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Create app.py
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app.py
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import gradio as gr
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import random
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import os
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def play_random_audio():
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audio_folder = "audio_files"
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audio_files = [f for f in os.listdir(audio_folder) if f.endswith('.mp3') or f.endswith('.wav')]
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chosen_audio = random.choice(audio_files)
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return os.path.join(audio_folder, chosen_audio)
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with gr.Blocks() as demo:
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gr.Markdown("## Premere il pulsante per ascoltare un audio casuale")
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play_button = gr.Button("Riproduci Audio")
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audio_output = gr.Audio()
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play_button.click(fn=play_random_audio, outputs=audio_output)
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demo.launch()
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