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const express = require('express');
const http = require('http');
const socketIo = require('socket.io');
const mineflayer = require('mineflayer');
const fetch = require('node-fetch');
const { parse } = require('csv-parse/sync');
const path = require('path');
const dns = require('dns').promises;

const app = express();
const server = http.createServer(app);
const io = socketIo(server);

// Google Sheets configuration
const SHEET_ID = '109roJQr-Y4YCLTkCqaK6iwShC-Dr2Jb-hB0qE2phNqQ';
const SHEET_URL = `https://docs.google.com/spreadsheets/d/${SHEET_ID}/export?format=csv`;

// Bot management
const bots = new Map();
const serverBotMap = new Map(); // Track one bot per server

// Function to resolve domain to IP
async function resolveToIP(hostname) {
    try {
        // Check if it's already an IP address
        if (/^(\d{1,3}\.){3}\d{1,3}$/.test(hostname)) {
            return hostname;
        }
        
        // Resolve domain to IP
        const addresses = await dns.resolve4(hostname);
        return addresses[0]; // Return first IP
    } catch (error) {
        console.error(`Failed to resolve ${hostname}:`, error.message);
        return hostname; // Return original if resolution fails
    }
}

class BotManager {
    constructor(botName, ip, port, version) {
        this.botName = botName;
        this.ip = ip;
        this.port = port;
        this.version = version || '1.20.1';
        this.bot = null;
        this.status = 'Disconnected';
        this.deathCount = 0;
        this.disconnectTime = null;
        this.lastReconnectTime = null;
        this.isManualDisconnect = false;
        this.startTime = Date.now();
        this.connectedTime = null;
        this.inSheet = true;
        this.resolvedIP = null;
    }

    async connect() {
        try {
            // Resolve domain to IP for comparison
            this.resolvedIP = await resolveToIP(this.ip);
            const serverKey = `${this.resolvedIP}:${this.port}`;
            
            // Check if server already has a bot
            const existingBot = serverBotMap.get(serverKey);
            if (existingBot && existingBot !== this.botName) {
                this.status = 'Server already has a bot';
                console.log(`Bot ${this.botName} blocked: Server ${serverKey} already has bot ${existingBot}`);
                return false;
            }

            this.status = 'Connecting...';
            this.bot = mineflayer.createBot({
                host: this.ip, // Use original hostname/IP for connection
                port: parseInt(this.port),
                username: this.botName,
                auth: 'offline',
                version: this.version,
                hideErrors: true,
                checkTimeoutInterval: 30000
            });

            // Register this bot for the server using resolved IP
            serverBotMap.set(serverKey, this.botName);
            console.log(`Registering bot ${this.botName} for server ${serverKey}`);

            this.bot.once('spawn', () => {
                this.status = 'Connected';
                this.connectedTime = Date.now();
                this.disconnectTime = null;
                console.log(`Bot ${this.botName} spawned on ${this.ip}:${this.port} (resolved: ${this.resolvedIP})`);
                
                // Start AFK behavior
                this.startAFK();
            });

            this.bot.on('death', () => {
                this.deathCount++;
                this.status = 'Dead';
                console.log(`Bot ${this.botName} died. Total deaths: ${this.deathCount}`);
                this.handleDisconnect();
            });

            this.bot.on('kicked', (reason) => {
                console.log(`Bot ${this.botName} was kicked: ${reason}`);
                this.handleDisconnect();
            });

            this.bot.on('error', (err) => {
                console.error(`Bot ${this.botName} error:`, err.message);
            });

            this.bot.on('end', () => {
                this.handleDisconnect();
            });

            return true;
        } catch (error) {
            console.error(`Failed to connect bot ${this.botName}:`, error);
            this.status = 'Connection Failed';
            
            // Clean up server registration if connection failed
            if (this.resolvedIP) {
                const serverKey = `${this.resolvedIP}:${this.port}`;
                if (serverBotMap.get(serverKey) === this.botName) {
                    serverBotMap.delete(serverKey);
                }
            }
            
            return false;
        }
    }

    handleDisconnect() {
        if (this.resolvedIP) {
            const serverKey = `${this.resolvedIP}:${this.port}`;
            if (serverBotMap.get(serverKey) === this.botName) {
                serverBotMap.delete(serverKey);
                console.log(`Unregistering bot ${this.botName} from server ${serverKey}`);
            }
        }
        
        if (this.status !== 'Dead') {
            this.status = 'Disconnected';
        }
        this.disconnectTime = Date.now();
        this.connectedTime = null;
        this.bot = null;
        
        console.log(`Bot ${this.botName} disconnected from ${this.ip}:${this.port}`);
    }

    disconnect() {
        this.isManualDisconnect = true;
        if (this.bot) {
            this.bot.quit();
        }
        this.handleDisconnect();
    }

    startAFK() {
        if (!this.bot) return;
        
        // Simple AFK movement
        let direction = 1;
        const afkInterval = setInterval(() => {
            if (!this.bot || this.status !== 'Connected') {
                clearInterval(afkInterval);
                return;
            }
            
            // Walk forward and backward
            this.bot.setControlState('forward', direction > 0);
            this.bot.setControlState('back', direction < 0);
            
            setTimeout(() => {
                if (this.bot) {
                    this.bot.clearControlStates();
                }
            }, 1000);
            
            direction *= -1;
        }, 5000);
    }

    canReconnect() {
        if (this.status === 'Connected' || this.status === 'Connecting...') return false;
        if (!this.inSheet) return false;
        
        if (!this.lastReconnectTime) return true;
        
        const hourAgo = Date.now() - (60 * 60 * 1000);
        return this.lastReconnectTime < hourAgo;
    }

    async reconnect() {
        if (!this.canReconnect()) {
            return false;
        }
        
        this.lastReconnectTime = Date.now();
        this.isManualDisconnect = false;
        return await this.connect();
    }

    getTimeUntilReconnect() {
        if (!this.lastReconnectTime) return 0;
        const timeElapsed = Date.now() - this.lastReconnectTime;
        const hourInMs = 60 * 60 * 1000;
        const timeRemaining = Math.max(0, hourInMs - timeElapsed);
        return Math.ceil(timeRemaining / 1000);
    }

    getConnectedDuration() {
        if (!this.connectedTime || this.status !== 'Connected') return 0;
        return Math.floor((Date.now() - this.connectedTime) / 1000);
    }

    getInfo() {
        return {
            botName: this.botName,
            status: this.status,
            deathCount: this.deathCount,
            connectedDuration: this.getConnectedDuration(),
            canReconnect: this.canReconnect(),
            disconnectTime: this.disconnectTime,
            timeUntilReconnect: this.getTimeUntilReconnect(),
            inSheet: this.inSheet
        };
    }
}

// Fetch and parse Google Sheets data
async function fetchSheetData() {
    try {
        const response = await fetch(SHEET_URL);
        const csvText = await response.text();
        
        const records = parse(csvText, {
            columns: true,
            skip_empty_lines: true
        });
        
        return records;
    } catch (error) {
        console.error('Error fetching sheet data:', error);
        return [];
    }
}

// Update bots based on sheet data
async function updateBots() {
    const sheetData = await fetchSheetData();
    const activeBots = new Set();
    
    // Mark all existing bots as not in sheet initially
    for (const [botName, botManager] of bots.entries()) {
        botManager.inSheet = false;
    }
    
    for (const row of sheetData) {
        const botName = row['BOT NAME']?.trim();
        const ip = row['IP']?.trim();
        const port = row['PORT']?.trim();
        const version = row['Version']?.trim() || '1.20.1';
        
        if (!botName || !ip || !port) continue;
        
        activeBots.add(botName);
        
        // Add new bot if it doesn't exist
        if (!bots.has(botName)) {
            const botManager = new BotManager(botName, ip, port, version);
            bots.set(botName, botManager);
            console.log(`Added new bot from sheet: ${botName} for ${ip}:${port}`);
        } else {
            // Mark existing bot as still in sheet
            bots.get(botName).inSheet = true;
        }
    }
    
    // Remove bots that are no longer in the sheet
    for (const [botName, botManager] of bots.entries()) {
        if (!botManager.inSheet) {
            console.log(`Removing bot ${botName} - no longer in sheet`);
            botManager.disconnect();
            bots.delete(botName);
        }
    }
    
    console.log(`Total bots: ${bots.size}, Active servers: ${serverBotMap.size}`);
}

// Socket.IO events
io.on('connection', (socket) => {
    console.log('Client connected');
    
    // Send initial bot data
    const sendBotData = () => {
        const botData = Array.from(bots.values()).map(bot => bot.getInfo());
        socket.emit('botUpdate', botData);
    };
    
    sendBotData();
    const updateInterval = setInterval(sendBotData, 2000);
    
    socket.on('reconnectBot', async (botName) => {
        const botManager = bots.get(botName);
        if (botManager) {
            const success = await botManager.reconnect();
            socket.emit('reconnectResult', { botName, success });
        }
    });
    
    socket.on('refreshSheet', async () => {
        await updateBots();
        sendBotData();
    });
    
    socket.on('disconnect', () => {
        clearInterval(updateInterval);
        console.log('Client disconnected');
    });
});

// Serve static files
app.use(express.static(__dirname));
app.get('/', (req, res) => {
    res.sendFile(path.join(__dirname, 'index.html'));
});

// Start server
const PORT = process.env.PORT || 7860;
server.listen(PORT, () => {
    console.log(`Server running on port ${PORT}`);
});

// Initial load and periodic updates
updateBots();
setInterval(updateBots, 30000); // Check sheet every 30 seconds