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from __future__ import annotations
from typing import Any, Optional
from models import (
ActionModel,
CurrentTicketModel,
ObservationModel,
QueueStatsModel,
RewardModel,
StateModel,
TicketStateModel,
)
from server.tasks import TaskDefinition, load_task
DEFAULT_SEED = 42
DEFAULT_TASK_ID = "bug_triage_easy"
CRITICAL_SEVERITIES = {"sev0", "sev1"}
class RewardCalculator:
"""Calculates rewards for bug triage actions."""
BASE_REWARD = 0.50
CORRECT_SEVERITY = 0.20
CORRECT_PRIORITY = 0.15
CORRECT_COMPONENT = 0.15
CORRECT_TEAM = 0.10
CORRECT_DUPLICATE = 0.15
CORRECT_REQUEST_INFO = 0.10
CORRECT_ESCALATION = 0.15
INCORRECT_CLOSE_DEFER = 0.20
MISSED_ESCALATION = 0.15
INVALID_ACTION = 0.30
REPEATED_NOOP = 0.10
UNNECESSARY_SWITCH = 0.05
ALL_CRITICAL_TRIAGED = 0.10
BUDGET_EXHAUSTED_CRITICAL_REMAINING = 0.10
def __init__(self):
self.action_history = []
def calculate_step_reward(
self,
action: ActionModel,
ground_truth,
ticket_id: str,
is_valid: bool,
is_critical_ticket: bool,
is_terminal: bool = False,
all_critical_triaged: bool = False,
budget_exhausted_with_critical: bool = False,
) -> tuple[float, dict[str, float]]:
"""
Calculate reward for a single step.
Rewards are in range [0.0, 1.0].
Returns:
tuple of (clamped_reward, breakdown_dict)
"""
breakdown = {}
total_reward = self.BASE_REWARD
if not is_valid:
breakdown["invalid_action_penalty"] = -self.INVALID_ACTION
total_reward -= self.INVALID_ACTION
return self._clamp_reward(total_reward), breakdown
self.action_history.append((ticket_id, action.action_type))
if action.action_type == "classify" and action.classify:
if action.classify.severity == ground_truth.true_severity:
breakdown["correct_severity"] = self.CORRECT_SEVERITY
total_reward += self.CORRECT_SEVERITY
if action.classify.priority == ground_truth.true_priority:
breakdown["correct_priority"] = self.CORRECT_PRIORITY
total_reward += self.CORRECT_PRIORITY
if action.classify.component == ground_truth.true_component:
breakdown["correct_component"] = self.CORRECT_COMPONENT
total_reward += self.CORRECT_COMPONENT
if action.action_type == "assign" and action.assign:
if action.assign.team == ground_truth.true_assignee_team:
breakdown["correct_team"] = self.CORRECT_TEAM
total_reward += self.CORRECT_TEAM
if action.action_type == "mark_duplicate" and action.mark_duplicate:
if ground_truth.duplicate_of == action.mark_duplicate.canonical_ticket_id:
breakdown["correct_duplicate"] = self.CORRECT_DUPLICATE
total_reward += self.CORRECT_DUPLICATE
if action.action_type == "request_info" and action.request_info:
if ground_truth.needs_more_info:
breakdown["correct_request_info"] = self.CORRECT_REQUEST_INFO
total_reward += self.CORRECT_REQUEST_INFO
if action.action_type == "escalate_incident" and action.escalate_incident:
if ground_truth.true_severity in ["sev0", "sev1"]:
breakdown["correct_escalation"] = self.CORRECT_ESCALATION
total_reward += self.CORRECT_ESCALATION
if action.action_type in ["close", "defer"]:
if not ground_truth.duplicate_of and ground_truth.needs_more_info:
breakdown["incorrect_close_defer_penalty"] = -self.INCORRECT_CLOSE_DEFER
total_reward -= self.INCORRECT_CLOSE_DEFER
if is_critical_ticket and action.action_type != "escalate_incident":
if ground_truth.true_severity in ["sev0", "sev1"]:
breakdown["missed_escalation_penalty"] = -self.MISSED_ESCALATION
total_reward -= self.MISSED_ESCALATION
if len(self.action_history) >= 3:
last_three = self.action_history[-3:]
if last_three[0] == last_three[1] == last_three[2]:
breakdown["repeated_noop_penalty"] = -self.REPEATED_NOOP
total_reward -= self.REPEATED_NOOP
if is_terminal:
if all_critical_triaged:
breakdown["all_critical_triaged"] = self.ALL_CRITICAL_TRIAGED
total_reward += self.ALL_CRITICAL_TRIAGED
if budget_exhausted_with_critical:
breakdown["budget_exhausted_penalty"] = -self.BUDGET_EXHAUSTED_CRITICAL_REMAINING
total_reward -= self.BUDGET_EXHAUSTED_CRITICAL_REMAINING
return self._clamp_reward(total_reward), breakdown
def _clamp_reward(self, reward: float) -> float:
"""Clamp reward to [0.0, 1.0] range."""
return max(0.0, min(1.0, reward))
def reset(self):
"""Reset action history."""
self.action_history = []
class BugTriageEnv:
"""Environment simulating a software bug triage workflow."""
def __init__(self) -> None:
self.current_task: Optional[TaskDefinition] = None
self.current_ticket_index: int = 0
self.steps_used: int = 0
self.episode_done: bool = False
self.cumulative_reward: float = 0.0
self.last_action_result: Optional[str] = None
self.ticket_states: list[dict[str, Any]] = []
self._all_ticket_ids: set[str] = set()
self.reward_calculator = RewardCalculator()
self.metrics: dict[str, int | float] = {}
self._critical_ticket_ids: set[str] = set()
self._duplicate_ticket_ids: set[str] = set()
self._info_needed_ticket_ids: set[str] = set()
self._severity_scored_tickets: set[str] = set()
self._critical_severity_scored_tickets: set[str] = set()
self._priority_scored_tickets: set[str] = set()
self._component_scored_tickets: set[str] = set()
self._team_scored_tickets: set[str] = set()
self._duplicate_scored_tickets: set[str] = set()
self._info_request_scored_tickets: set[str] = set()
self._escalated_ticket_ids: set[str] = set()
self._escalation_scored_tickets: set[str] = set()
self._sla_met_ticket_ids: set[str] = set()
self._missed_critical_ticket_ids: set[str] = set()
def reset(
self,
task_id: Optional[str] = None,
seed: Optional[int] = None,
) -> ObservationModel:
"""
Reset the environment to start a new episode.
Args:
task_id: One of `bug_triage_easy`, `bug_triage_medium`, `bug_triage_hard`.
seed: Deterministic shuffle seed.
"""
resolved_task_id = task_id or DEFAULT_TASK_ID
resolved_seed = DEFAULT_SEED if seed is None else seed
self.current_task = load_task(resolved_task_id, seed=resolved_seed)
self._reset_episode_state()
self._index_ticket_groups()
self._reset_dedup_metric_sets()
self.metrics = self._build_metrics()
return self._get_observation()
def step(
self,
action: ActionModel,
) -> tuple[ObservationModel, RewardModel, bool, dict[str, Any]]:
"""Execute one step and return `(observation, reward, done, info)`."""
if self.episode_done:
raise RuntimeError("Episode is done. Call reset() to start new episode.")
if self.current_task is None:
raise RuntimeError("No task loaded. Call reset() first.")
current_ticket = self.current_task.tickets[self.current_ticket_index]
ground_truth = self._ground_truth_or_raise(current_ticket.ticket_id)
is_valid, validation_error = self._validate_action(action)
is_critical = self._is_critical_severity(ground_truth.true_severity)
step_reward, breakdown = self.reward_calculator.calculate_step_reward(
action=action,
ground_truth=ground_truth,
ticket_id=current_ticket.ticket_id,
is_valid=is_valid,
is_critical_ticket=is_critical,
)
self.cumulative_reward += step_reward
self.steps_used += 1
self.metrics["steps_used"] = self.steps_used
if is_valid:
self._update_metrics(action, ground_truth, current_ticket.ticket_id)
else:
self.metrics["major_mistakes"] += 1
self.ticket_states[self.current_ticket_index]["actions_taken"].append(action.action_type)
if not is_valid:
self.last_action_result = f"Invalid action: {validation_error}"
else:
self.last_action_result = self._execute_action(action, current_ticket.ticket_id)
self._check_done()
if self.episode_done:
terminal_adjustment, terminal_breakdown = self._terminal_step_adjustment()
if terminal_adjustment:
step_reward = self.reward_calculator._clamp_reward(step_reward + terminal_adjustment)
self.cumulative_reward = max(0.0, self.cumulative_reward + terminal_adjustment)
breakdown.update(terminal_breakdown)
reward_model = RewardModel(
step_reward=step_reward,
cumulative_reward=self.cumulative_reward,
reward_breakdown=breakdown,
)
error_value = validation_error if not is_valid else None
info = {
"validation_error": error_value,
"last_action_error": error_value,
"metrics": self.metrics.copy(),
}
return self._get_observation(), reward_model, self.episode_done, info
def state(self) -> StateModel:
"""Return the current full environment state."""
if self.current_task is None:
raise RuntimeError("No task loaded. Call reset() first.")
ticket_states = [
TicketStateModel(
ticket_id=ticket_state["ticket_id"],
triaged=ticket_state["triaged"],
actions_taken=ticket_state["actions_taken"],
)
for ticket_state in self.ticket_states
]
return StateModel(
current_task_id=self.current_task.task_id,
current_ticket_index=self.current_ticket_index,
total_tickets=len(self.current_task.tickets),
tickets_state=ticket_states,
steps_used=self.steps_used,
steps_remaining=max(0, self.current_task.step_budget - self.steps_used),
cumulative_reward=self.cumulative_reward,
episode_done=self.episode_done,
)
def close(self) -> None:
"""No-op close hook for runners expecting a closeable environment."""
self.current_task = None
self.ticket_states = []
self._all_ticket_ids = set()
self.episode_done = True
def _reset_episode_state(self) -> None:
if self.current_task is None:
return
self.current_ticket_index = 0
self.steps_used = 0
self.episode_done = False
self.cumulative_reward = 0.0
self.last_action_result = None
self._all_ticket_ids = {ticket.ticket_id for ticket in self.current_task.tickets}
self.ticket_states = [
{"ticket_id": ticket.ticket_id, "triaged": False, "actions_taken": []}
for ticket in self.current_task.tickets
]
self.reward_calculator.reset()
def _index_ticket_groups(self) -> None:
if self.current_task is None:
return
self._critical_ticket_ids = {
ground_truth.ticket_id
for ground_truth in self.current_task.ground_truths
if self._is_critical_severity(ground_truth.true_severity)
}
self._duplicate_ticket_ids = {
ground_truth.ticket_id
for ground_truth in self.current_task.ground_truths
if ground_truth.duplicate_of is not None
}
self._info_needed_ticket_ids = {
ground_truth.ticket_id
for ground_truth in self.current_task.ground_truths
if ground_truth.needs_more_info
}
def _reset_dedup_metric_sets(self) -> None:
self._severity_scored_tickets = set()
self._critical_severity_scored_tickets = set()
self._priority_scored_tickets = set()
self._component_scored_tickets = set()
self._team_scored_tickets = set()
self._duplicate_scored_tickets = set()
self._info_request_scored_tickets = set()
self._escalated_ticket_ids = set()
self._escalation_scored_tickets = set()
self._sla_met_ticket_ids = set()
self._missed_critical_ticket_ids = set()
def _build_metrics(self) -> dict[str, int | float]:
if self.current_task is None:
return {}
label_total = sum(
1 for ground_truth in self.current_task.ground_truths if ground_truth.duplicate_of is None
)
critical_total = len(self._critical_ticket_ids)
return {
"severity_correct": 0,
"priority_correct": 0,
"component_correct": 0,
"team_correct": 0,
"duplicate_correct": 0,
"duplicate_total": 0,
"duplicate_expected_total": len(self._duplicate_ticket_ids),
"info_request_correct": 0,
"info_needed_total": len(self._info_needed_ticket_ids),
"major_mistakes": 0,
"incorrect_close_count": 0,
"critical_severity_correct": 0,
"critical_severity_total": critical_total,
"sla_met": 0,
"sla_total": critical_total,
"escalation_correct": 0,
"escalation_total": critical_total,
"destructive_actions": 0,
"missed_critical_escalation": 0,
"steps_used": 0,
"step_budget": self.current_task.step_budget,
"label_total": label_total,
"assignment_total": label_total,
}
def _ground_truth_or_raise(self, ticket_id: str):
if self.current_task is None:
raise RuntimeError("No task loaded. Call reset() first.")
ground_truth = self.current_task.get_ground_truth(ticket_id)
if ground_truth is None:
raise RuntimeError(f"Ground truth missing for ticket: {ticket_id}")
return ground_truth
@staticmethod
def _is_critical_severity(severity: str) -> bool:
return severity in CRITICAL_SEVERITIES
def _get_observation(self) -> ObservationModel:
"""Build an observation from the current internal state."""
if self.current_task is None or self.episode_done:
return ObservationModel(
current_ticket=None,
queue_stats=QueueStatsModel(
remaining_count=0,
urgent_count=0,
sla_at_risk_count=0,
),
last_action_result=self.last_action_result,
available_teams=[],
available_components=[],
steps_used=self.steps_used,
steps_remaining=0,
partial_score=self._calculate_partial_score(),
)
current_ticket = self.current_task.tickets[self.current_ticket_index]
remaining_count = len(self.current_task.tickets) - self.current_ticket_index
urgent_count = sum(
1
for idx in range(self.current_ticket_index, len(self.current_task.tickets))
if self._is_critical_severity(
self._ground_truth_or_raise(self.current_task.tickets[idx].ticket_id).true_severity
)
)
return ObservationModel(
current_ticket=CurrentTicketModel(**current_ticket.model_dump()),
queue_stats=QueueStatsModel(
remaining_count=remaining_count,
urgent_count=urgent_count,
sla_at_risk_count=urgent_count,
),
last_action_result=self.last_action_result,
available_teams=self.current_task.available_teams,
available_components=self.current_task.available_components,
steps_used=self.steps_used,
steps_remaining=max(0, self.current_task.step_budget - self.steps_used),
partial_score=self._calculate_partial_score(),
)
def _validate_action(self, action: ActionModel) -> tuple[bool, Optional[str]]:
"""Validate action legality in the current task context."""
if self.current_task is None:
return False, "No task loaded"
if action.action_type == "mark_duplicate" and action.mark_duplicate:
canonical_id = action.mark_duplicate.canonical_ticket_id
if canonical_id not in self._all_ticket_ids:
return False, f"Unknown ticket ID: {canonical_id}"
if action.action_type == "assign" and action.assign:
if action.assign.team not in self.current_task.available_teams:
return False, f"Unknown team: {action.assign.team}"
if action.action_type == "classify" and action.classify:
if action.classify.component not in self.current_task.available_components:
return False, f"Unknown component: {action.classify.component}"
return True, None
def _execute_action(self, action: ActionModel, ticket_id: str) -> str:
"""Apply action side-effects and return a short status message."""
if self.current_task is None:
return "No task loaded"
if action.action_type == "next_ticket":
if self.current_ticket_index < len(self.current_task.tickets) - 1:
self.current_ticket_index += 1
return "Moved to next ticket"
self.current_ticket_index = len(self.current_task.tickets)
return "No more tickets in queue"
if action.action_type == "classify" and action.classify:
self.ticket_states[self.current_ticket_index]["triaged"] = True
return f"Classified as {action.classify.severity}/{action.classify.priority}"
if action.action_type == "assign" and action.assign:
return f"Assigned to team: {action.assign.team}"
if action.action_type == "mark_duplicate" and action.mark_duplicate:
self.ticket_states[self.current_ticket_index]["triaged"] = True
return f"Marked as duplicate of {action.mark_duplicate.canonical_ticket_id}"
if action.action_type == "request_info" and action.request_info:
self.ticket_states[self.current_ticket_index]["triaged"] = True
return f"Requested {action.request_info.info_type}"
if action.action_type == "defer" and action.defer:
self.ticket_states[self.current_ticket_index]["triaged"] = True
return f"Deferred: {action.defer.reason}"
if action.action_type == "close" and action.close:
self.ticket_states[self.current_ticket_index]["triaged"] = True
return f"Closed: {action.close.reason}"
if action.action_type == "escalate_incident":
self.ticket_states[self.current_ticket_index]["triaged"] = True
return "Escalated incident"
return f"Action executed for {ticket_id}"
def _update_metrics(self, action: ActionModel, ground_truth, ticket_id: str) -> None:
"""Update deterministic grading metrics for this step."""
is_duplicate_ticket = ground_truth.duplicate_of is not None
is_critical_ticket = self._is_critical_severity(ground_truth.true_severity)
if is_critical_ticket and action.action_type in {"classify", "mark_duplicate", "escalate_incident"}:
if ticket_id not in self._sla_met_ticket_ids:
self._sla_met_ticket_ids.add(ticket_id)
self.metrics["sla_met"] += 1
if action.action_type == "classify" and action.classify and not is_duplicate_ticket:
if action.classify.severity == ground_truth.true_severity:
if ticket_id not in self._severity_scored_tickets:
self._severity_scored_tickets.add(ticket_id)
self.metrics["severity_correct"] += 1
if is_critical_ticket and ticket_id not in self._critical_severity_scored_tickets:
self._critical_severity_scored_tickets.add(ticket_id)
self.metrics["critical_severity_correct"] += 1
if action.classify.priority == ground_truth.true_priority:
if ticket_id not in self._priority_scored_tickets:
self._priority_scored_tickets.add(ticket_id)
self.metrics["priority_correct"] += 1
if action.classify.component == ground_truth.true_component:
if ticket_id not in self._component_scored_tickets:
self._component_scored_tickets.add(ticket_id)
self.metrics["component_correct"] += 1
if action.action_type == "assign" and action.assign and not is_duplicate_ticket:
if action.assign.team == ground_truth.true_assignee_team:
if ticket_id not in self._team_scored_tickets:
self._team_scored_tickets.add(ticket_id)
self.metrics["team_correct"] += 1
if action.action_type == "mark_duplicate" and action.mark_duplicate:
self.metrics["duplicate_total"] += 1
if (
ground_truth.duplicate_of == action.mark_duplicate.canonical_ticket_id
and ticket_id not in self._duplicate_scored_tickets
):
self._duplicate_scored_tickets.add(ticket_id)
self.metrics["duplicate_correct"] += 1
if action.action_type == "request_info" and ground_truth.needs_more_info:
if ticket_id not in self._info_request_scored_tickets:
self._info_request_scored_tickets.add(ticket_id)
self.metrics["info_request_correct"] += 1
if action.action_type in {"close", "defer"}:
if not ground_truth.duplicate_of and ground_truth.needs_more_info:
self.metrics["incorrect_close_count"] += 1
self.metrics["destructive_actions"] += 1
if action.action_type == "escalate_incident" and is_critical_ticket:
self._escalated_ticket_ids.add(ticket_id)
if ticket_id not in self._escalation_scored_tickets:
self._escalation_scored_tickets.add(ticket_id)
self.metrics["escalation_correct"] += 1
if (
action.action_type == "next_ticket"
and is_critical_ticket
and ticket_id not in self._escalated_ticket_ids
and ticket_id not in self._missed_critical_ticket_ids
):
self._missed_critical_ticket_ids.add(ticket_id)
self.metrics["missed_critical_escalation"] += 1
def _check_done(self) -> None:
if self.current_task is None:
return
if self.steps_used >= self.current_task.step_budget:
self.episode_done = True
if self.current_ticket_index >= len(self.current_task.tickets):
self.episode_done = True
def _terminal_step_adjustment(self) -> tuple[float, dict[str, float]]:
if self.current_task is None:
return 0.0, {}
all_critical_triaged = self._all_critical_triaged()
budget_exhausted = self.steps_used >= self.current_task.step_budget
critical_remaining = self._has_critical_remaining()
if all_critical_triaged:
bonus = self.reward_calculator.ALL_CRITICAL_TRIAGED
return bonus, {"all_critical_triaged_bonus": bonus}
if budget_exhausted and critical_remaining:
penalty = -self.reward_calculator.BUDGET_EXHAUSTED_CRITICAL_REMAINING
return penalty, {"budget_exhausted_critical_remaining_penalty": penalty}
return 0.0, {}
def _all_critical_triaged(self) -> bool:
if self.current_task is None:
return True
for index, ticket in enumerate(self.current_task.tickets):
ground_truth = self._ground_truth_or_raise(ticket.ticket_id)
if self._is_critical_severity(ground_truth.true_severity) and not self.ticket_states[index]["triaged"]:
return False
return True
def _has_critical_remaining(self) -> bool:
if self.current_task is None:
return False
for index in range(self.current_ticket_index, len(self.current_task.tickets)):
ticket = self.current_task.tickets[index]
ground_truth = self._ground_truth_or_raise(ticket.ticket_id)
if self._is_critical_severity(ground_truth.true_severity) and not self.ticket_states[index]["triaged"]:
return True
return False
def _calculate_partial_score(self) -> float:
"""Compute a normalised [0, 1] partial score based on grading metrics so far."""
if self.steps_used == 0 or self.current_task is None:
return 0.0
total_tickets = len(self.current_task.tickets)
if total_tickets == 0:
return 0.0
score = 0.0
score += self.metrics.get("severity_correct", 0) / total_tickets * 0.25
score += self.metrics.get("priority_correct", 0) / total_tickets * 0.20
score += self.metrics.get("component_correct", 0) / total_tickets * 0.25
score += self.metrics.get("team_correct", 0) / total_tickets * 0.15
return min(1.0, score)
if __name__ == "__main__":
env = BugTriageEnv()
observation = env.reset(task_id=DEFAULT_TASK_ID, seed=DEFAULT_SEED)
print(
"Reset complete. Current ticket:",
observation.current_ticket.ticket_id if observation.current_ticket else "None",
)
print(f"Queue stats: {observation.queue_stats}")
print(f"State: {env.state().current_task_id}, {env.state().total_tickets} tickets")
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