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Browse files- index.html +896 -842
index.html
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<!DOCTYPE html>
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<html lang="
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<head>
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| 7 |
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:root {
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--primary-color: #00f3ff;
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--secondary-color: #ff00ff;
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--bg-dark: #0a0a12;
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--glass-bg: rgba(20, 20, 30, 0.7);
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--glass-border: rgba(255, 255, 255, 0.1);
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--text-color: #ffffff;
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--font-main: 'Segoe UI', Roboto, Helvetica, Arial, sans-serif;
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}
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* {
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box-sizing: border-box;
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user-select: none;
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-webkit-user-select: none;
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touch-action: none; /* Prevent scrolling on mobile */
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}
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body {
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margin: 0;
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padding: 0;
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overflow: hidden;
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background-color: var(--bg-dark);
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font-family: var(--font-main);
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color: var(--text-color);
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}
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/* --- Canvas Container --- */
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#game-container {
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position: absolute;
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top: 0;
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left: 0;
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width: 100vw;
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height: 100vh;
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z-index: 1;
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}
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/* --- UI Overlay Layer --- */
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#ui-layer {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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z-index: 10;
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pointer-events: none; /* Let clicks pass through to controls/canvas */
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display: flex;
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flex-direction: column;
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justify-content: space-between;
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}
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/* --- Header / Top Bar --- */
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.top-bar {
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display: flex;
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justify-content: space-between;
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align-items: center;
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padding: 15px 20px;
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background: linear-gradient(to bottom, rgba(0,0,0,0.8), transparent);
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pointer-events: auto;
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}
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.brand {
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font-size: 1.2rem;
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font-weight: 800;
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text-transform: uppercase;
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letter-spacing: 2px;
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text-shadow: 0 0 10px var(--primary-color);
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}
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.brand a {
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color: var(--primary-color);
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text-decoration: none;
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transition: color 0.3s;
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}
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.brand a:hover {
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color: var(--secondary-color);
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}
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.stats {
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display: flex;
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gap: 20px;
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font-family: 'Courier New', monospace;
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font-weight: bold;
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}
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.stat-box {
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background: var(--glass-bg);
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border: 1px solid var(--glass-border);
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padding: 8px 15px;
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border-radius: 8px;
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backdrop-filter: blur(5px);
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box-shadow: 0 4px 6px rgba(0,0,0,0.3);
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}
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.stat-label {
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font-size: 0.7rem;
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color: #aaa;
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display: block;
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}
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.stat-value {
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font-size: 1.2rem;
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color: var(--primary-color);
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}
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| 115 |
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/* --- Main Menu (Start Screen) --- */
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#start-screen {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: rgba(10, 10, 18, 0.85);
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backdrop-filter: blur(10px);
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display: flex;
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flex-direction: column;
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justify-content: center;
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align-items: center;
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z-index: 20;
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pointer-events: auto;
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transition: opacity 0.5s ease;
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}
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#start-screen.hidden {
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opacity: 0;
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pointer-events: none;
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}
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h1 {
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font-size: 4rem;
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margin-bottom: 0.5rem;
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background: linear-gradient(45deg, var(--primary-color), var(--secondary-color));
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-webkit-background-clip: text;
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-webkit-text-fill-color: transparent;
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text-shadow: 0 0 20px rgba(0, 243, 255, 0.3);
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text-align: center;
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}
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| 148 |
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p.subtitle {
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font-size: 1.2rem;
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color: #ccc;
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margin-bottom: 3rem;
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text-align: center;
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max-width: 600px;
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line-height: 1.5;
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}
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.btn {
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background: linear-gradient(90deg, var(--primary-color), #00a8ff);
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border: none;
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padding: 15px 40px;
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color: #000;
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font-size: 1.2rem;
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font-weight: bold;
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border-radius: 50px;
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cursor: pointer;
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transition: transform 0.2s, box-shadow 0.2s;
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box-shadow: 0 0 15px var(--primary-color);
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text-transform: uppercase;
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}
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.btn:hover {
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transform: scale(1.05);
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box-shadow: 0 0 25px var(--secondary-color);
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}
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| 176 |
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| 177 |
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.controls-info {
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margin-top: 40px;
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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gap: 20px;
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text-align: center;
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}
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| 184 |
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.control-item {
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display: flex;
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flex-direction: column;
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align-items: center;
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color: #888;
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}
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| 191 |
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.control-item i {
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font-size: 1.5rem;
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margin-bottom: 10px;
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color: var(--text-color);
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| 196 |
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}
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| 197 |
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| 198 |
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/* --- Mobile Controls --- */
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#mobile-controls {
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display: none; /* Hidden on desktop by default */
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width: 100%;
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height: 100%;
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position: absolute;
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top: 0;
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left: 0;
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| 206 |
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pointer-events: none;
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| 207 |
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padding: 20px;
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padding-bottom: 40px;
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}
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| 210 |
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.touch-zone {
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pointer-events: auto;
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position: absolute;
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bottom: 20px;
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display: flex;
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| 216 |
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gap: 15px;
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}
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.d-pad {
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left: 20px;
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 10px;
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}
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-
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.pedals {
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right: 20px;
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| 229 |
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display: flex;
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| 230 |
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flex-direction: row-reverse; /* Brake on left, Gas on right relative to hand */
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| 231 |
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gap: 15px;
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}
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.touch-btn {
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width: 70px;
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height: 70px;
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background: rgba(255, 255, 255, 0.1);
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border: 2px solid rgba(255, 255, 255, 0.2);
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border-radius: 50%;
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color: white;
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font-size: 1.5rem;
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display: flex;
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justify-content: center;
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align-items: center;
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backdrop-filter: blur(4px);
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transition: background 0.1s, transform 0.1s;
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}
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.touch-btn:active, .touch-btn.active {
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background: rgba(0, 243, 255, 0.3);
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transform: scale(0.95);
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border-color: var(--primary-color);
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}
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.touch-btn.brake:active, .touch-btn.brake.active {
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background: rgba(255, 0, 100, 0.3);
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border-color: var(--secondary-color);
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}
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/* --- Reset Button --- */
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#reset-btn {
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position: absolute;
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bottom: 20px;
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left: 50%;
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transform: translateX(-50%);
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background: rgba(0,0,0,0.6);
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border: 1px solid white;
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color: white;
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| 269 |
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padding: 10px 20px;
|
| 270 |
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border-radius: 20px;
|
| 271 |
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pointer-events: auto;
|
| 272 |
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cursor: pointer;
|
| 273 |
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font-size: 0.9rem;
|
| 274 |
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display: none;
|
| 275 |
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}
|
| 276 |
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|
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#reset-btn:hover {
|
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background: var(--secondary-color);
|
| 279 |
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border-color: var(--secondary-color);
|
| 280 |
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}
|
| 281 |
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|
| 282 |
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/* --- Media Queries --- */
|
| 283 |
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@media (max-width: 768px) {
|
| 284 |
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h1 { font-size: 2.5rem; }
|
| 285 |
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.controls-info { display: none; } /* Hide keyboard info on mobile */
|
| 286 |
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#mobile-controls { display: block; }
|
| 287 |
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#reset-btn { display: block; }
|
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}
|
| 289 |
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</style>
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</head>
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<body>
|
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</div>
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</div>
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<div class="touch-zone pedals">
|
| 333 |
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<div class="touch-btn" id="btn-brake" style="border-color: #ff6666;"><i class="fa-solid fa-stop"></i></div>
|
| 334 |
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<div class="touch-btn" id="btn-gas"><i class="fa-solid fa-gas-pump"></i></div>
|
| 335 |
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</div>
|
| 336 |
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</div>
|
| 337 |
</div>
|
| 338 |
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| 339 |
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|
| 341 |
-
<h1>NEON DRIFT</h1>
|
| 342 |
-
<p class="subtitle">Physics-based driving experience. Jump ramps, drift, and explore the cyber-grid.</p>
|
| 343 |
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|
| 344 |
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<button class="btn" id="start-btn">Start Engine</button>
|
| 345 |
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|
| 346 |
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<div class="controls-info">
|
| 347 |
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<div class="control-item">
|
| 348 |
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<i class="fa-solid fa-keyboard"></i>
|
| 349 |
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<span>WASD / Arrows</span>
|
| 350 |
-
</div>
|
| 351 |
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<div class="control-item">
|
| 352 |
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<i class="fa-solid fa-gamepad"></i>
|
| 353 |
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<span>Controller</span>
|
| 354 |
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</div>
|
| 355 |
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<div class="control-item">
|
| 356 |
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<i class="fa-solid fa-mobile-screen"></i>
|
| 357 |
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<span>Touch</span>
|
| 358 |
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</div>
|
| 359 |
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</div>
|
| 360 |
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|
| 557 |
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|
| 558 |
-
|
| 559 |
-
}
|
| 560 |
-
|
| 561 |
-
function createRamp(w, h, d, x, y, z) {
|
| 562 |
-
// Visual
|
| 563 |
-
const geo = new THREE.BoxGeometry(w, h, d);
|
| 564 |
-
const mat = new THREE.MeshStandardMaterial({ color: 0x222222 });
|
| 565 |
-
const mesh = new THREE.Mesh(geo, mat);
|
| 566 |
-
mesh.position.set(x, y, z);
|
| 567 |
-
mesh.rotation.x = -0.2; // Tilt
|
| 568 |
-
mesh.castShadow = true;
|
| 569 |
-
mesh.receiveShadow = true;
|
| 570 |
-
scene.add(mesh);
|
| 571 |
-
|
| 572 |
-
// Physics
|
| 573 |
-
const shape = new CANNON.Box(new CANNON.Vec3(w/2, h/2, d/2));
|
| 574 |
-
const body = new CANNON.Body({ mass: 0 });
|
| 575 |
-
body.addShape(shape);
|
| 576 |
-
body.position.set(x, y, z);
|
| 577 |
-
body.quaternion.setFromEuler(-0.2, 0, 0);
|
| 578 |
-
world.addBody(body);
|
| 579 |
-
}
|
| 580 |
-
|
| 581 |
-
// --- Car Creation ---
|
| 582 |
-
function createCar(material) {
|
| 583 |
-
// Chassis Dimensions
|
| 584 |
-
const chassisWidth = 1.8;
|
| 585 |
-
const chassisHeight = 0.8;
|
| 586 |
-
const chassisDepth = 4;
|
| 587 |
-
const mass = 150;
|
| 588 |
-
|
| 589 |
-
// Visual Chassis
|
| 590 |
-
const chassisGeo = new THREE.BoxGeometry(chassisWidth, chassisHeight, chassisDepth);
|
| 591 |
-
const chassisMat = new THREE.MeshStandardMaterial({ color: 0x111111, roughness: 0.2, metalness: 0.8 });
|
| 592 |
-
const chassisMesh = new THREE.Mesh(chassisGeo, chassisMat);
|
| 593 |
-
chassisMesh.castShadow = true;
|
| 594 |
-
|
| 595 |
-
// Add glowing details to car
|
| 596 |
-
const cabinGeo = new THREE.BoxGeometry(1.4, 0.6, 2);
|
| 597 |
-
const cabinMat = new THREE.MeshStandardMaterial({ color: CONFIG.colors.car, emissive: CONFIG.colors.secondary, emissiveIntensity: 0.5 });
|
| 598 |
-
const cabinMesh = new THREE.Mesh(cabinGeo, cabinMat);
|
| 599 |
-
cabinMesh.position.y = 0.5;
|
| 600 |
-
cabinMesh.position.z = -0.2;
|
| 601 |
-
chassisMesh.add(cabinMesh);
|
| 602 |
-
|
| 603 |
-
// Tail lights
|
| 604 |
-
const tailGeo = new THREE.BoxGeometry(0.6, 0.2, 0.1);
|
| 605 |
-
const tailMat = new THREE.MeshBasicMaterial({ color: 0xff0000 });
|
| 606 |
-
const tl = new THREE.Mesh(tailGeo, tailMat);
|
| 607 |
-
tl.position.set(-0.5, 0, 2);
|
| 608 |
-
const tr = new THREE.Mesh(tailGeo, tailMat);
|
| 609 |
-
tr.position.set(0.5, 0, 2);
|
| 610 |
-
chassisMesh.add(tl);
|
| 611 |
-
chassisMesh.add(tr);
|
| 612 |
-
|
| 613 |
-
scene.add(chassisMesh);
|
| 614 |
-
|
| 615 |
-
// Physics Chassis
|
| 616 |
-
const chassisShape = new CANNON.Box(new CANNON.Vec3(chassisWidth/2, chassisHeight/2, chassisDepth/2));
|
| 617 |
-
chassisBody = new CANNON.Body({ mass: mass, material: material });
|
| 618 |
-
chassisBody.addShape(chassisShape);
|
| 619 |
-
chassisBody.position.set(0, 4, 0); // Drop from sky
|
| 620 |
-
chassisBody.angularDamping = 0.5;
|
| 621 |
-
world.addBody(chassisBody);
|
| 622 |
-
|
| 623 |
-
// Vehicle Setup
|
| 624 |
-
vehicle = new CANNON.RaycastVehicle({
|
| 625 |
-
chassisBody: chassisBody,
|
| 626 |
-
});
|
| 627 |
-
|
| 628 |
-
const wheelOptions = {
|
| 629 |
-
radius: 0.5,
|
| 630 |
-
directionLocal: new CANNON.Vec3(0, -1, 0),
|
| 631 |
-
suspensionStiffness: 30,
|
| 632 |
-
suspensionRestLength: 0.3,
|
| 633 |
-
frictionSlip: 1.4,
|
| 634 |
-
dampingRelaxation: 2.3,
|
| 635 |
-
dampingCompression: 4.4,
|
| 636 |
-
maxSuspensionForce: 100000,
|
| 637 |
-
rollInfluence: 0.01,
|
| 638 |
-
axleLocal: new CANNON.Vec3(-1, 0, 0),
|
| 639 |
-
chassisConnectionPointLocal: new CANNON.Vec3(1, 1, 0),
|
| 640 |
-
maxSuspensionTravel: 0.3,
|
| 641 |
-
customSlidingRotationalSpeed: -30,
|
| 642 |
-
useCustomSlidingRotationalSpeed: true
|
| 643 |
-
};
|
| 644 |
-
|
| 645 |
-
// Add wheels
|
| 646 |
-
const axleWidth = 1.3;
|
| 647 |
-
const frontPos = 1.3;
|
| 648 |
-
const rearPos = -1.2;
|
| 649 |
-
const wheelHeight = -0.5;
|
| 650 |
-
|
| 651 |
-
// Front Left
|
| 652 |
-
wheelOptions.chassisConnectionPointLocal.set(axleWidth, wheelHeight, frontPos);
|
| 653 |
-
vehicle.addWheel(wheelOptions);
|
| 654 |
-
|
| 655 |
-
// Front Right
|
| 656 |
-
wheelOptions.chassisConnectionPointLocal.set(-axleWidth, wheelHeight, frontPos);
|
| 657 |
-
vehicle.addWheel(wheelOptions);
|
| 658 |
-
|
| 659 |
-
// Rear Left
|
| 660 |
-
wheelOptions.chassisConnectionPointLocal.set(axleWidth, wheelHeight, rearPos);
|
| 661 |
-
vehicle.addWheel(wheelOptions);
|
| 662 |
-
|
| 663 |
-
// Rear Right
|
| 664 |
-
wheelOptions.chassisConnectionPointLocal.set(-axleWidth, wheelHeight, rearPos);
|
| 665 |
-
vehicle.addWheel(wheelOptions);
|
| 666 |
-
|
| 667 |
-
vehicle.addToWorld(world);
|
| 668 |
-
|
| 669 |
-
// Wheel Visuals
|
| 670 |
-
const wheelGeo = new THREE.CylinderGeometry(wheelOptions.radius, wheelOptions.radius, wheelOptions.radius / 2, 24);
|
| 671 |
-
wheelGeo.rotateZ(Math.PI / 2);
|
| 672 |
-
const wheelMeshMat = new THREE.MeshStandardMaterial({ color: 0x333333 });
|
| 673 |
-
const rimMat = new THREE.MeshBasicMaterial({ color: CONFIG.colors.primary });
|
| 674 |
-
|
| 675 |
-
vehicle.wheelInfos.forEach((wheel) => {
|
| 676 |
-
const cylinder = new THREE.Mesh(wheelGeo, wheelMeshMat);
|
| 677 |
-
cylinder.castShadow = true;
|
| 678 |
-
|
| 679 |
-
// Add Rim visual
|
| 680 |
-
const rim = new THREE.Mesh(new THREE.BoxGeometry(0.1, 0.8, 0.8), rimMat);
|
| 681 |
-
rim.rotation.x = Math.PI/2;
|
| 682 |
-
cylinder.add(rim);
|
| 683 |
-
|
| 684 |
-
scene.add(cylinder);
|
| 685 |
-
wheelBodies.push(cylinder);
|
| 686 |
-
});
|
| 687 |
-
|
| 688 |
-
// Sync Chassis Mesh with Body
|
| 689 |
-
chassisBody.visualMesh = chassisMesh;
|
| 690 |
-
}
|
| 691 |
-
|
| 692 |
-
// --- Inputs Handling ---
|
| 693 |
-
function setupInputs() {
|
| 694 |
-
// Keyboard
|
| 695 |
-
document.addEventListener('keydown', (e) => {
|
| 696 |
-
switch(e.key.toLowerCase()) {
|
| 697 |
-
case 'w': case 'arrowup': input.forward = true; break;
|
| 698 |
-
case 's': case 'arrowdown': input.backward = true; break;
|
| 699 |
-
case 'a': case 'arrowleft': input.left = true; break;
|
| 700 |
-
case 'd': case 'arrowright': input.right = true; break;
|
| 701 |
-
case ' ': input.brake = true; break;
|
| 702 |
-
}
|
| 703 |
-
});
|
| 704 |
-
|
| 705 |
-
document.addEventListener('keyup', (e) => {
|
| 706 |
-
switch(e.key.toLowerCase()) {
|
| 707 |
-
case 'w': case 'arrowup': input.forward = false; break;
|
| 708 |
-
case 's': case 'arrowdown': input.backward = false; break;
|
| 709 |
-
case 'a': case 'arrowleft': input.left = false; break;
|
| 710 |
-
case 'd': case 'arrowright': input.right = false; break;
|
| 711 |
-
case ' ': input.brake = false; break;
|
| 712 |
-
}
|
| 713 |
-
});
|
| 714 |
-
|
| 715 |
-
// Touch (Mobile)
|
| 716 |
-
const addTouch = (id, key) => {
|
| 717 |
-
const el = document.getElementById(id);
|
| 718 |
-
el.addEventListener('touchstart', (e) => { e.preventDefault(); input[key] = true; el.classList.add('active'); });
|
| 719 |
-
el.addEventListener('touchend', (e) => { e.preventDefault(); input[key] = false; el.classList.remove('active'); });
|
| 720 |
-
};
|
| 721 |
-
|
| 722 |
-
addTouch('btn-gas', 'forward');
|
| 723 |
-
addTouch('btn-brake', 'backward'); // Using backward for brake/reverse logic
|
| 724 |
-
addTouch('btn-left', 'left');
|
| 725 |
-
addTouch('btn-right', 'right');
|
| 726 |
-
|
| 727 |
-
// Start Button
|
| 728 |
-
document.getElementById('start-btn').addEventListener('click', () => {
|
| 729 |
-
document.getElementById('start-screen').classList.add('hidden');
|
| 730 |
-
isGameActive = true;
|
| 731 |
-
});
|
| 732 |
-
}
|
| 733 |
-
|
| 734 |
-
function handleGamepad() {
|
| 735 |
-
const gamepads = navigator.getGamepads();
|
| 736 |
-
if (gamepads[0]) {
|
| 737 |
-
const gp = gamepads[0];
|
| 738 |
-
|
| 739 |
-
// Deadzone check
|
| 740 |
-
const deadzone = 0.1;
|
| 741 |
-
|
| 742 |
-
// Left Stick Axis 0 (Steering) or D-Pad Axis 0
|
| 743 |
-
let steerAxis = gp.axes[0];
|
| 744 |
-
if (Math.abs(steerAxis) < deadzone) steerAxis = 0;
|
| 745 |
-
|
| 746 |
-
if (steerAxis < -0.1) { input.left = true; input.right = false; }
|
| 747 |
-
else if (steerAxis > 0.1) { input.left = false; input.right = true; }
|
| 748 |
-
else { input.left = false; input.right = false; }
|
| 749 |
-
|
| 750 |
-
// Triggers or Buttons for Gas/Brake
|
| 751 |
-
// Button 0 (A/Cross), Button 1 (B/Circle)
|
| 752 |
-
input.forward = gp.buttons[0].pressed;
|
| 753 |
-
input.backward = gp.buttons[1].pressed || gp.buttons[2].pressed; // B or X
|
| 754 |
-
}
|
| 755 |
-
}
|
| 756 |
-
|
| 757 |
-
// --- Game Logic ---
|
| 758 |
-
function updatePhysics() {
|
| 759 |
-
if (!vehicle) return;
|
| 760 |
-
|
| 761 |
-
// Steering
|
| 762 |
-
const steer = input.left ? CONFIG.maxSteerVal : (input.right ? -CONFIG.maxSteerVal : 0);
|
| 763 |
-
vehicle.setSteeringValue(steer, 0);
|
| 764 |
-
vehicle.setSteeringValue(steer, 1);
|
| 765 |
-
|
| 766 |
-
// Engine Force
|
| 767 |
-
let force = 0;
|
| 768 |
-
if (input.forward) force = -CONFIG.maxForce;
|
| 769 |
-
if (input.backward) force = CONFIG.maxForce / 2; // Reverse is slower
|
| 770 |
-
|
| 771 |
-
vehicle.applyEngineForce(force, 2);
|
| 772 |
-
vehicle.applyEngineForce(force, 3);
|
| 773 |
-
|
| 774 |
-
// Brakes
|
| 775 |
-
const brakeForce = input.brake ? CONFIG.brakeForce : 0;
|
| 776 |
-
vehicle.setBrake(brakeForce, 0);
|
| 777 |
-
vehicle.setBrake(brakeForce, 1);
|
| 778 |
-
vehicle.setBrake(brakeForce, 2);
|
| 779 |
-
vehicle.setBrake(brakeForce, 3);
|
| 780 |
-
|
| 781 |
-
// Update Physics World
|
| 782 |
-
world.step(1 / 60);
|
| 783 |
-
|
| 784 |
-
// Sync Visuals
|
| 785 |
-
for (let i = 0; i < vehicle.wheelInfos.length; i++) {
|
| 786 |
-
vehicle.updateWheelTransform(i);
|
| 787 |
-
const t = vehicle.wheelInfos[i].worldTransform;
|
| 788 |
-
const wheelMesh = wheelBodies[i];
|
| 789 |
-
wheelMesh.position.copy(t.position);
|
| 790 |
-
wheelMesh.quaternion.copy(t.quaternion);
|
| 791 |
-
}
|
| 792 |
-
|
| 793 |
-
if (chassisBody && chassisBody.visualMesh) {
|
| 794 |
-
chassisBody.visualMesh.position.copy(chassisBody.position);
|
| 795 |
-
chassisBody.visualMesh.quaternion.copy(chassisBody.quaternion);
|
| 796 |
-
}
|
| 797 |
-
}
|
| 798 |
-
|
| 799 |
-
function updateCamera() {
|
| 800 |
-
if (!chassisBody) return;
|
| 801 |
-
|
| 802 |
-
// Camera Follow Logic (Smooth Lerp)
|
| 803 |
-
const relativeCameraOffset = new THREE.Vector3(0, 5, 10);
|
| 804 |
-
const cameraOffset = relativeCameraOffset.applyMatrix4(chassisBody.visualMesh.matrixWorld);
|
| 805 |
-
|
| 806 |
-
// Simple lerp
|
| 807 |
-
camera.position.lerp(cameraOffset, 0.1);
|
| 808 |
-
|
| 809 |
-
// Look slightly ahead of the car
|
| 810 |
-
const carPos = chassisBody.visualMesh.position;
|
| 811 |
-
const lookTarget = new THREE.Vector3(carPos.x, carPos.y, carPos.z - 10);
|
| 812 |
-
// Apply rotation of car to look target? No, just look at car generally
|
| 813 |
-
camera.lookAt(carPos);
|
| 814 |
-
}
|
| 815 |
-
|
| 816 |
-
function updateUI() {
|
| 817 |
-
if (!chassisBody) return;
|
| 818 |
-
// Speed calculation (approximate)
|
| 819 |
-
const velocity = chassisBody.velocity;
|
| 820 |
-
const speed = Math.sqrt(velocity.x**2 + velocity.z**2) * 3.6; // m/s to km/h
|
| 821 |
-
document.getElementById('speed-display').innerHTML = Math.round(speed) + ' <small>km/h</small>';
|
| 822 |
-
}
|
| 823 |
-
|
| 824 |
-
// Global Reset Function
|
| 825 |
-
window.resetCar = function() {
|
| 826 |
-
if (!chassisBody) return;
|
| 827 |
-
chassisBody.position.set(0, 2, 0);
|
| 828 |
-
chassisBody.quaternion.set(0, 0, 0, 1);
|
| 829 |
-
chassisBody.velocity.set(0, 0, 0);
|
| 830 |
-
chassisBody.angularVelocity.set(0, 0, 0);
|
| 831 |
-
};
|
| 832 |
-
|
| 833 |
-
function animate() {
|
| 834 |
-
requestAnimationFrame(animate);
|
| 835 |
-
|
| 836 |
-
if (isGameActive) {
|
| 837 |
-
handleGamepad();
|
| 838 |
-
updatePhysics();
|
| 839 |
-
updateCamera();
|
| 840 |
-
updateUI();
|
| 841 |
-
}
|
| 842 |
-
|
| 843 |
-
renderer.render(scene, camera);
|
| 844 |
-
}
|
| 845 |
-
|
| 846 |
-
function onWindowResize() {
|
| 847 |
-
camera.aspect = window.innerWidth / window.innerHeight;
|
| 848 |
-
camera.updateProjectionMatrix();
|
| 849 |
-
renderer.setSize(window.innerWidth, window.innerHeight);
|
| 850 |
-
}
|
| 851 |
-
|
| 852 |
-
// Start
|
| 853 |
-
init();
|
| 854 |
-
|
| 855 |
-
</script>
|
| 856 |
-
</body>
|
| 857 |
-
</html>
|
|
|
|
| 1 |
<!DOCTYPE html>
|
| 2 |
+
<html lang="de">
|
| 3 |
+
|
| 4 |
<head>
|
| 5 |
+
<meta charset="UTF-8">
|
| 6 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
|
| 7 |
+
<title>Neon Drift: Overdrive</title>
|
| 8 |
+
|
| 9 |
+
<!-- Import FontAwesome for Icons -->
|
| 10 |
+
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
|
| 11 |
+
|
| 12 |
+
<style>
|
| 13 |
+
:root {
|
| 14 |
+
--primary-color: #00f3ff;
|
| 15 |
+
--secondary-color: #ff00ff;
|
| 16 |
+
--accent-color: #ffe600;
|
| 17 |
+
--danger-color: #ff2a2a;
|
| 18 |
+
--bg-dark: #050510;
|
| 19 |
+
--glass-bg: rgba(10, 10, 25, 0.65);
|
| 20 |
+
--glass-border: rgba(255, 255, 255, 0.15);
|
| 21 |
+
--text-color: #ffffff;
|
| 22 |
+
--font-main: 'Orbitron', 'Segoe UI', Roboto, sans-serif;
|
| 23 |
+
}
|
| 24 |
+
|
| 25 |
+
/* Import Google Font for Sci-Fi look */
|
| 26 |
+
@import url('https://fonts.googleapis.com/css2?family=Orbitron:wght@400;700;900&display=swap');
|
| 27 |
+
|
| 28 |
+
* {
|
| 29 |
+
box-sizing: border-box;
|
| 30 |
+
user-select: none;
|
| 31 |
+
-webkit-user-select: none;
|
| 32 |
+
touch-action: none;
|
| 33 |
+
}
|
| 34 |
+
|
| 35 |
+
body {
|
| 36 |
+
margin: 0;
|
| 37 |
+
padding: 0;
|
| 38 |
+
overflow: hidden;
|
| 39 |
+
background-color: var(--bg-dark);
|
| 40 |
+
font-family: var(--font-main);
|
| 41 |
+
color: var(--text-color);
|
| 42 |
+
}
|
| 43 |
+
|
| 44 |
+
/* --- Canvas Container --- */
|
| 45 |
+
#game-container {
|
| 46 |
+
position: absolute;
|
| 47 |
+
top: 0;
|
| 48 |
+
left: 0;
|
| 49 |
+
width: 100vw;
|
| 50 |
+
height: 100vh;
|
| 51 |
+
z-index: 1;
|
| 52 |
+
}
|
| 53 |
+
|
| 54 |
+
/* --- UI Overlay Layer --- */
|
| 55 |
+
#ui-layer {
|
| 56 |
+
position: absolute;
|
| 57 |
+
top: 0;
|
| 58 |
+
left: 0;
|
| 59 |
+
width: 100%;
|
| 60 |
+
height: 100%;
|
| 61 |
+
z-index: 10;
|
| 62 |
+
pointer-events: none;
|
| 63 |
+
display: flex;
|
| 64 |
+
flex-direction: column;
|
| 65 |
+
justify-content: space-between;
|
| 66 |
+
}
|
| 67 |
+
|
| 68 |
+
/* --- Header / Top Bar --- */
|
| 69 |
+
.top-bar {
|
| 70 |
+
display: flex;
|
| 71 |
+
justify-content: space-between;
|
| 72 |
+
align-items: center;
|
| 73 |
+
padding: 15px 25px;
|
| 74 |
+
background: linear-gradient(to bottom, rgba(0, 0, 0, 0.8), transparent);
|
| 75 |
+
pointer-events: auto;
|
| 76 |
+
}
|
| 77 |
+
|
| 78 |
+
.brand {
|
| 79 |
+
font-size: 1.2rem;
|
| 80 |
+
font-weight: 900;
|
| 81 |
+
text-transform: uppercase;
|
| 82 |
+
letter-spacing: 2px;
|
| 83 |
+
text-shadow: 0 0 10px var(--primary-color);
|
| 84 |
+
display: flex;
|
| 85 |
+
align-items: center;
|
| 86 |
+
gap: 10px;
|
| 87 |
+
}
|
| 88 |
+
|
| 89 |
+
.brand a {
|
| 90 |
+
color: var(--primary-color);
|
| 91 |
+
text-decoration: none;
|
| 92 |
+
transition: color 0.3s;
|
| 93 |
+
font-size: 0.8em;
|
| 94 |
+
opacity: 0.8;
|
| 95 |
+
}
|
| 96 |
+
|
| 97 |
+
.brand a:hover {
|
| 98 |
+
color: var(--secondary-color);
|
| 99 |
+
opacity: 1;
|
| 100 |
+
}
|
| 101 |
+
|
| 102 |
+
/* --- HUD Stats --- */
|
| 103 |
+
.hud-stats {
|
| 104 |
+
display: flex;
|
| 105 |
+
gap: 20px;
|
| 106 |
+
}
|
| 107 |
+
|
| 108 |
+
.stat-box {
|
| 109 |
+
background: var(--glass-bg);
|
| 110 |
+
border: 1px solid var(--glass-border);
|
| 111 |
+
padding: 8px 20px;
|
| 112 |
+
border-radius: 4px;
|
| 113 |
+
backdrop-filter: blur(8px);
|
| 114 |
+
box-shadow: 0 0 15px rgba(0, 243, 255, 0.1);
|
| 115 |
+
position: relative;
|
| 116 |
+
overflow: hidden;
|
| 117 |
+
}
|
| 118 |
+
|
| 119 |
+
.stat-box::after {
|
| 120 |
+
content: '';
|
| 121 |
+
position: absolute;
|
| 122 |
+
top: 0;
|
| 123 |
+
left: 0;
|
| 124 |
+
width: 2px;
|
| 125 |
+
height: 100%;
|
| 126 |
+
background: var(--primary-color);
|
| 127 |
+
}
|
| 128 |
+
|
| 129 |
+
.stat-box.score-box::after { background: var(--accent-color); }
|
| 130 |
+
|
| 131 |
+
.stat-label {
|
| 132 |
+
font-size: 0.6rem;
|
| 133 |
+
color: #aaa;
|
| 134 |
+
display: block;
|
| 135 |
+
letter-spacing: 1px;
|
| 136 |
+
}
|
| 137 |
+
|
| 138 |
+
.stat-value {
|
| 139 |
+
font-size: 1.4rem;
|
| 140 |
+
font-weight: 700;
|
| 141 |
+
color: var(--text-color);
|
| 142 |
+
text-shadow: 0 0 5px rgba(255,255,255,0.5);
|
| 143 |
+
}
|
| 144 |
+
|
| 145 |
+
/* --- Nitro Bar --- */
|
| 146 |
+
.nitro-container {
|
| 147 |
+
position: absolute;
|
| 148 |
+
bottom: 30px;
|
| 149 |
+
right: 30px;
|
| 150 |
+
width: 200px;
|
| 151 |
+
pointer-events: none;
|
| 152 |
+
}
|
| 153 |
+
|
| 154 |
+
.nitro-label {
|
| 155 |
+
font-size: 0.7rem;
|
| 156 |
+
margin-bottom: 5px;
|
| 157 |
+
color: var(--secondary-color);
|
| 158 |
+
text-transform: uppercase;
|
| 159 |
+
text-align: right;
|
| 160 |
+
text-shadow: 0 0 5px var(--secondary-color);
|
| 161 |
+
}
|
| 162 |
+
|
| 163 |
+
.nitro-bar-bg {
|
| 164 |
+
width: 100%;
|
| 165 |
+
height: 10px;
|
| 166 |
+
background: rgba(0,0,0,0.5);
|
| 167 |
+
border: 1px solid var(--secondary-color);
|
| 168 |
+
transform: skewX(-20deg);
|
| 169 |
+
overflow: hidden;
|
| 170 |
+
}
|
| 171 |
+
|
| 172 |
+
.nitro-bar-fill {
|
| 173 |
+
height: 100%;
|
| 174 |
+
width: 100%;
|
| 175 |
+
background: linear-gradient(90deg, var(--secondary-color), #ff66aa);
|
| 176 |
+
box-shadow: 0 0 10px var(--secondary-color);
|
| 177 |
+
transform-origin: left;
|
| 178 |
+
transition: transform 0.1s linear;
|
| 179 |
+
}
|
| 180 |
+
|
| 181 |
+
/* --- Main Menu (Start Screen) --- */
|
| 182 |
+
#start-screen {
|
| 183 |
+
position: absolute;
|
| 184 |
+
top: 0;
|
| 185 |
+
left: 0;
|
| 186 |
+
width: 100%;
|
| 187 |
+
height: 100%;
|
| 188 |
+
background: radial-gradient(circle at center, rgba(20, 20, 40, 0.9), #000000);
|
| 189 |
+
backdrop-filter: blur(15px);
|
| 190 |
+
display: flex;
|
| 191 |
+
flex-direction: column;
|
| 192 |
+
justify-content: center;
|
| 193 |
+
align-items: center;
|
| 194 |
+
z-index: 20;
|
| 195 |
+
pointer-events: auto;
|
| 196 |
+
transition: opacity 0.6s ease;
|
| 197 |
+
}
|
| 198 |
+
|
| 199 |
+
#start-screen.hidden {
|
| 200 |
+
opacity: 0;
|
| 201 |
+
pointer-events: none;
|
| 202 |
+
}
|
| 203 |
+
|
| 204 |
+
h1 {
|
| 205 |
+
font-size: 4.5rem;
|
| 206 |
+
margin-bottom: 0.5rem;
|
| 207 |
+
font-weight: 900;
|
| 208 |
+
font-style: italic;
|
| 209 |
+
background: linear-gradient(180deg, #fff, var(--primary-color));
|
| 210 |
+
-webkit-background-clip: text;
|
| 211 |
+
-webkit-text-fill-color: transparent;
|
| 212 |
+
text-shadow: 0 0 30px var(--primary-color);
|
| 213 |
+
text-align: center;
|
| 214 |
+
letter-spacing: -2px;
|
| 215 |
+
}
|
| 216 |
+
|
| 217 |
+
p.subtitle {
|
| 218 |
+
font-size: 1.1rem;
|
| 219 |
+
color: #ccc;
|
| 220 |
+
margin-bottom: 3rem;
|
| 221 |
+
text-align: center;
|
| 222 |
+
max-width: 500px;
|
| 223 |
+
line-height: 1.6;
|
| 224 |
+
text-transform: uppercase;
|
| 225 |
+
letter-spacing: 2px;
|
| 226 |
+
}
|
| 227 |
+
|
| 228 |
+
.btn {
|
| 229 |
+
background: transparent;
|
| 230 |
+
border: 2px solid var(--primary-color);
|
| 231 |
+
padding: 15px 50px;
|
| 232 |
+
color: var(--primary-color);
|
| 233 |
+
font-size: 1.2rem;
|
| 234 |
+
font-weight: bold;
|
| 235 |
+
font-family: var(--font-main);
|
| 236 |
+
border-radius: 2px;
|
| 237 |
+
cursor: pointer;
|
| 238 |
+
transition: all 0.3s;
|
| 239 |
+
text-transform: uppercase;
|
| 240 |
+
letter-spacing: 3px;
|
| 241 |
+
position: relative;
|
| 242 |
+
overflow: hidden;
|
| 243 |
+
box-shadow: 0 0 15px rgba(0, 243, 255, 0.2);
|
| 244 |
+
}
|
| 245 |
+
|
| 246 |
+
.btn::before {
|
| 247 |
+
content: '';
|
| 248 |
+
position: absolute;
|
| 249 |
+
top: 0;
|
| 250 |
+
left: -100%;
|
| 251 |
+
width: 100%;
|
| 252 |
+
height: 100%;
|
| 253 |
+
background: var(--primary-color);
|
| 254 |
+
transition: left 0.3s ease;
|
| 255 |
+
z-index: -1;
|
| 256 |
+
}
|
| 257 |
+
|
| 258 |
+
.btn:hover {
|
| 259 |
+
color: #000;
|
| 260 |
+
box-shadow: 0 0 30px var(--primary-color);
|
| 261 |
+
}
|
| 262 |
+
|
| 263 |
+
.btn:hover::before {
|
| 264 |
+
left: 0;
|
| 265 |
+
}
|
| 266 |
+
|
| 267 |
+
.controls-info {
|
| 268 |
+
margin-top: 50px;
|
| 269 |
+
display: grid;
|
| 270 |
+
grid-template-columns: repeat(3, 1fr);
|
| 271 |
+
gap: 30px;
|
| 272 |
+
text-align: center;
|
| 273 |
+
}
|
| 274 |
+
|
| 275 |
+
.control-item {
|
| 276 |
+
display: flex;
|
| 277 |
+
flex-direction: column;
|
| 278 |
+
align-items: center;
|
| 279 |
+
color: #888;
|
| 280 |
+
transition: transform 0.3s;
|
| 281 |
+
}
|
| 282 |
+
|
| 283 |
+
.control-item:hover {
|
| 284 |
+
transform: translateY(-5px);
|
| 285 |
+
color: #fff;
|
| 286 |
+
}
|
| 287 |
+
|
| 288 |
+
.control-item i {
|
| 289 |
+
font-size: 1.8rem;
|
| 290 |
+
margin-bottom: 10px;
|
| 291 |
+
color: var(--primary-color);
|
| 292 |
+
text-shadow: 0 0 10px var(--primary-color);
|
| 293 |
+
}
|
| 294 |
+
|
| 295 |
+
/* --- Mobile Controls --- */
|
| 296 |
+
#mobile-controls {
|
| 297 |
+
display: none;
|
| 298 |
+
width: 100%;
|
| 299 |
+
height: 100%;
|
| 300 |
+
position: absolute;
|
| 301 |
+
top: 0;
|
| 302 |
+
left: 0;
|
| 303 |
+
pointer-events: none;
|
| 304 |
+
padding: 20px;
|
| 305 |
+
}
|
| 306 |
+
|
| 307 |
+
.touch-zone {
|
| 308 |
+
pointer-events: auto;
|
| 309 |
+
position: absolute;
|
| 310 |
+
bottom: 30px;
|
| 311 |
+
display: flex;
|
| 312 |
+
gap: 15px;
|
| 313 |
+
}
|
| 314 |
+
|
| 315 |
+
.d-pad {
|
| 316 |
+
left: 20px;
|
| 317 |
+
display: flex;
|
| 318 |
+
flex-direction: column;
|
| 319 |
+
align-items: center;
|
| 320 |
+
gap: 15px;
|
| 321 |
+
}
|
| 322 |
+
|
| 323 |
+
.pedals {
|
| 324 |
+
right: 20px;
|
| 325 |
+
display: flex;
|
| 326 |
+
flex-direction: row-reverse;
|
| 327 |
+
gap: 15px;
|
| 328 |
+
align-items: flex-end;
|
| 329 |
+
}
|
| 330 |
+
|
| 331 |
+
.touch-btn {
|
| 332 |
+
width: 70px;
|
| 333 |
+
height: 70px;
|
| 334 |
+
background: rgba(255, 255, 255, 0.05);
|
| 335 |
+
border: 2px solid rgba(255, 255, 255, 0.2);
|
| 336 |
+
border-radius: 50%;
|
| 337 |
+
color: white;
|
| 338 |
+
font-size: 1.5rem;
|
| 339 |
+
display: flex;
|
| 340 |
+
justify-content: center;
|
| 341 |
+
align-items: center;
|
| 342 |
+
backdrop-filter: blur(4px);
|
| 343 |
+
transition: all 0.1s;
|
| 344 |
+
}
|
| 345 |
+
|
| 346 |
+
.touch-btn:active,
|
| 347 |
+
.touch-btn.active {
|
| 348 |
+
background: rgba(0, 243, 255, 0.3);
|
| 349 |
+
transform: scale(0.9);
|
| 350 |
+
border-color: var(--primary-color);
|
| 351 |
+
box-shadow: 0 0 15px var(--primary-color);
|
| 352 |
+
}
|
| 353 |
+
|
| 354 |
+
.touch-btn.brake:active,
|
| 355 |
+
.touch-btn.brake.active {
|
| 356 |
+
background: rgba(255, 0, 100, 0.3);
|
| 357 |
+
border-color: var(--secondary-color);
|
| 358 |
+
box-shadow: 0 0 15px var(--secondary-color);
|
| 359 |
+
}
|
| 360 |
|
| 361 |
+
.touch-btn.boost {
|
| 362 |
+
border-color: var(--accent-color);
|
| 363 |
+
color: var(--accent-color);
|
| 364 |
+
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
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|
|
|
|
|
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|
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|
|
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|
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|
|
|
|
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|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
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|
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|
|
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|
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|
|
|
|
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|
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|
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|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 365 |
|
| 366 |
+
.touch-btn.boost:active,
|
| 367 |
+
.touch-btn.boost.active {
|
| 368 |
+
background: rgba(255, 230, 0, 0.3);
|
| 369 |
+
border-color: var(--accent-color);
|
| 370 |
+
box-shadow: 0 0 15px var(--accent-color);
|
| 371 |
+
}
|
| 372 |
+
|
| 373 |
+
/* --- Reset Button --- */
|
| 374 |
+
#reset-btn {
|
| 375 |
+
position: absolute;
|
| 376 |
+
bottom: 30px;
|
| 377 |
+
left: 50%;
|
| 378 |
+
transform: translateX(-50%);
|
| 379 |
+
background: rgba(0, 0, 0, 0.6);
|
| 380 |
+
border: 1px solid rgba(255,255,255,0.3);
|
| 381 |
+
color: #ccc;
|
| 382 |
+
padding: 10px 25px;
|
| 383 |
+
border-radius: 30px;
|
| 384 |
+
pointer-events: auto;
|
| 385 |
+
cursor: pointer;
|
| 386 |
+
font-size: 0.8rem;
|
| 387 |
+
text-transform: uppercase;
|
| 388 |
+
letter-spacing: 1px;
|
| 389 |
+
backdrop-filter: blur(5px);
|
| 390 |
+
display: none;
|
| 391 |
+
}
|
| 392 |
+
|
| 393 |
+
#reset-btn:hover {
|
| 394 |
+
background: var(--secondary-color);
|
| 395 |
+
border-color: var(--secondary-color);
|
| 396 |
+
color: white;
|
| 397 |
+
}
|
| 398 |
+
|
| 399 |
+
/* --- Media Queries --- */
|
| 400 |
+
@media (max-width: 768px) {
|
| 401 |
+
h1 { font-size: 2.8rem; }
|
| 402 |
+
.controls-info { display: none; }
|
| 403 |
+
#mobile-controls { display: block; }
|
| 404 |
+
#reset-btn { display: block; }
|
| 405 |
+
.nitro-container {
|
| 406 |
+
bottom: 100px; /* Move up to avoid finger overlap */
|
| 407 |
+
right: 20px;
|
| 408 |
+
width: 150px;
|
| 409 |
+
}
|
| 410 |
+
}
|
| 411 |
+
</style>
|
| 412 |
+
|
| 413 |
+
<!-- Three.js & Cannon-es via Import Map -->
|
| 414 |
+
<script type="importmap">
|
| 415 |
+
{
|
| 416 |
+
"imports": {
|
| 417 |
+
"three": "https://unpkg.com/three@0.160.0/build/three.module.js",
|
| 418 |
+
"three/addons/": "https://unpkg.com/three@0.160.0/examples/jsm/",
|
| 419 |
+
"cannon-es": "https://unpkg.com/cannon-es@0.20.0/dist/cannon-es.js"
|
| 420 |
+
}
|
| 421 |
+
}
|
| 422 |
+
</script>
|
| 423 |
</head>
|
| 424 |
+
|
| 425 |
<body>
|
| 426 |
|
| 427 |
+
<!-- Game Canvas -->
|
| 428 |
+
<div id="game-container"></div>
|
| 429 |
+
|
| 430 |
+
<!-- UI Overlay -->
|
| 431 |
+
<div id="ui-layer">
|
| 432 |
+
<div class="top-bar">
|
| 433 |
+
<div class="brand">
|
| 434 |
+
<i class="fa-solid fa-bolt"></i> NEON DRIFT
|
| 435 |
+
<span style="font-size: 0.6em; margin-left: 15px; opacity: 0.6; font-weight: 400;">
|
| 436 |
+
Built with <a href="https://huggingface.co/spaces/akhaliq/anycoder" target="_blank">anycoder</a>
|
| 437 |
+
</span>
|
| 438 |
+
</div>
|
| 439 |
+
<div class="hud-stats">
|
| 440 |
+
<div class="stat-box score-box">
|
| 441 |
+
<span class="stat-label">SCORE</span>
|
| 442 |
+
<span class="stat-value" id="score-display">0</span>
|
| 443 |
</div>
|
| 444 |
+
<div class="stat-box">
|
| 445 |
+
<span class="stat-label">SPEED</span>
|
| 446 |
+
<span class="stat-value" id="speed-display">0 <small style="font-size:0.6em">km/h</small></span>
|
| 447 |
</div>
|
| 448 |
+
</div>
|
| 449 |
+
</div>
|
| 450 |
|
| 451 |
+
<!-- Nitro Bar -->
|
| 452 |
+
<div class="nitro-container">
|
| 453 |
+
<div class="nitro-label">Nitro System</div>
|
| 454 |
+
<div class="nitro-bar-bg">
|
| 455 |
+
<div class="nitro-bar-fill" id="nitro-fill"></div>
|
| 456 |
+
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 457 |
</div>
|
| 458 |
|
| 459 |
+
<div id="reset-btn" onclick="resetCar()">
|
| 460 |
+
<i class="fa-solid fa-rotate-right"></i> Flip Car
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 461 |
</div>
|
| 462 |
|
| 463 |
+
<!-- Mobile Controls -->
|
| 464 |
+
<div id="mobile-controls">
|
| 465 |
+
<div class="touch-zone d-pad">
|
| 466 |
+
<div class="touch-btn" id="btn-left"><i class="fa-solid fa-arrow-left"></i></div>
|
| 467 |
+
<div class="touch-btn" id="btn-right"><i class="fa-solid fa-arrow-right"></i></div>
|
| 468 |
+
</div>
|
| 469 |
+
<div class="touch-zone pedals">
|
| 470 |
+
<div class="touch-btn boost" id="btn-boost"><i class="fa-solid fa-fire"></i></div>
|
| 471 |
+
<div class="touch-btn brake" id="btn-brake" style="margin-right: 10px;"><i class="fa-solid fa-stop"></i></div>
|
| 472 |
+
<div class="touch-btn" id="btn-gas"><i class="fa-solid fa-gas-pump"></i></div>
|
| 473 |
+
</div>
|
| 474 |
+
</div>
|
| 475 |
+
</div>
|
| 476 |
+
|
| 477 |
+
<!-- Start Screen -->
|
| 478 |
+
<div id="start-screen">
|
| 479 |
+
<h1>NEON DRIFT<br><span style="font-size: 0.5em; color: var(--accent-color); text-shadow: 0 0 20px var(--accent-color);">OVERDRIVE</span></h1>
|
| 480 |
+
<p class="subtitle">Sammle Energiekerne. Nutze Nitro. Überlebe die Unendlichkeit.</p>
|
| 481 |
+
|
| 482 |
+
<button class="btn" id="start-btn">Start Engine</button>
|
| 483 |
+
|
| 484 |
+
<div class="controls-info">
|
| 485 |
+
<div class="control-item">
|
| 486 |
+
<i class="fa-solid fa-keyboard"></i>
|
| 487 |
+
<span>WASD / Shift</span>
|
| 488 |
+
</div>
|
| 489 |
+
<div class="control-item">
|
| 490 |
+
<i class="fa-solid fa-gamepad"></i>
|
| 491 |
+
<span>Controller</span>
|
| 492 |
+
</div>
|
| 493 |
+
<div class="control-item">
|
| 494 |
+
<i class="fa-solid fa-mobile-screen"></i>
|
| 495 |
+
<span>Touch</span>
|
| 496 |
+
</div>
|
| 497 |
+
</div>
|
| 498 |
+
</div>
|
| 499 |
+
|
| 500 |
+
<script type="module">
|
| 501 |
+
import * as THREE from 'three';
|
| 502 |
+
import * as CANNON from 'cannon-es';
|
| 503 |
+
// Post Processing Imports
|
| 504 |
+
import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
|
| 505 |
+
import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
|
| 506 |
+
import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
|
| 507 |
+
|
| 508 |
+
// --- Configuration ---
|
| 509 |
+
const CONFIG = {
|
| 510 |
+
shadows: true,
|
| 511 |
+
maxSteerVal: 0.5,
|
| 512 |
+
maxForce: 1200,
|
| 513 |
+
boostForce: 2500,
|
| 514 |
+
brakeForce: 30,
|
| 515 |
+
nitroMax: 100,
|
| 516 |
+
nitroDepletion: 0.5, // per frame
|
| 517 |
+
nitroRegen: 0.1, // per frame
|
| 518 |
+
colors: {
|
| 519 |
+
bg: 0x050510,
|
| 520 |
+
grid: 0x00f3ff,
|
| 521 |
+
car: 0x111111,
|
| 522 |
+
neon: 0xff00ff,
|
| 523 |
+
coin: 0xffaa00
|
| 524 |
+
}
|
| 525 |
+
};
|
| 526 |
+
|
| 527 |
+
// --- Globals ---
|
| 528 |
+
let scene, camera, renderer, composer;
|
| 529 |
+
let world, vehicle, chassisBody, wheelBodies = [];
|
| 530 |
+
let particles = [];
|
| 531 |
+
let collectibles = [];
|
| 532 |
+
let lastTime;
|
| 533 |
+
let isGameActive = false;
|
| 534 |
+
|
| 535 |
+
// Game State
|
| 536 |
+
let score = 0;
|
| 537 |
+
let nitro = 100;
|
| 538 |
+
let isBoosting = false;
|
| 539 |
+
|
| 540 |
+
// Input State
|
| 541 |
+
const input = {
|
| 542 |
+
forward: false,
|
| 543 |
+
backward: false,
|
| 544 |
+
left: false,
|
| 545 |
+
right: false,
|
| 546 |
+
brake: false,
|
| 547 |
+
boost: false
|
| 548 |
+
};
|
| 549 |
+
|
| 550 |
+
// --- Initialization ---
|
| 551 |
+
function init() {
|
| 552 |
+
// 1. Setup Three.js Scene
|
| 553 |
+
scene = new THREE.Scene();
|
| 554 |
+
scene.background = new THREE.Color(CONFIG.colors.bg);
|
| 555 |
+
scene.fog = new THREE.FogExp2(CONFIG.colors.bg, 0.006);
|
| 556 |
+
|
| 557 |
+
// 2. Camera
|
| 558 |
+
camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
|
| 559 |
+
|
| 560 |
+
// 3. Renderer
|
| 561 |
+
renderer = new THREE.WebGLRenderer({ antialias: true, powerPreference: "high-performance" });
|
| 562 |
+
renderer.setSize(window.innerWidth, window.innerHeight);
|
| 563 |
+
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
|
| 564 |
+
renderer.shadowMap.enabled = true;
|
| 565 |
+
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
|
| 566 |
+
renderer.toneMapping = THREE.ReinhardToneMapping;
|
| 567 |
+
document.getElementById('game-container').appendChild(renderer.domElement);
|
| 568 |
+
|
| 569 |
+
// 4. Post-Processing (BLOOM)
|
| 570 |
+
const renderScene = new RenderPass(scene, camera);
|
| 571 |
+
const bloomPass = new UnrealBloomPass(new THREE.Vector2(window.innerWidth, window.innerHeight), 1.5, 0.4, 0.85);
|
| 572 |
+
bloomPass.threshold = 0.2;
|
| 573 |
+
bloomPass.strength = 1.2; // Intensity of glow
|
| 574 |
+
bloomPass.radius = 0.5;
|
| 575 |
+
|
| 576 |
+
composer = new EffectComposer(renderer);
|
| 577 |
+
composer.addPass(renderScene);
|
| 578 |
+
composer.addPass(bloomPass);
|
| 579 |
+
|
| 580 |
+
// 5. Lights
|
| 581 |
+
const ambientLight = new THREE.AmbientLight(0x404040, 0.5);
|
| 582 |
+
scene.add(ambientLight);
|
| 583 |
+
|
| 584 |
+
const dirLight = new THREE.DirectionalLight(0xffffff, 0.8);
|
| 585 |
+
dirLight.position.set(50, 100, 50);
|
| 586 |
+
dirLight.castShadow = true;
|
| 587 |
+
dirLight.shadow.mapSize.width = 2048;
|
| 588 |
+
dirLight.shadow.mapSize.height = 2048;
|
| 589 |
+
dirLight.shadow.camera.near = 0.5;
|
| 590 |
+
dirLight.shadow.camera.far = 500;
|
| 591 |
+
dirLight.shadow.camera.left = -100;
|
| 592 |
+
dirLight.shadow.camera.right = 100;
|
| 593 |
+
dirLight.shadow.camera.top = 100;
|
| 594 |
+
dirLight.shadow.camera.bottom = -100;
|
| 595 |
+
scene.add(dirLight);
|
| 596 |
+
|
| 597 |
+
// 6. Physics World
|
| 598 |
+
world = new CANNON.World();
|
| 599 |
+
world.gravity.set(0, -9.82, 0);
|
| 600 |
+
world.broadphase = new CANNON.SAPBroadphase(world);
|
| 601 |
+
|
| 602 |
+
// Materials
|
| 603 |
+
const groundMat = new CANNON.Material();
|
| 604 |
+
const wheelMat = new CANNON.Material();
|
| 605 |
+
const wheelGroundContact = new CANNON.ContactMaterial(wheelMat, groundMat, {
|
| 606 |
+
friction: 0.3,
|
| 607 |
+
restitution: 0,
|
| 608 |
+
contactEquationStiffness: 1000
|
| 609 |
+
});
|
| 610 |
+
world.addContactMaterial(wheelGroundContact);
|
| 611 |
+
|
| 612 |
+
// 7. Create Environment
|
| 613 |
+
createEnvironment(groundMat);
|
| 614 |
+
|
| 615 |
+
// 8. Create Car
|
| 616 |
+
createCar(wheelMat);
|
| 617 |
+
|
| 618 |
+
// 9. Event Listeners
|
| 619 |
+
window.addEventListener('resize', onWindowResize);
|
| 620 |
+
setupInputs();
|
| 621 |
+
|
| 622 |
+
// Start Loop
|
| 623 |
+
lastTime = performance.now();
|
| 624 |
+
requestAnimationFrame(animate);
|
| 625 |
+
}
|
| 626 |
+
|
| 627 |
+
// --- Environment Generation ---
|
| 628 |
+
function createEnvironment(material) {
|
| 629 |
+
// Floor
|
| 630 |
+
const groundGeo = new THREE.PlaneGeometry(1000, 1000);
|
| 631 |
+
const groundTex = createGridTexture();
|
| 632 |
+
groundTex.wrapS = THREE.RepeatWrapping;
|
| 633 |
+
groundTex.wrapT = THREE.RepeatWrapping;
|
| 634 |
+
groundTex.repeat.set(200, 200);
|
| 635 |
+
|
| 636 |
+
const groundMesh = new THREE.Mesh(
|
| 637 |
+
groundGeo,
|
| 638 |
+
new THREE.MeshStandardMaterial({
|
| 639 |
+
map: groundTex,
|
| 640 |
+
roughness: 0.4,
|
| 641 |
+
metalness: 0.6,
|
| 642 |
+
emissive: 0x001133,
|
| 643 |
+
emissiveIntensity: 0.2
|
| 644 |
+
})
|
| 645 |
+
);
|
| 646 |
+
groundMesh.rotation.x = -Math.PI / 2;
|
| 647 |
+
groundMesh.receiveShadow = true;
|
| 648 |
+
scene.add(groundMesh);
|
| 649 |
+
|
| 650 |
+
// Physics Ground
|
| 651 |
+
const groundBody = new CANNON.Body({
|
| 652 |
+
mass: 0,
|
| 653 |
+
shape: new CANNON.Plane(),
|
| 654 |
+
material: material
|
| 655 |
+
});
|
| 656 |
+
groundBody.quaternion.setFromEuler(-Math.PI / 2, 0, 0);
|
| 657 |
+
world.addBody(groundBody);
|
| 658 |
+
|
| 659 |
+
// Sun (Background)
|
| 660 |
+
createSun();
|
| 661 |
+
|
| 662 |
+
// Mountains (Wireframe)
|
| 663 |
+
createMountains();
|
| 664 |
+
|
| 665 |
+
// Obstacles
|
| 666 |
+
createObstacle(10, 2, 10, -20, 1, -30);
|
| 667 |
+
createRamp(10, 1, 15, 20, 0.5, -20);
|
| 668 |
+
|
| 669 |
+
// Initial Collectibles
|
| 670 |
+
for(let i=0; i<20; i++) {
|
| 671 |
+
spawnCollectible();
|
| 672 |
+
}
|
| 673 |
+
}
|
| 674 |
+
|
| 675 |
+
function createSun() {
|
| 676 |
+
const sunGeo = new THREE.CircleGeometry(40, 64);
|
| 677 |
+
const sunMat = new THREE.ShaderMaterial({
|
| 678 |
+
uniforms: {
|
| 679 |
+
time: { value: 0 },
|
| 680 |
+
color1: { value: new THREE.Color(0xff00cc) },
|
| 681 |
+
color2: { value: new THREE.Color(0x3300cc) }
|
| 682 |
+
},
|
| 683 |
+
vertexShader: `
|
| 684 |
+
varying vec2 vUv;
|
| 685 |
+
void main() {
|
| 686 |
+
vUv = uv;
|
| 687 |
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
| 688 |
+
}
|
| 689 |
+
`,
|
| 690 |
+
fragmentShader: `
|
| 691 |
+
uniform float time;
|
| 692 |
+
uniform vec3 color1;
|
| 693 |
+
uniform vec3 color2;
|
| 694 |
+
varying vec2 vUv;
|
| 695 |
+
void main() {
|
| 696 |
+
// Create gradient stripes
|
| 697 |
+
float stripes = sin(vUv.y * 40.0 + time * 0.5);
|
| 698 |
+
float gradient = smoothstep(0.4, 0.6, vUv.y);
|
| 699 |
+
vec3 color = mix(color1, color2, vUv.y + stripes * 0.05);
|
| 700 |
+
float alpha = smoothstep(0.0, 0.5, vUv.y) * (1.0 - smoothstep(0.5, 1.0, vUv.y));
|
| 701 |
+
gl_FragColor = vec4(color, alpha * 0.8);
|
| 702 |
+
}
|
| 703 |
+
`,
|
| 704 |
+
transparent: true,
|
| 705 |
+
side: THREE.DoubleSide
|
| 706 |
+
});
|
| 707 |
+
|
| 708 |
+
const sun = new THREE.Mesh(sunGeo, sunMat);
|
| 709 |
+
sun.position.set(0, 20, -300);
|
| 710 |
+
scene.add(sun);
|
| 711 |
+
|
| 712 |
+
// Sun Glow (Behind)
|
| 713 |
+
const glowGeo = new THREE.CircleGeometry(60, 32);
|
| 714 |
+
const glowMat = new THREE.MeshBasicMaterial({ color: 0xff00aa, transparent: true, opacity: 0.3 });
|
| 715 |
+
const glow = new THREE.Mesh(glowGeo, glowMat);
|
| 716 |
+
glow.position.set(0, 20, -310);
|
| 717 |
+
scene.add(glow);
|
| 718 |
+
|
| 719 |
+
// Update shader time
|
| 720 |
+
sun.userData.update = (t) => { sunMat.uniforms.time.value = t * 0.001; };
|
| 721 |
+
scene.userData.sun = sun;
|
| 722 |
+
}
|
| 723 |
+
|
| 724 |
+
function createMountains() {
|
| 725 |
+
const mountainGeo = new THREE.ConeGeometry(1, 1, 4);
|
| 726 |
+
const mountainMat = new THREE.MeshBasicMaterial({
|
| 727 |
+
color: 0xaa00ff,
|
| 728 |
+
wireframe: true,
|
| 729 |
+
transparent: true,
|
| 730 |
+
opacity: 0.3
|
| 731 |
+
});
|
| 732 |
+
|
| 733 |
+
const group = new THREE.Group();
|
| 734 |
+
|
| 735 |
+
for(let i=0; i<60; i++) {
|
| 736 |
+
const mesh = new THREE.Mesh(mountainGeo, mountainMat);
|
| 737 |
+
const scaleY = 20 + Math.random() * 60;
|
| 738 |
+
const scaleXZ = 30 + Math.random() * 50;
|
| 739 |
|
| 740 |
+
mesh.scale.set(scaleXZ, scaleY, scaleXZ);
|
| 741 |
+
mesh.position.set(
|
| 742 |
+
(Math.random() - 0.5) * 800,
|
| 743 |
+
scaleY / 2 - 10,
|
| 744 |
+
-200 - Math.random() * 400
|
| 745 |
+
);
|
| 746 |
+
mesh.rotation.y = Math.random() * Math.PI;
|
| 747 |
+
group.add(mesh);
|
| 748 |
+
}
|
| 749 |
+
scene.add(group);
|
| 750 |
+
}
|
| 751 |
+
|
| 752 |
+
function createGridTexture() {
|
| 753 |
+
const canvas = document.createElement('canvas');
|
| 754 |
+
canvas.width = 512;
|
| 755 |
+
canvas.height = 512;
|
| 756 |
+
const ctx = canvas.getContext('2d');
|
| 757 |
+
|
| 758 |
+
ctx.fillStyle = '#050510';
|
| 759 |
+
ctx.fillRect(0, 0, 512, 512);
|
| 760 |
+
|
| 761 |
+
ctx.strokeStyle = '#00f3ff';
|
| 762 |
+
ctx.lineWidth = 2;
|
| 763 |
+
ctx.shadowBlur = 4;
|
| 764 |
+
ctx.shadowColor = '#00f3ff';
|
| 765 |
+
|
| 766 |
+
ctx.beginPath();
|
| 767 |
+
for(let i=0; i<=512; i+=64) {
|
| 768 |
+
ctx.moveTo(i, 0);
|
| 769 |
+
ctx.lineTo(i, 512);
|
| 770 |
+
ctx.moveTo(0, i);
|
| 771 |
+
ctx.lineTo(512, i);
|
| 772 |
+
}
|
| 773 |
+
ctx.stroke();
|
| 774 |
+
|
| 775 |
+
const tex = new THREE.CanvasTexture(canvas);
|
| 776 |
+
tex.anisotropy = 16;
|
| 777 |
+
return tex;
|
| 778 |
+
}
|
| 779 |
+
|
| 780 |
+
function createObstacle(w, h, d, x, y, z) {
|
| 781 |
+
const geo = new THREE.BoxGeometry(w, h, d);
|
| 782 |
+
const mat = new THREE.MeshStandardMaterial({ color: 0x222222, roughness: 0.1, metalness: 0.8 });
|
| 783 |
+
const mesh = new THREE.Mesh(geo, mat);
|
| 784 |
+
mesh.position.set(x, y, z);
|
| 785 |
+
mesh.castShadow = true;
|
| 786 |
+
mesh.receiveShadow = true;
|
| 787 |
+
scene.add(mesh);
|
| 788 |
+
|
| 789 |
+
const edges = new THREE.EdgesGeometry(geo);
|
| 790 |
+
const line = new THREE.LineSegments(edges, new THREE.LineBasicMaterial({ color: 0xff00ff }));
|
| 791 |
+
mesh.add(line);
|
| 792 |
+
|
| 793 |
+
const shape = new CANNON.Box(new CANNON.Vec3(w/2, h/2, d/2));
|
| 794 |
+
const body = new CANNON.Body({ mass: 0 });
|
| 795 |
+
body.addShape(shape);
|
| 796 |
+
body.position.set(x, y, z);
|
| 797 |
+
world.addBody(body);
|
| 798 |
+
}
|
| 799 |
+
|
| 800 |
+
function createRamp(w, h, d, x, y, z) {
|
| 801 |
+
const geo = new THREE.BoxGeometry(w, h, d);
|
| 802 |
+
const mat = new THREE.MeshStandardMaterial({ color: 0x222222, metalness: 0.5 });
|
| 803 |
+
const mesh = new THREE.Mesh(geo, mat);
|
| 804 |
+
mesh.position.set(x, y, z);
|
| 805 |
+
mesh.rotation.x = -0.3;
|
| 806 |
+
mesh.castShadow = true;
|
| 807 |
+
mesh.receiveShadow = true;
|
| 808 |
+
scene.add(mesh);
|
| 809 |
+
|
| 810 |
+
const edges = new THREE.EdgesGeometry(geo);
|
| 811 |
+
const line = new THREE.LineSegments(edges, new THREE.LineBasicMaterial({ color: 0x00f3ff }));
|
| 812 |
+
mesh.add(line);
|
| 813 |
+
|
| 814 |
+
const shape = new CANNON.Box(new CANNON.Vec3(w/2, h/2, d/2));
|
| 815 |
+
const body = new CANNON.Body({ mass: 0 });
|
| 816 |
+
body.addShape(shape);
|
| 817 |
+
body.position.set(x, y, z);
|
| 818 |
+
body.quaternion.setFromEuler(-0.3, 0, 0);
|
| 819 |
+
world.addBody(body);
|
| 820 |
+
}
|
| 821 |
+
|
| 822 |
+
function spawnCollectible() {
|
| 823 |
+
const geo = new THREE.OctahedronGeometry(0.8);
|
| 824 |
+
const mat = new THREE.MeshBasicMaterial({ color: CONFIG.colors.coin });
|
| 825 |
+
const mesh = new THREE.Mesh(geo, mat);
|
| 826 |
+
|
| 827 |
+
// Random position around center
|
| 828 |
+
const x = (Math.random() - 0.5) * 150;
|
| 829 |
+
const z = (Math.random() - 0.5) * 150;
|
| 830 |
+
const y = 2 + Math.random() * 3;
|
| 831 |
+
|
| 832 |
+
mesh.position.set(x, y, z);
|
| 833 |
+
|
| 834 |
+
// Add PointLight
|
| 835 |
+
const light = new THREE.PointLight(CONFIG.colors.coin, 2, 10);
|
| 836 |
+
mesh.add(light);
|
| 837 |
+
|
| 838 |
+
scene.add(mesh);
|
| 839 |
+
collectibles.push({ mesh: mesh, active: true });
|
| 840 |
+
}
|
| 841 |
+
|
| 842 |
+
// --- Car Creation ---
|
| 843 |
+
function createCar(material) {
|
| 844 |
+
const chassisWidth = 1.8;
|
| 845 |
+
const chassisHeight = 0.8;
|
| 846 |
+
const chassisDepth = 4;
|
| 847 |
+
const mass = 150;
|
| 848 |
+
|
| 849 |
+
// Visual Chassis
|
| 850 |
+
const chassisGeo = new THREE.BoxGeometry(chassisWidth, chassisHeight, chassisDepth);
|
| 851 |
+
const chassisMat = new THREE.MeshStandardMaterial({ color: CONFIG.colors.car, roughness: 0.2, metalness: 0.8 });
|
| 852 |
+
const chassisMesh = new THREE.Mesh(chassisGeo, chassisMat);
|
| 853 |
+
chassisMesh.castShadow = true;
|
| 854 |
+
|
| 855 |
+
// Neon Strips
|
| 856 |
+
const stripGeo = new THREE.BoxGeometry(1.82, 0.1, 4.02);
|
| 857 |
+
const stripMat = new THREE.MeshBasicMaterial({ color: CONFIG.colors.neon });
|
| 858 |
+
const strip = new THREE.Mesh(stripGeo, stripMat);
|
| 859 |
+
strip.position.y = -0.3;
|
| 860 |
+
chassisMesh.add(strip);
|
| 861 |
+
|
| 862 |
+
// Cabin
|
| 863 |
+
const cabinGeo = new THREE.BoxGeometry(1.4, 0.6, 2);
|
| 864 |
+
const cabinMat = new THREE.MeshStandardMaterial({ color: 0x111111, roughness: 0.0, metalness: 1.0 });
|
| 865 |
+
const cabinMesh = new THREE.Mesh(cabinGeo, cabinMat);
|
| 866 |
+
cabinMesh.position.y = 0.5;
|
| 867 |
+
cabinMesh.position.z = -0.2;
|
| 868 |
+
chassisMesh.add(cabinMesh);
|
| 869 |
+
|
| 870 |
+
// Engine Glow (Rear)
|
| 871 |
+
const engineGeo = new THREE.BoxGeometry(1.2, 0.2, 0.1);
|
| 872 |
+
const engineMat = new THREE.MeshBasicMaterial({ color: 0x00ffff });
|
| 873 |
+
const engine = new THREE.Mesh(engineGeo, engineMat);
|
| 874 |
+
engine.position.set(0, 0, 2.05);
|
| 875 |
+
chassisMesh.add(engine);
|
| 876 |
+
|
| 877 |
+
// Headlights
|
| 878 |
+
const spotLightL = new THREE.SpotLight(0xffffff, 10);
|
| 879 |
+
spotLightL.position.set(-0.6, 0, -1.8);
|
| 880 |
+
spotLightL.target.position.set(-0.6, -1, -10);
|
| 881 |
+
spotLightL.angle = 0.5;
|
| 882 |
+
spotLightL.penumbra = 0.5;
|
| 883 |
+
spotLightL.castShadow = true;
|
| 884 |
+
chassisMesh.add(spotLightL);
|
| 885 |
+
chassisMesh.add(spotLightL.target);
|
| 886 |
+
|
| 887 |
+
const spotLightR = spotLightL.clone();
|
| 888 |
+
spotLightR.position.set(0.6, 0, -1.8);
|
| 889 |
+
spotLightR.target.position.set(0.6, -1, -10);
|
| 890 |
+
chassisMesh.add(spotLightR);
|
| 891 |
+
chassisMesh.add(spotLightR.target);
|
| 892 |
+
|
| 893 |
+
scene.add(chassisMesh);
|
| 894 |
+
|
| 895 |
+
// Physics Chassis
|
| 896 |
+
const chassisShape = new CANNON.Box(new CANNON.Vec3(chassisWidth/2, chassisHeight/2, chassisDepth/2));
|
| 897 |
+
chassisBody = new CANNON.Body({ mass: mass, material: material });
|
| 898 |
+
chassisBody.addShape(chassisShape);
|
| 899 |
+
chassisBody.position.set(0, 4, 0);
|
| 900 |
+
chassisBody.angularDamping = 0.5;
|
| 901 |
+
world.addBody(chassisBody);
|
| 902 |
+
|
| 903 |
+
// Vehicle Setup
|
| 904 |
+
vehicle = new CANNON.RaycastVehicle({ chassisBody: chassisBody });
|
| 905 |
+
|
| 906 |
+
const wheelOptions = {
|
| 907 |
+
radius: 0.5,
|
| 908 |
+
directionLocal: new CANNON.Vec3(0, -1, 0),
|
| 909 |
+
suspensionStiffness: 30,
|
| 910 |
+
suspensionRestLength: 0.3,
|
| 911 |
+
frictionSlip: 2.0, // More
|
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