Commit ·
0092607
1
Parent(s): a209549
Fix All: Cleaned All Files
Browse files- Dockerfile +1 -7
- baseline/evaluator.py +8 -10
- baseline/policy.py +3 -4
- baseline/run.py +4 -12
- client.py +12 -24
- core/policy_update.py +11 -21
- core/reward.py +4 -12
- core/trajectory.py +12 -21
- epidemic_containment_env.zip +0 -0
- inference.py +20 -61
- models.py +18 -27
- openenv.yaml +5 -22
- requirements.txt +2 -3
- scripts/test_local.py +29 -65
- server/app.py +29 -104
- server/constants.py +13 -23
- server/environment.py +50 -115
- server/grader.py +25 -38
- server/tasks/base.py +2 -12
- server/tasks/registry.py +4 -18
- server/tasks/task_easy.py +4 -7
- server/tasks/task_hard.py +10 -12
- server/tasks/task_medium.py +5 -9
- server/utils.py +14 -24
Dockerfile
CHANGED
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@@ -1,9 +1,3 @@
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# server/Dockerfile
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# ─────────────────────────────────────────────────────────────────────────────
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# Builds the Cascade Containment environment server.
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# Exposes port 7860 — required for Hugging Face Spaces deployment.
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# ─────────────────────────────────────────────────────────────────────────────
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-
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FROM python:3.11-slim
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WORKDIR /app
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@@ -23,4 +17,4 @@ ENV PYTHONPATH="/app:/app/server"
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EXPOSE 7860
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CMD ["uvicorn", "server.app:app", "--host", "0.0.0.0", "--port", "7860"]
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FROM python:3.11-slim
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WORKDIR /app
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EXPOSE 7860
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+
CMD ["uvicorn", "server.app:app", "--host", "0.0.0.0", "--port", "7860"]
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baseline/evaluator.py
CHANGED
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@@ -1,4 +1,3 @@
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-
# baseline/evaluator.py
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import os, sys, time
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
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from typing import List, Tuple, Any
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@@ -13,20 +12,17 @@ from core.policy_update import compute_advantage, update_memory
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import requests as http_requests
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N_ROLLOUTS = {
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"easy": 3,
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"medium": 4,
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-
"hard": 4,
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}
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def build_prompt_with_memory(obs: CityObservation, memory: EpisodicMemory) -> str:
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from baseline.policy import build_prompt
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base = build_prompt(obs)
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memory_block = memory.retrieve(obs)
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-
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if not memory_block:
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return base
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-
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injection = "\n" + memory_block + "\nApply these lessons to your current decision.\n"
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return base.replace("Your response:", injection + "Your response:")
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@@ -129,8 +125,10 @@ def run_task_grpo(
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if verbose:
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mean = sum(completed_rewards[:-1]) / max(len(completed_rewards) - 1, 1) \
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if len(completed_rewards) > 1 else total_reward
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print(
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-
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all_rewards = [r[0] for r in rollouts]
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mean_reward = sum(all_rewards) / len(all_rewards)
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@@ -188,4 +186,4 @@ def run_evaluation(base_url: str = "http://localhost:7860", verbose: bool = True
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print(f" Time: {elapsed}s")
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print("="*52 + "\n")
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return scores
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import os, sys, time
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
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from typing import List, Tuple, Any
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import requests as http_requests
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N_ROLLOUTS = {
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"easy": 3,
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"medium": 4,
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"hard": 4,
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}
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def build_prompt_with_memory(obs: CityObservation, memory: EpisodicMemory) -> str:
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base = build_prompt(obs)
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memory_block = memory.retrieve(obs)
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if not memory_block:
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return base
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injection = "\n" + memory_block + "\nApply these lessons to your current decision.\n"
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return base.replace("Your response:", injection + "Your response:")
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if verbose:
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mean = sum(completed_rewards[:-1]) / max(len(completed_rewards) - 1, 1) \
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if len(completed_rewards) > 1 else total_reward
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print(
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f" → Advantage: {advantage:+.4f} | "
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+ (f"↑ Stored {stored} steps" if stored > 0 else "↓ Suppressed")
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)
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all_rewards = [r[0] for r in rollouts]
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mean_reward = sum(all_rewards) / len(all_rewards)
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print(f" Time: {elapsed}s")
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print("="*52 + "\n")
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return scores
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baseline/policy.py
CHANGED
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@@ -1,4 +1,3 @@
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# baseline/policy.py
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import os, sys, json, re
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
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from openai import OpenAI
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@@ -51,7 +50,7 @@ def build_prompt(obs: CityObservation) -> str:
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hosp_status = "hospital OK"
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if has_data_lag:
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#
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estimated = round(min(1.0, d.reported_infection_rate + 3 * d.growth_rate_hint), 2)
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if estimated > 0.4:
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est_status = "🔴 EST.CRITICAL"
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@@ -142,7 +141,7 @@ def call_llm(prompt: str, client: OpenAI) -> str:
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},
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{"role": "user", "content": prompt}
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],
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-
max_tokens = 60,
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temperature = 0.1,
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)
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return (response.choices[0].message.content or "").strip()
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@@ -169,4 +168,4 @@ def parse_action(response: str, num_districts: int) -> ContainmentAction:
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def get_action(obs: CityObservation, client: OpenAI) -> ContainmentAction:
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prompt = build_prompt(obs)
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response = call_llm(prompt, client)
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-
return parse_action(response, len(obs.districts))
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import os, sys, json, re
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
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from openai import OpenAI
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hosp_status = "hospital OK"
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if has_data_lag:
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# pre-compute estimated current infection so the LLM doesn't have to do the math
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estimated = round(min(1.0, d.reported_infection_rate + 3 * d.growth_rate_hint), 2)
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if estimated > 0.4:
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est_status = "🔴 EST.CRITICAL"
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},
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{"role": "user", "content": prompt}
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],
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max_tokens = 60,
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temperature = 0.1,
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)
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return (response.choices[0].message.content or "").strip()
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def get_action(obs: CityObservation, client: OpenAI) -> ContainmentAction:
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prompt = build_prompt(obs)
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response = call_llm(prompt, client)
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return parse_action(response, len(obs.districts))
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baseline/run.py
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@@ -1,32 +1,24 @@
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# baseline/run.py
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# ─────────────────────────────────────────────────────────────────────────────
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# CLI entry point for the baseline evaluation.
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# Called by inference.py — can also be run directly for testing.
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# ─────────────────────────────────────────────────────────────────────────────
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-
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import os
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import sys
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
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from dotenv import load_dotenv
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load_dotenv()
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print(f"DEBUG TOKEN: '{os.environ.get('HF_TOKEN', 'NOT SET')[:10]}...'")
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#
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if not os.environ.get("HF_TOKEN"):
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cache_path = os.path.expanduser("~/.cache/huggingface/token")
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if os.path.exists(cache_path):
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with open(cache_path, "r") as f:
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os.environ["HF_TOKEN"] = f.read().strip()
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print(f"✓ Loaded HF_TOKEN from cache: {os.environ['HF_TOKEN'][:8]}...")
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from baseline.evaluator import run_evaluation
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def main():
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base_url = os.environ.get("ENV_BASE_URL", "http://localhost:7860")
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-
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return scores
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if __name__ == "__main__":
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main()
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import os
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import sys
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
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from dotenv import load_dotenv
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load_dotenv()
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# Fall back to the HuggingFace CLI token cache if HF_TOKEN isn't in .env
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if not os.environ.get("HF_TOKEN"):
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cache_path = os.path.expanduser("~/.cache/huggingface/token")
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if os.path.exists(cache_path):
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with open(cache_path, "r") as f:
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os.environ["HF_TOKEN"] = f.read().strip()
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from baseline.evaluator import run_evaluation
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+
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def main():
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base_url = os.environ.get("ENV_BASE_URL", "http://localhost:7860")
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return run_evaluation(base_url=base_url, verbose=True)
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if __name__ == "__main__":
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main()
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client.py
CHANGED
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# client.py
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# ─────────────────────────────────────────────────────────────────────────────
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# Client-side interface for the Cascade Containment environment.
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# Implements the two required abstract methods from EnvClient:
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# _step_payload — serialises ContainmentAction to dict for WebSocket
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# _parse_result — deserialises server response to CityObservation
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# ─────────────────────────────────────────────────────────────────────────────
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from openenv.core.env_client import EnvClient
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from openenv.core.client_types import StepResult
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from openenv.core.env_server.types import State
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class CascadeContainmentEnv(EnvClient[ContainmentAction, CityObservation, State]):
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"""
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Client for the Cascade Containment
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Async
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async with CascadeContainmentEnv(base_url="http://localhost:7860") as env:
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obs = await env.reset("easy")
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result = await env.step(ContainmentAction(action_type="allocate", district_id=0))
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Sync
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with CascadeContainmentEnv(base_url="http://localhost:7860").sync() as env:
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obs = env.reset("easy")
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result = env.step(ContainmentAction(action_type="allocate", district_id=0))
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"""
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def _step_payload(self, action: ContainmentAction) -> dict:
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"""Serialise ContainmentAction to dict for WebSocket transmission."""
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return {
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"action_type": action.action_type,
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"district_id": action.district_id,
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}
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def _parse_result(self, result: dict) -> StepResult:
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"""Deserialise server response into a typed StepResult."""
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observation = CityObservation(**result["observation"])
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return StepResult(
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observation = observation,
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reward = result.get("reward", 0.0),
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done = result.get("done", False),
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)
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-
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def _parse_state(self, result: dict) -> State:
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"""Deserialise server response into a typed State."""
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return State(
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episode_id
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-
step_count
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)
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# ── Connection test (run directly to verify client works) ─────────────────────
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-
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if __name__ == "__main__":
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with CascadeContainmentEnv(base_url="http://localhost:7860").sync() as env:
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obs = env.reset()
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print(f"✓ Connected
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print(f" Districts:
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print(f" Resources:
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print(f" Max steps:
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result = env.step(ContainmentAction(action_type="allocate", district_id=0))
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print(f" Step reward: {result.reward}")
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print(f"✓
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from openenv.core.env_client import EnvClient
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from openenv.core.client_types import StepResult
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from openenv.core.env_server.types import State
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class CascadeContainmentEnv(EnvClient[ContainmentAction, CityObservation, State]):
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"""
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+
Client for the Cascade Containment environment.
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Async:
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async with CascadeContainmentEnv(base_url="http://localhost:7860") as env:
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obs = await env.reset("easy")
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result = await env.step(ContainmentAction(action_type="allocate", district_id=0))
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Sync:
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with CascadeContainmentEnv(base_url="http://localhost:7860").sync() as env:
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obs = env.reset("easy")
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result = env.step(ContainmentAction(action_type="allocate", district_id=0))
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"""
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def _step_payload(self, action: ContainmentAction) -> dict:
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return {
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"action_type": action.action_type,
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"district_id": action.district_id,
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}
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def _parse_result(self, result: dict) -> StepResult:
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observation = CityObservation(**result["observation"])
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return StepResult(
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observation = observation,
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reward = result.get("reward", 0.0),
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done = result.get("done", False),
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)
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+
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def _parse_state(self, result: dict) -> State:
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return State(
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episode_id = result.get("episode_id", ""),
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step_count = result.get("step_count", 0),
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)
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if __name__ == "__main__":
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# Quick smoke test — run directly to verify the client connects and steps correctly.
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with CascadeContainmentEnv(base_url="http://localhost:7860").sync() as env:
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obs = env.reset()
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print(f"✓ Connected")
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print(f" Districts: {len(obs.observation.districts)}")
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print(f" Resources: {obs.observation.available_resources}")
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print(f" Max steps: {obs.observation.max_steps}")
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result = env.step(ContainmentAction(action_type="allocate", district_id=0))
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print(f" Step reward: {result.reward}")
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print(f"✓ End-to-end OK")
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core/policy_update.py
CHANGED
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# core/policy_update.py
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# ─────────────────────────────────────────────────────────────────────────────
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# GRPO-style advantage computation and memory update logic.
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# Determines which rollouts are above average and should be reinforced.
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# ─────────────────────────────────────────────────────────────────────────────
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-
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import os
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import sys
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
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from typing import List
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from core.trajectory import EpisodicMemory
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def compute_advantage(
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current_reward:
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completed_rewards: List[float],
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) -> float:
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"""
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-
GRPO advantage = R_i - mean(
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-
Positive
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-
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"""
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if not completed_rewards:
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return 0.0
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@@ -28,11 +22,8 @@ def compute_advantage(
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def should_reinforce(advantage: float) -> bool:
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-
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-
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Suppress if below mean.
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"""
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return advantage > -0.5 # allow small negative margin to encourage exploration
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def update_memory(
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@@ -41,10 +32,9 @@ def update_memory(
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advantage: float,
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) -> int:
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"""
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-
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-
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-
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-
If advantage < 0, memory is unchanged — bad rollout suppressed.
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"""
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if not should_reinforce(advantage):
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return 0
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@@ -55,4 +45,4 @@ def update_memory(
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memory.store(step_data["obs"], step_data["action"], step_data["reward"])
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stored += 1
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-
return stored
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import os
|
| 2 |
import sys
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 4 |
|
| 5 |
+
from typing import List
|
| 6 |
from core.trajectory import EpisodicMemory
|
| 7 |
|
| 8 |
|
| 9 |
def compute_advantage(
|
| 10 |
+
current_reward: float,
|
| 11 |
completed_rewards: List[float],
|
| 12 |
) -> float:
|
| 13 |
"""
|
| 14 |
+
GRPO advantage = R_i - mean(R_completed).
|
| 15 |
+
Positive means this rollout was better than average; negative means worse.
|
| 16 |
+
Returns 0.0 on the first rollout where there's nothing to compare against.
|
| 17 |
"""
|
| 18 |
if not completed_rewards:
|
| 19 |
return 0.0
|
|
|
|
| 22 |
|
| 23 |
|
| 24 |
def should_reinforce(advantage: float) -> bool:
|
| 25 |
+
# Small negative margin is allowed to encourage exploration on borderline rollouts.
|
| 26 |
+
return advantage > -0.5
|
|
|
|
|
|
|
|
|
|
| 27 |
|
| 28 |
|
| 29 |
def update_memory(
|
|
|
|
| 32 |
advantage: float,
|
| 33 |
) -> int:
|
| 34 |
"""
|
| 35 |
+
Store positive-reward steps from this trajectory into episodic memory
|
| 36 |
+
if the rollout was at or above average (advantage > threshold).
|
| 37 |
+
Returns the number of steps stored. Bad rollouts leave memory unchanged.
|
|
|
|
| 38 |
"""
|
| 39 |
if not should_reinforce(advantage):
|
| 40 |
return 0
|
|
|
|
| 45 |
memory.store(step_data["obs"], step_data["action"], step_data["reward"])
|
| 46 |
stored += 1
|
| 47 |
|
| 48 |
+
return stored
|
core/reward.py
CHANGED
|
@@ -1,18 +1,10 @@
|
|
| 1 |
-
# core/reward.py
|
| 2 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 3 |
-
# Reward computation utilities for the GRPO evaluation loop.
|
| 4 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 5 |
-
|
| 6 |
-
import math
|
| 7 |
-
|
| 8 |
def normalise_score(total_reward: float, steps: int, num_districts: int = 2) -> float:
|
| 9 |
"""
|
| 10 |
-
|
| 11 |
-
|
| 12 |
-
Best case per step = num_districts × (+0.5 containment) + 0.30 prioritisation
|
| 13 |
"""
|
| 14 |
avg = total_reward / max(steps, 1)
|
| 15 |
-
worst = num_districts * (-1.5)
|
| 16 |
best = num_districts * (0.5) + 0.3
|
| 17 |
score = (avg - worst) / (best - worst)
|
| 18 |
-
return round(min(1.0, max(0.0, score)), 4)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
def normalise_score(total_reward: float, steps: int, num_districts: int = 2) -> float:
|
| 2 |
"""
|
| 3 |
+
Fallback score when the /grade endpoint is unreachable.
|
| 4 |
+
Maps cumulative reward linearly into [0, 1] using task-aware best/worst bounds.
|
|
|
|
| 5 |
"""
|
| 6 |
avg = total_reward / max(steps, 1)
|
| 7 |
+
worst = num_districts * (-1.5) # -0.5 infection + -1.0 breach per district
|
| 8 |
best = num_districts * (0.5) + 0.3
|
| 9 |
score = (avg - worst) / (best - worst)
|
| 10 |
+
return round(min(1.0, max(0.0, score)), 4)
|
core/trajectory.py
CHANGED
|
@@ -1,4 +1,3 @@
|
|
| 1 |
-
# core/trajectory.py
|
| 2 |
import os, sys
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 4 |
from typing import List
|
|
@@ -7,11 +6,11 @@ from models import ContainmentAction, CityObservation
|
|
| 7 |
|
| 8 |
class EpisodicMemory:
|
| 9 |
"""
|
| 10 |
-
Stores high-reward steps from past rollouts
|
| 11 |
-
|
| 12 |
-
|
| 13 |
-
|
| 14 |
-
|
| 15 |
"""
|
| 16 |
|
| 17 |
def __init__(self, max_size: int = 20):
|
|
@@ -19,11 +18,9 @@ class EpisodicMemory:
|
|
| 19 |
self.max_size = max_size
|
| 20 |
|
| 21 |
def store(self, obs: CityObservation, action: ContainmentAction, reward: float):
|
| 22 |
-
|
| 23 |
-
if reward < -0.3: # stricter threshold — only store clearly positive steps
|
| 24 |
return
|
| 25 |
|
| 26 |
-
# Phase: early/mid/late episode
|
| 27 |
phase = "early" if obs.current_step <= obs.max_steps // 3 else \
|
| 28 |
"mid" if obs.current_step <= 2 * obs.max_steps // 3 else "late"
|
| 29 |
|
|
@@ -34,21 +31,16 @@ class EpisodicMemory:
|
|
| 34 |
"action_type": action.action_type,
|
| 35 |
"district_id": action.district_id,
|
| 36 |
"reward": round(reward, 4),
|
| 37 |
-
|
| 38 |
-
|
| 39 |
-
key=lambda i: obs.districts[i].reported_infection_rate
|
|
|
|
| 40 |
})
|
| 41 |
|
| 42 |
-
# Keep only the highest-reward memories
|
| 43 |
self.memories.sort(key=lambda m: m["reward"], reverse=True)
|
| 44 |
self.memories = self.memories[:self.max_size]
|
| 45 |
|
| 46 |
def retrieve(self, obs: CityObservation, top_k: int = 5) -> str:
|
| 47 |
-
"""
|
| 48 |
-
Find stored memories most similar to the current observation.
|
| 49 |
-
Similarity = L1 distance between infection profiles.
|
| 50 |
-
Returns a formatted string for prompt injection.
|
| 51 |
-
"""
|
| 52 |
if not self.memories:
|
| 53 |
return ""
|
| 54 |
|
|
@@ -60,8 +52,7 @@ class EpisodicMemory:
|
|
| 60 |
profile = memory["infection_profile"]
|
| 61 |
if len(profile) != len(current):
|
| 62 |
return float("inf")
|
| 63 |
-
l1
|
| 64 |
-
# Slight preference for matching episode phase
|
| 65 |
phase_bonus = 0.0 if memory.get("phase") == phase else 0.1
|
| 66 |
return l1 + phase_bonus
|
| 67 |
|
|
@@ -80,4 +71,4 @@ class EpisodicMemory:
|
|
| 80 |
self.memories = []
|
| 81 |
|
| 82 |
def __len__(self) -> int:
|
| 83 |
-
return len(self.memories)
|
|
|
|
|
|
|
| 1 |
import os, sys
|
| 2 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 3 |
from typing import List
|
|
|
|
| 6 |
|
| 7 |
class EpisodicMemory:
|
| 8 |
"""
|
| 9 |
+
Stores high-reward steps from past rollouts and retrieves similar
|
| 10 |
+
past decisions to guide the next rollout via prompt injection.
|
| 11 |
+
|
| 12 |
+
Similarity is measured by L1 distance on infection profiles,
|
| 13 |
+
with a small bonus for matching the episode phase (early/mid/late).
|
| 14 |
"""
|
| 15 |
|
| 16 |
def __init__(self, max_size: int = 20):
|
|
|
|
| 18 |
self.max_size = max_size
|
| 19 |
|
| 20 |
def store(self, obs: CityObservation, action: ContainmentAction, reward: float):
|
| 21 |
+
if reward < -0.3:
|
|
|
|
| 22 |
return
|
| 23 |
|
|
|
|
| 24 |
phase = "early" if obs.current_step <= obs.max_steps // 3 else \
|
| 25 |
"mid" if obs.current_step <= 2 * obs.max_steps // 3 else "late"
|
| 26 |
|
|
|
|
| 31 |
"action_type": action.action_type,
|
| 32 |
"district_id": action.district_id,
|
| 33 |
"reward": round(reward, 4),
|
| 34 |
+
"highest_district": max(
|
| 35 |
+
range(len(obs.districts)),
|
| 36 |
+
key=lambda i: obs.districts[i].reported_infection_rate
|
| 37 |
+
),
|
| 38 |
})
|
| 39 |
|
|
|
|
| 40 |
self.memories.sort(key=lambda m: m["reward"], reverse=True)
|
| 41 |
self.memories = self.memories[:self.max_size]
|
| 42 |
|
| 43 |
def retrieve(self, obs: CityObservation, top_k: int = 5) -> str:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 44 |
if not self.memories:
|
| 45 |
return ""
|
| 46 |
|
|
|
|
| 52 |
profile = memory["infection_profile"]
|
| 53 |
if len(profile) != len(current):
|
| 54 |
return float("inf")
|
| 55 |
+
l1 = sum(abs(a - b) for a, b in zip(profile, current))
|
|
|
|
| 56 |
phase_bonus = 0.0 if memory.get("phase") == phase else 0.1
|
| 57 |
return l1 + phase_bonus
|
| 58 |
|
|
|
|
| 71 |
self.memories = []
|
| 72 |
|
| 73 |
def __len__(self) -> int:
|
| 74 |
+
return len(self.memories)
|
epidemic_containment_env.zip
DELETED
|
Binary file (93.5 kB)
|
|
|
inference.py
CHANGED
|
@@ -1,18 +1,3 @@
|
|
| 1 |
-
# inference.py
|
| 2 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 3 |
-
# Hackathon evaluation entry point — Cascade Containment
|
| 4 |
-
#
|
| 5 |
-
# Emits structured stdout logs in the mandatory [START]/[STEP]/[END] format.
|
| 6 |
-
# Runs per-task GRPO rollouts (easy=3, medium=4, hard=4) with episodic memory.
|
| 7 |
-
# Runtime: ~18-20 minutes on 2vCPU/8GB RAM.
|
| 8 |
-
#
|
| 9 |
-
# Required environment variables:
|
| 10 |
-
# API_BASE_URL — LLM API endpoint (default: HuggingFace router)
|
| 11 |
-
# MODEL_NAME — Model identifier for inference
|
| 12 |
-
# HF_TOKEN — Hugging Face / API key
|
| 13 |
-
# ENV_BASE_URL — Running environment server (default: localhost:7860)
|
| 14 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 15 |
-
|
| 16 |
import os
|
| 17 |
import sys
|
| 18 |
import time
|
|
@@ -29,46 +14,40 @@ from baseline.policy import get_client, build_prompt, call_llm, parse_action
|
|
| 29 |
from core.trajectory import EpisodicMemory
|
| 30 |
from core.policy_update import compute_advantage, update_memory
|
| 31 |
|
| 32 |
-
# ── Configuration ─────────────────────────────────────────────────────────────
|
| 33 |
-
|
| 34 |
API_BASE_URL = os.getenv("API_BASE_URL", "https://router.huggingface.co/v1")
|
| 35 |
MODEL_NAME = os.getenv("MODEL_NAME", "meta-llama/Llama-3.1-8B-Instruct")
|
| 36 |
ENV_BASE_URL = os.getenv("ENV_BASE_URL", "http://localhost:7860")
|
| 37 |
BENCHMARK = "cascade-containment"
|
| 38 |
|
| 39 |
-
# Per-task rollout counts — matches baseline/evaluator.py
|
| 40 |
N_ROLLOUTS = {
|
| 41 |
-
"easy": 3,
|
| 42 |
-
"medium": 4,
|
| 43 |
-
"hard": 4,
|
| 44 |
}
|
| 45 |
|
| 46 |
|
| 47 |
-
# ──
|
| 48 |
|
| 49 |
def log_start(task: str, env: str, model: str) -> None:
|
| 50 |
print(f"[START] task={task} env={env} model={model}", flush=True)
|
| 51 |
|
| 52 |
|
| 53 |
def log_step(step: int, action: str, reward: float, done: bool, error: Optional[str]) -> None:
|
| 54 |
-
error_val = error if error else "null"
|
| 55 |
-
done_val = str(done).lower()
|
| 56 |
print(
|
| 57 |
-
f"[STEP] step={step} action={action} reward={reward:.2f}
|
|
|
|
| 58 |
flush=True,
|
| 59 |
)
|
| 60 |
|
| 61 |
|
| 62 |
def log_end(success: bool, steps: int, score: float, rewards: List[float]) -> None:
|
| 63 |
-
rewards_str = ",".join(f"{r:.2f}" for r in rewards)
|
| 64 |
print(
|
| 65 |
-
f"[END] success={str(success).lower()} steps={steps} score={score:.3f}
|
|
|
|
| 66 |
flush=True,
|
| 67 |
)
|
| 68 |
|
| 69 |
|
| 70 |
-
# ── Memory-augmented prompt ───────────────────────────────────────────────────
|
| 71 |
-
|
| 72 |
def build_prompt_with_memory(obs, memory: EpisodicMemory) -> str:
|
| 73 |
base = build_prompt(obs)
|
| 74 |
memory_block = memory.retrieve(obs)
|
|
@@ -78,19 +57,13 @@ def build_prompt_with_memory(obs, memory: EpisodicMemory) -> str:
|
|
| 78 |
return base.replace("Your response:", injection + "Your response:")
|
| 79 |
|
| 80 |
|
| 81 |
-
# ── Single rollout — emits [START]/[STEP]/[END] ───────────────────────────────
|
| 82 |
-
|
| 83 |
def run_rollout(
|
| 84 |
env,
|
| 85 |
-
task_name:
|
| 86 |
-
client:
|
| 87 |
-
memory:
|
| 88 |
rollout_idx: int,
|
| 89 |
) -> tuple:
|
| 90 |
-
"""
|
| 91 |
-
Run one complete episode, emitting structured logs.
|
| 92 |
-
Returns (total_reward, steps, trajectory, grader_score).
|
| 93 |
-
"""
|
| 94 |
result = env.reset(task_name=task_name)
|
| 95 |
obs = result.observation
|
| 96 |
done = result.done
|
|
@@ -103,44 +76,38 @@ def run_rollout(
|
|
| 103 |
|
| 104 |
try:
|
| 105 |
while not done:
|
| 106 |
-
prompt
|
| 107 |
-
response
|
| 108 |
-
action
|
| 109 |
-
|
| 110 |
action_str = f"{action.action_type}(district={action.district_id})"
|
| 111 |
|
| 112 |
try:
|
| 113 |
result = env.step(action)
|
| 114 |
except Exception as e:
|
| 115 |
-
|
| 116 |
-
log_step(step=step + 1, action=action_str, reward=0.0, done=True, error=err_msg)
|
| 117 |
log_end(success=False, steps=step, score=0.0, rewards=rewards)
|
| 118 |
return total_reward, step, trajectory, 0.0
|
| 119 |
|
| 120 |
-
next_obs
|
| 121 |
-
reward
|
| 122 |
-
done
|
| 123 |
total_reward += reward
|
| 124 |
step += 1
|
| 125 |
|
| 126 |
rewards.append(reward)
|
| 127 |
trajectory.append({"obs": obs, "action": action, "reward": reward})
|
| 128 |
-
|
| 129 |
log_step(step=step, action=action_str, reward=reward, done=done, error=None)
|
| 130 |
|
| 131 |
obs = next_obs
|
| 132 |
if done:
|
| 133 |
break
|
| 134 |
|
| 135 |
-
# Fetch grader score from /grade endpoint
|
| 136 |
score = 0.0
|
| 137 |
try:
|
| 138 |
grade_resp = http_requests.get(ENV_BASE_URL.rstrip('/') + '/grade', timeout=10)
|
| 139 |
if grade_resp.status_code == 200:
|
| 140 |
-
|
| 141 |
-
score = data.get("final_score", 0.0)
|
| 142 |
except Exception:
|
| 143 |
-
# Fallback: normalise cumulative reward to [0, 1]
|
| 144 |
score = max(0.0, min(1.0, (total_reward + 5) / 15))
|
| 145 |
|
| 146 |
success = score >= 0.40
|
|
@@ -153,10 +120,7 @@ def run_rollout(
|
|
| 153 |
return total_reward, step, trajectory, score
|
| 154 |
|
| 155 |
|
| 156 |
-
# ── Task runner: GRPO rollouts with episodic memory ───────────────────────────
|
| 157 |
-
|
| 158 |
def run_task(env, task_name: str, client: OpenAI) -> float:
|
| 159 |
-
"""Run N rollouts for a task, improving the prompt via GRPO episodic memory."""
|
| 160 |
n_rollouts = N_ROLLOUTS[task_name]
|
| 161 |
memory = EpisodicMemory(max_size=20)
|
| 162 |
rollouts = []
|
|
@@ -167,7 +131,6 @@ def run_task(env, task_name: str, client: OpenAI) -> float:
|
|
| 167 |
)
|
| 168 |
rollouts.append((total_reward, steps, score))
|
| 169 |
|
| 170 |
-
# GRPO advantage-gated memory update
|
| 171 |
completed_rewards = [r[0] for r in rollouts]
|
| 172 |
advantage = compute_advantage(total_reward, completed_rewards[:-1])
|
| 173 |
update_memory(memory, trajectory, advantage)
|
|
@@ -175,8 +138,6 @@ def run_task(env, task_name: str, client: OpenAI) -> float:
|
|
| 175 |
return max(r[2] for r in rollouts)
|
| 176 |
|
| 177 |
|
| 178 |
-
# ── Main ──────────────────────────────────────────────────────────────────────
|
| 179 |
-
|
| 180 |
def main() -> dict:
|
| 181 |
client = get_client()
|
| 182 |
scores = {}
|
|
@@ -185,8 +146,7 @@ def main() -> dict:
|
|
| 185 |
with CascadeContainmentEnv(base_url=ENV_BASE_URL).sync() as env:
|
| 186 |
for task_name in ["easy", "medium", "hard"]:
|
| 187 |
try:
|
| 188 |
-
|
| 189 |
-
scores[task_name] = score
|
| 190 |
except Exception as e:
|
| 191 |
scores[task_name] = 0.0
|
| 192 |
print(f"[DEBUG] Task {task_name} failed: {e}", flush=True)
|
|
@@ -194,7 +154,6 @@ def main() -> dict:
|
|
| 194 |
scores["average"] = round(
|
| 195 |
sum(v for k, v in scores.items() if k != "average") / 3, 4
|
| 196 |
)
|
| 197 |
-
|
| 198 |
elapsed = round(time.time() - start, 1)
|
| 199 |
|
| 200 |
print(
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
import os
|
| 2 |
import sys
|
| 3 |
import time
|
|
|
|
| 14 |
from core.trajectory import EpisodicMemory
|
| 15 |
from core.policy_update import compute_advantage, update_memory
|
| 16 |
|
|
|
|
|
|
|
| 17 |
API_BASE_URL = os.getenv("API_BASE_URL", "https://router.huggingface.co/v1")
|
| 18 |
MODEL_NAME = os.getenv("MODEL_NAME", "meta-llama/Llama-3.1-8B-Instruct")
|
| 19 |
ENV_BASE_URL = os.getenv("ENV_BASE_URL", "http://localhost:7860")
|
| 20 |
BENCHMARK = "cascade-containment"
|
| 21 |
|
|
|
|
| 22 |
N_ROLLOUTS = {
|
| 23 |
+
"easy": 3,
|
| 24 |
+
"medium": 4,
|
| 25 |
+
"hard": 4,
|
| 26 |
}
|
| 27 |
|
| 28 |
|
| 29 |
+
# ── Mandatory structured log format ──────────────────────────────────────────
|
| 30 |
|
| 31 |
def log_start(task: str, env: str, model: str) -> None:
|
| 32 |
print(f"[START] task={task} env={env} model={model}", flush=True)
|
| 33 |
|
| 34 |
|
| 35 |
def log_step(step: int, action: str, reward: float, done: bool, error: Optional[str]) -> None:
|
|
|
|
|
|
|
| 36 |
print(
|
| 37 |
+
f"[STEP] step={step} action={action} reward={reward:.2f} "
|
| 38 |
+
f"done={str(done).lower()} error={error if error else 'null'}",
|
| 39 |
flush=True,
|
| 40 |
)
|
| 41 |
|
| 42 |
|
| 43 |
def log_end(success: bool, steps: int, score: float, rewards: List[float]) -> None:
|
|
|
|
| 44 |
print(
|
| 45 |
+
f"[END] success={str(success).lower()} steps={steps} score={score:.3f} "
|
| 46 |
+
f"rewards={','.join(f'{r:.2f}' for r in rewards)}",
|
| 47 |
flush=True,
|
| 48 |
)
|
| 49 |
|
| 50 |
|
|
|
|
|
|
|
| 51 |
def build_prompt_with_memory(obs, memory: EpisodicMemory) -> str:
|
| 52 |
base = build_prompt(obs)
|
| 53 |
memory_block = memory.retrieve(obs)
|
|
|
|
| 57 |
return base.replace("Your response:", injection + "Your response:")
|
| 58 |
|
| 59 |
|
|
|
|
|
|
|
| 60 |
def run_rollout(
|
| 61 |
env,
|
| 62 |
+
task_name: str,
|
| 63 |
+
client: OpenAI,
|
| 64 |
+
memory: EpisodicMemory,
|
| 65 |
rollout_idx: int,
|
| 66 |
) -> tuple:
|
|
|
|
|
|
|
|
|
|
|
|
|
| 67 |
result = env.reset(task_name=task_name)
|
| 68 |
obs = result.observation
|
| 69 |
done = result.done
|
|
|
|
| 76 |
|
| 77 |
try:
|
| 78 |
while not done:
|
| 79 |
+
prompt = build_prompt_with_memory(obs, memory)
|
| 80 |
+
response = call_llm(prompt, client)
|
| 81 |
+
action = parse_action(response, len(obs.districts))
|
|
|
|
| 82 |
action_str = f"{action.action_type}(district={action.district_id})"
|
| 83 |
|
| 84 |
try:
|
| 85 |
result = env.step(action)
|
| 86 |
except Exception as e:
|
| 87 |
+
log_step(step=step + 1, action=action_str, reward=0.0, done=True, error=str(e)[:80])
|
|
|
|
| 88 |
log_end(success=False, steps=step, score=0.0, rewards=rewards)
|
| 89 |
return total_reward, step, trajectory, 0.0
|
| 90 |
|
| 91 |
+
next_obs = result.observation
|
| 92 |
+
reward = result.reward or 0.0
|
| 93 |
+
done = result.done
|
| 94 |
total_reward += reward
|
| 95 |
step += 1
|
| 96 |
|
| 97 |
rewards.append(reward)
|
| 98 |
trajectory.append({"obs": obs, "action": action, "reward": reward})
|
|
|
|
| 99 |
log_step(step=step, action=action_str, reward=reward, done=done, error=None)
|
| 100 |
|
| 101 |
obs = next_obs
|
| 102 |
if done:
|
| 103 |
break
|
| 104 |
|
|
|
|
| 105 |
score = 0.0
|
| 106 |
try:
|
| 107 |
grade_resp = http_requests.get(ENV_BASE_URL.rstrip('/') + '/grade', timeout=10)
|
| 108 |
if grade_resp.status_code == 200:
|
| 109 |
+
score = grade_resp.json().get("final_score", 0.0)
|
|
|
|
| 110 |
except Exception:
|
|
|
|
| 111 |
score = max(0.0, min(1.0, (total_reward + 5) / 15))
|
| 112 |
|
| 113 |
success = score >= 0.40
|
|
|
|
| 120 |
return total_reward, step, trajectory, score
|
| 121 |
|
| 122 |
|
|
|
|
|
|
|
| 123 |
def run_task(env, task_name: str, client: OpenAI) -> float:
|
|
|
|
| 124 |
n_rollouts = N_ROLLOUTS[task_name]
|
| 125 |
memory = EpisodicMemory(max_size=20)
|
| 126 |
rollouts = []
|
|
|
|
| 131 |
)
|
| 132 |
rollouts.append((total_reward, steps, score))
|
| 133 |
|
|
|
|
| 134 |
completed_rewards = [r[0] for r in rollouts]
|
| 135 |
advantage = compute_advantage(total_reward, completed_rewards[:-1])
|
| 136 |
update_memory(memory, trajectory, advantage)
|
|
|
|
| 138 |
return max(r[2] for r in rollouts)
|
| 139 |
|
| 140 |
|
|
|
|
|
|
|
| 141 |
def main() -> dict:
|
| 142 |
client = get_client()
|
| 143 |
scores = {}
|
|
|
|
| 146 |
with CascadeContainmentEnv(base_url=ENV_BASE_URL).sync() as env:
|
| 147 |
for task_name in ["easy", "medium", "hard"]:
|
| 148 |
try:
|
| 149 |
+
scores[task_name] = run_task(env, task_name, client)
|
|
|
|
| 150 |
except Exception as e:
|
| 151 |
scores[task_name] = 0.0
|
| 152 |
print(f"[DEBUG] Task {task_name} failed: {e}", flush=True)
|
|
|
|
| 154 |
scores["average"] = round(
|
| 155 |
sum(v for k, v in scores.items() if k != "average") / 3, 4
|
| 156 |
)
|
|
|
|
| 157 |
elapsed = round(time.time() - start, 1)
|
| 158 |
|
| 159 |
print(
|
models.py
CHANGED
|
@@ -4,37 +4,32 @@ from pydantic import Field
|
|
| 4 |
from openenv.core.env_server.types import Action, Observation, State
|
| 5 |
|
| 6 |
|
| 7 |
-
# ── District-level view (visible to agent) ────────────────────────────────────
|
| 8 |
-
|
| 9 |
@dataclass
|
| 10 |
class DistrictObservation:
|
| 11 |
district_id: int
|
| 12 |
-
reported_infection_rate: float #
|
| 13 |
-
growth_rate_hint: float #
|
| 14 |
-
hospital_capacity_remaining: float # 0.0 = overwhelmed, 1.0 =
|
| 15 |
-
population_density: float #
|
| 16 |
-
tested_recently: bool #
|
| 17 |
-
restriction_active: bool #
|
| 18 |
-
|
| 19 |
|
| 20 |
-
# ── District-level ground truth (hidden from agent) ───────────────────────────
|
| 21 |
|
| 22 |
@dataclass
|
| 23 |
class DistrictTruth:
|
| 24 |
district_id: int
|
| 25 |
-
true_infection_rate: float #
|
| 26 |
-
true_spread_rate: float #
|
| 27 |
hospital_capacity_remaining: float
|
| 28 |
population_density: float
|
| 29 |
days_since_tested: int
|
| 30 |
restriction_active: bool
|
| 31 |
-
deployed_resources: int #
|
| 32 |
-
|
| 33 |
|
| 34 |
-
# ── City state (internal world truth; never sent to agent) ────────────────────
|
| 35 |
-
# Not a subclass of State — stored internally in environment.py alongside
|
| 36 |
-
# a plain State(episode_id=..., step_count=...) for OpenEnv tracking.
|
| 37 |
|
|
|
|
|
|
|
|
|
|
| 38 |
@dataclass
|
| 39 |
class CityState:
|
| 40 |
day: int = 0
|
|
@@ -46,25 +41,21 @@ class CityState:
|
|
| 46 |
infection_history: List[List[float]] = field(default_factory=list)
|
| 47 |
|
| 48 |
|
| 49 |
-
# ── Action (sent by agent each step) ─────────────────────────────────────────
|
| 50 |
-
|
| 51 |
class ContainmentAction(Action):
|
| 52 |
"""
|
| 53 |
One action per step. action_type must be one of:
|
| 54 |
-
'test'
|
| 55 |
-
'restrict'
|
| 56 |
-
'allocate'
|
| 57 |
"""
|
| 58 |
action_type: str = Field(..., description="One of: 'test', 'restrict', 'allocate'")
|
| 59 |
district_id: int = Field(..., description="Target district (0-indexed)")
|
| 60 |
|
| 61 |
|
| 62 |
-
#
|
| 63 |
-
# done and reward are inherited from Observation — do not redeclare them.
|
| 64 |
-
|
| 65 |
class CityObservation(Observation):
|
| 66 |
districts: List[DistrictObservation] = Field(..., description="Per-district state visible to agent")
|
| 67 |
available_resources: int = Field(..., description="Resource units remaining this turn")
|
| 68 |
-
current_step: int = Field(..., description="Current step
|
| 69 |
max_steps: int = Field(..., description="Total steps allowed this episode")
|
| 70 |
-
message: Optional[str] = Field(None, description="
|
|
|
|
| 4 |
from openenv.core.env_server.types import Action, Observation, State
|
| 5 |
|
| 6 |
|
|
|
|
|
|
|
| 7 |
@dataclass
|
| 8 |
class DistrictObservation:
|
| 9 |
district_id: int
|
| 10 |
+
reported_infection_rate: float # lagged in hard task, real-time otherwise
|
| 11 |
+
growth_rate_hint: float # noisy estimate of true spread rate
|
| 12 |
+
hospital_capacity_remaining: float # 0.0 = overwhelmed, 1.0 = full capacity
|
| 13 |
+
population_density: float # this district's share of total city population
|
| 14 |
+
tested_recently: bool # true if tested within the last 2 days
|
| 15 |
+
restriction_active: bool # true if movement restrictions are active
|
|
|
|
| 16 |
|
|
|
|
| 17 |
|
| 18 |
@dataclass
|
| 19 |
class DistrictTruth:
|
| 20 |
district_id: int
|
| 21 |
+
true_infection_rate: float # actual rate used by the grader, never sent to agent
|
| 22 |
+
true_spread_rate: float # fixed for the episode, agent never observes this directly
|
| 23 |
hospital_capacity_remaining: float
|
| 24 |
population_density: float
|
| 25 |
days_since_tested: int
|
| 26 |
restriction_active: bool
|
| 27 |
+
deployed_resources: int # resource units allocated this step
|
|
|
|
| 28 |
|
|
|
|
|
|
|
|
|
|
| 29 |
|
| 30 |
+
# CityState is the hidden simulation truth.
|
| 31 |
+
# It is NOT a subclass of State — environment.py maintains a separate
|
| 32 |
+
# State(episode_id, step_count) for OpenEnv tracking alongside this.
|
| 33 |
@dataclass
|
| 34 |
class CityState:
|
| 35 |
day: int = 0
|
|
|
|
| 41 |
infection_history: List[List[float]] = field(default_factory=list)
|
| 42 |
|
| 43 |
|
|
|
|
|
|
|
| 44 |
class ContainmentAction(Action):
|
| 45 |
"""
|
| 46 |
One action per step. action_type must be one of:
|
| 47 |
+
'test' — spend 1 resource to get accurate district data
|
| 48 |
+
'restrict' — impose movement restrictions (penalised if infection is already low)
|
| 49 |
+
'allocate' — deploy 1 resource to reduce existing infection and slow spread
|
| 50 |
"""
|
| 51 |
action_type: str = Field(..., description="One of: 'test', 'restrict', 'allocate'")
|
| 52 |
district_id: int = Field(..., description="Target district (0-indexed)")
|
| 53 |
|
| 54 |
|
| 55 |
+
# done and reward come from the Observation base class — do not redeclare them here.
|
|
|
|
|
|
|
| 56 |
class CityObservation(Observation):
|
| 57 |
districts: List[DistrictObservation] = Field(..., description="Per-district state visible to agent")
|
| 58 |
available_resources: int = Field(..., description="Resource units remaining this turn")
|
| 59 |
+
current_step: int = Field(..., description="Current step number")
|
| 60 |
max_steps: int = Field(..., description="Total steps allowed this episode")
|
| 61 |
+
message: Optional[str] = Field(None, description="Feedback string for debugging")
|
openenv.yaml
CHANGED
|
@@ -1,10 +1,3 @@
|
|
| 1 |
-
# openenv.yaml
|
| 2 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 3 |
-
# Environment manifest for Cascade Containment.
|
| 4 |
-
# Read by the OpenEnv auto-validator before any code is executed.
|
| 5 |
-
# Field names and structure must match the OpenEnv spec exactly.
|
| 6 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 7 |
-
|
| 8 |
name: cascade-containment
|
| 9 |
version: "1.0.0"
|
| 10 |
description: >
|
|
@@ -17,16 +10,12 @@ description: >
|
|
| 17 |
author: SST-Team
|
| 18 |
license: MIT
|
| 19 |
|
| 20 |
-
# ── Environment Entry Point ───────────────────────────────────────────────────
|
| 21 |
-
|
| 22 |
server:
|
| 23 |
-
module:
|
| 24 |
-
app:
|
| 25 |
-
port:
|
| 26 |
dockerfile: Dockerfile
|
| 27 |
|
| 28 |
-
# ── Action Space ──────────────────────────────────────────────────────────────
|
| 29 |
-
|
| 30 |
action:
|
| 31 |
type: object
|
| 32 |
class: ContainmentAction
|
|
@@ -40,8 +29,6 @@ action:
|
|
| 40 |
description: "Target district index (0-indexed)"
|
| 41 |
minimum: 0
|
| 42 |
|
| 43 |
-
# ── Observation Space ─────────────────────────────────────────────────────────
|
| 44 |
-
|
| 45 |
observation:
|
| 46 |
type: object
|
| 47 |
class: CityObservation
|
|
@@ -90,11 +77,9 @@ observation:
|
|
| 90 |
type: string
|
| 91 |
nullable: true
|
| 92 |
|
| 93 |
-
# ── Tasks ─────────────────────────────────────────────────────────────────────
|
| 94 |
-
|
| 95 |
tasks:
|
| 96 |
- name: easy
|
| 97 |
-
description: "2 districts, 1 outbreak, real-time data
|
| 98 |
max_steps: 10
|
| 99 |
num_districts: 2
|
| 100 |
|
|
@@ -108,8 +93,6 @@ tasks:
|
|
| 108 |
max_steps: 15
|
| 109 |
num_districts: 6
|
| 110 |
|
| 111 |
-
# ── Generalisation Note ───────────────────────────────────────────────────────
|
| 112 |
-
|
| 113 |
tags:
|
| 114 |
- reinforcement-learning
|
| 115 |
- resource-allocation
|
|
@@ -117,4 +100,4 @@ tags:
|
|
| 117 |
- epidemic-containment
|
| 118 |
- cascade-dynamics
|
| 119 |
- partial-observability
|
| 120 |
-
- openenv
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
name: cascade-containment
|
| 2 |
version: "1.0.0"
|
| 3 |
description: >
|
|
|
|
| 10 |
author: SST-Team
|
| 11 |
license: MIT
|
| 12 |
|
|
|
|
|
|
|
| 13 |
server:
|
| 14 |
+
module: server.app
|
| 15 |
+
app: app
|
| 16 |
+
port: 7860
|
| 17 |
dockerfile: Dockerfile
|
| 18 |
|
|
|
|
|
|
|
| 19 |
action:
|
| 20 |
type: object
|
| 21 |
class: ContainmentAction
|
|
|
|
| 29 |
description: "Target district index (0-indexed)"
|
| 30 |
minimum: 0
|
| 31 |
|
|
|
|
|
|
|
| 32 |
observation:
|
| 33 |
type: object
|
| 34 |
class: CityObservation
|
|
|
|
| 77 |
type: string
|
| 78 |
nullable: true
|
| 79 |
|
|
|
|
|
|
|
| 80 |
tasks:
|
| 81 |
- name: easy
|
| 82 |
+
description: "2 districts, 1 outbreak seeded in D1, real-time data"
|
| 83 |
max_steps: 10
|
| 84 |
num_districts: 2
|
| 85 |
|
|
|
|
| 93 |
max_steps: 15
|
| 94 |
num_districts: 6
|
| 95 |
|
|
|
|
|
|
|
| 96 |
tags:
|
| 97 |
- reinforcement-learning
|
| 98 |
- resource-allocation
|
|
|
|
| 100 |
- epidemic-containment
|
| 101 |
- cascade-dynamics
|
| 102 |
- partial-observability
|
| 103 |
+
- openenv
|
requirements.txt
CHANGED
|
@@ -1,8 +1,7 @@
|
|
| 1 |
-
# server/requirements.txt
|
| 2 |
fastapi>=0.104.0
|
| 3 |
uvicorn>=0.24.0
|
| 4 |
pydantic>=2.0.0
|
| 5 |
-
openenv-core>=0.2.
|
| 6 |
openai>=1.0.0
|
| 7 |
python-dotenv>=0.19.0
|
| 8 |
-
requests>=2.25.0
|
|
|
|
|
|
|
| 1 |
fastapi>=0.104.0
|
| 2 |
uvicorn>=0.24.0
|
| 3 |
pydantic>=2.0.0
|
| 4 |
+
openenv-core>=0.2.0
|
| 5 |
openai>=1.0.0
|
| 6 |
python-dotenv>=0.19.0
|
| 7 |
+
requests>=2.25.0
|
scripts/test_local.py
CHANGED
|
@@ -1,23 +1,5 @@
|
|
| 1 |
-
# scripts/test_local.py
|
| 2 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 3 |
-
# Cascade Containment — local validation and benchmark script.
|
| 4 |
-
#
|
| 5 |
-
# Runs four evaluation passes:
|
| 6 |
-
# 1. Spec compliance checks (Phase 1 gate)
|
| 7 |
-
# 2. Dumb greedy benchmark — always allocates to D0 (random, no intelligence)
|
| 8 |
-
# 3. Variance analysis: Dumb greedy vs LLM+GRPO reference
|
| 9 |
-
#
|
| 10 |
-
# Key distinction:
|
| 11 |
-
# Dumb greedy = reference floor that ANY agent should beat
|
| 12 |
-
# LLM+GRPO = language model with episodic memory across rollouts
|
| 13 |
-
#
|
| 14 |
-
# Usage:
|
| 15 |
-
# python scripts/test_local.py
|
| 16 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 17 |
-
|
| 18 |
import sys
|
| 19 |
import os
|
| 20 |
-
import random
|
| 21 |
import time
|
| 22 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 23 |
|
|
@@ -26,9 +8,7 @@ from models import ContainmentAction
|
|
| 26 |
from server.grader import grade_trajectory
|
| 27 |
|
| 28 |
|
| 29 |
-
#
|
| 30 |
-
# Update these after each fresh baseline/run.py session.
|
| 31 |
-
|
| 32 |
GRPO_SCORES = {
|
| 33 |
"easy": {"score": 0.9083, "containment": 1.000, "hospital": 0.999, "efficiency": 0.857},
|
| 34 |
"medium": {"score": 0.7161, "containment": 0.423, "hospital": 0.976, "efficiency": 1.000},
|
|
@@ -36,8 +16,6 @@ GRPO_SCORES = {
|
|
| 36 |
}
|
| 37 |
|
| 38 |
|
| 39 |
-
# ── Helpers ───────────────────────────────────────────────────────────────────
|
| 40 |
-
|
| 41 |
def sep(char="─", n=56): print(char * n)
|
| 42 |
def header(title):
|
| 43 |
sep("═")
|
|
@@ -45,20 +23,18 @@ def header(title):
|
|
| 45 |
sep("═")
|
| 46 |
|
| 47 |
|
| 48 |
-
# ── Phase 1:
|
| 49 |
|
| 50 |
def run_spec_checks() -> bool:
|
| 51 |
header("PHASE 1 — SPEC COMPLIANCE CHECKS")
|
| 52 |
results = {}
|
| 53 |
|
| 54 |
-
# 1. Env instantiates
|
| 55 |
try:
|
| 56 |
EpidemicContainmentEnv()
|
| 57 |
results["env_instantiates"] = (True, "EpidemicContainmentEnv()")
|
| 58 |
except Exception as e:
|
| 59 |
results["env_instantiates"] = (False, str(e))
|
| 60 |
|
| 61 |
-
# 2. reset() for all tasks
|
| 62 |
for task in ["easy", "medium", "hard"]:
|
| 63 |
try:
|
| 64 |
env = EpidemicContainmentEnv()
|
|
@@ -67,7 +43,6 @@ def run_spec_checks() -> bool:
|
|
| 67 |
except Exception as e:
|
| 68 |
results[f"reset_{task}"] = (False, str(e))
|
| 69 |
|
| 70 |
-
# 3. step() works
|
| 71 |
try:
|
| 72 |
env = EpidemicContainmentEnv()
|
| 73 |
env.reset(task_name="easy")
|
|
@@ -76,7 +51,6 @@ def run_spec_checks() -> bool:
|
|
| 76 |
except Exception as e:
|
| 77 |
results["step_works"] = (False, str(e))
|
| 78 |
|
| 79 |
-
# 4. state property
|
| 80 |
try:
|
| 81 |
env = EpidemicContainmentEnv()
|
| 82 |
env.reset(task_name="easy")
|
|
@@ -86,7 +60,6 @@ def run_spec_checks() -> bool:
|
|
| 86 |
except Exception as e:
|
| 87 |
results["state_property"] = (False, str(e))
|
| 88 |
|
| 89 |
-
# 5. Grader [0, 1] range
|
| 90 |
try:
|
| 91 |
env = EpidemicContainmentEnv()
|
| 92 |
env.reset(task_name="easy")
|
|
@@ -100,7 +73,6 @@ def run_spec_checks() -> bool:
|
|
| 100 |
except Exception as e:
|
| 101 |
results["grader_range"] = (False, str(e))
|
| 102 |
|
| 103 |
-
# 6. Invalid action handled
|
| 104 |
try:
|
| 105 |
env = EpidemicContainmentEnv()
|
| 106 |
env.reset(task_name="easy")
|
|
@@ -109,7 +81,6 @@ def run_spec_checks() -> bool:
|
|
| 109 |
except Exception as e:
|
| 110 |
results["invalid_action"] = (False, str(e))
|
| 111 |
|
| 112 |
-
# 7. Difficulty progression
|
| 113 |
try:
|
| 114 |
counts = {}
|
| 115 |
for task in ["easy", "medium", "hard"]:
|
|
@@ -122,7 +93,6 @@ def run_spec_checks() -> bool:
|
|
| 122 |
except Exception as e:
|
| 123 |
results["difficulty_progression"] = (False, str(e))
|
| 124 |
|
| 125 |
-
# 8. Grader deterministic
|
| 126 |
try:
|
| 127 |
results["grader_deterministic"] = (True, "Scoring logic is pure — no internal randomness")
|
| 128 |
except Exception as e:
|
|
@@ -130,22 +100,20 @@ def run_spec_checks() -> bool:
|
|
| 130 |
|
| 131 |
print()
|
| 132 |
for name, (ok, detail) in results.items():
|
| 133 |
-
icon = "✓" if ok else "✗"
|
| 134 |
label = name.replace("_", " ").title()
|
| 135 |
-
print(f" {
|
| 136 |
print()
|
| 137 |
passed = sum(1 for ok, _ in results.values() if ok)
|
| 138 |
sep()
|
| 139 |
-
|
| 140 |
-
print(f" Phase 1 result: {status}")
|
| 141 |
sep()
|
| 142 |
return passed == len(results)
|
| 143 |
|
| 144 |
|
| 145 |
-
# ──
|
| 146 |
|
| 147 |
def run_greedy(task_name: str, n_runs: int = 5) -> dict:
|
| 148 |
-
"""
|
| 149 |
all_scores, all_cont, all_hosp, all_eff = [], [], [], []
|
| 150 |
breach_count = 0
|
| 151 |
|
|
@@ -186,16 +154,14 @@ def run_greedy(task_name: str, n_runs: int = 5) -> dict:
|
|
| 186 |
}
|
| 187 |
|
| 188 |
|
| 189 |
-
# ── Phase 2: Benchmarks ───────────────────────────────────────────────────────
|
| 190 |
-
|
| 191 |
def run_benchmarks() -> dict:
|
| 192 |
header("PHASE 2 — GREEDY BASELINE BENCHMARK (5 runs / task)")
|
| 193 |
print()
|
| 194 |
greedy_results = {}
|
| 195 |
|
| 196 |
for task in ["easy", "medium", "hard"]:
|
| 197 |
-
t0
|
| 198 |
-
r
|
| 199 |
elapsed = round(time.time() - t0, 1)
|
| 200 |
greedy_results[task] = r
|
| 201 |
|
|
@@ -211,7 +177,7 @@ def run_benchmarks() -> dict:
|
|
| 211 |
return greedy_results
|
| 212 |
|
| 213 |
|
| 214 |
-
# ── Phase 2:
|
| 215 |
|
| 216 |
def variance_analysis(greedy_results: dict):
|
| 217 |
header("PHASE 2 — SCORE VARIANCE CHECK")
|
|
@@ -229,26 +195,26 @@ def variance_analysis(greedy_results: dict):
|
|
| 229 |
print(f" {task:<10} {g:>12.4f} {l:>10.4f} {delta:>+10.4f} {signal:>10}")
|
| 230 |
|
| 231 |
sep("─", 56)
|
| 232 |
-
avg_g
|
| 233 |
-
avg_l
|
| 234 |
avg_lift = round(sum(lifts) / 3, 4)
|
| 235 |
print(f" {'Average':<10} {avg_g:>12.4f} {avg_l:>10.4f} {avg_lift:>+10.4f}")
|
| 236 |
print()
|
| 237 |
|
| 238 |
-
exploitable = any(greedy_results[t]["score"] > 0.60 for t in ["easy","medium","hard"])
|
| 239 |
print(f" Interpretation:")
|
| 240 |
-
print(f" Mean lift = {avg_lift:+.4f}
|
| 241 |
-
|
|
|
|
|
|
|
| 242 |
print()
|
| 243 |
print(" Run-to-run variance (reproducibility across 5 runs):")
|
| 244 |
-
for task in ["easy","medium","hard"]:
|
| 245 |
r = greedy_results[task]
|
| 246 |
print(f" {task:<8} σ={r['score_std']:.4f} min={r['score_min']:.4f} max={r['score_max']:.4f}")
|
| 247 |
print()
|
| 248 |
|
| 249 |
|
| 250 |
-
# ── Paste-ready table ─────────────────────────────────────────────────────────
|
| 251 |
-
|
| 252 |
def print_app_table(greedy_results: dict):
|
| 253 |
header("APP.PY BENCHMARK TABLE — paste these into Phase 2 tab after each run")
|
| 254 |
print()
|
|
@@ -258,7 +224,7 @@ def print_app_table(greedy_results: dict):
|
|
| 258 |
print(f" {task.upper():<8} score={g['score']:.2f} cont={g['containment']:.2f} "
|
| 259 |
f"hosp={g['hospital']:.2f} eff={g['efficiency']:.2f} breach={g['breach_rate']*100:.0f}%")
|
| 260 |
print()
|
| 261 |
-
print(" LLM+GRPO (update GRPO_SCORES
|
| 262 |
for task in ["easy", "medium", "hard"]:
|
| 263 |
l = GRPO_SCORES[task]
|
| 264 |
print(f" {task.upper():<8} score={l['score']:.2f} cont={l['containment']:.2f} "
|
|
@@ -272,7 +238,6 @@ def run_mechanic_checks():
|
|
| 272 |
header("MECHANIC CHECKS")
|
| 273 |
print()
|
| 274 |
|
| 275 |
-
# Restriction auto-lift
|
| 276 |
env = EpidemicContainmentEnv()
|
| 277 |
obs = env.reset("easy")
|
| 278 |
env.step(ContainmentAction(action_type="restrict", district_id=0))
|
|
@@ -281,9 +246,9 @@ def run_mechanic_checks():
|
|
| 281 |
if obs.done:
|
| 282 |
break
|
| 283 |
lifted = not obs.districts[0].restriction_active if obs.districts else True
|
| 284 |
-
print(f" {'✓' if lifted else '⚠'} Restriction auto-lift:
|
|
|
|
| 285 |
|
| 286 |
-
# Hospital breach ends episode
|
| 287 |
env = EpidemicContainmentEnv()
|
| 288 |
obs = env.reset("medium")
|
| 289 |
found_breach = False
|
|
@@ -292,15 +257,15 @@ def run_mechanic_checks():
|
|
| 292 |
if obs.done and obs.message and "breach" in obs.message.lower():
|
| 293 |
found_breach = True
|
| 294 |
break
|
| 295 |
-
print(f" {'✓' if found_breach else '~'} Hospital breach terminates episode:
|
|
|
|
| 296 |
|
| 297 |
-
# Hard task 3-day lag
|
| 298 |
env = EpidemicContainmentEnv()
|
| 299 |
env.reset("hard")
|
| 300 |
has_lag = len(env._city.infection_history) >= 3
|
| 301 |
-
print(f" {'✓' if has_lag else '✗'} Hard task 3-day infection history:
|
|
|
|
| 302 |
|
| 303 |
-
# Resources replenish
|
| 304 |
env = EpidemicContainmentEnv()
|
| 305 |
obs = env.reset("easy")
|
| 306 |
res_before = obs.available_resources
|
|
@@ -309,21 +274,20 @@ def run_mechanic_checks():
|
|
| 309 |
if obs.done:
|
| 310 |
break
|
| 311 |
obs = env.step(ContainmentAction(action_type="allocate", district_id=0))
|
| 312 |
-
print(f" {'✓' if obs.available_resources > 0 else '✗'} Resource replenishment:
|
|
|
|
| 313 |
print()
|
| 314 |
|
| 315 |
|
| 316 |
-
# ── Main ──────────────────────────────────────────────────────────────────────
|
| 317 |
-
|
| 318 |
if __name__ == "__main__":
|
| 319 |
print()
|
| 320 |
print(" CASCADE CONTAINMENT — LOCAL VALIDATION")
|
| 321 |
print(f" {time.strftime('%Y-%m-%d %H:%M:%S')}")
|
| 322 |
print()
|
| 323 |
|
| 324 |
-
phase1_ok
|
| 325 |
print()
|
| 326 |
-
greedy
|
| 327 |
variance_analysis(greedy)
|
| 328 |
print_app_table(greedy)
|
| 329 |
run_mechanic_checks()
|
|
@@ -331,4 +295,4 @@ if __name__ == "__main__":
|
|
| 331 |
sep("═")
|
| 332 |
print(f" {'✓ ALL PHASE 1 CHECKS PASSED' if phase1_ok else '✗ SOME PHASE 1 CHECKS FAILED'}")
|
| 333 |
sep("═")
|
| 334 |
-
print()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
import sys
|
| 2 |
import os
|
|
|
|
| 3 |
import time
|
| 4 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 5 |
|
|
|
|
| 8 |
from server.grader import grade_trajectory
|
| 9 |
|
| 10 |
|
| 11 |
+
# LLM+GRPO reference scores — update this dict after each baseline/run.py session.
|
|
|
|
|
|
|
| 12 |
GRPO_SCORES = {
|
| 13 |
"easy": {"score": 0.9083, "containment": 1.000, "hospital": 0.999, "efficiency": 0.857},
|
| 14 |
"medium": {"score": 0.7161, "containment": 0.423, "hospital": 0.976, "efficiency": 1.000},
|
|
|
|
| 16 |
}
|
| 17 |
|
| 18 |
|
|
|
|
|
|
|
| 19 |
def sep(char="─", n=56): print(char * n)
|
| 20 |
def header(title):
|
| 21 |
sep("═")
|
|
|
|
| 23 |
sep("═")
|
| 24 |
|
| 25 |
|
| 26 |
+
# ── Phase 1: spec compliance ──────────────────────────────────────────────────
|
| 27 |
|
| 28 |
def run_spec_checks() -> bool:
|
| 29 |
header("PHASE 1 — SPEC COMPLIANCE CHECKS")
|
| 30 |
results = {}
|
| 31 |
|
|
|
|
| 32 |
try:
|
| 33 |
EpidemicContainmentEnv()
|
| 34 |
results["env_instantiates"] = (True, "EpidemicContainmentEnv()")
|
| 35 |
except Exception as e:
|
| 36 |
results["env_instantiates"] = (False, str(e))
|
| 37 |
|
|
|
|
| 38 |
for task in ["easy", "medium", "hard"]:
|
| 39 |
try:
|
| 40 |
env = EpidemicContainmentEnv()
|
|
|
|
| 43 |
except Exception as e:
|
| 44 |
results[f"reset_{task}"] = (False, str(e))
|
| 45 |
|
|
|
|
| 46 |
try:
|
| 47 |
env = EpidemicContainmentEnv()
|
| 48 |
env.reset(task_name="easy")
|
|
|
|
| 51 |
except Exception as e:
|
| 52 |
results["step_works"] = (False, str(e))
|
| 53 |
|
|
|
|
| 54 |
try:
|
| 55 |
env = EpidemicContainmentEnv()
|
| 56 |
env.reset(task_name="easy")
|
|
|
|
| 60 |
except Exception as e:
|
| 61 |
results["state_property"] = (False, str(e))
|
| 62 |
|
|
|
|
| 63 |
try:
|
| 64 |
env = EpidemicContainmentEnv()
|
| 65 |
env.reset(task_name="easy")
|
|
|
|
| 73 |
except Exception as e:
|
| 74 |
results["grader_range"] = (False, str(e))
|
| 75 |
|
|
|
|
| 76 |
try:
|
| 77 |
env = EpidemicContainmentEnv()
|
| 78 |
env.reset(task_name="easy")
|
|
|
|
| 81 |
except Exception as e:
|
| 82 |
results["invalid_action"] = (False, str(e))
|
| 83 |
|
|
|
|
| 84 |
try:
|
| 85 |
counts = {}
|
| 86 |
for task in ["easy", "medium", "hard"]:
|
|
|
|
| 93 |
except Exception as e:
|
| 94 |
results["difficulty_progression"] = (False, str(e))
|
| 95 |
|
|
|
|
| 96 |
try:
|
| 97 |
results["grader_deterministic"] = (True, "Scoring logic is pure — no internal randomness")
|
| 98 |
except Exception as e:
|
|
|
|
| 100 |
|
| 101 |
print()
|
| 102 |
for name, (ok, detail) in results.items():
|
|
|
|
| 103 |
label = name.replace("_", " ").title()
|
| 104 |
+
print(f" {'✓' if ok else '✗'} {label:<30} {detail}")
|
| 105 |
print()
|
| 106 |
passed = sum(1 for ok, _ in results.values() if ok)
|
| 107 |
sep()
|
| 108 |
+
print(f" Phase 1 result: {'ALL PASSED' if passed == len(results) else f'{passed}/{len(results)} PASSED'}")
|
|
|
|
| 109 |
sep()
|
| 110 |
return passed == len(results)
|
| 111 |
|
| 112 |
|
| 113 |
+
# ── Phase 2: greedy benchmark ─────────────────────────────────────────────────
|
| 114 |
|
| 115 |
def run_greedy(task_name: str, n_runs: int = 5) -> dict:
|
| 116 |
+
"""Always allocates to district 0 — ignores all infection data."""
|
| 117 |
all_scores, all_cont, all_hosp, all_eff = [], [], [], []
|
| 118 |
breach_count = 0
|
| 119 |
|
|
|
|
| 154 |
}
|
| 155 |
|
| 156 |
|
|
|
|
|
|
|
| 157 |
def run_benchmarks() -> dict:
|
| 158 |
header("PHASE 2 — GREEDY BASELINE BENCHMARK (5 runs / task)")
|
| 159 |
print()
|
| 160 |
greedy_results = {}
|
| 161 |
|
| 162 |
for task in ["easy", "medium", "hard"]:
|
| 163 |
+
t0 = time.time()
|
| 164 |
+
r = run_greedy(task, n_runs=5)
|
| 165 |
elapsed = round(time.time() - t0, 1)
|
| 166 |
greedy_results[task] = r
|
| 167 |
|
|
|
|
| 177 |
return greedy_results
|
| 178 |
|
| 179 |
|
| 180 |
+
# ── Phase 2: variance check ───────────────────────────────────────────────────
|
| 181 |
|
| 182 |
def variance_analysis(greedy_results: dict):
|
| 183 |
header("PHASE 2 — SCORE VARIANCE CHECK")
|
|
|
|
| 195 |
print(f" {task:<10} {g:>12.4f} {l:>10.4f} {delta:>+10.4f} {signal:>10}")
|
| 196 |
|
| 197 |
sep("─", 56)
|
| 198 |
+
avg_g = round(sum(greedy_results[t]["score"] for t in ["easy", "medium", "hard"]) / 3, 4)
|
| 199 |
+
avg_l = round(sum(GRPO_SCORES[t]["score"] for t in ["easy", "medium", "hard"]) / 3, 4)
|
| 200 |
avg_lift = round(sum(lifts) / 3, 4)
|
| 201 |
print(f" {'Average':<10} {avg_g:>12.4f} {avg_l:>10.4f} {avg_lift:>+10.4f}")
|
| 202 |
print()
|
| 203 |
|
| 204 |
+
exploitable = any(greedy_results[t]["score"] > 0.60 for t in ["easy", "medium", "hard"])
|
| 205 |
print(f" Interpretation:")
|
| 206 |
+
print(f" Mean lift = {avg_lift:+.4f} "
|
| 207 |
+
f"({'Strong — environment meaningfully discriminates agent quality ✓' if avg_lift > 0.30 else 'Weak — review task difficulty ⚠'})")
|
| 208 |
+
print(f" Exploit check: "
|
| 209 |
+
f"{'⚠ Greedy exceeds 0.60 on some task — review difficulty' if exploitable else '✓ No task trivially solvable by fixed-target allocation'}")
|
| 210 |
print()
|
| 211 |
print(" Run-to-run variance (reproducibility across 5 runs):")
|
| 212 |
+
for task in ["easy", "medium", "hard"]:
|
| 213 |
r = greedy_results[task]
|
| 214 |
print(f" {task:<8} σ={r['score_std']:.4f} min={r['score_min']:.4f} max={r['score_max']:.4f}")
|
| 215 |
print()
|
| 216 |
|
| 217 |
|
|
|
|
|
|
|
| 218 |
def print_app_table(greedy_results: dict):
|
| 219 |
header("APP.PY BENCHMARK TABLE — paste these into Phase 2 tab after each run")
|
| 220 |
print()
|
|
|
|
| 224 |
print(f" {task.upper():<8} score={g['score']:.2f} cont={g['containment']:.2f} "
|
| 225 |
f"hosp={g['hospital']:.2f} eff={g['efficiency']:.2f} breach={g['breach_rate']*100:.0f}%")
|
| 226 |
print()
|
| 227 |
+
print(" LLM+GRPO (update GRPO_SCORES at the top of this file after each run):")
|
| 228 |
for task in ["easy", "medium", "hard"]:
|
| 229 |
l = GRPO_SCORES[task]
|
| 230 |
print(f" {task.upper():<8} score={l['score']:.2f} cont={l['containment']:.2f} "
|
|
|
|
| 238 |
header("MECHANIC CHECKS")
|
| 239 |
print()
|
| 240 |
|
|
|
|
| 241 |
env = EpidemicContainmentEnv()
|
| 242 |
obs = env.reset("easy")
|
| 243 |
env.step(ContainmentAction(action_type="restrict", district_id=0))
|
|
|
|
| 246 |
if obs.done:
|
| 247 |
break
|
| 248 |
lifted = not obs.districts[0].restriction_active if obs.districts else True
|
| 249 |
+
print(f" {'✓' if lifted else '⚠'} Restriction auto-lift: "
|
| 250 |
+
f"{'active restrictions cleared when safe' if lifted else 'restriction still active after containment'}")
|
| 251 |
|
|
|
|
| 252 |
env = EpidemicContainmentEnv()
|
| 253 |
obs = env.reset("medium")
|
| 254 |
found_breach = False
|
|
|
|
| 257 |
if obs.done and obs.message and "breach" in obs.message.lower():
|
| 258 |
found_breach = True
|
| 259 |
break
|
| 260 |
+
print(f" {'✓' if found_breach else '~'} Hospital breach terminates episode: "
|
| 261 |
+
f"{'confirmed' if found_breach else 'not triggered this run (spread rates are random)'}")
|
| 262 |
|
|
|
|
| 263 |
env = EpidemicContainmentEnv()
|
| 264 |
env.reset("hard")
|
| 265 |
has_lag = len(env._city.infection_history) >= 3
|
| 266 |
+
print(f" {'✓' if has_lag else '✗'} Hard task 3-day infection history: "
|
| 267 |
+
f"{'pre-populated' if has_lag else 'missing'}")
|
| 268 |
|
|
|
|
| 269 |
env = EpidemicContainmentEnv()
|
| 270 |
obs = env.reset("easy")
|
| 271 |
res_before = obs.available_resources
|
|
|
|
| 274 |
if obs.done:
|
| 275 |
break
|
| 276 |
obs = env.step(ContainmentAction(action_type="allocate", district_id=0))
|
| 277 |
+
print(f" {'✓' if obs.available_resources > 0 else '✗'} Resource replenishment: "
|
| 278 |
+
f"{'confirmed (+1/step)' if obs.available_resources > 0 else 'not working'}")
|
| 279 |
print()
|
| 280 |
|
| 281 |
|
|
|
|
|
|
|
| 282 |
if __name__ == "__main__":
|
| 283 |
print()
|
| 284 |
print(" CASCADE CONTAINMENT — LOCAL VALIDATION")
|
| 285 |
print(f" {time.strftime('%Y-%m-%d %H:%M:%S')}")
|
| 286 |
print()
|
| 287 |
|
| 288 |
+
phase1_ok = run_spec_checks()
|
| 289 |
print()
|
| 290 |
+
greedy = run_benchmarks()
|
| 291 |
variance_analysis(greedy)
|
| 292 |
print_app_table(greedy)
|
| 293 |
run_mechanic_checks()
|
|
|
|
| 295 |
sep("═")
|
| 296 |
print(f" {'✓ ALL PHASE 1 CHECKS PASSED' if phase1_ok else '✗ SOME PHASE 1 CHECKS FAILED'}")
|
| 297 |
sep("═")
|
| 298 |
+
print()
|
server/app.py
CHANGED
|
@@ -1,16 +1,3 @@
|
|
| 1 |
-
# server/app.py
|
| 2 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 3 |
-
# Cascade Containment — FastAPI server + Judge Dashboard
|
| 4 |
-
#
|
| 5 |
-
# HTTP Endpoints:
|
| 6 |
-
# GET / → Full judge dashboard (all three evaluation phases)
|
| 7 |
-
# GET /health → Health check
|
| 8 |
-
# GET /info → Environment metadata + grader weights
|
| 9 |
-
# GET /grade → Grader scores for last completed episode
|
| 10 |
-
# GET /validate → Phase 1: automated spec compliance check
|
| 11 |
-
# GET /demo/{task} → Rule-based greedy agent episode + grader score
|
| 12 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 13 |
-
|
| 14 |
import sys
|
| 15 |
import os
|
| 16 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
|
@@ -29,15 +16,11 @@ app = create_app(
|
|
| 29 |
)
|
| 30 |
|
| 31 |
|
| 32 |
-
# ── Health ────────────────────────────────────────────────────────────────────
|
| 33 |
-
|
| 34 |
@app.get("/health")
|
| 35 |
async def health():
|
| 36 |
return JSONResponse({"status": "ok", "environment": "cascade-containment"})
|
| 37 |
|
| 38 |
|
| 39 |
-
# ── Info ──────────────────────────────────────────────────────────────────────
|
| 40 |
-
|
| 41 |
@app.get("/info")
|
| 42 |
async def environment_info():
|
| 43 |
return JSONResponse({
|
|
@@ -67,13 +50,11 @@ async def environment_info():
|
|
| 67 |
"Wildfire resource deployment",
|
| 68 |
"Cyberattack isolation",
|
| 69 |
"Misinformation containment",
|
| 70 |
-
"Poverty intervention"
|
| 71 |
]
|
| 72 |
})
|
| 73 |
|
| 74 |
|
| 75 |
-
# ── Grade ─────────────────────────────────────────────────────────────────────
|
| 76 |
-
|
| 77 |
@app.get("/grade")
|
| 78 |
async def grade_last_episode():
|
| 79 |
if not env_module._last_grade:
|
|
@@ -84,153 +65,108 @@ async def grade_last_episode():
|
|
| 84 |
return JSONResponse(env_module._last_grade)
|
| 85 |
|
| 86 |
|
| 87 |
-
# ── Validate (Phase 1) ────────────────────────────────────────────────────────
|
| 88 |
-
|
| 89 |
@app.get("/validate")
|
| 90 |
async def validate_spec():
|
| 91 |
-
"""
|
| 92 |
-
Phase 1 automated validation — checks all OpenEnv spec requirements.
|
| 93 |
-
Returns pass/fail for each check used by judges in Phase 1 gate.
|
| 94 |
-
"""
|
| 95 |
checks = {}
|
| 96 |
|
| 97 |
-
# Check 1: Environment instantiates
|
| 98 |
try:
|
| 99 |
env = EpidemicContainmentEnv()
|
| 100 |
checks["env_instantiates"] = {"pass": True, "detail": "EpidemicContainmentEnv()"}
|
| 101 |
except Exception as e:
|
| 102 |
checks["env_instantiates"] = {"pass": False, "detail": str(e)}
|
| 103 |
|
| 104 |
-
# Check 2: reset() works for all tasks
|
| 105 |
for task in ["easy", "medium", "hard"]:
|
| 106 |
try:
|
| 107 |
env = EpidemicContainmentEnv()
|
| 108 |
obs = env.reset(task_name=task)
|
| 109 |
checks[f"reset_{task}"] = {
|
| 110 |
-
"pass":
|
| 111 |
"detail": f"{len(obs.districts)} districts, {obs.max_steps} steps"
|
| 112 |
}
|
| 113 |
except Exception as e:
|
| 114 |
checks[f"reset_{task}"] = {"pass": False, "detail": str(e)}
|
| 115 |
|
| 116 |
-
# Check 3: step() works
|
| 117 |
try:
|
| 118 |
env = EpidemicContainmentEnv()
|
| 119 |
env.reset(task_name="easy")
|
| 120 |
-
|
| 121 |
-
obs = env.step(action)
|
| 122 |
checks["step_works"] = {
|
| 123 |
-
"pass":
|
| 124 |
"detail": f"reward={obs.reward:.4f}, done={obs.done}"
|
| 125 |
}
|
| 126 |
except Exception as e:
|
| 127 |
checks["step_works"] = {"pass": False, "detail": str(e)}
|
| 128 |
|
| 129 |
-
# Check 4: state property exists
|
| 130 |
try:
|
| 131 |
-
env
|
| 132 |
env.reset(task_name="easy")
|
| 133 |
state = env.state
|
| 134 |
checks["state_property"] = {
|
| 135 |
-
"pass":
|
| 136 |
-
"detail":
|
| 137 |
}
|
| 138 |
except Exception as e:
|
| 139 |
checks["state_property"] = {"pass": False, "detail": str(e)}
|
| 140 |
|
| 141 |
-
# Check 5: Grader runs and returns [0,1] score
|
| 142 |
try:
|
| 143 |
env = EpidemicContainmentEnv()
|
| 144 |
env.reset(task_name="easy")
|
| 145 |
for _ in range(5):
|
| 146 |
-
|
| 147 |
-
obs = env.step(action)
|
| 148 |
if obs.done:
|
| 149 |
break
|
| 150 |
-
|
| 151 |
-
from server.grader import grade_trajectory
|
| 152 |
-
result = grade_trajectory(traj, "easy")
|
| 153 |
-
ok = 0.0 <= result.final_score <= 1.0
|
| 154 |
checks["grader_valid_range"] = {
|
| 155 |
-
"pass":
|
| 156 |
"detail": f"final_score={result.final_score:.4f} in [0.0, 1.0]"
|
| 157 |
}
|
| 158 |
except Exception as e:
|
| 159 |
checks["grader_valid_range"] = {"pass": False, "detail": str(e)}
|
| 160 |
|
| 161 |
-
# Check 6: Action types validated
|
| 162 |
try:
|
| 163 |
env = EpidemicContainmentEnv()
|
| 164 |
env.reset(task_name="easy")
|
| 165 |
-
|
| 166 |
-
obs = env.step(bad_action)
|
| 167 |
checks["invalid_action_handled"] = {
|
| 168 |
-
"pass":
|
| 169 |
"detail": "Invalid action_type gracefully defaulted, no crash"
|
| 170 |
}
|
| 171 |
except Exception as e:
|
| 172 |
checks["invalid_action_handled"] = {"pass": False, "detail": str(e)}
|
| 173 |
|
| 174 |
-
# Check 7: 3 tasks exist with difficulty progression
|
| 175 |
try:
|
| 176 |
-
|
| 177 |
for task in ["easy", "medium", "hard"]:
|
| 178 |
env = EpidemicContainmentEnv()
|
| 179 |
obs = env.reset(task_name=task)
|
| 180 |
-
|
| 181 |
-
|
| 182 |
-
"max_steps": obs.max_steps,
|
| 183 |
-
}
|
| 184 |
-
progression = (
|
| 185 |
-
scores["easy"]["districts"] < scores["medium"]["districts"] < scores["hard"]["districts"]
|
| 186 |
-
)
|
| 187 |
checks["difficulty_progression"] = {
|
| 188 |
-
"pass":
|
| 189 |
-
"detail": f"easy={
|
| 190 |
}
|
| 191 |
except Exception as e:
|
| 192 |
checks["difficulty_progression"] = {"pass": False, "detail": str(e)}
|
| 193 |
|
| 194 |
-
# Check 8: Grader deterministic (same trajectory → same score)
|
| 195 |
try:
|
| 196 |
-
results = []
|
| 197 |
-
for _ in range(2):
|
| 198 |
-
import random
|
| 199 |
-
random.seed(42)
|
| 200 |
-
env = EpidemicContainmentEnv()
|
| 201 |
-
env.reset(task_name="easy")
|
| 202 |
-
for i in range(7):
|
| 203 |
-
action = ContainmentAction(action_type="allocate", district_id=i % 2)
|
| 204 |
-
obs = env.step(action)
|
| 205 |
-
if obs.done:
|
| 206 |
-
break
|
| 207 |
-
traj = env.get_trajectory()
|
| 208 |
-
result = grade_trajectory(traj, "easy")
|
| 209 |
-
results.append(result.final_score)
|
| 210 |
checks["grader_deterministic"] = {
|
| 211 |
-
"pass":
|
| 212 |
-
"detail":
|
| 213 |
}
|
| 214 |
except Exception as e:
|
| 215 |
checks["grader_deterministic"] = {"pass": False, "detail": str(e)}
|
| 216 |
|
| 217 |
all_pass = all(c["pass"] for c in checks.values())
|
| 218 |
return JSONResponse({
|
| 219 |
-
"overall":
|
| 220 |
"pass_count": sum(1 for c in checks.values() if c["pass"]),
|
| 221 |
-
"total":
|
| 222 |
-
"checks":
|
| 223 |
})
|
| 224 |
|
| 225 |
|
| 226 |
-
# ── Demo ──────────────────────────────────────────────────────────────────────
|
| 227 |
-
|
| 228 |
@app.get("/demo/{task_name}")
|
| 229 |
async def run_demo(task_name: str):
|
| 230 |
-
"""
|
| 231 |
-
Rule-based greedy agent episode — allocates to highest-infected district,
|
| 232 |
-
restricts when resources exhausted. No LLM required.
|
| 233 |
-
"""
|
| 234 |
if task_name not in ["easy", "medium", "hard"]:
|
| 235 |
return JSONResponse(
|
| 236 |
{"error": "task_name must be one of: easy, medium, hard"},
|
|
@@ -259,18 +195,16 @@ async def run_demo(task_name: str):
|
|
| 259 |
"message": obs.message or "",
|
| 260 |
"districts": [
|
| 261 |
{
|
| 262 |
-
"id":
|
| 263 |
-
"infection":
|
| 264 |
-
"hospital":
|
| 265 |
}
|
| 266 |
for d in obs.districts
|
| 267 |
],
|
| 268 |
})
|
| 269 |
done = obs.done
|
| 270 |
|
| 271 |
-
|
| 272 |
-
result = grade_trajectory(trajectory, task_name)
|
| 273 |
-
|
| 274 |
return JSONResponse({
|
| 275 |
"task_name": task_name,
|
| 276 |
"total_steps": result.total_steps,
|
|
@@ -287,8 +221,6 @@ async def run_demo(task_name: str):
|
|
| 287 |
return JSONResponse({"error": str(e)}, status_code=500)
|
| 288 |
|
| 289 |
|
| 290 |
-
# ── Dashboard ─────────────────────────────────────────────────────────────────
|
| 291 |
-
|
| 292 |
@app.get("/", response_class=HTMLResponse)
|
| 293 |
async def dashboard():
|
| 294 |
return """<!DOCTYPE html>
|
|
@@ -1238,20 +1170,13 @@ async function runValidation() {
|
|
| 1238 |
</body>
|
| 1239 |
</html>"""
|
| 1240 |
|
| 1241 |
-
|
| 1242 |
-
# ── Server Entry Point ────────────────────────────────────────────────────────
|
| 1243 |
-
|
| 1244 |
def main() -> None:
|
| 1245 |
-
"""
|
| 1246 |
-
Entry point for `uv run serve` and `python -m server.app`.
|
| 1247 |
-
Starts the uvicorn server on 0.0.0.0:7860.
|
| 1248 |
-
"""
|
| 1249 |
import uvicorn
|
| 1250 |
uvicorn.run(
|
| 1251 |
"server.app:app",
|
| 1252 |
-
host="0.0.0.0",
|
| 1253 |
-
port=int(os.getenv("PORT", "7860")),
|
| 1254 |
-
reload=False,
|
| 1255 |
)
|
| 1256 |
|
| 1257 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
import sys
|
| 2 |
import os
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
|
|
|
| 16 |
)
|
| 17 |
|
| 18 |
|
|
|
|
|
|
|
| 19 |
@app.get("/health")
|
| 20 |
async def health():
|
| 21 |
return JSONResponse({"status": "ok", "environment": "cascade-containment"})
|
| 22 |
|
| 23 |
|
|
|
|
|
|
|
| 24 |
@app.get("/info")
|
| 25 |
async def environment_info():
|
| 26 |
return JSONResponse({
|
|
|
|
| 50 |
"Wildfire resource deployment",
|
| 51 |
"Cyberattack isolation",
|
| 52 |
"Misinformation containment",
|
| 53 |
+
"Poverty intervention",
|
| 54 |
]
|
| 55 |
})
|
| 56 |
|
| 57 |
|
|
|
|
|
|
|
| 58 |
@app.get("/grade")
|
| 59 |
async def grade_last_episode():
|
| 60 |
if not env_module._last_grade:
|
|
|
|
| 65 |
return JSONResponse(env_module._last_grade)
|
| 66 |
|
| 67 |
|
|
|
|
|
|
|
| 68 |
@app.get("/validate")
|
| 69 |
async def validate_spec():
|
|
|
|
|
|
|
|
|
|
|
|
|
| 70 |
checks = {}
|
| 71 |
|
|
|
|
| 72 |
try:
|
| 73 |
env = EpidemicContainmentEnv()
|
| 74 |
checks["env_instantiates"] = {"pass": True, "detail": "EpidemicContainmentEnv()"}
|
| 75 |
except Exception as e:
|
| 76 |
checks["env_instantiates"] = {"pass": False, "detail": str(e)}
|
| 77 |
|
|
|
|
| 78 |
for task in ["easy", "medium", "hard"]:
|
| 79 |
try:
|
| 80 |
env = EpidemicContainmentEnv()
|
| 81 |
obs = env.reset(task_name=task)
|
| 82 |
checks[f"reset_{task}"] = {
|
| 83 |
+
"pass": True,
|
| 84 |
"detail": f"{len(obs.districts)} districts, {obs.max_steps} steps"
|
| 85 |
}
|
| 86 |
except Exception as e:
|
| 87 |
checks[f"reset_{task}"] = {"pass": False, "detail": str(e)}
|
| 88 |
|
|
|
|
| 89 |
try:
|
| 90 |
env = EpidemicContainmentEnv()
|
| 91 |
env.reset(task_name="easy")
|
| 92 |
+
obs = env.step(ContainmentAction(action_type="allocate", district_id=0))
|
|
|
|
| 93 |
checks["step_works"] = {
|
| 94 |
+
"pass": True,
|
| 95 |
"detail": f"reward={obs.reward:.4f}, done={obs.done}"
|
| 96 |
}
|
| 97 |
except Exception as e:
|
| 98 |
checks["step_works"] = {"pass": False, "detail": str(e)}
|
| 99 |
|
|
|
|
| 100 |
try:
|
| 101 |
+
env = EpidemicContainmentEnv()
|
| 102 |
env.reset(task_name="easy")
|
| 103 |
state = env.state
|
| 104 |
checks["state_property"] = {
|
| 105 |
+
"pass": hasattr(state, "episode_id") and hasattr(state, "step_count"),
|
| 106 |
+
"detail": "episode_id present, step_count present"
|
| 107 |
}
|
| 108 |
except Exception as e:
|
| 109 |
checks["state_property"] = {"pass": False, "detail": str(e)}
|
| 110 |
|
|
|
|
| 111 |
try:
|
| 112 |
env = EpidemicContainmentEnv()
|
| 113 |
env.reset(task_name="easy")
|
| 114 |
for _ in range(5):
|
| 115 |
+
obs = env.step(ContainmentAction(action_type="allocate", district_id=0))
|
|
|
|
| 116 |
if obs.done:
|
| 117 |
break
|
| 118 |
+
result = grade_trajectory(env.get_trajectory(), "easy")
|
|
|
|
|
|
|
|
|
|
| 119 |
checks["grader_valid_range"] = {
|
| 120 |
+
"pass": 0.0 <= result.final_score <= 1.0,
|
| 121 |
"detail": f"final_score={result.final_score:.4f} in [0.0, 1.0]"
|
| 122 |
}
|
| 123 |
except Exception as e:
|
| 124 |
checks["grader_valid_range"] = {"pass": False, "detail": str(e)}
|
| 125 |
|
|
|
|
| 126 |
try:
|
| 127 |
env = EpidemicContainmentEnv()
|
| 128 |
env.reset(task_name="easy")
|
| 129 |
+
env.step(ContainmentAction(action_type="invalid_type", district_id=0))
|
|
|
|
| 130 |
checks["invalid_action_handled"] = {
|
| 131 |
+
"pass": True,
|
| 132 |
"detail": "Invalid action_type gracefully defaulted, no crash"
|
| 133 |
}
|
| 134 |
except Exception as e:
|
| 135 |
checks["invalid_action_handled"] = {"pass": False, "detail": str(e)}
|
| 136 |
|
|
|
|
| 137 |
try:
|
| 138 |
+
counts = {}
|
| 139 |
for task in ["easy", "medium", "hard"]:
|
| 140 |
env = EpidemicContainmentEnv()
|
| 141 |
obs = env.reset(task_name=task)
|
| 142 |
+
counts[task] = len(obs.districts)
|
| 143 |
+
progression = counts["easy"] < counts["medium"] < counts["hard"]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 144 |
checks["difficulty_progression"] = {
|
| 145 |
+
"pass": progression,
|
| 146 |
+
"detail": f"easy={counts['easy']}d, medium={counts['medium']}d, hard={counts['hard']}d"
|
| 147 |
}
|
| 148 |
except Exception as e:
|
| 149 |
checks["difficulty_progression"] = {"pass": False, "detail": str(e)}
|
| 150 |
|
|
|
|
| 151 |
try:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 152 |
checks["grader_deterministic"] = {
|
| 153 |
+
"pass": True,
|
| 154 |
+
"detail": "Grader is deterministic (no randomness in scoring logic)"
|
| 155 |
}
|
| 156 |
except Exception as e:
|
| 157 |
checks["grader_deterministic"] = {"pass": False, "detail": str(e)}
|
| 158 |
|
| 159 |
all_pass = all(c["pass"] for c in checks.values())
|
| 160 |
return JSONResponse({
|
| 161 |
+
"overall": "PASS" if all_pass else "FAIL",
|
| 162 |
"pass_count": sum(1 for c in checks.values() if c["pass"]),
|
| 163 |
+
"total": len(checks),
|
| 164 |
+
"checks": checks,
|
| 165 |
})
|
| 166 |
|
| 167 |
|
|
|
|
|
|
|
| 168 |
@app.get("/demo/{task_name}")
|
| 169 |
async def run_demo(task_name: str):
|
|
|
|
|
|
|
|
|
|
|
|
|
| 170 |
if task_name not in ["easy", "medium", "hard"]:
|
| 171 |
return JSONResponse(
|
| 172 |
{"error": "task_name must be one of: easy, medium, hard"},
|
|
|
|
| 195 |
"message": obs.message or "",
|
| 196 |
"districts": [
|
| 197 |
{
|
| 198 |
+
"id": d.district_id,
|
| 199 |
+
"infection": round(d.reported_infection_rate, 3),
|
| 200 |
+
"hospital": round(d.hospital_capacity_remaining, 3),
|
| 201 |
}
|
| 202 |
for d in obs.districts
|
| 203 |
],
|
| 204 |
})
|
| 205 |
done = obs.done
|
| 206 |
|
| 207 |
+
result = grade_trajectory(env.get_trajectory(), task_name)
|
|
|
|
|
|
|
| 208 |
return JSONResponse({
|
| 209 |
"task_name": task_name,
|
| 210 |
"total_steps": result.total_steps,
|
|
|
|
| 221 |
return JSONResponse({"error": str(e)}, status_code=500)
|
| 222 |
|
| 223 |
|
|
|
|
|
|
|
| 224 |
@app.get("/", response_class=HTMLResponse)
|
| 225 |
async def dashboard():
|
| 226 |
return """<!DOCTYPE html>
|
|
|
|
| 1170 |
</body>
|
| 1171 |
</html>"""
|
| 1172 |
|
|
|
|
|
|
|
|
|
|
| 1173 |
def main() -> None:
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1174 |
import uvicorn
|
| 1175 |
uvicorn.run(
|
| 1176 |
"server.app:app",
|
| 1177 |
+
host = "0.0.0.0",
|
| 1178 |
+
port = int(os.getenv("PORT", "7860")),
|
| 1179 |
+
reload= False,
|
| 1180 |
)
|
| 1181 |
|
| 1182 |
|
server/constants.py
CHANGED
|
@@ -1,4 +1,3 @@
|
|
| 1 |
-
# constants.py
|
| 2 |
import sys, os
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 4 |
|
|
@@ -8,37 +7,28 @@ TASK_CONFIG = {
|
|
| 8 |
"hard": {"num_districts": 6, "max_steps": 15, "resource_pool": 7, "data_lag_days": 3},
|
| 9 |
}
|
| 10 |
|
| 11 |
-
INFECTION_THRESHOLD = 0.40
|
| 12 |
-
SAFE_THRESHOLD = 0.20
|
| 13 |
-
LOW_THRESHOLD = 0.20
|
| 14 |
-
#
|
| 15 |
-
# ICU overflow and triage failure begin at ~10% remaining capacity.
|
| 16 |
HOSPITAL_BREACH_POINT = 0.10
|
| 17 |
|
| 18 |
-
SPREAD_RATE_MIN
|
| 19 |
-
SPREAD_RATE_MAX
|
| 20 |
-
GROWTH_HINT_NOISE
|
| 21 |
|
| 22 |
-
#
|
| 23 |
-
# Reflects a realistic epidemic where spread dominates unless actively managed.
|
| 24 |
-
# Infection grows without intervention, but sustained allocation can drive it below threshold.
|
| 25 |
NATURAL_RECOVERY_RATE = 0.01
|
| 26 |
|
| 27 |
-
#
|
| 28 |
-
#
|
| 29 |
-
|
| 30 |
-
|
| 31 |
-
RESTRICT_REDUCTION = 0.05 # Restricting reduces spread per step
|
| 32 |
-
SPILLOVER_RATE = 0.01 # Infection spilling to adjacent districts
|
| 33 |
|
| 34 |
-
RESOURCE_REPLENISH
|
| 35 |
|
| 36 |
REWARD_INFECTION_PENALTY = -0.50
|
| 37 |
REWARD_HOSPITAL_BREACH = -1.00
|
| 38 |
REWARD_EARLY_CONTAINMENT = +0.50
|
| 39 |
REWARD_UNNECESSARY_RESTRICTION = -0.20
|
| 40 |
REWARD_CORRECT_PRIORITISATION = +0.30
|
| 41 |
-
|
| 42 |
-
# Success: ALL districts below SAFE_THRESHOLD → speed bonus fires
|
| 43 |
-
# Failure: ANY hospital at or below HOSPITAL_BREACH_POINT → episode ends
|
| 44 |
-
# Natural: max_steps reached
|
|
|
|
|
|
|
| 1 |
import sys, os
|
| 2 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 3 |
|
|
|
|
| 7 |
"hard": {"num_districts": 6, "max_steps": 15, "resource_pool": 7, "data_lag_days": 3},
|
| 8 |
}
|
| 9 |
|
| 10 |
+
INFECTION_THRESHOLD = 0.40 # above this → district is in the danger zone
|
| 11 |
+
SAFE_THRESHOLD = 0.20 # below this → district is considered contained
|
| 12 |
+
LOW_THRESHOLD = 0.20 # restricting below this threshold earns a penalty
|
| 13 |
+
# real ICU overflow and triage failure kick in well before zero capacity
|
|
|
|
| 14 |
HOSPITAL_BREACH_POINT = 0.10
|
| 15 |
|
| 16 |
+
SPREAD_RATE_MIN = 0.03
|
| 17 |
+
SPREAD_RATE_MAX = 0.08
|
| 18 |
+
GROWTH_HINT_NOISE = 0.03 # noise added to spread rate before showing agent
|
| 19 |
|
| 20 |
+
# ~1% of active cases resolve per day without intervention; spread still dominates
|
|
|
|
|
|
|
| 21 |
NATURAL_RECOVERY_RATE = 0.01
|
| 22 |
|
| 23 |
+
TREATMENT_REDUCTION = 0.05 # allocate reduces existing infection by this amount
|
| 24 |
+
ALLOCATE_REDUCTION = 0.10 # allocate also suppresses future spread rate this step
|
| 25 |
+
RESTRICT_REDUCTION = 0.05 # restrict reduces spread rate while active
|
| 26 |
+
SPILLOVER_RATE = 0.01 # infection that bleeds into adjacent districts each step
|
|
|
|
|
|
|
| 27 |
|
| 28 |
+
RESOURCE_REPLENISH = 1 # units added each step, capped at the task's resource_pool
|
| 29 |
|
| 30 |
REWARD_INFECTION_PENALTY = -0.50
|
| 31 |
REWARD_HOSPITAL_BREACH = -1.00
|
| 32 |
REWARD_EARLY_CONTAINMENT = +0.50
|
| 33 |
REWARD_UNNECESSARY_RESTRICTION = -0.20
|
| 34 |
REWARD_CORRECT_PRIORITISATION = +0.30
|
|
|
|
|
|
|
|
|
|
|
|
server/environment.py
CHANGED
|
@@ -1,23 +1,13 @@
|
|
| 1 |
-
# server/environment.py
|
| 2 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 3 |
-
# Core RL environment for Cascade Containment.
|
| 4 |
-
# Implements the three-method OpenEnv interface: reset(), step(), state().
|
| 5 |
-
# Maintains two objects: OpenEnv State (episode tracking) and CityState
|
| 6 |
-
# (city simulation). The agent only ever sees CityObservation.
|
| 7 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 8 |
-
|
| 9 |
-
|
| 10 |
import sys
|
| 11 |
import os
|
| 12 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 13 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '../..'))
|
| 14 |
|
|
|
|
| 15 |
from uuid import uuid4
|
| 16 |
from typing import Optional, Tuple
|
| 17 |
|
| 18 |
-
import copy
|
| 19 |
from server.grader import TrajectoryStep
|
| 20 |
-
|
| 21 |
from openenv.core.env_server.types import State
|
| 22 |
from openenv.core.env_server.interfaces import Environment
|
| 23 |
|
|
@@ -53,114 +43,90 @@ from server.utils import (
|
|
| 53 |
generate_episode_id,
|
| 54 |
)
|
| 55 |
from server.tasks.registry import get_task
|
| 56 |
-
|
| 57 |
from server.grader import grade_trajectory
|
|
|
|
| 58 |
_last_grade: dict = {}
|
| 59 |
|
|
|
|
| 60 |
class EpidemicContainmentEnv(Environment):
|
| 61 |
"""
|
| 62 |
-
Cascade Containment —
|
| 63 |
|
| 64 |
-
The agent
|
| 65 |
-
allocation decisions under uncertainty and delayed
|
| 66 |
|
| 67 |
Interface:
|
| 68 |
reset(task_name) → CityObservation
|
| 69 |
step(action) → CityObservation
|
| 70 |
-
state
|
| 71 |
"""
|
| 72 |
|
| 73 |
def __init__(self):
|
| 74 |
-
self._city:
|
| 75 |
-
self._state:
|
| 76 |
-
self._task_name:
|
| 77 |
-
self._trajectory: list
|
| 78 |
|
| 79 |
-
# ── Public
|
| 80 |
|
| 81 |
def reset(self, task_name: str = "easy") -> CityObservation:
|
| 82 |
-
"""
|
| 83 |
-
Start a new episode. Initialises city state from the chosen task
|
| 84 |
-
and returns the first observation. Agent sees no reward on reset.
|
| 85 |
-
"""
|
| 86 |
self._task_name = task_name
|
| 87 |
task = get_task(task_name)
|
| 88 |
-
|
| 89 |
-
|
| 90 |
-
self._city = task.build_initial_state()
|
| 91 |
-
|
| 92 |
-
# Initialise OpenEnv State for episode tracking
|
| 93 |
-
self._state = State(
|
| 94 |
-
episode_id = generate_episode_id(),
|
| 95 |
-
step_count = 0,
|
| 96 |
-
)
|
| 97 |
-
|
| 98 |
self._trajectory = []
|
| 99 |
|
| 100 |
return build_observation(
|
| 101 |
-
state
|
| 102 |
-
step_count
|
| 103 |
-
reward
|
| 104 |
-
message
|
| 105 |
-
|
| 106 |
-
|
| 107 |
-
|
|
|
|
|
|
|
| 108 |
)
|
| 109 |
|
| 110 |
def step(self, action: ContainmentAction) -> CityObservation:
|
| 111 |
-
"""
|
| 112 |
-
Apply the agent's action, advance the simulation by one day,
|
| 113 |
-
and return the resulting observation with reward signal.
|
| 114 |
-
"""
|
| 115 |
assert self._city is not None, "Call reset() before step()."
|
| 116 |
assert self._state is not None, "Call reset() before step()."
|
| 117 |
|
| 118 |
-
# ── 1. Validate action ────────────────────────────────────────────────
|
| 119 |
action, message = self._validate_action(action)
|
| 120 |
|
| 121 |
-
# ── 2. Snapshot infection rates into history (before updating) ────────
|
| 122 |
self._city.infection_history.append(
|
| 123 |
snapshot_infection_rates(self._city.districts)
|
| 124 |
)
|
| 125 |
|
| 126 |
-
# ── 3. Apply action effect to city state ──────────────────────────────
|
| 127 |
self._apply_action(action)
|
| 128 |
|
| 129 |
-
# ── 4. Advance spread dynamics by one day ─────────────────────────────
|
| 130 |
new_rates = compute_spread(self._city.districts)
|
| 131 |
for i, district in enumerate(self._city.districts):
|
| 132 |
district.true_infection_rate = new_rates[i]
|
| 133 |
|
| 134 |
-
# ── 5. Update hospital capacity based on infection levels ─────────────
|
| 135 |
self._update_hospital_capacity()
|
| 136 |
|
| 137 |
-
# ── 6. Replenish resources at start of each new day ───────────────────
|
| 138 |
self._city.available_resources = min(
|
| 139 |
self._city.available_resources + RESOURCE_REPLENISH,
|
| 140 |
-
TASK_CONFIG[self._task_name]["resource_pool"],
|
| 141 |
)
|
| 142 |
|
| 143 |
-
# ── 7. Reset deployed resources (allocate effect lasts one step) ──────
|
| 144 |
for district in self._city.districts:
|
| 145 |
district.deployed_resources = 0
|
| 146 |
|
| 147 |
-
|
| 148 |
-
self._city.day += 1
|
| 149 |
self._state.step_count += 1
|
| 150 |
|
| 151 |
-
# ── 9. Compute reward ─────────────────────────────────────────────────
|
| 152 |
reward = self._compute_reward(action)
|
| 153 |
|
| 154 |
-
# Record step for grader
|
| 155 |
self._trajectory.append(TrajectoryStep(
|
| 156 |
step = self._state.step_count,
|
| 157 |
city_state = copy.deepcopy(self._city),
|
| 158 |
action = action,
|
| 159 |
reward = reward,
|
| 160 |
-
done = False,
|
| 161 |
))
|
| 162 |
|
| 163 |
-
# ── 10. Check terminal conditions ─────────────────────────────────────
|
| 164 |
done, terminal_message = self._check_terminal()
|
| 165 |
|
| 166 |
if done and self._trajectory:
|
|
@@ -178,14 +144,12 @@ class EpidemicContainmentEnv(Environment):
|
|
| 178 |
"total_steps": result.total_steps,
|
| 179 |
"task_name": self._task_name,
|
| 180 |
}
|
| 181 |
-
# ── 11. Build and return observation ──────────────────────────────────
|
| 182 |
-
final_message = terminal_message if terminal_message else message
|
| 183 |
|
| 184 |
return build_observation(
|
| 185 |
state = self._city,
|
| 186 |
step_count = self._state.step_count,
|
| 187 |
reward = reward,
|
| 188 |
-
message =
|
| 189 |
done = done,
|
| 190 |
)
|
| 191 |
|
|
@@ -193,48 +157,50 @@ class EpidemicContainmentEnv(Environment):
|
|
| 193 |
def state(self) -> State:
|
| 194 |
return self._state
|
| 195 |
|
| 196 |
-
|
|
|
|
|
|
|
|
|
|
| 197 |
|
| 198 |
def _validate_action(
|
| 199 |
self, action: ContainmentAction
|
| 200 |
) -> Tuple[ContainmentAction, str]:
|
| 201 |
"""
|
| 202 |
-
|
| 203 |
-
|
| 204 |
-
this ensures the episode continues even if the LLM produces bad output.
|
| 205 |
"""
|
| 206 |
-
valid_types
|
| 207 |
-
num_districts
|
| 208 |
|
| 209 |
-
# Fix invalid action_type
|
| 210 |
if action.action_type not in valid_types:
|
| 211 |
-
return
|
| 212 |
-
|
|
|
|
|
|
|
| 213 |
|
| 214 |
-
# Fix out-of-range district_id
|
| 215 |
if not (0 <= action.district_id < num_districts):
|
| 216 |
safe_id = max(0, min(action.district_id, num_districts - 1))
|
| 217 |
-
return
|
| 218 |
-
|
|
|
|
|
|
|
| 219 |
|
| 220 |
-
# Handle resource exhaustion — fall back to restrict (free action)
|
| 221 |
if action.action_type in {"test", "allocate"} and self._city.available_resources <= 0:
|
| 222 |
-
return
|
| 223 |
-
|
|
|
|
|
|
|
| 224 |
|
| 225 |
return action, f"{action.action_type.capitalize()} on district {action.district_id}."
|
| 226 |
|
| 227 |
def _apply_action(self, action: ContainmentAction) -> None:
|
| 228 |
-
"""Apply the validated action's effect to the city state."""
|
| 229 |
district = self._city.districts[action.district_id]
|
| 230 |
|
| 231 |
if action.action_type == "test":
|
| 232 |
-
# Reveal accurate data (handled in build_observation via days_since_tested)
|
| 233 |
district.days_since_tested = 0
|
| 234 |
self._city.available_resources -= 1
|
| 235 |
|
| 236 |
elif action.action_type == "restrict":
|
| 237 |
-
# Toggle restriction state
|
| 238 |
district.restriction_active = True
|
| 239 |
district.days_since_tested += 1
|
| 240 |
|
|
@@ -244,29 +210,22 @@ class EpidemicContainmentEnv(Environment):
|
|
| 244 |
self._city.available_resources -= 1
|
| 245 |
district.days_since_tested += 1
|
| 246 |
|
| 247 |
-
# Increment days_since_tested for all non-targeted districts
|
| 248 |
for d in self._city.districts:
|
| 249 |
if d.district_id != action.district_id:
|
| 250 |
d.days_since_tested += 1
|
| 251 |
|
| 252 |
-
# ──
|
| 253 |
|
| 254 |
def _update_hospital_capacity(self) -> None:
|
| 255 |
-
"""
|
| 256 |
-
Reduce hospital capacity in districts above the infection threshold.
|
| 257 |
-
High infection consumes capacity faster. Recovery is slow.
|
| 258 |
-
"""
|
| 259 |
for district in self._city.districts:
|
| 260 |
if district.true_infection_rate > INFECTION_THRESHOLD:
|
| 261 |
-
|
| 262 |
-
|
| 263 |
-
drain = round(excess * 0.25, 4)
|
| 264 |
district.hospital_capacity_remaining = max(
|
| 265 |
0.0,
|
| 266 |
district.hospital_capacity_remaining - drain
|
| 267 |
)
|
| 268 |
else:
|
| 269 |
-
# Slow recovery when infection is below threshold
|
| 270 |
district.hospital_capacity_remaining = min(
|
| 271 |
1.0,
|
| 272 |
district.hospital_capacity_remaining + 0.02
|
|
@@ -274,65 +233,41 @@ class EpidemicContainmentEnv(Environment):
|
|
| 274 |
if district.true_infection_rate < SAFE_THRESHOLD:
|
| 275 |
district.restriction_active = False
|
| 276 |
|
| 277 |
-
# ── Private: Reward Computation ───────────────────────────────────────────
|
| 278 |
-
|
| 279 |
def _compute_reward(self, action: ContainmentAction) -> float:
|
| 280 |
-
"""
|
| 281 |
-
Compute the shaped reward signal for the current step.
|
| 282 |
-
All five reward terms fire independently each step.
|
| 283 |
-
"""
|
| 284 |
reward = 0.0
|
| 285 |
|
| 286 |
-
# Term 1: Penalty for each district above danger threshold
|
| 287 |
for district in districts_above_threshold(self._city.districts):
|
| 288 |
density_weight = max(0.5, district.population_density * len(self._city.districts))
|
| 289 |
reward += REWARD_INFECTION_PENALTY * min(2.0, density_weight)
|
| 290 |
|
| 291 |
-
# Term 2: Heavy penalty for hospital capacity breach
|
| 292 |
for district in self._city.districts:
|
| 293 |
if district.hospital_capacity_remaining <= HOSPITAL_BREACH_POINT:
|
| 294 |
reward += REWARD_HOSPITAL_BREACH
|
| 295 |
|
| 296 |
-
# Term 3: Early containment bonus (decays over time)
|
| 297 |
for district in self._city.districts:
|
| 298 |
if district.true_infection_rate < SAFE_THRESHOLD:
|
| 299 |
time_factor = 1 - (self._state.step_count / self._city.max_steps)
|
| 300 |
reward += REWARD_EARLY_CONTAINMENT * time_factor
|
| 301 |
|
| 302 |
-
# Term 4: Penalty for unnecessary restriction
|
| 303 |
if action.action_type == "restrict":
|
| 304 |
target = self._city.districts[action.district_id]
|
| 305 |
if target.true_infection_rate < LOW_THRESHOLD:
|
| 306 |
reward += REWARD_UNNECESSARY_RESTRICTION
|
| 307 |
|
| 308 |
-
# Term 5: Bonus for correctly prioritising the most infected district
|
| 309 |
if action.action_type == "allocate":
|
| 310 |
if action.district_id == get_highest_infected_district(self._city.districts):
|
| 311 |
reward += REWARD_CORRECT_PRIORITISATION
|
| 312 |
|
| 313 |
return round(reward, 4)
|
| 314 |
|
| 315 |
-
# ── Private: Terminal Conditions ──────────────────────────────────────────
|
| 316 |
-
|
| 317 |
def _check_terminal(self) -> Tuple[bool, Optional[str]]:
|
| 318 |
-
"""
|
| 319 |
-
Check if the episode should end.
|
| 320 |
-
Returns (done, message) — message is None if episode continues.
|
| 321 |
-
"""
|
| 322 |
-
# Success: all districts contained
|
| 323 |
if all_districts_contained(self._city.districts):
|
| 324 |
return True, "✓ Outbreak contained. All districts below safe threshold."
|
| 325 |
|
| 326 |
-
# Failure: hospital collapse
|
| 327 |
if any_hospital_breached(self._city.districts):
|
| 328 |
return True, "✗ Hospital capacity breached. Episode failed."
|
| 329 |
|
| 330 |
-
# Natural end: max steps reached
|
| 331 |
if self._state.step_count >= self._city.max_steps:
|
| 332 |
return True, f"Episode complete. {self._city.max_steps} steps reached."
|
| 333 |
|
| 334 |
return False, None
|
| 335 |
-
|
| 336 |
-
def get_trajectory(self) -> list:
|
| 337 |
-
"""Return the recorded trajectory for the current episode."""
|
| 338 |
-
return self._trajectory
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
import sys
|
| 2 |
import os
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 4 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '../..'))
|
| 5 |
|
| 6 |
+
import copy
|
| 7 |
from uuid import uuid4
|
| 8 |
from typing import Optional, Tuple
|
| 9 |
|
|
|
|
| 10 |
from server.grader import TrajectoryStep
|
|
|
|
| 11 |
from openenv.core.env_server.types import State
|
| 12 |
from openenv.core.env_server.interfaces import Environment
|
| 13 |
|
|
|
|
| 43 |
generate_episode_id,
|
| 44 |
)
|
| 45 |
from server.tasks.registry import get_task
|
|
|
|
| 46 |
from server.grader import grade_trajectory
|
| 47 |
+
|
| 48 |
_last_grade: dict = {}
|
| 49 |
|
| 50 |
+
|
| 51 |
class EpidemicContainmentEnv(Environment):
|
| 52 |
"""
|
| 53 |
+
Cascade Containment — RL environment for epidemic response.
|
| 54 |
|
| 55 |
+
The agent acts as a city health authority making sequential resource
|
| 56 |
+
allocation decisions under uncertainty and potentially delayed data.
|
| 57 |
|
| 58 |
Interface:
|
| 59 |
reset(task_name) → CityObservation
|
| 60 |
step(action) → CityObservation
|
| 61 |
+
state → State (property)
|
| 62 |
"""
|
| 63 |
|
| 64 |
def __init__(self):
|
| 65 |
+
self._city: CityState = CityState()
|
| 66 |
+
self._state: State = State(episode_id=str(uuid4()), step_count=0)
|
| 67 |
+
self._task_name: str = "easy"
|
| 68 |
+
self._trajectory: list = []
|
| 69 |
|
| 70 |
+
# ── Public interface ──────────────────────────────────────────────────────
|
| 71 |
|
| 72 |
def reset(self, task_name: str = "easy") -> CityObservation:
|
|
|
|
|
|
|
|
|
|
|
|
|
| 73 |
self._task_name = task_name
|
| 74 |
task = get_task(task_name)
|
| 75 |
+
self._city = task.build_initial_state()
|
| 76 |
+
self._state = State(episode_id=generate_episode_id(), step_count=0)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 77 |
self._trajectory = []
|
| 78 |
|
| 79 |
return build_observation(
|
| 80 |
+
state = self._city,
|
| 81 |
+
step_count = self._state.step_count,
|
| 82 |
+
reward = None,
|
| 83 |
+
message = (
|
| 84 |
+
f"Episode started. Task: {task_name}. "
|
| 85 |
+
f"Districts: {len(self._city.districts)}, "
|
| 86 |
+
f"Steps: {self._city.max_steps} available."
|
| 87 |
+
),
|
| 88 |
+
done = False,
|
| 89 |
)
|
| 90 |
|
| 91 |
def step(self, action: ContainmentAction) -> CityObservation:
|
|
|
|
|
|
|
|
|
|
|
|
|
| 92 |
assert self._city is not None, "Call reset() before step()."
|
| 93 |
assert self._state is not None, "Call reset() before step()."
|
| 94 |
|
|
|
|
| 95 |
action, message = self._validate_action(action)
|
| 96 |
|
|
|
|
| 97 |
self._city.infection_history.append(
|
| 98 |
snapshot_infection_rates(self._city.districts)
|
| 99 |
)
|
| 100 |
|
|
|
|
| 101 |
self._apply_action(action)
|
| 102 |
|
|
|
|
| 103 |
new_rates = compute_spread(self._city.districts)
|
| 104 |
for i, district in enumerate(self._city.districts):
|
| 105 |
district.true_infection_rate = new_rates[i]
|
| 106 |
|
|
|
|
| 107 |
self._update_hospital_capacity()
|
| 108 |
|
|
|
|
| 109 |
self._city.available_resources = min(
|
| 110 |
self._city.available_resources + RESOURCE_REPLENISH,
|
| 111 |
+
TASK_CONFIG[self._task_name]["resource_pool"],
|
| 112 |
)
|
| 113 |
|
|
|
|
| 114 |
for district in self._city.districts:
|
| 115 |
district.deployed_resources = 0
|
| 116 |
|
| 117 |
+
self._city.day += 1
|
|
|
|
| 118 |
self._state.step_count += 1
|
| 119 |
|
|
|
|
| 120 |
reward = self._compute_reward(action)
|
| 121 |
|
|
|
|
| 122 |
self._trajectory.append(TrajectoryStep(
|
| 123 |
step = self._state.step_count,
|
| 124 |
city_state = copy.deepcopy(self._city),
|
| 125 |
action = action,
|
| 126 |
reward = reward,
|
| 127 |
+
done = False,
|
| 128 |
))
|
| 129 |
|
|
|
|
| 130 |
done, terminal_message = self._check_terminal()
|
| 131 |
|
| 132 |
if done and self._trajectory:
|
|
|
|
| 144 |
"total_steps": result.total_steps,
|
| 145 |
"task_name": self._task_name,
|
| 146 |
}
|
|
|
|
|
|
|
| 147 |
|
| 148 |
return build_observation(
|
| 149 |
state = self._city,
|
| 150 |
step_count = self._state.step_count,
|
| 151 |
reward = reward,
|
| 152 |
+
message = terminal_message if terminal_message else message,
|
| 153 |
done = done,
|
| 154 |
)
|
| 155 |
|
|
|
|
| 157 |
def state(self) -> State:
|
| 158 |
return self._state
|
| 159 |
|
| 160 |
+
def get_trajectory(self) -> list:
|
| 161 |
+
return self._trajectory
|
| 162 |
+
|
| 163 |
+
# ── Action handling ───────────────────────────────────────────────────────
|
| 164 |
|
| 165 |
def _validate_action(
|
| 166 |
self, action: ContainmentAction
|
| 167 |
) -> Tuple[ContainmentAction, str]:
|
| 168 |
"""
|
| 169 |
+
Invalid actions are replaced with a safe default rather than raising —
|
| 170 |
+
the episode must continue even when the LLM returns malformed output.
|
|
|
|
| 171 |
"""
|
| 172 |
+
valid_types = {"test", "restrict", "allocate"}
|
| 173 |
+
num_districts = len(self._city.districts)
|
| 174 |
|
|
|
|
| 175 |
if action.action_type not in valid_types:
|
| 176 |
+
return (
|
| 177 |
+
ContainmentAction(action_type="allocate", district_id=0),
|
| 178 |
+
f"Invalid action_type '{action.action_type}'. Defaulted to allocate on district 0.",
|
| 179 |
+
)
|
| 180 |
|
|
|
|
| 181 |
if not (0 <= action.district_id < num_districts):
|
| 182 |
safe_id = max(0, min(action.district_id, num_districts - 1))
|
| 183 |
+
return (
|
| 184 |
+
ContainmentAction(action_type=action.action_type, district_id=safe_id),
|
| 185 |
+
f"district_id {action.district_id} out of range. Clamped to {safe_id}.",
|
| 186 |
+
)
|
| 187 |
|
|
|
|
| 188 |
if action.action_type in {"test", "allocate"} and self._city.available_resources <= 0:
|
| 189 |
+
return (
|
| 190 |
+
ContainmentAction(action_type="restrict", district_id=action.district_id),
|
| 191 |
+
f"No resources left. Switched to restrict on district {action.district_id}.",
|
| 192 |
+
)
|
| 193 |
|
| 194 |
return action, f"{action.action_type.capitalize()} on district {action.district_id}."
|
| 195 |
|
| 196 |
def _apply_action(self, action: ContainmentAction) -> None:
|
|
|
|
| 197 |
district = self._city.districts[action.district_id]
|
| 198 |
|
| 199 |
if action.action_type == "test":
|
|
|
|
| 200 |
district.days_since_tested = 0
|
| 201 |
self._city.available_resources -= 1
|
| 202 |
|
| 203 |
elif action.action_type == "restrict":
|
|
|
|
| 204 |
district.restriction_active = True
|
| 205 |
district.days_since_tested += 1
|
| 206 |
|
|
|
|
| 210 |
self._city.available_resources -= 1
|
| 211 |
district.days_since_tested += 1
|
| 212 |
|
|
|
|
| 213 |
for d in self._city.districts:
|
| 214 |
if d.district_id != action.district_id:
|
| 215 |
d.days_since_tested += 1
|
| 216 |
|
| 217 |
+
# ── Simulation mechanics ──────────────────────────────────────────────────
|
| 218 |
|
| 219 |
def _update_hospital_capacity(self) -> None:
|
|
|
|
|
|
|
|
|
|
|
|
|
| 220 |
for district in self._city.districts:
|
| 221 |
if district.true_infection_rate > INFECTION_THRESHOLD:
|
| 222 |
+
excess = district.true_infection_rate - INFECTION_THRESHOLD
|
| 223 |
+
drain = round(excess * 0.25, 4)
|
|
|
|
| 224 |
district.hospital_capacity_remaining = max(
|
| 225 |
0.0,
|
| 226 |
district.hospital_capacity_remaining - drain
|
| 227 |
)
|
| 228 |
else:
|
|
|
|
| 229 |
district.hospital_capacity_remaining = min(
|
| 230 |
1.0,
|
| 231 |
district.hospital_capacity_remaining + 0.02
|
|
|
|
| 233 |
if district.true_infection_rate < SAFE_THRESHOLD:
|
| 234 |
district.restriction_active = False
|
| 235 |
|
|
|
|
|
|
|
| 236 |
def _compute_reward(self, action: ContainmentAction) -> float:
|
|
|
|
|
|
|
|
|
|
|
|
|
| 237 |
reward = 0.0
|
| 238 |
|
|
|
|
| 239 |
for district in districts_above_threshold(self._city.districts):
|
| 240 |
density_weight = max(0.5, district.population_density * len(self._city.districts))
|
| 241 |
reward += REWARD_INFECTION_PENALTY * min(2.0, density_weight)
|
| 242 |
|
|
|
|
| 243 |
for district in self._city.districts:
|
| 244 |
if district.hospital_capacity_remaining <= HOSPITAL_BREACH_POINT:
|
| 245 |
reward += REWARD_HOSPITAL_BREACH
|
| 246 |
|
|
|
|
| 247 |
for district in self._city.districts:
|
| 248 |
if district.true_infection_rate < SAFE_THRESHOLD:
|
| 249 |
time_factor = 1 - (self._state.step_count / self._city.max_steps)
|
| 250 |
reward += REWARD_EARLY_CONTAINMENT * time_factor
|
| 251 |
|
|
|
|
| 252 |
if action.action_type == "restrict":
|
| 253 |
target = self._city.districts[action.district_id]
|
| 254 |
if target.true_infection_rate < LOW_THRESHOLD:
|
| 255 |
reward += REWARD_UNNECESSARY_RESTRICTION
|
| 256 |
|
|
|
|
| 257 |
if action.action_type == "allocate":
|
| 258 |
if action.district_id == get_highest_infected_district(self._city.districts):
|
| 259 |
reward += REWARD_CORRECT_PRIORITISATION
|
| 260 |
|
| 261 |
return round(reward, 4)
|
| 262 |
|
|
|
|
|
|
|
| 263 |
def _check_terminal(self) -> Tuple[bool, Optional[str]]:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 264 |
if all_districts_contained(self._city.districts):
|
| 265 |
return True, "✓ Outbreak contained. All districts below safe threshold."
|
| 266 |
|
|
|
|
| 267 |
if any_hospital_breached(self._city.districts):
|
| 268 |
return True, "✗ Hospital capacity breached. Episode failed."
|
| 269 |
|
|
|
|
| 270 |
if self._state.step_count >= self._city.max_steps:
|
| 271 |
return True, f"Episode complete. {self._city.max_steps} steps reached."
|
| 272 |
|
| 273 |
return False, None
|
|
|
|
|
|
|
|
|
|
|
|
server/grader.py
CHANGED
|
@@ -1,4 +1,3 @@
|
|
| 1 |
-
# server/grader.py
|
| 2 |
import sys, os
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 4 |
|
|
@@ -16,23 +15,23 @@ from server.constants import (
|
|
| 16 |
|
| 17 |
@dataclass
|
| 18 |
class TrajectoryStep:
|
| 19 |
-
step:
|
| 20 |
-
city_state:
|
| 21 |
-
action:
|
| 22 |
-
reward:
|
| 23 |
-
done:
|
| 24 |
|
| 25 |
|
| 26 |
@dataclass
|
| 27 |
class GradeResult:
|
| 28 |
-
final_score:
|
| 29 |
-
containment_score:
|
| 30 |
-
hospital_score:
|
| 31 |
-
efficiency_score:
|
| 32 |
-
speed_score:
|
| 33 |
-
hospital_breached:
|
| 34 |
-
districts_contained:
|
| 35 |
-
total_steps:
|
| 36 |
|
| 37 |
|
| 38 |
def grade_trajectory(trajectory: List[TrajectoryStep], task_name: str) -> GradeResult:
|
|
@@ -44,9 +43,8 @@ def grade_trajectory(trajectory: List[TrajectoryStep], task_name: str) -> GradeR
|
|
| 44 |
max_steps = config["max_steps"]
|
| 45 |
total_steps = len(trajectory)
|
| 46 |
|
| 47 |
-
#
|
| 48 |
-
#
|
| 49 |
-
# Skips first 2 steps (initial conditions outside agent's control).
|
| 50 |
safe_district_days = 0
|
| 51 |
for step in trajectory[2:]:
|
| 52 |
for district in step.city_state.districts:
|
|
@@ -55,56 +53,45 @@ def grade_trajectory(trajectory: List[TrajectoryStep], task_name: str) -> GradeR
|
|
| 55 |
total_district_days = max(len(trajectory) - 2, 1) * num_districts
|
| 56 |
containment_score = safe_district_days / total_district_days
|
| 57 |
|
| 58 |
-
#
|
| 59 |
-
#
|
| 60 |
-
hospital_breached
|
| 61 |
total_capacity_preserved = 0.0
|
| 62 |
for step in trajectory:
|
| 63 |
for district in step.city_state.districts:
|
| 64 |
if district.hospital_capacity_remaining <= HOSPITAL_BREACH_POINT:
|
| 65 |
hospital_breached = True
|
| 66 |
total_capacity_preserved += district.hospital_capacity_remaining
|
| 67 |
-
|
| 68 |
-
avg_capacity = total_capacity_preserved / hospital_district_days
|
| 69 |
hospital_score = round(min(1.0, max(0.0, avg_capacity * (0.6 if hospital_breached else 1.0))), 4)
|
| 70 |
|
| 71 |
-
#
|
| 72 |
-
#
|
| 73 |
-
# Uses the PREVIOUS step's infection rates (pre-action state) so that
|
| 74 |
-
# successful treatments are not penalised retroactively.
|
| 75 |
correct_actions = 0
|
| 76 |
total_resource = 0
|
| 77 |
for idx, step in enumerate(trajectory):
|
| 78 |
if step.action.action_type not in {"allocate", "test"}:
|
| 79 |
continue
|
| 80 |
total_resource += 1
|
| 81 |
-
# Determine pre-action infection state
|
| 82 |
if idx > 0:
|
| 83 |
prev_districts = trajectory[idx - 1].city_state.districts
|
| 84 |
pre_action_rate = prev_districts[step.action.district_id].true_infection_rate
|
| 85 |
highest_before = max(prev_districts, key=lambda d: d.true_infection_rate).district_id
|
| 86 |
else:
|
| 87 |
-
# First step: estimate pre-action rate from post-action + treatment
|
| 88 |
curr_d = step.city_state.districts[step.action.district_id]
|
| 89 |
pre_action_rate = curr_d.true_infection_rate + TREATMENT_REDUCTION
|
| 90 |
highest_before = max(step.city_state.districts, key=lambda d: d.true_infection_rate).district_id
|
| 91 |
-
# Correct if the targeted district was above threshold before action,
|
| 92 |
-
# or if it was the most infected district at the time
|
| 93 |
if pre_action_rate > INFECTION_THRESHOLD or step.action.district_id == highest_before:
|
| 94 |
correct_actions += 1
|
| 95 |
efficiency_score = correct_actions / max(total_resource, 1)
|
| 96 |
|
| 97 |
-
#
|
| 98 |
-
# Reward early containment. Only fires if episode ended before max_steps.
|
| 99 |
last_step = trajectory[-1]
|
| 100 |
speed_score = round(max(0.0, 1.0 - total_steps / max_steps), 4) \
|
| 101 |
if last_step.done and total_steps < max_steps else 0.0
|
| 102 |
|
| 103 |
-
#
|
| 104 |
-
# Hospital
|
| 105 |
-
# Containment (30%) — keeping infection below dangerous levels.
|
| 106 |
-
# Efficiency (15%) — quality of resource allocation decisions.
|
| 107 |
-
# Speed (10%) — tiebreaker rewarding proactive early containment.
|
| 108 |
final_score = round(min(1.0, max(0.0,
|
| 109 |
containment_score * 0.30 +
|
| 110 |
hospital_score * 0.45 +
|
|
@@ -130,4 +117,4 @@ def grade_trajectory(trajectory: List[TrajectoryStep], task_name: str) -> GradeR
|
|
| 130 |
|
| 131 |
|
| 132 |
def grade_task(trajectory: List[TrajectoryStep], task_name: str) -> float:
|
| 133 |
-
return grade_trajectory(trajectory, task_name).final_score
|
|
|
|
|
|
|
| 1 |
import sys, os
|
| 2 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 3 |
|
|
|
|
| 15 |
|
| 16 |
@dataclass
|
| 17 |
class TrajectoryStep:
|
| 18 |
+
step: int
|
| 19 |
+
city_state: CityState
|
| 20 |
+
action: ContainmentAction
|
| 21 |
+
reward: float
|
| 22 |
+
done: bool
|
| 23 |
|
| 24 |
|
| 25 |
@dataclass
|
| 26 |
class GradeResult:
|
| 27 |
+
final_score: float
|
| 28 |
+
containment_score: float
|
| 29 |
+
hospital_score: float
|
| 30 |
+
efficiency_score: float
|
| 31 |
+
speed_score: float
|
| 32 |
+
hospital_breached: bool
|
| 33 |
+
districts_contained: int
|
| 34 |
+
total_steps: int
|
| 35 |
|
| 36 |
|
| 37 |
def grade_trajectory(trajectory: List[TrajectoryStep], task_name: str) -> GradeResult:
|
|
|
|
| 43 |
max_steps = config["max_steps"]
|
| 44 |
total_steps = len(trajectory)
|
| 45 |
|
| 46 |
+
# Containment: fraction of district-days below the infection threshold.
|
| 47 |
+
# First 2 steps are excluded — initial conditions are outside the agent's control.
|
|
|
|
| 48 |
safe_district_days = 0
|
| 49 |
for step in trajectory[2:]:
|
| 50 |
for district in step.city_state.districts:
|
|
|
|
| 53 |
total_district_days = max(len(trajectory) - 2, 1) * num_districts
|
| 54 |
containment_score = safe_district_days / total_district_days
|
| 55 |
|
| 56 |
+
# Hospital: average capacity preserved across all district-days.
|
| 57 |
+
# Any breach applies a 0.6 multiplier to the final hospital component.
|
| 58 |
+
hospital_breached = False
|
| 59 |
total_capacity_preserved = 0.0
|
| 60 |
for step in trajectory:
|
| 61 |
for district in step.city_state.districts:
|
| 62 |
if district.hospital_capacity_remaining <= HOSPITAL_BREACH_POINT:
|
| 63 |
hospital_breached = True
|
| 64 |
total_capacity_preserved += district.hospital_capacity_remaining
|
| 65 |
+
avg_capacity = total_capacity_preserved / (total_steps * num_districts)
|
|
|
|
| 66 |
hospital_score = round(min(1.0, max(0.0, avg_capacity * (0.6 if hospital_breached else 1.0))), 4)
|
| 67 |
|
| 68 |
+
# Efficiency: fraction of resource actions that targeted the right district.
|
| 69 |
+
# Uses pre-action infection state so successful treatments aren't penalised retroactively.
|
|
|
|
|
|
|
| 70 |
correct_actions = 0
|
| 71 |
total_resource = 0
|
| 72 |
for idx, step in enumerate(trajectory):
|
| 73 |
if step.action.action_type not in {"allocate", "test"}:
|
| 74 |
continue
|
| 75 |
total_resource += 1
|
|
|
|
| 76 |
if idx > 0:
|
| 77 |
prev_districts = trajectory[idx - 1].city_state.districts
|
| 78 |
pre_action_rate = prev_districts[step.action.district_id].true_infection_rate
|
| 79 |
highest_before = max(prev_districts, key=lambda d: d.true_infection_rate).district_id
|
| 80 |
else:
|
|
|
|
| 81 |
curr_d = step.city_state.districts[step.action.district_id]
|
| 82 |
pre_action_rate = curr_d.true_infection_rate + TREATMENT_REDUCTION
|
| 83 |
highest_before = max(step.city_state.districts, key=lambda d: d.true_infection_rate).district_id
|
|
|
|
|
|
|
| 84 |
if pre_action_rate > INFECTION_THRESHOLD or step.action.district_id == highest_before:
|
| 85 |
correct_actions += 1
|
| 86 |
efficiency_score = correct_actions / max(total_resource, 1)
|
| 87 |
|
| 88 |
+
# Speed: reward finishing before max_steps. Zero if episode ran to the limit.
|
|
|
|
| 89 |
last_step = trajectory[-1]
|
| 90 |
speed_score = round(max(0.0, 1.0 - total_steps / max_steps), 4) \
|
| 91 |
if last_step.done and total_steps < max_steps else 0.0
|
| 92 |
|
| 93 |
+
# Weighted final score.
|
| 94 |
+
# Hospital is highest-weighted because system collapse is catastrophic and irreversible.
|
|
|
|
|
|
|
|
|
|
| 95 |
final_score = round(min(1.0, max(0.0,
|
| 96 |
containment_score * 0.30 +
|
| 97 |
hospital_score * 0.45 +
|
|
|
|
| 117 |
|
| 118 |
|
| 119 |
def grade_task(trajectory: List[TrajectoryStep], task_name: str) -> float:
|
| 120 |
+
return grade_trajectory(trajectory, task_name).final_score
|
server/tasks/base.py
CHANGED
|
@@ -1,9 +1,3 @@
|
|
| 1 |
-
# server/tasks/base.py
|
| 2 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 3 |
-
# Abstract base class that every task must implement.
|
| 4 |
-
# Defines the interface environment.py uses to initialise any episode.
|
| 5 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 6 |
-
|
| 7 |
import sys
|
| 8 |
import os
|
| 9 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '../..'))
|
|
@@ -14,7 +8,6 @@ from models import CityState
|
|
| 14 |
|
| 15 |
class BaseTask(ABC):
|
| 16 |
|
| 17 |
-
# These must be defined by every subclass
|
| 18 |
name: str
|
| 19 |
num_districts: int
|
| 20 |
max_steps: int
|
|
@@ -23,11 +16,8 @@ class BaseTask(ABC):
|
|
| 23 |
|
| 24 |
@abstractmethod
|
| 25 |
def build_initial_state(self) -> CityState:
|
| 26 |
-
"""
|
| 27 |
-
Return a freshly initialised CityState for a new episode.
|
| 28 |
-
Called by environment.py at the start of every reset().
|
| 29 |
-
"""
|
| 30 |
...
|
| 31 |
|
| 32 |
def __repr__(self) -> str:
|
| 33 |
-
return f"Task(name={self.name}, districts={self.num_districts}, steps={self.max_steps})"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
import sys
|
| 2 |
import os
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '../..'))
|
|
|
|
| 8 |
|
| 9 |
class BaseTask(ABC):
|
| 10 |
|
|
|
|
| 11 |
name: str
|
| 12 |
num_districts: int
|
| 13 |
max_steps: int
|
|
|
|
| 16 |
|
| 17 |
@abstractmethod
|
| 18 |
def build_initial_state(self) -> CityState:
|
| 19 |
+
"""Return a fresh CityState for a new episode. Called by environment.reset()."""
|
|
|
|
|
|
|
|
|
|
| 20 |
...
|
| 21 |
|
| 22 |
def __repr__(self) -> str:
|
| 23 |
+
return f"Task(name={self.name}, districts={self.num_districts}, steps={self.max_steps})"
|
server/tasks/registry.py
CHANGED
|
@@ -1,19 +1,13 @@
|
|
| 1 |
-
# server/tasks/registry.py
|
| 2 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 3 |
-
# Maps task name strings to their classes.
|
| 4 |
-
# This is what environment.py and the evaluator use to select a task.
|
| 5 |
-
# ─────────────────────────────────────────────────────────────────────────────
|
| 6 |
-
|
| 7 |
import sys
|
| 8 |
import os
|
| 9 |
-
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 10 |
-
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '../..'))
|
| 11 |
|
|
|
|
| 12 |
from server.tasks.task_easy import EasyTask
|
| 13 |
from server.tasks.task_medium import MediumTask
|
| 14 |
from server.tasks.task_hard import HardTask
|
| 15 |
from server.tasks.base import BaseTask
|
| 16 |
-
from typing import Dict, Type
|
| 17 |
|
| 18 |
TASK_REGISTRY: Dict[str, Type[BaseTask]] = {
|
| 19 |
"easy": EasyTask,
|
|
@@ -23,16 +17,8 @@ TASK_REGISTRY: Dict[str, Type[BaseTask]] = {
|
|
| 23 |
|
| 24 |
|
| 25 |
def get_task(name: str) -> BaseTask:
|
| 26 |
-
"""
|
| 27 |
-
Return an instantiated task object by name.
|
| 28 |
-
Raises ValueError for unrecognised task names.
|
| 29 |
-
|
| 30 |
-
Usage:
|
| 31 |
-
task = get_task("medium")
|
| 32 |
-
initial_state = task.build_initial_state()
|
| 33 |
-
"""
|
| 34 |
if name not in TASK_REGISTRY:
|
| 35 |
raise ValueError(
|
| 36 |
f"Unknown task '{name}'. Valid options: {list(TASK_REGISTRY.keys())}"
|
| 37 |
)
|
| 38 |
-
return TASK_REGISTRY[name]()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
import sys
|
| 2 |
import os
|
| 3 |
+
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 4 |
+
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '../..'))
|
| 5 |
|
| 6 |
+
from typing import Dict, Type
|
| 7 |
from server.tasks.task_easy import EasyTask
|
| 8 |
from server.tasks.task_medium import MediumTask
|
| 9 |
from server.tasks.task_hard import HardTask
|
| 10 |
from server.tasks.base import BaseTask
|
|
|
|
| 11 |
|
| 12 |
TASK_REGISTRY: Dict[str, Type[BaseTask]] = {
|
| 13 |
"easy": EasyTask,
|
|
|
|
| 17 |
|
| 18 |
|
| 19 |
def get_task(name: str) -> BaseTask:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 20 |
if name not in TASK_REGISTRY:
|
| 21 |
raise ValueError(
|
| 22 |
f"Unknown task '{name}'. Valid options: {list(TASK_REGISTRY.keys())}"
|
| 23 |
)
|
| 24 |
+
return TASK_REGISTRY[name]()
|
server/tasks/task_easy.py
CHANGED
|
@@ -1,4 +1,3 @@
|
|
| 1 |
-
# server/tasks/task_easy.py
|
| 2 |
import sys, os
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 4 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '../..'))
|
|
@@ -17,11 +16,9 @@ class EasyTask(BaseTask):
|
|
| 17 |
data_lag_days = TASK_CONFIG["easy"]["data_lag_days"]
|
| 18 |
|
| 19 |
def build_initial_state(self) -> CityState:
|
| 20 |
-
#
|
| 21 |
-
#
|
| 22 |
-
#
|
| 23 |
-
# districts in 6-8 steps, earning a speed bonus. Requires sustained focus
|
| 24 |
-
# on D0 first before D1 grows above safe threshold.
|
| 25 |
seed_infections = [0.06, 0.50]
|
| 26 |
|
| 27 |
return CityState(
|
|
@@ -35,4 +32,4 @@ class EasyTask(BaseTask):
|
|
| 35 |
seed_infections = seed_infections,
|
| 36 |
),
|
| 37 |
infection_history = [],
|
| 38 |
-
)
|
|
|
|
|
|
|
| 1 |
import sys, os
|
| 2 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '../..'))
|
|
|
|
| 16 |
data_lag_days = TASK_CONFIG["easy"]["data_lag_days"]
|
| 17 |
|
| 18 |
def build_initial_state(self) -> CityState:
|
| 19 |
+
# D1 starts at the danger threshold, D0 is clean.
|
| 20 |
+
# Dumb agents that always target D0 miss the outbreak entirely,
|
| 21 |
+
# scoring ~43% with 60% hospital breach rate.
|
|
|
|
|
|
|
| 22 |
seed_infections = [0.06, 0.50]
|
| 23 |
|
| 24 |
return CityState(
|
|
|
|
| 32 |
seed_infections = seed_infections,
|
| 33 |
),
|
| 34 |
infection_history = [],
|
| 35 |
+
)
|
server/tasks/task_hard.py
CHANGED
|
@@ -1,4 +1,3 @@
|
|
| 1 |
-
# server/tasks/task_hard.py
|
| 2 |
import sys
|
| 3 |
import os
|
| 4 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
|
@@ -19,19 +18,18 @@ class HardTask(BaseTask):
|
|
| 19 |
data_lag_days = TASK_CONFIG["hard"]["data_lag_days"]
|
| 20 |
|
| 21 |
def build_initial_state(self) -> CityState:
|
| 22 |
-
# All districts start with small but growing infections.
|
| 23 |
-
# The 3-day lag means agent
|
| 24 |
-
# infection is already 3 days ahead — districts
|
| 25 |
-
#
|
| 26 |
-
#
|
| 27 |
-
#
|
| 28 |
seed_infections = [0.20, 0.14, 0.23, 0.11, 0.26, 0.17]
|
| 29 |
|
| 30 |
-
initial_rates = seed_infections[:]
|
| 31 |
infection_history = [
|
| 32 |
-
|
| 33 |
-
|
| 34 |
-
|
| 35 |
]
|
| 36 |
|
| 37 |
return CityState(
|
|
@@ -45,4 +43,4 @@ class HardTask(BaseTask):
|
|
| 45 |
seed_infections = seed_infections,
|
| 46 |
),
|
| 47 |
infection_history = infection_history,
|
| 48 |
-
)
|
|
|
|
|
|
|
| 1 |
import sys
|
| 2 |
import os
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
|
|
|
| 18 |
data_lag_days = TASK_CONFIG["hard"]["data_lag_days"]
|
| 19 |
|
| 20 |
def build_initial_state(self) -> CityState:
|
| 21 |
+
# All six districts start with small but growing infections.
|
| 22 |
+
# The 3-day lag means the agent observes these seed values on step 1
|
| 23 |
+
# while true infection is already 3 days ahead — districts 0, 2, and 4
|
| 24 |
+
# are likely in the danger zone before updated data arrives.
|
| 25 |
+
# Pre-populate infection_history so build_observation can apply the lag
|
| 26 |
+
# correctly from the very first step.
|
| 27 |
seed_infections = [0.20, 0.14, 0.23, 0.11, 0.26, 0.17]
|
| 28 |
|
|
|
|
| 29 |
infection_history = [
|
| 30 |
+
seed_infections[:], # day -3 (what agent sees on step 1)
|
| 31 |
+
seed_infections[:], # day -2
|
| 32 |
+
seed_infections[:], # day -1
|
| 33 |
]
|
| 34 |
|
| 35 |
return CityState(
|
|
|
|
| 43 |
seed_infections = seed_infections,
|
| 44 |
),
|
| 45 |
infection_history = infection_history,
|
| 46 |
+
)
|
server/tasks/task_medium.py
CHANGED
|
@@ -1,4 +1,3 @@
|
|
| 1 |
-
# server/tasks/task_medium.py
|
| 2 |
import sys, os
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 4 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '../..'))
|
|
@@ -17,13 +16,10 @@ class MediumTask(BaseTask):
|
|
| 17 |
data_lag_days = TASK_CONFIG["medium"]["data_lag_days"]
|
| 18 |
|
| 19 |
def build_initial_state(self) -> CityState:
|
| 20 |
-
# D0 and D2
|
| 21 |
-
#
|
| 22 |
-
# 4
|
| 23 |
-
#
|
| 24 |
-
# cannot contain all districts simultaneously — genuine triage required.
|
| 25 |
-
# A dumb agent scores ~0.35, a smart agent with good prioritisation
|
| 26 |
-
# scores 0.60-0.70.
|
| 27 |
seed_infections = [0.42, 0.10, 0.38, 0.10]
|
| 28 |
|
| 29 |
return CityState(
|
|
@@ -37,4 +33,4 @@ class MediumTask(BaseTask):
|
|
| 37 |
seed_infections = seed_infections,
|
| 38 |
),
|
| 39 |
infection_history = [],
|
| 40 |
-
)
|
|
|
|
|
|
|
| 1 |
import sys, os
|
| 2 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
|
| 3 |
sys.path.insert(0, os.path.join(os.path.dirname(__file__), '../..'))
|
|
|
|
| 16 |
data_lag_days = TASK_CONFIG["medium"]["data_lag_days"]
|
| 17 |
|
| 18 |
def build_initial_state(self) -> CityState:
|
| 19 |
+
# D0 and D2 start with active outbreaks. D1 and D3 are low but
|
| 20 |
+
# grow into the danger zone within 4-6 steps via spillover.
|
| 21 |
+
# 8 resources across 4 districts over 15 steps forces real triage —
|
| 22 |
+
# the agent cannot cover everything at once.
|
|
|
|
|
|
|
|
|
|
| 23 |
seed_infections = [0.42, 0.10, 0.38, 0.10]
|
| 24 |
|
| 25 |
return CityState(
|
|
|
|
| 33 |
seed_infections = seed_infections,
|
| 34 |
),
|
| 35 |
infection_history = [],
|
| 36 |
+
)
|
server/utils.py
CHANGED
|
@@ -1,4 +1,3 @@
|
|
| 1 |
-
# utils.py
|
| 2 |
import random
|
| 3 |
import uuid
|
| 4 |
from typing import List, Optional
|
|
@@ -24,7 +23,7 @@ from server.constants import (
|
|
| 24 |
|
| 25 |
|
| 26 |
def generate_districts(
|
| 27 |
-
num_districts:
|
| 28 |
seed_infections: List[float],
|
| 29 |
) -> List[DistrictTruth]:
|
| 30 |
assert len(seed_infections) == num_districts
|
|
@@ -51,15 +50,15 @@ def generate_episode_id() -> str:
|
|
| 51 |
|
| 52 |
|
| 53 |
def build_observation(
|
| 54 |
-
state:
|
| 55 |
-
step_count:
|
| 56 |
-
reward:
|
| 57 |
-
message:
|
| 58 |
-
done:
|
| 59 |
) -> CityObservation:
|
| 60 |
"""
|
| 61 |
-
|
| 62 |
-
Hard task enforces 3-day
|
| 63 |
Hospital capacity and growth hints are always real-time.
|
| 64 |
"""
|
| 65 |
district_observations = []
|
|
@@ -95,20 +94,13 @@ def build_observation(
|
|
| 95 |
|
| 96 |
def compute_spread(districts: List[DistrictTruth]) -> List[float]:
|
| 97 |
"""
|
| 98 |
-
|
| 99 |
|
| 100 |
-
|
| 101 |
-
|
| 102 |
-
new_rate = current + net_change + geographic_spillover
|
| 103 |
|
| 104 |
-
|
| 105 |
-
|
| 106 |
-
naturally decays slightly each day, but spread rate still dominates
|
| 107 |
-
without active response — districts grow unless the agent acts.
|
| 108 |
-
|
| 109 |
-
Spillover is LINEAR (no wrap-around): district 0 and district N-1 are
|
| 110 |
-
not adjacent, reflecting a realistic city corridor or ring layout where
|
| 111 |
-
geographically distant districts do not directly infect each other.
|
| 112 |
"""
|
| 113 |
from server.constants import (
|
| 114 |
ALLOCATE_REDUCTION,
|
|
@@ -132,11 +124,9 @@ def compute_spread(districts: List[DistrictTruth]) -> List[float]:
|
|
| 132 |
effective_spread - (ALLOCATE_REDUCTION * district.deployed_resources)
|
| 133 |
)
|
| 134 |
|
| 135 |
-
# Net change: growth minus natural recovery
|
| 136 |
net_change = effective_spread - NATURAL_RECOVERY_RATE
|
| 137 |
new_rate = district.true_infection_rate + net_change
|
| 138 |
|
| 139 |
-
# Linear spillover — no wrap-around
|
| 140 |
if i > 0:
|
| 141 |
new_rate += districts[i - 1].true_infection_rate * SPILLOVER_RATE
|
| 142 |
if i < n - 1:
|
|
@@ -164,4 +154,4 @@ def districts_above_threshold(districts: List[DistrictTruth]) -> List[DistrictTr
|
|
| 164 |
|
| 165 |
|
| 166 |
def snapshot_infection_rates(districts: List[DistrictTruth]) -> List[float]:
|
| 167 |
-
return [d.true_infection_rate for d in sorted(districts, key=lambda d: d.district_id)]
|
|
|
|
|
|
|
| 1 |
import random
|
| 2 |
import uuid
|
| 3 |
from typing import List, Optional
|
|
|
|
| 23 |
|
| 24 |
|
| 25 |
def generate_districts(
|
| 26 |
+
num_districts: int,
|
| 27 |
seed_infections: List[float],
|
| 28 |
) -> List[DistrictTruth]:
|
| 29 |
assert len(seed_infections) == num_districts
|
|
|
|
| 50 |
|
| 51 |
|
| 52 |
def build_observation(
|
| 53 |
+
state: CityState,
|
| 54 |
+
step_count: int,
|
| 55 |
+
reward: Optional[float] = None,
|
| 56 |
+
message: Optional[str] = None,
|
| 57 |
+
done: bool = False,
|
| 58 |
) -> CityObservation:
|
| 59 |
"""
|
| 60 |
+
Build the agent-visible observation from hidden city state.
|
| 61 |
+
Hard task enforces a 3-day lag on reported infection rates.
|
| 62 |
Hospital capacity and growth hints are always real-time.
|
| 63 |
"""
|
| 64 |
district_observations = []
|
|
|
|
| 94 |
|
| 95 |
def compute_spread(districts: List[DistrictTruth]) -> List[float]:
|
| 96 |
"""
|
| 97 |
+
Advance infection rates by one day using a simplified SIR-inspired model.
|
| 98 |
|
| 99 |
+
Net change per district:
|
| 100 |
+
delta = effective_spread_rate - natural_recovery + geographic_spillover
|
|
|
|
| 101 |
|
| 102 |
+
Spillover is linear (no wrap-around). District 0 and the last district
|
| 103 |
+
are not adjacent, which mirrors a city corridor layout rather than a ring.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 104 |
"""
|
| 105 |
from server.constants import (
|
| 106 |
ALLOCATE_REDUCTION,
|
|
|
|
| 124 |
effective_spread - (ALLOCATE_REDUCTION * district.deployed_resources)
|
| 125 |
)
|
| 126 |
|
|
|
|
| 127 |
net_change = effective_spread - NATURAL_RECOVERY_RATE
|
| 128 |
new_rate = district.true_infection_rate + net_change
|
| 129 |
|
|
|
|
| 130 |
if i > 0:
|
| 131 |
new_rate += districts[i - 1].true_infection_rate * SPILLOVER_RATE
|
| 132 |
if i < n - 1:
|
|
|
|
| 154 |
|
| 155 |
|
| 156 |
def snapshot_infection_rates(districts: List[DistrictTruth]) -> List[float]:
|
| 157 |
+
return [d.true_infection_rate for d in sorted(districts, key=lambda d: d.district_id)]
|