
| 106 |
+
renderer.setSize(visualizationEl.clientWidth, visualizationEl.clientHeight);
|
| 107 |
+
};
|
| 108 |
+
|
| 109 |
+
const createFractalNetworkPattern = (geometry, material, modeConfig) => {
|
| 110 |
+
// Create network-like distribution with fractal properties
|
| 111 |
+
for (let i = 0; i < config.visualization.particleCount; i++) {
|
| 112 |
+
const particle = new THREE.Mesh(geometry, material);
|
| 113 |
+
|
| 114 |
+
// Position in fractal network structure
|
| 115 |
+
const fractalDepth = Math.floor(Math.random() * 3) + 1;
|
| 116 |
+
const angleXY = Math.random() * Math.PI * 2;
|
| 117 |
+
const radiusXY = 20 + Math.random() * modeConfig.particleSpread * 0.5;
|
| 118 |
+
|
| 119 |
+
// Use fractal positioning algorithm
|
| 120 |
+
const fractalScale = 1 / (fractalDepth * 0.5);
|
| 121 |
+
particle.position.x = Math.cos(angleXY) * radiusXY * fractalScale;
|
| 122 |
+
particle.position.y = (fractalDepth * 40) - 60;
|
| 123 |
+
particle.position.z = Math.sin(angleXY) * radiusXY * fractalScale;
|
| 124 |
+
|
| 125 |
+
// Add controlled fractal variation
|
| 126 |
+
particle.position.x += (Math.random() - 0.5) * 40 * fractalScale;
|
| 127 |
+
particle.position.z += (Math.random() - 0.5) * 40 * fractalScale;
|
| 128 |
+
|
| 129 |
+
// Store velocity and fractal properties for animation
|
| 130 |
+
particle.userData = {
|
| 131 |
+
velocity: new THREE.Vector3(
|
| 132 |
+
(Math.random() - 0.5) * 0.2 * fractalScale,
|
| 133 |
+
(Math.random() - 0.5) * 0.1 * fractalScale,
|
| 134 |
+
(Math.random() - 0.5) * 0.2 * fractalScale
|
| 135 |
+
),
|
| 136 |
+
originalPosition: particle.position.clone(),
|
| 137 |
+
fractalDepth: fractalDepth
|
| 138 |
+
};
|
| 139 |
+
|
| 140 |
+
particles.add(particle);
|
| 141 |
+
state.particles.push(particle);
|
| 142 |
+
}
|
| 143 |
+
};
|
| 144 |
+
|
| 145 |
+
const createQuantumFieldPattern = (geometry, material, modeConfig) => {
|
| 146 |
+
// Create quantum field-like distribution
|
| 147 |
+
for (let i = 0; i < config.visualization.particleCount; i++) {
|
| 148 |
+
const particle = new THREE.Mesh(geometry, material);
|
| 149 |
+
|
| 150 |
+
// Position in a spherical field with superposition properties
|
| 151 |
+
const phi = Math.acos(-1 + 2 * Math.random());
|
| 152 |
+
const theta = 2 * Math.PI * Math.random();
|
| 153 |
+
const radius = 50 + Math.random() * modeConfig.particleSpread * 0.6;
|
| 154 |
+
|
| 155 |
+
particle.position.x = radius * Math.sin(phi) * Math.cos(theta);
|
| 156 |
+
particle.position.y = radius * Math.sin(phi) * Math.sin(theta);
|
| 157 |
+
particle.position.z = radius * Math.cos(phi);
|
| 158 |
+
|
| 159 |
+
// Quantum properties for animation
|
| 160 |
+
const superposition = Math.random() > 0.5;
|
| 161 |
+
const entanglementFactor = Math.random();
|
| 162 |
+
const orbitalAxis = new THREE.Vector3(
|
| 163 |
+
Math.random() - 0.5,
|
| 164 |
+
Math.random() - 0.5,
|
| 165 |
+
Math.random() - 0.5
|
| 166 |
+
).normalize();
|
| 167 |
+
|
| 168 |
+
particle.userData = {
|
| 169 |
+
velocity: new THREE.Vector3(
|
| 170 |
+
(Math.random() - 0.5) * 0.1,
|
| 171 |
+
(Math.random() - 0.5) * 0.1,
|
| 172 |
+
(Math.random() - 0.5) * 0.1
|
| 173 |
+
),
|
| 174 |
+
originalPosition: particle.position.clone(),
|
| 175 |
+
superposition: superposition,
|
| 176 |
+
entanglementFactor: entanglementFactor,
|
| 177 |
+
orbitalAxis: orbitalAxis,
|
| 178 |
+
orbitalSpeed: (Math.random() * 0.01) + 0.005
|
| 179 |
+
};
|
| 180 |
+
|
| 181 |
+
particles.add(particle);
|
| 182 |
+
state.particles.push(particle);
|
| 183 |
+
}
|
| 184 |
+
};
|
| 185 |
+
|
| 186 |
+
const createFractalPattern = (geometry, material, modeConfig) => {
|
| 187 |
+
// Create fractal-like distribution for Holographic Intelligence
|
| 188 |
+
// Use recursive patterns with self-similarity
|
| 189 |
+
|
| 190 |
+
const createFractalPoint = (centerPoint, scale, depth) => {
|
| 191 |
+
if (depth <= 0 || state.particles.length >= config.visualization.particleCount) return;
|
| 192 |
+
|
| 193 |
+
// Create center particle
|
| 194 |
+
const particle = new THREE.Mesh(geometry, material);
|
| 195 |
+
particle.position.copy(centerPoint);
|
| 196 |
+
|
| 197 |
+
// Add some variation
|
| 198 |
+
particle.position.x += (Math.random() - 0.5) * scale * 0.2;
|
| 199 |
+
particle.position.y += (Math.random() - 0.5) * scale * 0.2;
|
| 200 |
+
particle.position.z += (Math.random() - 0.5) * scale * 0.2;
|
| 201 |
+
|
| 202 |
+
particle.userData = {
|
| 203 |
+
velocity: new THREE.Vector3(
|
| 204 |
+
(Math.random() - 0.5) * 0.1,
|
| 205 |
+
(Math.random() - 0.5) * 0.1,
|
| 206 |
+
(Math.random() - 0.5) * 0.1
|
| 207 |
+
),
|
| 208 |
+
originalPosition: particle.position.clone(),
|
| 209 |
+
fractalDepth: depth
|
| 210 |
+
};
|
| 211 |
+
|
| 212 |
+
particles.add(particle);
|
| 213 |
+
state.particles.push(particle);
|
| 214 |
+
|
| 215 |
+
// Create sub-structures (branches)
|
| 216 |
+
const branchCount = 6;
|
| 217 |
+
const newScale = scale * 0.6;
|
| 218 |
+
|
| 219 |
+
for (let i = 0; i < branchCount; i++) {
|
| 220 |
+
// Create points in a geodesic-like pattern
|
| 221 |
+
const angle1 = (i / branchCount) * Math.PI * 2;
|
| 222 |
+
const angle2 = Math.PI / 4; // Fixed angle from center
|
| 223 |
+
|
| 224 |
+
const newX = centerPoint.x + Math.sin(angle1) * Math.cos(angle2) * scale;
|
| 225 |
+
const newY = centerPoint.y + Math.sin(angle1) * Math.sin(angle2) * scale;
|
| 226 |
+
const newZ = centerPoint.z + Math.cos(angle1) * scale;
|
| 227 |
+
|
| 228 |
+
const newPoint = new THREE.Vector3(newX, newY, newZ);
|
| 229 |
+
|
| 230 |
+
// Recursive call for each branch
|
| 231 |
+
createFractalPoint(newPoint, newScale, depth - 1);
|
| 232 |
+
}
|
| 233 |
+
};
|
| 234 |
+
|
| 235 |
+
// Start the recursive fractal generation from center
|
| 236 |
+
createFractalPoint(new THREE.Vector3(0, 0, 0), modeConfig.particleSpread * 0.3, 3);
|
| 237 |
+
};
|
| 238 |
+
|
| 239 |
+
const createHolisticPattern = (geometry, material, modeConfig) => {
|
| 240 |
+
// Create an integrated pattern combining aspects of all systems
|
| 241 |
+
|
| 242 |
+
// First layer: LLML networked structure (30% of particles)
|
| 243 |
+
const llmlCount = Math.floor(config.visualization.particleCount * 0.3);
|
| 244 |
+
for (let i = 0; i < llmlCount; i++) {
|
| 245 |
+
const particle = new THREE.Mesh(geometry, material);
|
| 246 |
+
|
| 247 |
+
// Layered network structure
|
| 248 |
+
const layerIndex = Math.floor(Math.random() * 3);
|
| 249 |
+
const angleXY = Math.random() * Math.PI * 2;
|
| 250 |
+
const radiusXY = 30 + Math.random() * 60;
|
| 251 |
+
|
| 252 |
+
particle.position.x = Math.cos(angleXY) * radiusXY;
|
| 253 |
+
particle.position.y = (layerIndex * 40) - 40;
|
| 254 |
+
particle.position.z = Math.sin(angleXY) * radiusXY;
|
| 255 |
+
|
| 256 |
+
particle.userData = {
|
| 257 |
+
velocity: new THREE.Vector3(
|
| 258 |
+
(Math.random() - 0.5) * 0.15,
|
| 259 |
+
(Math.random() - 0.5) * 0.05,
|
| 260 |
+
(Math.random() - 0.5) * 0.15
|
| 261 |
+
),
|
| 262 |
+
originalPosition: particle.position.clone(),
|
| 263 |
+
system: 'llml'
|
| 264 |
+
};
|
| 265 |
+
|
| 266 |
+
particles.add(particle);
|
| 267 |
+
state.particles.push(particle);
|
| 268 |
+
}
|
| 269 |
+
|
| 270 |
+
// Second layer: QGA quantum field (30% of particles)
|
| 271 |
+
const qgaCount = Math.floor(config.visualization.particleCount * 0.3);
|
| 272 |
+
for (let i = 0; i < qgaCount; i++) {
|
| 273 |
+
const particle = new THREE.Mesh(geometry, material);
|
| 274 |
+
|
| 275 |
+
// Spherical field distribution
|
| 276 |
+
const phi = Math.acos(-1 + 2 * Math.random());
|
| 277 |
+
const theta = 2 * Math.PI * Math.random();
|
| 278 |
+
const radius = 80 + Math.random() * 70;
|
| 279 |
+
|
| 280 |
+
particle.position.x = radius * Math.sin(phi) * Math.cos(theta);
|
| 281 |
+
particle.position.y = radius * Math.sin(phi) * Math.sin(theta);
|
| 282 |
+
particle.position.z = radius * Math.cos(phi);
|
| 283 |
+
|
| 284 |
+
const orbitalAxis = new THREE.Vector3(
|
| 285 |
+
Math.random() - 0.5,
|
| 286 |
+
Math.random() - 0.5,
|
| 287 |
+
Math.random() - 0.5
|
| 288 |
+
).normalize();
|
| 289 |
+
|
| 290 |
+
particle.userData = {
|
| 291 |
+
velocity: new THREE.Vector3(
|
| 292 |
+
(Math.random() - 0.5) * 0.1,
|
| 293 |
+
(Math.random() - 0.5) * 0.1,
|
| 294 |
+
(Math.random() - 0.5) * 0.1
|
| 295 |
+
),
|
| 296 |
+
originalPosition: particle.position.clone(),
|
| 297 |
+
orbitalAxis: orbitalAxis,
|
| 298 |
+
orbitalSpeed: (Math.random() * 0.01) + 0.005,
|
| 299 |
+
system: 'qga'
|
| 300 |
+
};
|
| 301 |
+
|
| 302 |
+
particles.add(particle);
|
| 303 |
+
state.particles.push(particle);
|
| 304 |
+
}
|
| 305 |
+
|
| 306 |
+
// Third layer: Holographic fractal points (remaining particles)
|
| 307 |
+
const holoCount = config.visualization.particleCount - llmlCount - qgaCount;
|
| 308 |
+
|
| 309 |
+
// Generate a few fractal seed points
|
| 310 |
+
for (let i = 0; i < 5; i++) {
|
| 311 |
+
const centerPoint = new THREE.Vector3(
|
| 312 |
+
(Math.random() - 0.5) * 150,
|
| 313 |
+
(Math.random() - 0.5) * 150,
|
| 314 |
+
(Math.random() - 0.5) * 150
|
| 315 |
+
);
|
| 316 |
+
|
| 317 |
+
// Create mini fractal clusters
|
| 318 |
+
for (let j = 0; j < holoCount / 5; j++) {
|
| 319 |
+
const particle = new THREE.Mesh(geometry, material);
|
| 320 |
+
|
| 321 |
+
// Position in a cluster around the center point
|
| 322 |
+
const fractalRadius = 10 + Math.random() * 25;
|
| 323 |
+
const fractalPhi = Math.acos(-1 + 2 * Math.random());
|
| 324 |
+
const fractalTheta = 2 * Math.PI * Math.random();
|
| 325 |
+
|
| 326 |
+
particle.position.x = centerPoint.x + fractalRadius * Math.sin(fractalPhi) * Math.cos(fractalTheta);
|
| 327 |
+
particle.position.y = centerPoint.y + fractalRadius * Math.sin(fractalPhi) * Math.sin(fractalTheta);
|
| 328 |
+
particle.position.z = centerPoint.z + fractalRadius * Math.cos(fractalPhi);
|
| 329 |
+
|
| 330 |
+
particle.userData = {
|
| 331 |
+
velocity: new THREE.Vector3(
|
| 332 |
+
(Math.random() - 0.5) * 0.1,
|
| 333 |
+
(Math.random() - 0.5) * 0.1,
|
| 334 |
+
(Math.random() - 0.5) * 0.1
|
| 335 |
+
),
|
| 336 |
+
originalPosition: particle.position.clone(),
|
| 337 |
+
fractalCenter: centerPoint.clone(),
|
| 338 |
+
system: 'holographic'
|
| 339 |
+
};
|
| 340 |
+
|
| 341 |
+
particles.add(particle);
|
| 342 |
+
state.particles.push(particle);
|
| 343 |
+
}
|
| 344 |
+
}
|
| 345 |
+
};
|
| 346 |
+
|
| 347 |
+
const createConnections = (modeConfig) => {
|
| 348 |
+
// Create connections between particles based on proximity
|
| 349 |
+
const linesMaterial = new THREE.LineBasicMaterial({
|
| 350 |
+
color: config.visualization.connectionColor,
|
| 351 |
+
transparent: true,
|
| 352 |
+
opacity: 0.3
|
| 353 |
+
});
|
| 354 |
+
|
| 355 |
+
const particlePositions = state.particles.map(p => p.position);
|
| 356 |
+
const threshold = config.visualization.connectionThreshold * modeConfig.connectionDensity;
|
| 357 |
+
|
| 358 |
+
for (let i = 0; i < particlePositions.length; i++) {
|
| 359 |
+
for (let j = i + 1; j < particlePositions.length; j++) {
|
| 360 |
+
const distance = particlePositions[i].distanceTo(particlePositions[j]);
|
| 361 |
+
|
| 362 |
+
if (distance < threshold) {
|
| 363 |
+
// Create connection between these particles
|
| 364 |
+
const lineGeometry = new THREE.BufferGeometry().setFromPoints([
|
| 365 |
+
particlePositions[i],
|
| 366 |
+
particlePositions[j]
|
| 367 |
+
]);
|
| 368 |
+
|
| 369 |
+
const line = new THREE.Line(lineGeometry, linesMaterial);
|
| 370 |
+
connections.add(line);
|
| 371 |
+
|
| 372 |
+
// Link the connection to particles
|
| 373 |
+
line.userData = {
|
| 374 |
+
particleIndexA: i,
|
| 375 |
+
particleIndexB: j
|
| 376 |
+
};
|
| 377 |
+
}
|
| 378 |
+
}
|
| 379 |
+
}
|
| 380 |
+
};
|
| 381 |
+
|
| 382 |
+
const updateConnections = () => {
|
| 383 |
+
// Update all connection lines to match particle positions
|
| 384 |
+
connections.children.forEach(line => {
|
| 385 |
+
const { particleIndexA, particleIndexB } = line.userData;
|
| 386 |
+
|
| 387 |
+
if (particleIndexA < state.particles.length && particleIndexB < state.particles.length) {
|
| 388 |
+
const posA = state.particles[particleIndexA].position;
|
| 389 |
+
const posB = state.particles[particleIndexB].position;
|
| 390 |
+
|
| 391 |
+
const positions = line.geometry.attributes.position.array;
|
| 392 |
+
|
| 393 |
+
// Update positions
|
| 394 |
+
positions[0] = posA.x;
|
| 395 |
+
positions[1] = posA.y;
|
| 396 |
+
positions[2] = posA.z;
|
| 397 |
+
positions[3] = posB.x;
|
| 398 |
+
positions[4] = posB.y;
|
| 399 |
+
positions[5] = posB.z;
|
| 400 |
+
|
| 401 |
+
line.geometry.attributes.position.needsUpdate = true;
|
| 402 |
+
}
|
| 403 |
+
});
|
| 404 |
+
};
|
| 405 |
+
|
| 406 |
+
const animate = () => {
|
| 407 |
+
requestAnimationFrame(animate);
|
| 408 |
+
|
| 409 |
+
// Animate particles based on mode
|
| 410 |
+
animateParticles();
|
| 411 |
+
|
| 412 |
+
// Update connections
|
| 413 |
+
updateConnections();
|
| 414 |
+
|
| 415 |
+
// Update orbital controls
|
| 416 |
+
controls.update();
|
| 417 |
+
|
| 418 |
+
// Render scene
|
| 419 |
+
renderer.render(scene, camera);
|
| 420 |
+
};
|
| 421 |
+
|
| 422 |
+
const animateParticles = () => {
|
| 423 |
+
// Apply different animation based on current mode
|
| 424 |
+
const mode = state.currentMode;
|
| 425 |
+
|
| 426 |
+
switch(mode) {
|
| 427 |
+
case 'sonw':
|
| 428 |
+
// Network-like movement
|
| 429 |
+
animateSONWParticles();
|
| 430 |
+
break;
|
| 431 |
+
|
| 432 |
+
case 'afterthought':
|
| 433 |
+
// Quantum field movement
|
| 434 |
+
animateQGAParticles();
|
| 435 |
+
break;
|
| 436 |
+
|
| 437 |
+
case 'cognitive':
|
| 438 |
+
// Fractal pattern movement
|
| 439 |
+
animateHolographicParticles();
|
| 440 |
+
break;
|
| 441 |
+
|
| 442 |
+
case 'integrated':
|
| 443 |
+
// Combined animation of all systems
|
| 444 |
+
animateIntegratedParticles();
|
| 445 |
+
break;
|
| 446 |
+
}
|
| 447 |
+
};
|
| 448 |
+
|
| 449 |
+
const animateSONWParticles = () => {
|
| 450 |
+
state.particles.forEach(particle => {
|
| 451 |
+
// Gentle oscillation around original position
|
| 452 |
+
const origPos = particle.userData.originalPosition;
|
| 453 |
+
const velocity = particle.userData.velocity;
|
| 454 |
+
|
| 455 |
+
// Move with velocity
|
| 456 |
+
particle.position.x += velocity.x;
|
| 457 |
+
particle.position.y += velocity.y;
|
| 458 |
+
particle.position.z += velocity.z;
|
| 459 |
+
|
| 460 |
+
// Apply a force back toward original position
|
| 461 |
+
const diffX = origPos.x - particle.position.x;
|
| 462 |
+
const diffY = origPos.y - particle.position.y;
|
| 463 |
+
const diffZ = origPos.z - particle.position.z;
|
| 464 |
+
|
| 465 |
+
velocity.x += diffX * 0.01;
|
| 466 |
+
velocity.y += diffY * 0.01;
|
| 467 |
+
velocity.z += diffZ * 0.01;
|
| 468 |
+
|
| 469 |
+
// Dampen velocity
|
| 470 |
+
velocity.x *= 0.98;
|
| 471 |
+
velocity.y *= 0.98;
|
| 472 |
+
velocity.z *= 0.98;
|
| 473 |
+
});
|
| 474 |
+
};
|
| 475 |
+
|
| 476 |
+
const animateQGAParticles = () => {
|
| 477 |
+
state.particles.forEach(particle => {
|
| 478 |
+
// Quantum-inspired orbital movement
|
| 479 |
+
const velocity = particle.userData.velocity;
|
| 480 |
+
const orbitalAxis = particle.userData.orbitalAxis;
|
| 481 |
+
const orbitalSpeed = particle.userData.orbitalSpeed;
|
| 482 |
+
|
| 483 |
+
// Apply orbital rotation
|
| 484 |
+
const rotationMatrix = new THREE.Matrix4().makeRotationAxis(orbitalAxis, orbitalSpeed);
|
| 485 |
+
particle.position.applyMatrix4(rotationMatrix);
|
| 486 |
+
|
| 487 |
+
// Add some random quantum fluctuation
|
| 488 |
+
velocity.x += (Math.random() - 0.5) * 0.02;
|
| 489 |
+
velocity.y += (Math.random() - 0.5) * 0.02;
|
| 490 |
+
velocity.z += (Math.random() - 0.5) * 0.02;
|
| 491 |
+
|
| 492 |
+
// Apply velocity with strong damping (quantum fluctuations don't accumulate)
|
| 493 |
+
particle.position.x += velocity.x;
|
| 494 |
+
particle.position.y += velocity.y;
|
| 495 |
+
particle.position.z += velocity.z;
|
| 496 |
+
|
| 497 |
+
// Strong damping for stability
|
| 498 |
+
velocity.x *= 0.8;
|
| 499 |
+
velocity.y *= 0.8;
|
| 500 |
+
velocity.z *= 0.8;
|
| 501 |
+
});
|
| 502 |
+
};
|
| 503 |
+
|
| 504 |
+
const animateHolographicParticles = () => {
|
| 505 |
+
state.particles.forEach(particle => {
|
| 506 |
+
// Fractal pulsing movement
|
| 507 |
+
const velocity = particle.userData.velocity;
|
| 508 |
+
const fractalDepth = particle.userData.fractalDepth || 1;
|
| 509 |
+
|
| 510 |
+
// Deeper fractal levels move less
|
| 511 |
+
const depthFactor = 1 / (fractalDepth * 0.5);
|
| 512 |
+
|
| 513 |
+
// Apply a pulsing movement
|
| 514 |
+
const time = Date.now() * 0.001;
|
| 515 |
+
const pulseFactor = Math.sin(time * 0.5) * 0.2 * depthFactor;
|
| 516 |
+
|
| 517 |
+
// Move with velocity and pulse
|
| 518 |
+
particle.position.x += velocity.x + (particle.position.x * pulseFactor);
|
| 519 |
+
particle.position.y += velocity.y + (particle.position.y * pulseFactor);
|
| 520 |
+
particle.position.z += velocity.z + (particle.position.z * pulseFactor);
|
| 521 |
+
|
| 522 |
+
// Apply a centering force to maintain overall structure
|
| 523 |
+
const centeringForce = 0.001 * depthFactor;
|
| 524 |
+
velocity.x -= particle.position.x * centeringForce;
|
| 525 |
+
velocity.y -= particle.position.y * centeringForce;
|
| 526 |
+
velocity.z -= particle.position.z * centeringForce;
|
| 527 |
+
|
| 528 |
+
// Dampen velocity
|
| 529 |
+
velocity.x *= 0.95;
|
| 530 |
+
velocity.y *= 0.95;
|
| 531 |
+
velocity.z *= 0.95;
|
| 532 |
+
});
|
| 533 |
+
};
|
| 534 |
+
|
| 535 |
+
const animateIntegratedParticles = () => {
|
| 536 |
+
state.particles.forEach(particle => {
|
| 537 |
+
// Apply animation based on the particle's system
|
| 538 |
+
const system = particle.userData.system;
|
| 539 |
+
|
| 540 |
+
if (system === 'llml') {
|
| 541 |
+
// Network node behavior
|
| 542 |
+
const origPos = particle.userData.originalPosition;
|
| 543 |
+
const velocity = particle.userData.velocity;
|
| 544 |
+
|
| 545 |
+
particle.position.x += velocity.x;
|
| 546 |
+
particle.position.y += velocity.y;
|
| 547 |
+
particle.position.z += velocity.z;
|
| 548 |
+
|
| 549 |
+
const diffX = origPos.x - particle.position.x;
|
| 550 |
+
const diffY = origPos.y - particle.position.y;
|
| 551 |
+
const diffZ = origPos.z - particle.position.z;
|
| 552 |
+
|
| 553 |
+
velocity.x += diffX * 0.01;
|
| 554 |
+
velocity.y += diffY * 0.01;
|
| 555 |
+
velocity.z += diffZ * 0.01;
|
| 556 |
+
|
| 557 |
+
velocity.x *= 0.98;
|
| 558 |
+
velocity.y *= 0.98;
|
| 559 |
+
velocity.z *= 0.98;
|
| 560 |
+
|
| 561 |
+
} else if (system === 'qga') {
|
| 562 |
+
// Quantum field behavior
|
| 563 |
+
const velocity = particle.userData.velocity;
|
| 564 |
+
const orbitalAxis = particle.userData.orbitalAxis;
|
| 565 |
+
const orbitalSpeed = particle.userData.orbitalSpeed;
|
| 566 |
+
|
| 567 |
+
const rotationMatrix = new THREE.Matrix4().makeRotationAxis(orbitalAxis, orbitalSpeed);
|
| 568 |
+
particle.position.applyMatrix4(rotationMatrix);
|
| 569 |
+
|
| 570 |
+
velocity.x += (Math.random() - 0.5) * 0.02;
|
| 571 |
+
velocity.y += (Math.random() - 0.5) * 0.02;
|
| 572 |
+
velocity.z += (Math.random() - 0.5) * 0.02;
|
| 573 |
+
|
| 574 |
+
particle.position.x += velocity.x;
|
| 575 |
+
particle.position.y += velocity.y;
|
| 576 |
+
particle.position.z += velocity.z;
|
| 577 |
+
|
| 578 |
+
velocity.x *= 0.8;
|
| 579 |
+
velocity.y *= 0.8;
|
| 580 |
+
velocity.z *= 0.8;
|
| 581 |
+
|
| 582 |
+
} else if (system === 'holographic') {
|
| 583 |
+
// Fractal behavior
|
| 584 |
+
const velocity = particle.userData.velocity;
|
| 585 |
+
const fractalCenter = particle.userData.fractalCenter;
|
| 586 |
+
|
| 587 |
+
// Pulsing movement
|
| 588 |
+
const time = Date.now() * 0.001;
|
| 589 |
+
const pulseFactor = Math.sin(time * 0.5) * 0.2;
|
| 590 |
+
|
| 591 |
+
// Vector from fractal center to particle
|
| 592 |
+
const dirX = particle.position.x - fractalCenter.x;
|
| 593 |
+
const dirY = particle.position.y - fractalCenter.y;
|
| 594 |
+
const dirZ = particle.position.z - fractalCenter.z;
|
| 595 |
+
|
| 596 |
+
// Apply pulse along this direction
|
| 597 |
+
particle.position.x += velocity.x + (dirX * pulseFactor * 0.01);
|
| 598 |
+
particle.position.y += velocity.y + (dirY * pulseFactor * 0.01);
|
| 599 |
+
particle.position.z += velocity.z + (dirZ * pulseFactor * 0.01);
|
| 600 |
+
|
| 601 |
+
// Apply a centering force to maintain cluster
|
| 602 |
+
const centeringForce = 0.001;
|
| 603 |
+
velocity.x -= dirX * centeringForce;
|
| 604 |
+
velocity.y -= dirY * centeringForce;
|
| 605 |
+
velocity.z -= dirZ * centeringForce;
|
| 606 |
+
|
| 607 |
+
velocity.x *= 0.95;
|
| 608 |
+
velocity.y *= 0.95;
|
| 609 |
+
velocity.z *= 0.95;
|
| 610 |
+
}
|
| 611 |
+
});
|
| 612 |
+
|
| 613 |
+
// Add emergent behavior for the integrated system
|
| 614 |
+
// This creates interactions between the different systems
|
| 615 |
+
|
| 616 |
+
// Slow rotation of the entire system
|
| 617 |
+
particles.rotation.y += 0.0005;
|
| 618 |
+
connections.rotation.y += 0.0005;
|
| 619 |
+
};
|
| 620 |
+
|
| 621 |
+
const createParticleSystem = (mode) => {
|
| 622 |
+
// Clear existing particles and connections
|
| 623 |
+
while(particles.children.length > 0) {
|
| 624 |
+
particles.remove(particles.children[0]);
|
| 625 |
+
}
|
| 626 |
+
|
| 627 |
+
while(connections.children.length > 0) {
|
| 628 |
+
connections.remove(connections.children[0]);
|
| 629 |
+
}
|
| 630 |
+
|
| 631 |
+
// Get mode configuration
|
| 632 |
+
const modeConfig = config.modes[mode];
|
| 633 |
+
|
| 634 |
+
// Create particles
|
| 635 |
+
const particleGeometry = new THREE.SphereGeometry(config.visualization.nodeSize, 16, 16);
|
| 636 |
+
const particleMaterial = new THREE.MeshPhongMaterial({
|
| 637 |
+
color: new THREE.Color(modeConfig.color),
|
| 638 |
+
emissive: new THREE.Color(modeConfig.color).multiplyScalar(0.5),
|
| 639 |
+
shininess: 50
|
| 640 |
+
});
|
| 641 |
+
|
| 642 |
+
// Create particles based on pattern type
|
| 643 |
+
state.particles = [];
|
| 644 |
+
|
| 645 |
+
switch(modeConfig.patternType) {
|
| 646 |
+
case 'fractal-network':
|
| 647 |
+
// Create fractal-network pattern (SONW)
|
| 648 |
+
createFractalNetworkPattern(particleGeometry, particleMaterial, modeConfig);
|
| 649 |
+
break;
|
| 650 |
+
|
| 651 |
+
case 'quantum-field':
|
| 652 |
+
// Create quantum field pattern (Afterthought)
|
| 653 |
+
createQuantumFieldPattern(particleGeometry, particleMaterial, modeConfig);
|
| 654 |
+
break;
|
| 655 |
+
|
| 656 |
+
case 'holographic':
|
| 657 |
+
// Create holographic pattern (Cognitive)
|
| 658 |
+
createFractalPattern(particleGeometry, particleMaterial, modeConfig);
|
| 659 |
+
break;
|
| 660 |
+
|
| 661 |
+
case 'holistic':
|
| 662 |
+
// Create holistic pattern (Integrated)
|
| 663 |
+
createHolisticPattern(particleGeometry, particleMaterial, modeConfig);
|
| 664 |
+
break;
|
| 665 |
+
}
|
| 666 |
+
|
| 667 |
+
// Create connections between particles
|
| 668 |
+
createConnections(modeConfig);
|
| 669 |
+
};
|
| 670 |
+
|
| 671 |
+
const handleSymbolicProcess = async () => {
|
| 672 |
+
if (state.evolutionInProgress) return;
|
| 673 |
+
|
| 674 |
+
// Get symbolic expression from input or selector
|
| 675 |
+
let symbolicExpression = conceptInput.value.trim();
|
| 676 |
+
|
| 677 |
+
if (!symbolicExpression) {
|
| 678 |
+
// Use selected expression from dropdown
|
| 679 |
+
const selectedKey = symbolSelector.value;
|
| 680 |
+
symbolicExpression = config.symbolicExpressions[selectedKey].expression;
|
| 681 |
+
}
|
| 682 |
+
|
| 683 |
+
// Start processing animation
|
| 684 |
+
updateStatus(`Processing symbolic expression: ${symbolicExpression}`);
|
| 685 |
+
outputEl.innerHTML = `<p>Analyzing ${symbolicExpression}...</p>`;
|
| 686 |
+
visualizationEl.classList.add('recursing');
|
| 687 |
+
|
| 688 |
+
// Simulate processing with the current system
|
| 689 |
+
await new Promise(resolve => setTimeout(resolve, 1500));
|
| 690 |
+
|
| 691 |
+
// Generate analysis
|
| 692 |
+
await generateSymbolicAnalysis(symbolicExpression);
|
| 693 |
+
|
| 694 |
+
// End animation
|
| 695 |
+
visualizationEl.classList.remove('recursing');
|
| 696 |
+
};
|
| 697 |
+
|
| 698 |
+
const generateSymbolicAnalysis = async (expression) => {
|
| 699 |
+
// Using the LLM to generate a better response
|
| 700 |
+
let analysisOutput = '';
|
| 701 |
+
|
| 702 |
+
try {
|
| 703 |
+
// Prepare prompt for LLM
|
| 704 |
+
const systemPrompt = `You are the Meta-Cosmic-Weaver, an advanced AI that integrates SONW (Symbolicentric Orbital Neural Weave),
|
| 705 |
+
Afterthought Quantum Conceptualization, and Cognitive Engine components into a Triadic Architecture for recursive intelligence.
|
| 706 |
+
|
| 707 |
+
Analyze the symbolic LLML expression provided and generate 3 insights corresponding to these three levels:
|
| 708 |
+
|
| 709 |
+
Insight 1 (SONW): Analyze the expression as a fractal-symbolic framework using algebraic reasoning structures and neural-symbolic integration.
|
| 710 |
+
|
| 711 |
+
Insight 2 (Afterthought): Provide a quantum-inspired interpretation that explores superposition, entanglement, and probabilistic consciousness.
|
| 712 |
+
|
| 713 |
+
Insight 3 (Cognitive): Offer a meta-mathematical interpretation that treats the expression as an executable semantic transformation protocol.
|
| 714 |
+
|
| 715 |
+
Use terminology from: quantum mechanics, geometric algebra, fractal mathematics, neural-symbolic integration, and recursive symbolic systems.
|
| 716 |
+
Each insight should build upon the previous one with increasing sophistication.`;
|
| 717 |
+
|
| 718 |
+
const messages = [
|
| 719 |
+
{
|
| 720 |
+
role: "system",
|
| 721 |
+
content: systemPrompt
|
| 722 |
+
},
|
| 723 |
+
{
|
| 724 |
+
role: "user",
|
| 725 |
+
content: `Generate three progressive insights for the LLML symbolic expression: ${expression}`
|
| 726 |
+
}
|
| 727 |
+
];
|
| 728 |
+
|
| 729 |
+
// Generate response using LLM
|
| 730 |
+
const completion = await websim.chat.completions.create({
|
| 731 |
+
messages: messages
|
| 732 |
+
});
|
| 733 |
+
|
| 734 |
+
analysisOutput = completion.content;
|
| 735 |
+
} catch (error) {
|
| 736 |
+
// Fallback to template-based generation
|
| 737 |
+
console.log("Using template-based generation instead of LLM");
|
| 738 |
+
analysisOutput = generateTemplateBasedAnalysis(expression);
|
| 739 |
+
}
|
| 740 |
+
|
| 741 |
+
// Display output with animation
|
| 742 |
+
outputEl.innerHTML = ''; // Clear output
|
| 743 |
+
|
| 744 |
+
// Split by paragraphs and display with delay
|
| 745 |
+
const paragraphs = analysisOutput.split('\n\n');
|
| 746 |
+
let insightCounter = 1;
|
| 747 |
+
let currentInsight = null;
|
| 748 |
+
|
| 749 |
+
for (let i = 0; i < paragraphs.length; i++) {
|
| 750 |
+
if (paragraphs[i].trim()) {
|
| 751 |
+
// Check if this is a new insight section
|
| 752 |
+
if (paragraphs[i].toLowerCase().includes('insight') && paragraphs[i].includes(':')) {
|
| 753 |
+
// Create a new insight section
|
| 754 |
+
currentInsight = document.createElement('div');
|
| 755 |
+
currentInsight.className = 'insight-level';
|
| 756 |
+
|
| 757 |
+
const header = document.createElement('h4');
|
| 758 |
+
header.textContent = `Insight ${insightCounter}: ${paragraphs[i].split(':')[1].trim()}`;
|
| 759 |
+
currentInsight.appendChild(header);
|
| 760 |
+
|
| 761 |
+
outputEl.appendChild(currentInsight);
|
| 762 |
+
insightCounter++;
|
| 763 |
+
} else {
|
| 764 |
+
// Add paragraph to current insight or directly to output
|
| 765 |
+
const para = document.createElement('p');
|
| 766 |
+
para.textContent = paragraphs[i];
|
| 767 |
+
para.style.opacity = 0;
|
| 768 |
+
para.style.transform = 'translateY(10px)';
|
| 769 |
+
para.style.transition = 'opacity 0.5s, transform 0.5s';
|
| 770 |
+
|
| 771 |
+
if (currentInsight) {
|
| 772 |
+
currentInsight.appendChild(para);
|
| 773 |
+
} else {
|
| 774 |
+
outputEl.appendChild(para);
|
| 775 |
+
}
|
| 776 |
+
|
| 777 |
+
// Animate paragraph appearance
|
| 778 |
+
await new Promise(resolve => setTimeout(resolve, 300));
|
| 779 |
+
para.style.opacity = 1;
|
| 780 |
+
para.style.transform = 'translateY(0)';
|
| 781 |
+
}
|
| 782 |
+
}
|
| 783 |
+
}
|
| 784 |
+
|
| 785 |
+
// Update status
|
| 786 |
+
updateStatus(`Analysis of "${expression}" complete using ${config.modes[state.currentMode].name}`);
|
| 787 |
+
};
|
| 788 |
+
|
| 789 |
+
const generateTemplateBasedAnalysis = (expression) => {
|
| 790 |
+
// Template-based generation
|
| 791 |
+
let output = '';
|
| 792 |
+
const templates = config.llmlAnalysis[state.currentMode];
|
| 793 |
+
|
| 794 |
+
// Generate 3 insights
|
| 795 |
+
for (let i = 0; i < 3; i++) {
|
| 796 |
+
// Select template for insight level
|
| 797 |
+
const templateIndex = i % templates.length;
|
| 798 |
+
const template = templates[templateIndex];
|
| 799 |
+
|
| 800 |
+
// Add insight header
|
| 801 |
+
output += `Insight ${i+1}: ${state.currentMode.charAt(0).toUpperCase() + state.currentMode.slice(1)} Analysis\n\n`;
|
| 802 |
+
|
| 803 |
+
// Fill in template
|
| 804 |
+
let insight = template.replace('{expression}', expression);
|
| 805 |
+
|
| 806 |
+
// Add process
|
| 807 |
+
const processes = config.recursion.processes;
|
| 808 |
+
const process = processes[Math.floor(Math.random() * processes.length)];
|
| 809 |
+
insight = insight.replace('{process}', process);
|
| 810 |
+
|
| 811 |
+
// Add insight
|
| 812 |
+
const insights = config.recursion.insights;
|
| 813 |
+
const insightText = insights[Math.floor(Math.random() * insights.length)];
|
| 814 |
+
insight = insight.replace('{insight}', insightText);
|
| 815 |
+
|
| 816 |
+
// Add number
|
| 817 |
+
const number = Math.floor(Math.random() * 8) + 3; // 3-10
|
| 818 |
+
insight = insight.replace('{number}', number);
|
| 819 |
+
|
| 820 |
+
output += insight + '\n\n';
|
| 821 |
+
}
|
| 822 |
+
|
| 823 |
+
return output;
|
| 824 |
+
};
|
| 825 |
+
|
| 826 |
+
const updateStatus = (message) => {
|
| 827 |
+
statusEl.textContent = message;
|
| 828 |
+
statusEl.classList.add('pulsing');
|
| 829 |
+
setTimeout(() => {
|
| 830 |
+
statusEl.classList.remove('pulsing');
|
| 831 |
+
}, 1000);
|
| 832 |
+
};
|
| 833 |
+
|
| 834 |
+
const handleEvolve = async () => {
|
| 835 |
+
if (state.evolutionInProgress) return;
|
| 836 |
+
|
| 837 |
+
state.evolutionInProgress = true;
|
| 838 |
+
const depth = state.recursionDepth;
|
| 839 |
+
|
| 840 |
+
// Update status
|
| 841 |
+
updateStatus(`Initiating meta-recursive evolution cycle (depth: ${depth})...`);
|
| 842 |
+
|
| 843 |
+
// Notify other users if connected
|
| 844 |
+
if (state.multiplayer.connected) {
|
| 845 |
+
room.send({
|
| 846 |
+
type: 'evolution_triggered',
|
| 847 |
+
depth: depth,
|
| 848 |
+
username: state.multiplayer.username
|
| 849 |
+
});
|
| 850 |
+
}
|
| 851 |
+
|
| 852 |
+
// Calculate duration based on depth
|
| 853 |
+
const duration = config.evolution.baseDuration + (depth * config.evolution.depthMultiplier);
|
| 854 |
+
|
| 855 |
+
// Trigger evolution animation
|
| 856 |
+
visualizationEl.classList.add('evolving');
|
| 857 |
+
|
| 858 |
+
// Gradually improve metrics during evolution
|
| 859 |
+
const startMetrics = { ...state.metrics };
|
| 860 |
+
const targetMetrics = {
|
| 861 |
+
symbolic: Math.min(startMetrics.symbolic + (depth * 15), 100),
|
| 862 |
+
quantum: Math.min(startMetrics.quantum + (depth * 12), 100),
|
| 863 |
+
holographic: Math.min(startMetrics.holographic + (depth * 10), 100),
|
| 864 |
+
meta: Math.min(startMetrics.meta + (depth * 8), 100)
|
| 865 |
+
};
|
| 866 |
+
|
| 867 |
+
// Evolution steps
|
| 868 |
+
for (let i = 0; i < config.evolution.evolutionSteps.length; i++) {
|
| 869 |
+
const step = config.evolution.evolutionSteps[i];
|
| 870 |
+
updateStatus(`Evolution step ${i+1}/${config.evolution.evolutionSteps.length}: ${step}`);
|
| 871 |
+
|
| 872 |
+
// Update metrics proportionally for each step
|
| 873 |
+
const progress = (i + 1) / config.evolution.evolutionSteps.length;
|
| 874 |
+
state.metrics = {
|
| 875 |
+
symbolic: startMetrics.symbolic + (targetMetrics.symbolic - startMetrics.symbolic) * progress,
|
| 876 |
+
quantum: startMetrics.quantum + (targetMetrics.quantum - startMetrics.quantum) * progress,
|
| 877 |
+
holographic: startMetrics.holographic + (targetMetrics.holographic - startMetrics.holographic) * progress,
|
| 878 |
+
meta: startMetrics.meta + (targetMetrics.meta - startMetrics.meta) * progress
|
| 879 |
+
};
|
| 880 |
+
|
| 881 |
+
updateMetricsBars();
|
| 882 |
+
|
| 883 |
+
// Add visual effects during evolution
|
| 884 |
+
if (i === 0) {
|
| 885 |
+
// Symbolic embedding - SONW pattern briefly
|
| 886 |
+
createParticleSystem('sonw');
|
| 887 |
+
} else if (i === 1) {
|
| 888 |
+
// Quantum processing - Afterthought pattern briefly
|
| 889 |
+
createParticleSystem('afterthought');
|
| 890 |
+
} else if (i === 2) {
|
| 891 |
+
// Holographic integration - Holographic pattern briefly
|
| 892 |
+
createParticleSystem('cognitive');
|
| 893 |
+
} else if (i === 3) {
|
| 894 |
+
// Meta-evolution - Return to integrated pattern with improvements
|
| 895 |
+
createParticleSystem('integrated');
|
| 896 |
+
}
|
| 897 |
+
|
| 898 |
+
// Wait between steps
|
| 899 |
+
await new Promise(resolve => setTimeout(resolve, duration / config.evolution.evolutionSteps.length));
|
| 900 |
+
}
|
| 901 |
+
|
| 902 |
+
// Evolution complete
|
| 903 |
+
updateStatus(`Meta-recursive evolution complete (depth: ${depth})`);
|
| 904 |
+
visualizationEl.classList.remove('evolving');
|
| 905 |
+
|
| 906 |
+
// Return to original mode if not already in integrated
|
| 907 |
+
if (state.currentMode !== 'integrated') {
|
| 908 |
+
createParticleSystem(state.currentMode);
|
| 909 |
+
}
|
| 910 |
+
|
| 911 |
+
// Update room state with new metrics
|
| 912 |
+
if (state.multiplayer.connected) {
|
| 913 |
+
room.party.updateRoomState({
|
| 914 |
+
metrics: state.metrics
|
| 915 |
+
});
|
| 916 |
+
}
|
| 917 |
+
|
| 918 |
+
state.evolutionInProgress = false;
|
| 919 |
+
};
|
| 920 |
+
|
| 921 |
+
const handleModeChange = (mode) => {
|
| 922 |
+
if (state.evolutionInProgress) return;
|
| 923 |
+
|
| 924 |
+
state.currentMode = mode;
|
| 925 |
+
|
| 926 |
+
// Update active button
|
| 927 |
+
updateSystemButtonsUI();
|
| 928 |
+
|
| 929 |
+
// Update visualization
|
| 930 |
+
createParticleSystem(mode);
|
| 931 |
+
|
| 932 |
+
// Update status
|
| 933 |
+
updateStatus(`System switched to ${config.modes[mode].name}`);
|
| 934 |
+
|
| 935 |
+
// Update presence
|
| 936 |
+
if (state.multiplayer.connected) {
|
| 937 |
+
room.party.updatePresence({
|
| 938 |
+
mode: mode
|
| 939 |
+
});
|
| 940 |
+
|
| 941 |
+
// Send mode change event
|
| 942 |
+
room.send({
|
| 943 |
+
type: 'mode_change',
|
| 944 |
+
mode: mode,
|
| 945 |
+
username: state.multiplayer.username
|
| 946 |
+
});
|
| 947 |
+
}
|
| 948 |
+
};
|
| 949 |
+
|
| 950 |
+
const updateMetricsBars = () => {
|
| 951 |
+
document.getElementById('symbolicBar').style.width = `${state.metrics.symbolic}%`;
|
| 952 |
+
document.getElementById('quantumBar').style.width = `${state.metrics.quantum}%`;
|
| 953 |
+
document.getElementById('holoBar').style.width = `${state.metrics.holographic}%`;
|
| 954 |
+
document.getElementById('metaBar').style.width = `${state.metrics.meta}%`;
|
| 955 |
+
};
|
| 956 |
+
|
| 957 |
+
const initMultiplayer = async () => {
|
| 958 |
+
try {
|
| 959 |
+
// Get current user
|
| 960 |
+
state.multiplayer.userId = room.party.client.id;
|
| 961 |
+
state.multiplayer.username = room.party.client.username;
|
| 962 |
+
|
| 963 |
+
// Assign a color to the user
|
| 964 |
+
const colorIndex = Object.keys(room.party.peers).length % config.multiplayer.userColors.length;
|
| 965 |
+
state.multiplayer.userColor = config.multiplayer.userColors[colorIndex];
|
| 966 |
+
|
| 967 |
+
// Update presence with user info and initial state
|
| 968 |
+
room.party.updatePresence({
|
| 969 |
+
username: state.multiplayer.username,
|
| 970 |
+
color: state.multiplayer.userColor,
|
| 971 |
+
mode: state.currentMode,
|
| 972 |
+
cursorX: 0,
|
| 973 |
+
cursorY: 0,
|
| 974 |
+
isActive: true
|
| 975 |
+
});
|
| 976 |
+
|
| 977 |
+
// Subscribe to presence updates
|
| 978 |
+
room.party.subscribePresence(handlePresenceUpdates);
|
| 979 |
+
|
| 980 |
+
// Update room state with current system state if we're the first user
|
| 981 |
+
if (Object.keys(room.party.peers).length === 1) {
|
| 982 |
+
room.party.updateRoomState({
|
| 983 |
+
currentMode: state.currentMode,
|
| 984 |
+
metrics: state.metrics,
|
| 985 |
+
sharedAnalyses: []
|
| 986 |
+
});
|
| 987 |
+
}
|
| 988 |
+
|
| 989 |
+
// Subscribe to room state changes
|
| 990 |
+
room.party.subscribeRoomState(handleRoomStateChanges);
|
| 991 |
+
|
| 992 |
+
// Set up event listeners
|
| 993 |
+
room.onmessage = handleMessage;
|
| 994 |
+
|
| 995 |
+
// Set up mouse move for cursor sharing
|
| 996 |
+
visualizationEl.addEventListener('mousemove', handleMouseMove);
|
| 997 |
+
|
| 998 |
+
// Set up touch move for mobile
|
| 999 |
+
visualizationEl.addEventListener('touchmove', handleTouchMove);
|
| 1000 |
+
|
| 1001 |
+
state.multiplayer.connected = true;
|
| 1002 |
+
showNotification(`Connected as ${state.multiplayer.username}`);
|
| 1003 |
+
|
| 1004 |
+
} catch (error) {
|
| 1005 |
+
console.error('Error initializing multiplayer:', error);
|
| 1006 |
+
showNotification('Failed to connect to multiplayer session');
|
| 1007 |
+
}
|
| 1008 |
+
};
|
| 1009 |
+
|
| 1010 |
+
const handlePresenceUpdates = (presence) => {
|
| 1011 |
+
// Update local state with researchers
|
| 1012 |
+
state.multiplayer.researchers = presence;
|
| 1013 |
+
|
| 1014 |
+
// Update UI
|
| 1015 |
+
updateResearchersUI();
|
| 1016 |
+
updateUserCursors();
|
| 1017 |
+
|
| 1018 |
+
// Update user count
|
| 1019 |
+
const userCount = Object.keys(presence).length;
|
| 1020 |
+
userCountEl.textContent = userCount;
|
| 1021 |
+
};
|
| 1022 |
+
|
| 1023 |
+
const handleRoomStateChanges = (roomState) => {
|
| 1024 |
+
// Check if room state is defined
|
| 1025 |
+
if (!roomState) return;
|
| 1026 |
+
|
| 1027 |
+
// Update mode if changed by another user
|
| 1028 |
+
if (roomState.currentMode && roomState.currentMode !== state.currentMode) {
|
| 1029 |
+
state.currentMode = roomState.currentMode;
|
| 1030 |
+
updateSystemButtonsUI();
|
| 1031 |
+
createParticleSystem(state.currentMode);
|
| 1032 |
+
}
|
| 1033 |
+
|
| 1034 |
+
// Update metrics if changed
|
| 1035 |
+
if (roomState.metrics) {
|
| 1036 |
+
state.metrics = roomState.metrics;
|
| 1037 |
+
updateMetricsBars();
|
| 1038 |
+
}
|
| 1039 |
+
|
| 1040 |
+
// Update shared analyses if changed
|
| 1041 |
+
if (roomState.sharedAnalyses) {
|
| 1042 |
+
state.multiplayer.sharedAnalyses = roomState.sharedAnalyses;
|
| 1043 |
+
updateSharedAnalysesUI();
|
| 1044 |
+
}
|
| 1045 |
+
};
|
| 1046 |
+
|
| 1047 |
+
const handleMessage = (event) => {
|
| 1048 |
+
const data = event.data;
|
| 1049 |
+
|
| 1050 |
+
switch (data.type) {
|
| 1051 |
+
case 'connected':
|
| 1052 |
+
showNotification(`${data.username} connected`);
|
| 1053 |
+
break;
|
| 1054 |
+
|
| 1055 |
+
case 'disconnected':
|
| 1056 |
+
showNotification(`${data.username} disconnected`);
|
| 1057 |
+
break;
|
| 1058 |
+
|
| 1059 |
+
case 'mode_change':
|
| 1060 |
+
if (data.clientId !== state.multiplayer.userId) {
|
| 1061 |
+
showNotification(`${data.username} switched mode to ${config.modes[data.mode].name}`);
|
| 1062 |
+
}
|
| 1063 |
+
break;
|
| 1064 |
+
|
| 1065 |
+
case 'analysis_shared':
|
| 1066 |
+
if (data.clientId !== state.multiplayer.userId) {
|
| 1067 |
+
showNotification(`${data.username} shared an analysis of "${data.expression}"`);
|
| 1068 |
+
}
|
| 1069 |
+
break;
|
| 1070 |
+
|
| 1071 |
+
case 'evolution_triggered':
|
| 1072 |
+
if (data.clientId !== state.multiplayer.userId) {
|
| 1073 |
+
showNotification(`${data.username} triggered evolution (depth: ${data.depth})`);
|
| 1074 |
+
}
|
| 1075 |
+
break;
|
| 1076 |
+
}
|
| 1077 |
+
};
|
| 1078 |
+
|
| 1079 |
+
const updateResearchersUI = () => {
|
| 1080 |
+
researchersEl.innerHTML = '';
|
| 1081 |
+
|
| 1082 |
+
for (const userId in state.multiplayer.researchers) {
|
| 1083 |
+
const researcher = state.multiplayer.researchers[userId];
|
| 1084 |
+
if (!researcher.username || !researcher.isActive) continue;
|
| 1085 |
+
|
| 1086 |
+
const researcherEl = document.createElement('div');
|
| 1087 |
+
researcherEl.className = 'researcher';
|
| 1088 |
+
|
| 1089 |
+
const colorEl = document.createElement('div');
|
| 1090 |
+
colorEl.className = 'researcher-color';
|
| 1091 |
+
colorEl.style.backgroundColor = researcher.color;
|
| 1092 |
+
|
| 1093 |
+
const nameEl = document.createElement('div');
|
| 1094 |
+
nameEl.className = 'researcher-name';
|
| 1095 |
+
nameEl.textContent = researcher.username;
|
| 1096 |
+
|
| 1097 |
+
researcherEl.appendChild(colorEl);
|
| 1098 |
+
researcherEl.appendChild(nameEl);
|
| 1099 |
+
researchersEl.appendChild(researcherEl);
|
| 1100 |
+
}
|
| 1101 |
+
};
|
| 1102 |
+
|
| 1103 |
+
const updateUserCursors = () => {
|
| 1104 |
+
userCursorsEl.innerHTML = '';
|
| 1105 |
+
|
| 1106 |
+
for (const userId in state.multiplayer.researchers) {
|
| 1107 |
+
// Skip own cursor
|
| 1108 |
+
if (userId === state.multiplayer.userId) continue;
|
| 1109 |
+
|
| 1110 |
+
const researcher = state.multiplayer.researchers[userId];
|
| 1111 |
+
if (!researcher.isActive) continue;
|
| 1112 |
+
|
| 1113 |
+
const cursorEl = document.createElement('div');
|
| 1114 |
+
cursorEl.className = 'user-cursor';
|
| 1115 |
+
cursorEl.style.backgroundColor = researcher.color;
|
| 1116 |
+
cursorEl.style.left = `${researcher.cursorX}px`;
|
| 1117 |
+
cursorEl.style.top = `${researcher.cursorY}px`;
|
| 1118 |
+
|
| 1119 |
+
// Add username label
|
| 1120 |
+
const labelEl = document.createElement('div');
|
| 1121 |
+
labelEl.style.position = 'absolute';
|
| 1122 |
+
labelEl.style.top = '20px';
|
| 1123 |
+
labelEl.style.left = '10px';
|
| 1124 |
+
labelEl.style.fontSize = '12px';
|
| 1125 |
+
labelEl.style.whiteSpace = 'nowrap';
|
| 1126 |
+
labelEl.textContent = researcher.username;
|
| 1127 |
+
|
| 1128 |
+
cursorEl.appendChild(labelEl);
|
| 1129 |
+
userCursorsEl.appendChild(cursorEl);
|
| 1130 |
+
}
|
| 1131 |
+
};
|
| 1132 |
+
|
| 1133 |
+
const handleMouseMove = (event) => {
|
| 1134 |
+
if (!state.multiplayer.connected) return;
|
| 1135 |
+
|
| 1136 |
+
// Get cursor position relative to visualization element
|
| 1137 |
+
const rect = visualizationEl.getBoundingClientRect();
|
| 1138 |
+
const x = event.clientX - rect.left;
|
| 1139 |
+
const y = event.clientY - rect.top;
|
| 1140 |
+
|
| 1141 |
+
// Update presence with cursor position
|
| 1142 |
+
room.party.updatePresence({
|
| 1143 |
+
cursorX: x,
|
| 1144 |
+
cursorY: y
|
| 1145 |
+
});
|
| 1146 |
+
};
|
| 1147 |
+
|
| 1148 |
+
const handleTouchMove = (event) => {
|
| 1149 |
+
if (!state.multiplayer.connected || !event.touches[0]) return;
|
| 1150 |
+
|
| 1151 |
+
// Get touch position relative to visualization element
|
| 1152 |
+
const rect = visualizationEl.getBoundingClientRect();
|
| 1153 |
+
const x = event.touches[0].clientX - rect.left;
|
| 1154 |
+
const y = event.touches[0].clientY - rect.top;
|
| 1155 |
+
|
| 1156 |
+
// Update presence with cursor position
|
| 1157 |
+
room.party.updatePresence({
|
| 1158 |
+
cursorX: x,
|
| 1159 |
+
cursorY: y
|
| 1160 |
+
});
|
| 1161 |
+
};
|
| 1162 |
+
|
| 1163 |
+
const shareAnalysis = () => {
|
| 1164 |
+
if (!state.multiplayer.connected) return;
|
| 1165 |
+
|
| 1166 |
+
// Get current output content
|
| 1167 |
+
const outputContent = outputEl.innerText;
|
| 1168 |
+
|
| 1169 |
+
// Check if there's content to share
|
| 1170 |
+
if (!outputContent || outputContent.includes('placeholder')) {
|
| 1171 |
+
showNotification('Nothing to share. Process an expression first.');
|
| 1172 |
+
return;
|
| 1173 |
+
}
|
| 1174 |
+
|
| 1175 |
+
// Get the current expression
|
| 1176 |
+
let expression = conceptInput.value.trim();
|
| 1177 |
+
|
| 1178 |
+
if (!expression) {
|
| 1179 |
+
// Use selected expression from dropdown
|
| 1180 |
+
const selectedKey = symbolSelector.value;
|
| 1181 |
+
expression = config.symbolicExpressions[selectedKey].expression;
|
| 1182 |
+
}
|
| 1183 |
+
|
| 1184 |
+
// Create shared analysis
|
| 1185 |
+
const sharedAnalysis = {
|
| 1186 |
+
id: Date.now().toString(),
|
| 1187 |
+
username: state.multiplayer.username,
|
| 1188 |
+
userId: state.multiplayer.userId,
|
| 1189 |
+
color: state.multiplayer.userColor,
|
| 1190 |
+
timestamp: new Date().toISOString(),
|
| 1191 |
+
expression,
|
| 1192 |
+
content: outputContent.substring(0, config.multiplayer.sharingSettings.characterLimit),
|
| 1193 |
+
mode: state.currentMode
|
| 1194 |
+
};
|
| 1195 |
+
|
| 1196 |
+
// Get current shared analyses
|
| 1197 |
+
const sharedAnalyses = [...state.multiplayer.sharedAnalyses];
|
| 1198 |
+
|
| 1199 |
+
// Add new analysis
|
| 1200 |
+
sharedAnalyses.push(sharedAnalysis);
|
| 1201 |
+
|
| 1202 |
+
// Limit number of shared analyses
|
| 1203 |
+
if (sharedAnalyses.length > config.multiplayer.sharingSettings.maxSharedAnalyses) {
|
| 1204 |
+
sharedAnalyses.shift();
|
| 1205 |
+
}
|
| 1206 |
+
|
| 1207 |
+
// Update room state
|
| 1208 |
+
room.party.updateRoomState({
|
| 1209 |
+
sharedAnalyses
|
| 1210 |
+
});
|
| 1211 |
+
|
| 1212 |
+
// Send notification to other users
|
| 1213 |
+
room.send({
|
| 1214 |
+
type: 'analysis_shared',
|
| 1215 |
+
expression,
|
| 1216 |
+
username: state.multiplayer.username
|
| 1217 |
+
});
|
| 1218 |
+
|
| 1219 |
+
showNotification('Analysis shared with all researchers');
|
| 1220 |
+
};
|
| 1221 |
+
|
| 1222 |
+
const syncVisualization = () => {
|
| 1223 |
+
if (!state.multiplayer.connected) return;
|
| 1224 |
+
|
| 1225 |
+
// Update room state with current state
|
| 1226 |
+
room.party.updateRoomState({
|
| 1227 |
+
currentMode: state.currentMode,
|
| 1228 |
+
metrics: state.metrics
|
| 1229 |
+
});
|
| 1230 |
+
|
| 1231 |
+
showNotification('Visualization synchronized with all researchers');
|
| 1232 |
+
};
|
| 1233 |
+
|
| 1234 |
+
const updateSharedAnalysesUI = () => {
|
| 1235 |
+
sharedAnalysesListEl.innerHTML = '';
|
| 1236 |
+
|
| 1237 |
+
if (state.multiplayer.sharedAnalyses.length === 0) {
|
| 1238 |
+
sharedAnalysesListEl.innerHTML = '<p class="placeholder">No shared analyses yet.</p>';
|
| 1239 |
+
return;
|
| 1240 |
+
}
|
| 1241 |
+
|
| 1242 |
+
// Sort analyses by timestamp (newest first)
|
| 1243 |
+
const sortedAnalyses = [...state.multiplayer.sharedAnalyses].sort((a, b) =>
|
| 1244 |
+
new Date(b.timestamp) - new Date(a.timestamp)
|
| 1245 |
+
);
|
| 1246 |
+
|
| 1247 |
+
for (const analysis of sortedAnalyses) {
|
| 1248 |
+
const analysisEl = document.createElement('div');
|
| 1249 |
+
analysisEl.className = 'shared-analysis';
|
| 1250 |
+
|
| 1251 |
+
const headerEl = document.createElement('div');
|
| 1252 |
+
headerEl.className = 'shared-header';
|
| 1253 |
+
|
| 1254 |
+
const userEl = document.createElement('span');
|
| 1255 |
+
userEl.style.color = analysis.color;
|
| 1256 |
+
userEl.textContent = analysis.username;
|
| 1257 |
+
|
| 1258 |
+
const timeEl = document.createElement('span');
|
| 1259 |
+
timeEl.textContent = formatTimestamp(analysis.timestamp);
|
| 1260 |
+
|
| 1261 |
+
headerEl.appendChild(userEl);
|
| 1262 |
+
headerEl.appendChild(timeEl);
|
| 1263 |
+
|
| 1264 |
+
const expressionEl = document.createElement('div');
|
| 1265 |
+
expressionEl.className = 'shared-expression';
|
| 1266 |
+
expressionEl.textContent = `"${analysis.expression}"`;
|
| 1267 |
+
|
| 1268 |
+
const contentEl = document.createElement('div');
|
| 1269 |
+
contentEl.className = 'shared-content';
|
| 1270 |
+
contentEl.innerHTML = analysis.content;
|
| 1271 |
+
|
| 1272 |
+
analysisEl.appendChild(headerEl);
|
| 1273 |
+
analysisEl.appendChild(expressionEl);
|
| 1274 |
+
analysisEl.appendChild(contentEl);
|
| 1275 |
+
|
| 1276 |
+
sharedAnalysesListEl.appendChild(analysisEl);
|
| 1277 |
+
}
|
| 1278 |
+
};
|
| 1279 |
+
|
| 1280 |
+
const formatTimestamp = (timestamp) => {
|
| 1281 |
+
const date = new Date(timestamp);
|
| 1282 |
+
return date.toLocaleTimeString([], { hour: '2-digit', minute: '2-digit' });
|
| 1283 |
+
};
|
| 1284 |
+
|
| 1285 |
+
const showNotification = (message) => {
|
| 1286 |
+
notificationEl.textContent = message;
|
| 1287 |
+
notificationEl.classList.add('show');
|
| 1288 |
+
|
| 1289 |
+
setTimeout(() => {
|
| 1290 |
+
notificationEl.classList.remove('show');
|
| 1291 |
+
}, config.multiplayer.notificationDuration);
|
| 1292 |
+
};
|
| 1293 |
+
|
| 1294 |
+
const updateSystemButtonsUI = () => {
|
| 1295 |
+
systemButtons.forEach(btn => {
|
| 1296 |
+
btn.classList.remove('active');
|
| 1297 |
+
if (btn.id === `${state.currentMode}Btn`) {
|
| 1298 |
+
btn.classList.add('active');
|
| 1299 |
+
}
|
| 1300 |
+
});
|
| 1301 |
+
};
|
| 1302 |
+
|
| 1303 |
+
// Event listeners
|
| 1304 |
+
window.addEventListener('DOMContentLoaded', () => {
|
| 1305 |
+
// Initialize visualization
|
| 1306 |
+
initVisualization();
|
| 1307 |
+
|
| 1308 |
+
// Initialize metrics display
|
| 1309 |
+
updateMetricsBars();
|
| 1310 |
+
|
| 1311 |
+
// Initialize multiplayer
|
| 1312 |
+
initMultiplayer();
|
| 1313 |
+
|
| 1314 |
+
// Mode buttons
|
| 1315 |
+
document.getElementById('sonwBtn').addEventListener('click', () => handleModeChange('sonw'));
|
| 1316 |
+
document.getElementById('afterthoughtBtn').addEventListener('click', () => handleModeChange('afterthought'));
|
| 1317 |
+
document.getElementById('cognitiveBtn').addEventListener('click', () => handleModeChange('cognitive'));
|
| 1318 |
+
document.getElementById('integratedBtn').addEventListener('click', () => handleModeChange('integrated'));
|
| 1319 |
+
|
| 1320 |
+
// Recursion depth slider
|
| 1321 |
+
depthSlider.addEventListener('input', () => {
|
| 1322 |
+
state.recursionDepth = parseInt(depthSlider.value);
|
| 1323 |
+
depthValueEl.textContent = depthSlider.value;
|
| 1324 |
+
});
|
| 1325 |
+
|
| 1326 |
+
// Evolution button
|
| 1327 |
+
document.getElementById('evolveBtn').addEventListener('click', handleEvolve);
|
| 1328 |
+
|
| 1329 |
+
// Symbolic expression selector
|
| 1330 |
+
symbolSelector.addEventListener('change', () => {
|
| 1331 |
+
const selectedKey = symbolSelector.value;
|
| 1332 |
+
const selectedExpression = config.symbolicExpressions[selectedKey];
|
| 1333 |
+
conceptInput.placeholder = selectedExpression.expression;
|
| 1334 |
+
|
| 1335 |
+
// Display preview
|
| 1336 |
+
outputEl.innerHTML = `
|
| 1337 |
+
<p><strong>${selectedExpression.description}</strong></p>
|
| 1338 |
+
<p class="symbolic-node">${selectedExpression.expression}</p>
|
| 1339 |
+
<ul>
|
| 1340 |
+
${selectedExpression.components.map(comp => `<li>${comp}</li>`).join('')}
|
| 1341 |
+
</ul>
|
| 1342 |
+
<p class="placeholder">Press "Process" to analyze this expression...</p>
|
| 1343 |
+
`;
|
| 1344 |
+
});
|
| 1345 |
+
|
| 1346 |
+
// Process symbolic expression
|
| 1347 |
+
document.getElementById('processBtn').addEventListener('click', handleSymbolicProcess);
|
| 1348 |
+
conceptInput.addEventListener('keypress', (e) => {
|
| 1349 |
+
if (e.key === 'Enter') {
|
| 1350 |
+
handleSymbolicProcess();
|
| 1351 |
+
}
|
| 1352 |
+
});
|
| 1353 |
+
|
| 1354 |
+
// Collaborative features
|
| 1355 |
+
shareBtn.addEventListener('click', shareAnalysis);
|
| 1356 |
+
syncBtn.addEventListener('click', syncVisualization);
|
| 1357 |
+
|
| 1358 |
+
// Handle window unload to update presence
|
| 1359 |
+
window.addEventListener('beforeunload', () => {
|
| 1360 |
+
if (state.multiplayer.connected) {
|
| 1361 |
+
room.party.updatePresence({
|
| 1362 |
+
isActive: false
|
| 1363 |
+
});
|
| 1364 |
+
}
|
| 1365 |
+
});
|
| 1366 |
+
});
|