Spaces:
Running
Running
add instructions for raytracing
Browse files- index.html +143 -14
index.html
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@@ -39,9 +39,86 @@
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color: white;
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font-size: 12px;
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}
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</style>
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</head>
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<body class="bg-gray-900 text-white h-screen flex overflow-hidden">
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<!-- Sidebar -->
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<div id="sidebar" class="sidebar w-64 bg-gray-800 h-full flex flex-col border-r border-gray-700">
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<div class="p-4 border-b border-gray-700 flex justify-between items-center">
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@@ -196,6 +273,29 @@
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vertexCount: 0
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};
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// Initialize the application
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async function init() {
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// Create scene
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@@ -216,20 +316,27 @@
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// Initialize WebGPU raytracing renderer
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try {
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} catch (e) {
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console.error("Failed to initialize WebGPU raytracing:", e);
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document.getElementById('toggleRaytracing').disabled = true;
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@@ -259,6 +366,9 @@
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// Event listeners
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setupEventListeners();
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// Start animation loop
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animate();
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}
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@@ -345,6 +455,11 @@
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// Raytracing toggle
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document.getElementById('toggleRaytracing').addEventListener('click', () => {
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raytracingEnabled = !raytracingEnabled;
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document.getElementById('raytraceSettings').classList.toggle('hidden', !raytracingEnabled);
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document.getElementById('renderMode').textContent = raytracingEnabled ? 'Raytracing' : 'Rasterization';
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@@ -426,6 +541,20 @@
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document.getElementById('fileInput').accept = '.stl,.obj';
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document.getElementById('fileInput').click();
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});
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}
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// Add ambient light
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color: white;
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font-size: 12px;
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}
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.instruction-step {
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counter-increment: step-counter;
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position: relative;
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padding-left: 2rem;
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margin-bottom: 0.5rem;
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}
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.instruction-step::before {
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content: counter(step-counter);
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position: absolute;
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left: 0;
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background-color: #3b82f6;
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color: white;
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width: 1.5rem;
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height: 1.5rem;
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border-radius: 50%;
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display: flex;
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align-items: center;
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justify-content: center;
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font-size: 0.8rem;
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}
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</style>
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</head>
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<body class="bg-gray-900 text-white h-screen flex overflow-hidden">
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<!-- WebGPU Modal -->
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<div id="webgpuModal" class="fixed inset-0 bg-black bg-opacity-75 flex items-center justify-center z-50 hidden">
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<div class="bg-gray-800 rounded-lg shadow-xl p-6 max-w-2xl w-full mx-4">
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<div class="flex justify-between items-center mb-4">
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<h2 class="text-xl font-bold text-blue-400">
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<i class="fas fa-info-circle mr-2"></i> WebGPU Setup Required
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</h2>
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<button id="closeWebgpuModal" class="text-gray-400 hover:text-white">
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<i class="fas fa-times"></i>
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</button>
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</div>
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<div class="bg-gray-700 p-4 rounded mb-4">
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<p class="text-yellow-300 mb-2">
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<i class="fas fa-exclamation-triangle mr-2"></i>
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Raytracing requires WebGPU which is currently experimental in Chrome/Edge
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</p>
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<p class="text-sm text-gray-300">
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Follow these steps to enable WebGPU in Chromium browsers (Chrome/Edge):
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</p>
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</div>
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<div class="space-y-3 mb-6 pl-4" style="counter-reset: step-counter;">
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<div class="instruction-step">
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<strong>Type this in your address bar:</strong>
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<code class="block bg-gray-900 p-2 rounded mt-1 text-sm">chrome://flags/#enable-unsafe-webgpu</code>
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</div>
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<div class="instruction-step">
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<strong>Find "Unsafe WebGPU"</strong> in the list and change it from "Default" to <span class="bg-blue-600 px-2 py-1 rounded">Enabled</span>
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</div>
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<div class="instruction-step">
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<strong>Restart your browser</strong> when prompted
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</div>
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<div class="instruction-step">
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<strong>Reload this page</strong> after restarting
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</div>
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</div>
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<div class="bg-gray-700 p-4 rounded">
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<p class="text-sm text-gray-300">
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<i class="fas fa-info-circle mr-2 text-blue-400"></i>
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WebGPU is only available in Chrome 113+ and Edge 113+ on Windows/Linux/Mac.
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Other browsers will fall back to traditional rasterization.
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</p>
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</div>
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<div class="flex justify-end mt-4 space-x-2">
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<button id="dontShowAgain" class="bg-gray-600 hover:bg-gray-500 px-4 py-2 rounded">
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Don't Show Again
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</button>
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<button id="gotItButton" class="bg-blue-600 hover:bg-blue-500 px-4 py-2 rounded">
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Got It!
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</button>
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</div>
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</div>
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</div>
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<!-- Sidebar -->
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<div id="sidebar" class="sidebar w-64 bg-gray-800 h-full flex flex-col border-r border-gray-700">
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<div class="p-4 border-b border-gray-700 flex justify-between items-center">
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vertexCount: 0
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};
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// Check if WebGPU is supported
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function isWebGPUSupported() {
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return navigator.gpu !== undefined;
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}
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// Check if this is a Chromium browser
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function isChromium() {
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return /Chrome|Edg/.test(navigator.userAgent) && !/Opera|OPR/.test(navigator.userAgent);
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}
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// Show WebGPU instructions if needed
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function checkWebGPUSupport() {
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// Check if user has previously dismissed the modal
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if (localStorage.getItem('dontShowWebGPUModal') === 'true') {
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return;
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}
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// Only show for Chromium browsers without WebGPU support
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if (isChromium() && !isWebGPUSupported()) {
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document.getElementById('webgpuModal').classList.remove('hidden');
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}
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}
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// Initialize the application
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async function init() {
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// Create scene
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// Initialize WebGPU raytracing renderer
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try {
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if (isWebGPUSupported()) {
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raytracingRenderer = new WebGPURaytracingRenderer({
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canvas: document.createElement('canvas'),
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width: window.innerWidth,
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height: window.innerHeight
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});
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await raytracingRenderer.init();
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// Configure raytracing settings
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raytracingRenderer.setBounces(3);
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raytracingRenderer.setSamples(4);
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raytracingRenderer.setDenoise(true);
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console.log("WebGPU Raytracing initialized successfully");
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} else {
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console.warn("WebGPU not supported in this browser");
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document.getElementById('toggleRaytracing').disabled = true;
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document.getElementById('toggleRaytracing').classList.add('opacity-50', 'cursor-not-allowed');
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document.getElementById('toggleRaytracing').title = "WebGPU not supported in your browser";
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}
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} catch (e) {
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console.error("Failed to initialize WebGPU raytracing:", e);
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document.getElementById('toggleRaytracing').disabled = true;
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// Event listeners
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setupEventListeners();
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// Check WebGPU support
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checkWebGPUSupport();
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// Start animation loop
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animate();
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}
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// Raytracing toggle
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document.getElementById('toggleRaytracing').addEventListener('click', () => {
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if (!isWebGPUSupported()) {
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document.getElementById('webgpuModal').classList.remove('hidden');
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return;
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}
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raytracingEnabled = !raytracingEnabled;
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document.getElementById('raytraceSettings').classList.toggle('hidden', !raytracingEnabled);
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document.getElementById('renderMode').textContent = raytracingEnabled ? 'Raytracing' : 'Rasterization';
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document.getElementById('fileInput').accept = '.stl,.obj';
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document.getElementById('fileInput').click();
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});
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// WebGPU modal controls
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document.getElementById('closeWebgpuModal').addEventListener('click', () => {
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document.getElementById('webgpuModal').classList.add('hidden');
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});
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document.getElementById('gotItButton').addEventListener('click', () => {
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document.getElementById('webgpuModal').classList.add('hidden');
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});
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document.getElementById('dontShowAgain').addEventListener('click', () => {
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localStorage.setItem('dontShowWebGPUModal', 'true');
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document.getElementById('webgpuModal').classList.add('hidden');
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});
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}
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// Add ambient light
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