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Browse files- index.html +378 -19
index.html
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| 1 |
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<!DOCTYPE html>
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| 2 |
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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| 6 |
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<title>Infinite Algebra Game</title>
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| 7 |
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<script src="https://cdn.tailwindcss.com"></script>
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
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<style>
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@keyframes pulse {
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0%, 100% { transform: scale(1); }
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50% { transform: scale(1.05); }
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}
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.pulse-animation {
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animation: pulse 1.5s infinite;
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}
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.fade-in {
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animation: fadeIn 0.5s ease-in-out;
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}
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@keyframes fadeIn {
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from { opacity: 0; transform: translateY(10px); }
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| 22 |
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to { opacity: 1; transform: translateY(0); }
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}
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| 24 |
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.shake {
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animation: shake 0.5s;
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| 26 |
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}
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@keyframes shake {
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0%, 100% { transform: translateX(0); }
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10%, 30%, 50%, 70%, 90% { transform: translateX(-5px); }
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| 30 |
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20%, 40%, 60%, 80% { transform: translateX(5px); }
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}
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</style>
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</head>
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| 34 |
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<body class="bg-gradient-to-br from-indigo-900 to-purple-800 min-h-screen text-white font-sans">
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| 35 |
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<div class="container mx-auto px-4 py-8 max-w-3xl">
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| 36 |
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<header class="text-center mb-8">
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| 37 |
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<h1 class="text-4xl font-bold mb-2">∞ Infinite Algebra Game</h1>
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| 38 |
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<p class="text-xl opacity-80">Solve algebra problems as they get progressively harder!</p>
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| 39 |
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</header>
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| 40 |
+
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| 41 |
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<div class="bg-white/10 backdrop-blur-md rounded-xl shadow-2xl overflow-hidden transition-all duration-300">
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| 42 |
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<!-- Game Stats -->
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| 43 |
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<div class="flex justify-between items-center p-6 border-b border-white/10">
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| 44 |
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<div class="text-center">
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| 45 |
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<div class="text-sm opacity-70">Level</div>
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| 46 |
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<div class="text-2xl font-bold" id="level">1</div>
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| 47 |
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</div>
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| 48 |
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<div class="text-center">
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| 49 |
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<div class="text-sm opacity-70">Score</div>
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| 50 |
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<div class="text-2xl font-bold" id="score">0</div>
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| 51 |
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</div>
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| 52 |
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<div class="text-center">
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| 53 |
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<div class="text-sm opacity-70">Streak</div>
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| 54 |
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<div class="text-2xl font-bold" id="streak">0</div>
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| 55 |
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</div>
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| 56 |
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</div>
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| 57 |
+
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| 58 |
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<!-- Game Area -->
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| 59 |
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<div class="p-8 text-center">
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| 60 |
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<div class="mb-8">
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| 61 |
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<div class="text-lg mb-2 opacity-80">Solve for x:</div>
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| 62 |
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<div class="text-5xl font-bold mb-6 fade-in" id="problem">2x + 5 = 15</div>
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| 63 |
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<div class="max-w-xs mx-auto relative">
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| 64 |
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<input type="number" id="answer" class="w-full bg-white/20 border border-white/30 rounded-lg py-4 px-6 text-2xl text-center focus:outline-none focus:ring-2 focus:ring-purple-400 transition" placeholder="Your answer" autofocus>
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| 65 |
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<button id="submit-btn" class="mt-4 bg-purple-600 hover:bg-purple-500 text-white font-bold py-3 px-8 rounded-full transition-all duration-200 transform hover:scale-105 focus:outline-none focus:ring-2 focus:ring-purple-400 focus:ring-opacity-50">
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| 66 |
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Submit <i class="fas fa-arrow-right ml-2"></i>
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| 67 |
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</button>
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| 68 |
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</div>
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| 69 |
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</div>
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| 70 |
+
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| 71 |
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<div id="feedback" class="h-8 mb-4"></div>
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| 72 |
+
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| 73 |
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<div class="bg-white/10 rounded-lg p-4 text-left hidden" id="hint-box">
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| 74 |
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<div class="flex items-start">
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| 75 |
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<div class="mr-3 text-purple-300 text-xl"><i class="fas fa-lightbulb"></i></div>
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| 76 |
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<div>
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| 77 |
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<div class="font-bold mb-1">Hint</div>
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| 78 |
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<div id="hint-text">Remember to isolate x by performing inverse operations on both sides of the equation.</div>
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| 79 |
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</div>
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| 80 |
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</div>
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| 81 |
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</div>
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| 82 |
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</div>
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| 83 |
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| 84 |
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<!-- Game Controls -->
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| 85 |
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<div class="p-6 border-t border-white/10 flex justify-between">
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| 86 |
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<button id="hint-btn" class="text-purple-300 hover:text-purple-200 transition flex items-center">
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| 87 |
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<i class="fas fa-lightbulb mr-2"></i> Get Hint
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| 88 |
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</button>
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| 89 |
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<button id="new-game-btn" class="text-white/70 hover:text-white transition flex items-center">
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| 90 |
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<i class="fas fa-redo mr-2"></i> New Game
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| 91 |
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</button>
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| 92 |
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</div>
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| 93 |
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</div>
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| 94 |
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| 95 |
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<!-- How to Play -->
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| 96 |
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<div class="mt-8 bg-white/10 backdrop-blur-md rounded-xl p-6">
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| 97 |
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<h2 class="text-xl font-bold mb-4 flex items-center">
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| 98 |
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<i class="fas fa-question-circle mr-2"></i> How to Play
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| 99 |
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</h2>
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| 100 |
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<ul class="space-y-2">
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| 101 |
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<li class="flex items-start">
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| 102 |
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<i class="fas fa-check-circle text-purple-300 mr-2 mt-1"></i>
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| 103 |
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<span>Solve the algebra equation for x</span>
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| 104 |
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</li>
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| 105 |
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<li class="flex items-start">
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| 106 |
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<i class="fas fa-check-circle text-purple-300 mr-2 mt-1"></i>
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| 107 |
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<span>Type your answer in the box and press Submit</span>
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| 108 |
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</li>
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| 109 |
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<li class="flex items-start">
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| 110 |
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<i class="fas fa-check-circle text-purple-300 mr-2 mt-1"></i>
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| 111 |
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<span>Problems get harder as you level up</span>
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| 112 |
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</li>
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| 113 |
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<li class="flex items-start">
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| 114 |
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<i class="fas fa-check-circle text-purple-300 mr-2 mt-1"></i>
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| 115 |
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<span>Correct answers give you points and increase your streak</span>
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| 116 |
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</li>
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| 117 |
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</ul>
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| 118 |
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</div>
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| 119 |
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</div>
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| 120 |
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| 121 |
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<script>
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| 122 |
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// Game state
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| 123 |
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const gameState = {
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| 124 |
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level: 1,
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| 125 |
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score: 0,
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| 126 |
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streak: 0,
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| 127 |
+
currentProblem: null,
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| 128 |
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correctAnswer: null,
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| 129 |
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hintShown: false
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| 130 |
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};
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| 131 |
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| 132 |
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// DOM elements
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| 133 |
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const elements = {
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| 134 |
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level: document.getElementById('level'),
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| 135 |
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score: document.getElementById('score'),
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| 136 |
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streak: document.getElementById('streak'),
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| 137 |
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problem: document.getElementById('problem'),
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| 138 |
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answer: document.getElementById('answer'),
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| 139 |
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submitBtn: document.getElementById('submit-btn'),
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| 140 |
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feedback: document.getElementById('feedback'),
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| 141 |
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hintBox: document.getElementById('hint-box'),
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| 142 |
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hintText: document.getElementById('hint-text'),
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| 143 |
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hintBtn: document.getElementById('hint-btn'),
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| 144 |
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newGameBtn: document.getElementById('new-game-btn')
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| 145 |
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};
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| 146 |
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| 147 |
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// Initialize game
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| 148 |
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function initGame() {
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| 149 |
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gameState.level = 1;
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| 150 |
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gameState.score = 0;
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| 151 |
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gameState.streak = 0;
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| 152 |
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gameState.hintShown = false;
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| 153 |
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updateUI();
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| 154 |
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generateProblem();
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| 155 |
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elements.answer.value = '';
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| 156 |
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elements.answer.focus();
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| 157 |
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elements.feedback.innerHTML = '';
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| 158 |
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elements.hintBox.classList.add('hidden');
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| 159 |
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}
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| 160 |
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| 161 |
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// Update UI with current game state
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| 162 |
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function updateUI() {
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| 163 |
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elements.level.textContent = gameState.level;
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| 164 |
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elements.score.textContent = gameState.score;
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| 165 |
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elements.streak.textContent = gameState.streak;
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| 166 |
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}
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| 167 |
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| 168 |
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// Generate a new algebra problem based on current level
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| 169 |
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function generateProblem() {
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| 170 |
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let a, b, c, equation, answer;
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| 171 |
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| 172 |
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// Adjust problem difficulty based on level
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| 173 |
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if (gameState.level <= 3) {
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| 174 |
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// Simple equations: ax + b = c
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| 175 |
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a = getRandomInt(1, 5);
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| 176 |
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b = getRandomInt(1, 10);
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| 177 |
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c = a * getRandomInt(1, 10) + b;
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| 178 |
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equation = `${a}x + ${b} = ${c}`;
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| 179 |
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answer = (c - b) / a;
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| 180 |
+
} else if (gameState.level <= 6) {
|
| 181 |
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// Equations with subtraction: ax - b = c
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| 182 |
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a = getRandomInt(1, 8);
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| 183 |
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b = getRandomInt(1, 15);
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| 184 |
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c = a * getRandomInt(1, 10) - b;
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| 185 |
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equation = `${a}x - ${b} = ${c}`;
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| 186 |
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answer = (c + b) / a;
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| 187 |
+
} else if (gameState.level <= 9) {
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| 188 |
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// Equations with multiplication coefficients: a(bx + c) = d
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| 189 |
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a = getRandomInt(2, 5);
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| 190 |
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b = getRandomInt(1, 5);
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| 191 |
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c = getRandomInt(1, 10);
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| 192 |
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const d = a * (b * getRandomInt(1, 10) + c);
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| 193 |
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equation = `${a}(${b}x + ${c}) = ${d}`;
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| 194 |
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answer = (d / a - c) / b;
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| 195 |
+
} else if (gameState.level <= 12) {
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| 196 |
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// Equations with division: (ax + b)/c = d
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| 197 |
+
a = getRandomInt(1, 5);
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| 198 |
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b = getRandomInt(1, 10);
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| 199 |
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c = getRandomInt(2, 5);
|
| 200 |
+
const d = Math.floor((a * getRandomInt(1, 10) + b) / c);
|
| 201 |
+
equation = `(${a}x + ${b})/${c} = ${d}`;
|
| 202 |
+
answer = (d * c - b) / a;
|
| 203 |
+
} else {
|
| 204 |
+
// More complex equations with multiple operations
|
| 205 |
+
const operation = getRandomInt(1, 3);
|
| 206 |
+
switch(operation) {
|
| 207 |
+
case 1:
|
| 208 |
+
// ax + b = cx + d
|
| 209 |
+
a = getRandomInt(1, 6);
|
| 210 |
+
b = getRandomInt(1, 15);
|
| 211 |
+
c = getRandomInt(1, 6);
|
| 212 |
+
const d = (a - c) * getRandomInt(1, 10) + b;
|
| 213 |
+
equation = `${a}x + ${b} = ${c}x + ${d}`;
|
| 214 |
+
answer = (d - b) / (a - c);
|
| 215 |
+
break;
|
| 216 |
+
case 2:
|
| 217 |
+
// a(x + b) = c(x - d)
|
| 218 |
+
a = getRandomInt(2, 5);
|
| 219 |
+
b = getRandomInt(1, 5);
|
| 220 |
+
c = getRandomInt(2, 5);
|
| 221 |
+
const e = getRandomInt(1, 5);
|
| 222 |
+
const f = (a * (e + b)) / c + e;
|
| 223 |
+
equation = `${a}(x + ${b}) = ${c}(x - ${e})`;
|
| 224 |
+
answer = f;
|
| 225 |
+
break;
|
| 226 |
+
case 3:
|
| 227 |
+
// (ax + b)/(cx + d) = e
|
| 228 |
+
a = getRandomInt(1, 4);
|
| 229 |
+
b = getRandomInt(1, 8);
|
| 230 |
+
c = getRandomInt(1, 4);
|
| 231 |
+
const g = getRandomInt(1, 3);
|
| 232 |
+
const h = getRandomInt(1, 5);
|
| 233 |
+
const i = (a * h + b) / (c * h + g);
|
| 234 |
+
equation = `(${a}x + ${b})/(${c}x + ${g}) = ${i}`;
|
| 235 |
+
answer = h;
|
| 236 |
+
break;
|
| 237 |
+
}
|
| 238 |
+
}
|
| 239 |
+
|
| 240 |
+
gameState.currentProblem = equation;
|
| 241 |
+
gameState.correctAnswer = answer;
|
| 242 |
+
gameState.hintShown = false;
|
| 243 |
+
|
| 244 |
+
// Add fade-in animation
|
| 245 |
+
elements.problem.classList.remove('fade-in');
|
| 246 |
+
void elements.problem.offsetWidth; // Trigger reflow
|
| 247 |
+
elements.problem.classList.add('fade-in');
|
| 248 |
+
|
| 249 |
+
elements.problem.textContent = equation;
|
| 250 |
+
elements.hintBox.classList.add('hidden');
|
| 251 |
+
|
| 252 |
+
// Generate hint based on problem type
|
| 253 |
+
generateHint(equation, answer);
|
| 254 |
+
}
|
| 255 |
+
|
| 256 |
+
// Generate a hint for the current problem
|
| 257 |
+
function generateHint(equation, answer) {
|
| 258 |
+
let hint = "";
|
| 259 |
+
|
| 260 |
+
if (equation.includes('+') && !equation.includes('(') && !equation.includes('/')) {
|
| 261 |
+
hint = `To solve ${equation}, subtract the constant term from both sides, then divide by the coefficient of x.`;
|
| 262 |
+
} else if (equation.includes('-') && !equation.includes('(') && !equation.includes('/')) {
|
| 263 |
+
hint = `To solve ${equation}, add the constant term to both sides, then divide by the coefficient of x.`;
|
| 264 |
+
} else if (equation.includes('(') && equation.includes(')') && !equation.includes('/')) {
|
| 265 |
+
hint = `First, distribute the multiplication across the parentheses in ${equation}, then combine like terms and solve as usual.`;
|
| 266 |
+
} else if (equation.includes('/')) {
|
| 267 |
+
hint = `For ${equation}, start by eliminating the denominator by multiplying both sides by it, then proceed to solve the resulting equation.`;
|
| 268 |
+
} else {
|
| 269 |
+
hint = `Combine like terms in ${equation} to isolate x on one side of the equation, then solve for x.`;
|
| 270 |
+
}
|
| 271 |
+
|
| 272 |
+
elements.hintText.textContent = hint;
|
| 273 |
+
}
|
| 274 |
+
|
| 275 |
+
// Check the user's answer
|
| 276 |
+
function checkAnswer() {
|
| 277 |
+
const userAnswer = parseFloat(elements.answer.value);
|
| 278 |
+
|
| 279 |
+
if (isNaN(userAnswer)) {
|
| 280 |
+
showFeedback('Please enter a valid number', 'error');
|
| 281 |
+
elements.answer.classList.add('shake');
|
| 282 |
+
setTimeout(() => elements.answer.classList.remove('shake'), 500);
|
| 283 |
+
return;
|
| 284 |
+
}
|
| 285 |
+
|
| 286 |
+
// Round to 2 decimal places for comparison
|
| 287 |
+
const roundedUserAnswer = Math.round(userAnswer * 100) / 100;
|
| 288 |
+
const roundedCorrectAnswer = Math.round(gameState.correctAnswer * 100) / 100;
|
| 289 |
+
|
| 290 |
+
if (roundedUserAnswer === roundedCorrectAnswer) {
|
| 291 |
+
// Correct answer
|
| 292 |
+
gameState.score += gameState.level * 10;
|
| 293 |
+
gameState.streak += 1;
|
| 294 |
+
|
| 295 |
+
// Bonus for streak
|
| 296 |
+
if (gameState.streak >= 3) {
|
| 297 |
+
gameState.score += gameState.streak * 5;
|
| 298 |
+
}
|
| 299 |
+
|
| 300 |
+
// Level up every 3 correct answers
|
| 301 |
+
if (gameState.streak % 3 === 0) {
|
| 302 |
+
gameState.level += 1;
|
| 303 |
+
}
|
| 304 |
+
|
| 305 |
+
updateUI();
|
| 306 |
+
showFeedback(`Correct! x = ${roundedCorrectAnswer}`, 'success');
|
| 307 |
+
|
| 308 |
+
// Add celebration effect
|
| 309 |
+
elements.problem.classList.add('pulse-animation');
|
| 310 |
+
setTimeout(() => {
|
| 311 |
+
elements.problem.classList.remove('pulse-animation');
|
| 312 |
+
generateProblem();
|
| 313 |
+
elements.answer.value = '';
|
| 314 |
+
elements.answer.focus();
|
| 315 |
+
}, 1000);
|
| 316 |
+
} else {
|
| 317 |
+
// Wrong answer
|
| 318 |
+
gameState.streak = 0;
|
| 319 |
+
updateUI();
|
| 320 |
+
showFeedback(`Incorrect. Try again!`, 'error');
|
| 321 |
+
elements.answer.classList.add('shake');
|
| 322 |
+
setTimeout(() => elements.answer.classList.remove('shake'), 500);
|
| 323 |
+
elements.answer.select();
|
| 324 |
+
}
|
| 325 |
+
}
|
| 326 |
+
|
| 327 |
+
// Show feedback message
|
| 328 |
+
function showFeedback(message, type) {
|
| 329 |
+
elements.feedback.innerHTML = '';
|
| 330 |
+
const feedbackEl = document.createElement('div');
|
| 331 |
+
feedbackEl.className = `px-4 py-2 rounded-lg font-medium fade-in ${type === 'success' ? 'bg-green-500/20 text-green-200' : 'bg-red-500/20 text-red-200'}`;
|
| 332 |
+
feedbackEl.textContent = message;
|
| 333 |
+
elements.feedback.appendChild(feedbackEl);
|
| 334 |
+
|
| 335 |
+
// Remove feedback after 3 seconds
|
| 336 |
+
setTimeout(() => {
|
| 337 |
+
feedbackEl.classList.remove('fade-in');
|
| 338 |
+
feedbackEl.classList.add('opacity-0', 'transition-opacity', 'duration-300');
|
| 339 |
+
setTimeout(() => {
|
| 340 |
+
if (elements.feedback.contains(feedbackEl)) {
|
| 341 |
+
elements.feedback.removeChild(feedbackEl);
|
| 342 |
+
}
|
| 343 |
+
}, 300);
|
| 344 |
+
}, 3000);
|
| 345 |
+
}
|
| 346 |
+
|
| 347 |
+
// Show hint
|
| 348 |
+
function showHint() {
|
| 349 |
+
if (!gameState.hintShown) {
|
| 350 |
+
elements.hintBox.classList.remove('hidden');
|
| 351 |
+
gameState.hintShown = true;
|
| 352 |
+
|
| 353 |
+
// Penalize for using hint
|
| 354 |
+
gameState.score = Math.max(0, gameState.score - 5);
|
| 355 |
+
updateUI();
|
| 356 |
+
}
|
| 357 |
+
}
|
| 358 |
+
|
| 359 |
+
// Helper function to get random integer
|
| 360 |
+
function getRandomInt(min, max) {
|
| 361 |
+
return Math.floor(Math.random() * (max - min + 1)) + min;
|
| 362 |
+
}
|
| 363 |
+
|
| 364 |
+
// Event listeners
|
| 365 |
+
elements.submitBtn.addEventListener('click', checkAnswer);
|
| 366 |
+
elements.answer.addEventListener('keypress', (e) => {
|
| 367 |
+
if (e.key === 'Enter') {
|
| 368 |
+
checkAnswer();
|
| 369 |
+
}
|
| 370 |
+
});
|
| 371 |
+
elements.hintBtn.addEventListener('click', showHint);
|
| 372 |
+
elements.newGameBtn.addEventListener('click', initGame);
|
| 373 |
+
|
| 374 |
+
// Start the game
|
| 375 |
+
initGame();
|
| 376 |
+
</script>
|
| 377 |
+
</body>
|
| 378 |
+
</html>
|