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Running on Zero
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import argparse
import os
from pathlib import Path
import numpy as np
import torch
from diffusers import FluxFillPipeline
from PIL import Image
DEFAULT_INSTANCE_PROMPT = (
"A side-by-side triptych. Left: source photo. "
"Middle: a color and tone reference photo. "
"Right: the same scene as the left, re-graded so its colors, "
"contrast, and film look match the middle reference, while "
"preserving the left's content and details."
)
def _resize_to_wh(pil: Image.Image, width: int, height: int) -> Image.Image:
"""Aspect-preserving resize-cover then center-crop to (width, height)."""
if pil.mode != "RGB":
pil = pil.convert("RGB")
w, h = pil.size
s = max(width / w, height / h)
nw = max(int(round(w * s)), width)
nh = max(int(round(h * s)), height)
pil = pil.resize((nw, nh), Image.LANCZOS)
left = (nw - width) // 2
top = (nh - height) // 2
return pil.crop((left, top, left + width, top + height))
def _resize_width_keep_aspect(
pil: Image.Image, width: int, height_multiple: int = 16
) -> Image.Image:
"""Resize so output width == ``width``, height scales by original aspect.
Height is rounded to the nearest positive multiple of ``height_multiple``
(FluxFill's VAE + patch stride, so the pipeline accepts it without extra
padding). No cropping is performed.
"""
if pil.mode != "RGB":
pil = pil.convert("RGB")
w, h = pil.size
new_h = int(round(h * width / w))
if height_multiple > 1:
new_h = int(round(new_h / height_multiple)) * height_multiple
new_h = max(height_multiple, new_h)
else:
new_h = max(1, new_h)
return pil.resize((width, new_h), Image.LANCZOS)
def _build_lut_laplacian(size: int):
"""Sparse 3D graph-Laplacian on the (size, size, size) LUT grid.
Each vertex has up to 6 axis-aligned neighbors. ``L L^T`` acts as a
curvature penalty so uncovered / sparsely-covered LUT cells extrapolate
smoothly from their neighbors instead of collapsing to a fixed anchor.
"""
from scipy.sparse import coo_matrix
V = size ** 3
idx = np.arange(V, dtype=np.int64).reshape(size, size, size)
rows: list[np.ndarray] = []
cols: list[np.ndarray] = []
data: list[np.ndarray] = []
for axis in range(3):
# Pair each vertex with its +1-neighbor along ``axis`` (no wrap-around).
take = [slice(None)] * 3
take[axis] = slice(None, -1)
src = idx[tuple(take)].ravel()
take[axis] = slice(1, None)
dst = idx[tuple(take)].ravel()
# Edge (src -> dst): L[src] - L[dst] = 0 (finite difference row).
n = src.shape[0]
edge_rows = np.arange(n, dtype=np.int64) + sum(r.shape[0] for r in rows) // 2 * 0 # local re-baseline below
# We'll assemble a single edge-per-row Laplacian by concatenating below.
rows.append(src)
cols.append(src)
data.append(np.ones(n, dtype=np.float32))
rows.append(src)
cols.append(dst)
data.append(-np.ones(n, dtype=np.float32))
rows.append(dst)
cols.append(dst)
data.append(np.ones(n, dtype=np.float32))
rows.append(dst)
cols.append(src)
data.append(-np.ones(n, dtype=np.float32))
r = np.concatenate(rows)
c = np.concatenate(cols)
d = np.concatenate(data)
# This is a graph Laplacian L in vertex-index form; ``LtL`` == L (since L is
# symmetric PSD). Return it as the penalty operator directly.
return coo_matrix((d, (r, c)), shape=(V, V)).tocsr()
def estimate_lut(
before,
after,
size: int = 33,
lam_smooth: float = 0.05,
lam_anchor: float = 1e-5,
device=None,
):
"""Estimate a size^3 3D LUT mapping ``before`` colors to ``after`` colors.
Trilinear-consistent sparse least squares with a **Laplacian smoothness
prior** and a tiny identity anchor to break gauge invariance:
min_L ||W L - after||^2
+ lam_smooth * L^T Ξ L (3D grid smoothness)
+ lam_anchor * ||L - identity||^2 (gauge fix)
The smoothness prior is the key fix for tone-migration artifacts (e.g.
saturated colors like lips): sparsely-covered LUT cells extrapolate from
neighboring *covered* cells that carry the correct color transform,
instead of being pulled back toward the input color by an identity anchor.
``before`` / ``after`` may be HxWx3 arrays or flat (N, 3) arrays with the
same length. ``device`` picks the solver backend:
- None / "cpu": scipy sparse direct solve (spsolve).
- "cuda" / torch.device("cuda"): torch sparse block-CG on GPU (~90x
faster on hi-res pairs).
Falls back to nearest-cell averaging if SciPy is unavailable on CPU path.
"""
if device is not None and str(device) != "cpu":
return _estimate_lut_gpu(
before, after, size, lam_smooth, lam_anchor, device=device
)
return _estimate_lut_cpu(before, after, size, lam_smooth, lam_anchor)
def _estimate_lut_cpu(before, after, size, lam_smooth, lam_anchor):
before = np.asarray(before, dtype=np.float32).reshape(-1, 3)
after = np.asarray(after, dtype=np.float32).reshape(-1, 3)
assert before.shape == after.shape, "before/after must have same shape"
V = size ** 3
# Identity LUT anchor (used by both the LS solve and the fallback).
grid = np.linspace(0, 255, size, dtype=np.float32)
R, G, B = np.meshgrid(grid, grid, grid, indexing='ij')
identity_flat = np.stack([R, G, B], axis=-1).reshape(V, 3)
try:
from scipy.sparse import coo_matrix, eye as sp_eye
from scipy.sparse.linalg import spsolve
except ImportError:
return _estimate_lut_nearest_fallback(
before, after, size, identity_flat
).reshape(size, size, size, 3)
# Continuous LUT-grid coordinates per pixel.
pos = before / 255.0 * (size - 1)
i0 = np.clip(np.floor(pos).astype(np.int64), 0, size - 1)
i1 = np.clip(i0 + 1, 0, size - 1)
f = pos - i0
fr, fg, fb = f[:, 0], f[:, 1], f[:, 2]
ofr, ofg, ofb = 1.0 - fr, 1.0 - fg, 1.0 - fb
r0, g0, b0 = i0[:, 0], i0[:, 1], i0[:, 2]
r1, g1, b1 = i1[:, 0], i1[:, 1], i1[:, 2]
def _vidx(r, g, b):
return (r * size + g) * size + b
verts = np.stack([
_vidx(r0, g0, b0), _vidx(r0, g0, b1),
_vidx(r0, g1, b0), _vidx(r0, g1, b1),
_vidx(r1, g0, b0), _vidx(r1, g0, b1),
_vidx(r1, g1, b0), _vidx(r1, g1, b1),
], axis=1)
wts = np.stack([
ofr * ofg * ofb, ofr * ofg * fb,
ofr * fg * ofb, ofr * fg * fb,
fr * ofg * ofb, fr * ofg * fb,
fr * fg * ofb, fr * fg * fb,
], axis=1).astype(np.float32)
N = before.shape[0]
rows = np.repeat(np.arange(N, dtype=np.int64), 8)
cols = verts.reshape(-1)
data = wts.reshape(-1)
W = coo_matrix((data, (rows, cols)), shape=(N, V)).tocsr()
WtW = (W.T @ W).tocsc()
scale = max(float(WtW.diagonal().mean()), 1.0)
lap = _build_lut_laplacian(size).tocsc()
A = (WtW + (lam_smooth * scale) * lap + lam_anchor * sp_eye(V, format='csc')).tocsc()
rhs = W.T @ after + lam_anchor * identity_flat
lut_flat = np.empty((V, 3), dtype=np.float32)
for c in range(3):
lut_flat[:, c] = spsolve(A, rhs[:, c])
return lut_flat.reshape(size, size, size, 3)
def _estimate_lut_gpu(
before, after, size, lam_smooth, lam_anchor, device,
tol: float = 1e-4, max_iter: int = 200,
):
"""GPU LS solve via preconditioned block conjugate gradient.
Solves the same system as ``_estimate_lut_cpu`` but on the specified CUDA
device using ``torch.sparse.mm`` for matvecs. Returns a numpy array shaped
``(size, size, size, 3)`` matching the CPU path.
"""
b = torch.as_tensor(before, dtype=torch.float32, device=device).reshape(-1, 3)
y = torch.as_tensor(after, dtype=torch.float32, device=device).reshape(-1, 3)
N = b.shape[0]
V = size ** 3
pos = b / 255.0 * (size - 1)
i0 = pos.floor().clamp(0, size - 1).long()
i1 = (i0 + 1).clamp(0, size - 1)
f = pos - i0.float()
fr, fg, fb = f[:, 0], f[:, 1], f[:, 2]
ofr, ofg, ofb = 1 - fr, 1 - fg, 1 - fb
r0, g0, b0 = i0[:, 0], i0[:, 1], i0[:, 2]
r1, g1, b1 = i1[:, 0], i1[:, 1], i1[:, 2]
def _vidx(r, g, c):
return (r * size + g) * size + c
verts = torch.stack([
_vidx(r0, g0, b0), _vidx(r0, g0, b1),
_vidx(r0, g1, b0), _vidx(r0, g1, b1),
_vidx(r1, g0, b0), _vidx(r1, g0, b1),
_vidx(r1, g1, b0), _vidx(r1, g1, b1),
], dim=1)
wts = torch.stack([
ofr * ofg * ofb, ofr * ofg * fb,
ofr * fg * ofb, ofr * fg * fb,
fr * ofg * ofb, fr * ofg * fb,
fr * fg * ofb, fr * fg * fb,
], dim=1)
rows = torch.arange(N, device=device).repeat_interleave(8)
cols = verts.reshape(-1)
vals = wts.reshape(-1)
W = torch.sparse_coo_tensor(torch.stack([rows, cols]), vals, (N, V)).coalesce()
Wt = W.transpose(0, 1).coalesce()
# 3D graph Laplacian on the LUT grid.
idx3 = torch.arange(V, device=device).view(size, size, size)
L_rows: list[torch.Tensor] = []
L_cols: list[torch.Tensor] = []
L_vals: list[torch.Tensor] = []
for ax in range(3):
sl = [slice(None)] * 3
sl[ax] = slice(None, -1)
src = idx3[tuple(sl)].reshape(-1)
sl[ax] = slice(1, None)
dst = idx3[tuple(sl)].reshape(-1)
ones_s = torch.ones_like(src, dtype=torch.float32)
ones_d = torch.ones_like(dst, dtype=torch.float32)
L_rows += [src, dst, src, dst]
L_cols += [src, dst, dst, src]
L_vals += [ones_s, ones_d, -ones_s, -ones_d]
Lop = torch.sparse_coo_tensor(
torch.stack([torch.cat(L_rows), torch.cat(L_cols)]),
torch.cat(L_vals), (V, V)).coalesce()
# Wα΅W diag + Laplacian diag β Jacobi preconditioner.
WtW_diag = torch.zeros(V, device=device).scatter_add_(
0, verts.reshape(-1), wts.reshape(-1) ** 2)
scale = max(float(WtW_diag.mean().item()), 1.0)
lam_s = lam_smooth * scale
lam_a = lam_anchor
L_diag = torch.zeros(V, device=device)
same = Lop.indices()[0] == Lop.indices()[1]
L_diag.scatter_add_(0, Lop.indices()[0][same], Lop.values()[same])
Minv = 1.0 / (WtW_diag + lam_s * L_diag + lam_a)
grid = torch.linspace(0, 255, size, device=device)
R, G, B = torch.meshgrid(grid, grid, grid, indexing='ij')
identity = torch.stack([R, G, B], dim=-1).reshape(V, 3)
def A_matvec(X):
return (torch.sparse.mm(Wt, torch.sparse.mm(W, X))
+ lam_s * torch.sparse.mm(Lop, X)
+ lam_a * X)
rhs = torch.sparse.mm(Wt, y) + lam_a * identity
# Preconditioned block Conjugate Gradient (per-channel in parallel).
X = torch.zeros_like(rhs)
R_ = rhs - A_matvec(X)
Z = Minv.unsqueeze(1) * R_
P = Z.clone()
rz_old = (R_ * Z).sum(dim=0)
b_norm = rhs.norm(dim=0).clamp_min(1e-30)
for _ in range(max_iter):
AP = A_matvec(P)
alpha = rz_old / ((P * AP).sum(dim=0) + 1e-30)
X = X + alpha.unsqueeze(0) * P
R_ = R_ - alpha.unsqueeze(0) * AP
if (R_.norm(dim=0) / b_norm).max().item() < tol:
break
Z = Minv.unsqueeze(1) * R_
rz_new = (R_ * Z).sum(dim=0)
P = Z + (rz_new / rz_old).unsqueeze(0) * P
rz_old = rz_new
return X.reshape(size, size, size, 3).detach().cpu().numpy()
def _estimate_lut_nearest_fallback(before, after, size, identity_flat):
"""Old nearest-cell averaging path, used only if SciPy is missing."""
idx = np.clip(
np.round(before / 255.0 * (size - 1)).astype(np.int32),
0, size - 1)
flat = (idx[:, 0] * size + idx[:, 1]) * size + idx[:, 2]
V = size ** 3
lut = np.zeros((V, 3), dtype=np.float32)
counts = np.zeros(V, dtype=np.int64)
np.add.at(lut, flat, after)
np.add.at(counts, flat, 1)
filled = counts > 0
lut[filled] /= counts[filled, None]
lut[~filled] = identity_flat[~filled]
return lut
def apply_lut(content, lut, device=None):
"""Apply a 3D LUT to an RGB image (any resolution) with trilinear interp.
``device=None`` runs the numpy path (portable); a CUDA device runs it via
``torch.nn.functional.grid_sample`` (~50x faster on hi-res images).
"""
if device is not None and str(device) != "cpu":
return _apply_lut_gpu(content, lut, device)
return _apply_lut_cpu(content, lut)
def _apply_lut_cpu(content, lut):
size = lut.shape[0]
img = np.asarray(content, dtype=np.float32) / 255.0 * (size - 1)
i0 = np.floor(img).astype(np.int32)
i0 = np.clip(i0, 0, size - 1)
i1 = np.clip(i0 + 1, 0, size - 1)
f = img - i0
r0, g0, b0 = i0[..., 0], i0[..., 1], i0[..., 2]
r1, g1, b1 = i1[..., 0], i1[..., 1], i1[..., 2]
fr = f[..., 0:1]
fg = f[..., 1:2]
fb = f[..., 2:3]
c000 = lut[r0, g0, b0]
c001 = lut[r0, g0, b1]
c010 = lut[r0, g1, b0]
c011 = lut[r0, g1, b1]
c100 = lut[r1, g0, b0]
c101 = lut[r1, g0, b1]
c110 = lut[r1, g1, b0]
c111 = lut[r1, g1, b1]
c00 = c000 * (1 - fb) + c001 * fb
c01 = c010 * (1 - fb) + c011 * fb
c10 = c100 * (1 - fb) + c101 * fb
c11 = c110 * (1 - fb) + c111 * fb
c0 = c00 * (1 - fg) + c01 * fg
c1 = c10 * (1 - fg) + c11 * fg
out = c0 * (1 - fr) + c1 * fr
return np.clip(out, 0, 255).astype(np.uint8)
def _apply_lut_gpu(content, lut, device):
"""GPU trilinear LUT application via ``F.grid_sample`` (5D volume)."""
import torch.nn.functional as F
size = lut.shape[0]
lut_np = np.asarray(lut, dtype=np.float32)
lut_t = torch.from_numpy(lut_np).permute(3, 0, 1, 2).unsqueeze(0).to(device)
# LUT dim layout after permute: (N=1, C=3, D=R, H=G, W=B).
img = torch.from_numpy(np.asarray(content, dtype=np.float32)).to(device)
coord = img / 255.0 * (size - 1)
coord = 2 * coord / (size - 1) - 1 # β [-1, 1] w.r.t. (R, G, B)
# grid_sample expects last-dim order (x, y, z) == (W, H, D) == (B, G, R).
coord = coord[..., [2, 1, 0]].unsqueeze(0).unsqueeze(0) # (1, 1, H, W, 3)
out = F.grid_sample(
lut_t, coord, mode="bilinear", align_corners=True, padding_mode="border"
)
out = out.squeeze(0).squeeze(1).permute(1, 2, 0)
return out.clamp(0, 255).byte().cpu().numpy()
def build_triptych(
content: Image.Image, reference: Image.Image, panel_w: int, panel_h: int
):
"""Return (triptych_pil, mask_pil) both at (3*panel_w, panel_h).
- Triptych: ``[content | reference | content]`` β the right third is a
copy of content, acting as an identity prior for prepare_latents
(matches the training/validation convention).
- Mask: L-mode PIL, 0 elsewhere and 255 on the right third (fill region).
"""
canvas_w = panel_w * 3
canvas_h = panel_h
tri = Image.new("RGB", (canvas_w, canvas_h))
tri.paste(content, (0, 0))
tri.paste(reference, (panel_w, 0))
tri.paste(content, (2 * panel_w, 0))
mask_arr = np.zeros((canvas_h, canvas_w), dtype=np.uint8)
mask_arr[:, 2 * panel_w:] = 255
mask = Image.fromarray(mask_arr, mode="L")
return tri, mask
def run_one(
pipe: FluxFillPipeline,
content_pil: Image.Image,
reference_pil: Image.Image,
*,
size: int,
prompt: str,
guidance_scale: float,
num_inference_steps: int,
seed: int,
generator_device: str,
) -> tuple[Image.Image, Image.Image, Image.Image, Image.Image]:
"""Run one triptych inference. Returns (pred_pil, panel_pil, tri_pil, content_sq).
- ``pred_pil``: just the right-third region β the migrated result.
- ``panel_pil``: horizontal panel ``[content | reference | pred]``.
- ``tri_pil``: the full pipeline output. Useful for debugging.
- ``content_sq``: the resized content actually fed to the pipeline. Kept
so callers can pair it with ``pred_pil`` for LUT fitting.
Content's width is resized to ``size`` while its height keeps the original
aspect ratio (rounded to a multiple of 16 for the VAE). Reference is
force-resized to the same ``(size, H)`` so the triptych panels line up.
Canvas is ``3*size x H``.
"""
content = _resize_width_keep_aspect(content_pil, size, height_multiple=16)
panel_w, panel_h = content.size
# Stretch reference directly to content's (W, H) β no aspect preservation,
# no cropping. Panels line up by construction.
if reference_pil.mode != "RGB":
reference_pil = reference_pil.convert("RGB")
reference = reference_pil.resize((panel_w, panel_h), Image.LANCZOS)
tri, mask = build_triptych(content, reference, panel_w, panel_h)
generator = torch.Generator(device=generator_device).manual_seed(seed)
result = pipe(
prompt=prompt,
image=tri,
mask_image=mask,
height=panel_h,
width=panel_w * 3,
guidance_scale=guidance_scale,
num_inference_steps=num_inference_steps,
max_sequence_length=512,
generator=generator,
).images[0]
pred = result.crop((panel_w * 2, 0, panel_w * 3, panel_h))
panel = Image.new("RGB", (panel_w * 3, panel_h))
panel.paste(content, (0, 0))
panel.paste(reference, (panel_w, 0))
panel.paste(pred, (panel_w * 2, 0))
return pred, panel, result, content
def main():
parser = argparse.ArgumentParser("Zero-shot tone migration with FLUX.1-Fill")
# Single-pair inputs
parser.add_argument("--content", type=str, default=None,
help="Path to the content (source) image.")
parser.add_argument("--reference", type=str, default=None,
help="Path to the reference (style/tone) image.")
# Batch mode over TST2K
parser.add_argument("--tst2k-dir", type=str, default=None,
help="Root of TST2K-style eval set. Each subdir must contain "
"content.png + reference.png. If set, --content/--reference "
"are ignored and up to --tst2k-num subdirs are processed.")
parser.add_argument("--triplet-list", type=str, default=None,
help="Text file with 3 whitespace-separated columns per row: "
"<content_path> <reference_path> <gt_path>. Comment lines "
"starting with '#' are skipped. Overrides --tst2k-dir and "
"--content/--reference. Row index (0-based) becomes the "
"output stem (NNNN.png).")
parser.add_argument("--tst2k-num", type=int, default=50,
help="Max number of samples (subdirs or list rows) to iterate.")
parser.add_argument("--output-dir", type=str, default="./tone_out",
help="Directory for batch outputs. Ignored when --output-file is set.")
parser.add_argument("--output-file", type=str, default=None,
help="Exact output image path for single-pair inference. "
"When set, --output-dir is not used.")
parser.add_argument("--flux-path", type=str,
default="ckpt/FLUX-Fill")
parser.add_argument("--lora-path", type=str, default=None,
help="Optional LoRA path (dir or .safetensors). Omit to test "
"the base FluxFill model with no fine-tuning.")
parser.add_argument("--image-size", type=int, default=512,
help="Content width; height keeps the source aspect "
"ratio (rounded to a multiple of 16 for the VAE). "
"Canvas width = 3 * this.")
parser.add_argument("--lut-size", type=int, default=33,
help="3D LUT grid size per channel used to lift the "
"512-res migration back onto the original hi-res "
"content. Set to 0 to skip hi-res reconstruction.")
parser.add_argument("--lut-device", type=str, default="auto",
choices=["auto", "cpu", "cuda"],
help="Solver device for LUT estimate + apply. 'auto' "
"uses CUDA when available (~90x faster estimate, "
"~50x faster apply on hi-res images).")
parser.add_argument("--num-inference-steps", type=int, default=28)
parser.add_argument("--guidance-scale", type=float, default=30.0,
help="FluxFill's guidance-distilled embed value. ICEdit's "
"reference inference.py uses 50; 30 is FluxFill default.")
parser.add_argument("--seed", type=int, default=42)
parser.add_argument("--prompt", type=str, default=None,
help="Text prompt. Omit to use the built-in triptych "
"instruction (identical to the training default).")
parser.add_argument("--enable-model-cpu-offload", action="store_true")
parser.add_argument("--dtype", type=str, default="bfloat16",
choices=["bfloat16", "float16", "float32"])
parser.add_argument("--generator-device", type=str, default="cpu",
choices=["cpu", "cuda"],
help="Where the noise generator lives. ICEdit uses 'cpu'; "
"'cuda' silences the diffusers 'passed generator was "
"created on cpu' warning at the cost of slightly "
"different bit-exact noise across restarts.")
# Data-parallel sharding across independent processes (one per GPU).
# Each shard iterates the same global job list but only processes indices
# ``i`` where ``i % num_shards == shard_index``. The per-sample seed is
# derived from the *global* index so results are identical to a
# single-process run.
parser.add_argument("--num-shards", type=int, default=1,
help="Total number of parallel shards (processes).")
parser.add_argument("--shard-index", type=int, default=0,
help="This shard's index in [0, num_shards).")
args = parser.parse_args()
if args.triplet_list is None and args.tst2k_dir is None \
and (args.content is None or args.reference is None):
parser.error(
"Provide one of: --triplet-list, --tst2k-dir, or both --content and --reference."
)
if args.num_shards < 1 or not (0 <= args.shard_index < args.num_shards):
parser.error(
f"Invalid sharding: shard_index={args.shard_index}, "
f"num_shards={args.num_shards}."
)
if args.output_file is not None and (
args.triplet_list is not None or args.tst2k_dir is not None
):
parser.error("--output-file is only supported for single-pair inference.")
torch_dtype = {
"bfloat16": torch.bfloat16,
"float16": torch.float16,
"float32": torch.float32,
}[args.dtype]
print(f"[load] FluxFill from {args.flux_path} dtype={args.dtype}")
pipe = FluxFillPipeline.from_pretrained(args.flux_path, torch_dtype=torch_dtype)
if args.lora_path:
print(f"[load] LoRA weights from {args.lora_path}")
pipe.load_lora_weights(args.lora_path)
else:
print("[load] no LoRA β testing base FluxFill zero-shot")
if args.enable_model_cpu_offload:
pipe.enable_model_cpu_offload()
else:
pipe = pipe.to("cuda")
prompt = args.prompt if args.prompt is not None else DEFAULT_INSTANCE_PROMPT
print(f"[prompt] {prompt}")
if args.lut_device == "auto":
lut_device = "cuda" if torch.cuda.is_available() else None
elif args.lut_device == "cuda":
lut_device = "cuda"
else:
lut_device = None
print(f"[lut] solver device: {lut_device or 'cpu'}")
output_file = Path(args.output_file) if args.output_file is not None else None
if output_file is not None:
output_file.parent.mkdir(parents=True, exist_ok=True)
dir_out = str(output_file.parent)
else:
os.makedirs(args.output_dir, exist_ok=True)
dir_out = os.path.join(args.output_dir, "outputs")
os.makedirs(dir_out, exist_ok=True)
S = int(args.image_size)
# ---- Assemble list of (stem, content_path, reference_path, gt_path) ----
jobs: list[tuple[str, Path, Path, Path | None]] = []
if args.triplet_list is not None:
list_path = Path(args.triplet_list)
list_base = list_path.resolve().parent
def resolve_list_path(value: str) -> Path:
path = Path(value)
return path if path.is_absolute() else list_base / path
with open(list_path) as f:
for raw in f:
line = raw.strip()
if not line or line.startswith("#"):
continue
parts = line.split()
if len(parts) < 2:
continue
c = resolve_list_path(parts[0])
r = resolve_list_path(parts[1])
g = resolve_list_path(parts[2]) if len(parts) >= 3 else None
if not (c.exists() and r.exists()):
continue
if g is not None and not g.exists():
g = None
stem = f"{len(jobs):04d}"
jobs.append((stem, c, r, g))
if len(jobs) >= args.tst2k_num:
break
if not jobs:
raise SystemExit(f"[error] no valid rows in {list_path}")
print(f"[batch] {len(jobs)} samples from {list_path}")
elif args.tst2k_dir is not None:
root = Path(args.tst2k_dir)
subs = sorted([p for p in root.iterdir() if p.is_dir()])
for sub in subs:
c = sub / "content.png"
r = sub / "reference.png"
if not (c.exists() and r.exists()):
continue
g = sub / "gt.png"
jobs.append((sub.name, c, r, g if g.exists() else None))
if len(jobs) >= args.tst2k_num:
break
if not jobs:
raise SystemExit(f"[error] no valid subdirs found under {root}")
print(f"[batch] {len(jobs)} samples from {root}")
else:
c = Path(args.content)
r = Path(args.reference)
jobs.append((c.stem, c, r, None))
# ---- Filter jobs for this shard while keeping the global index ----
# ``global_i`` is the index into the full (unsharded) job list. It drives
# both the per-sample seed (``args.seed + global_i``) and the output file
# prefix, so different shards write disjoint filenames and any single
# sample gets the same seed regardless of shard configuration.
total_jobs = len(jobs)
sharded = [
(gi, job) for gi, job in enumerate(jobs)
if gi % args.num_shards == args.shard_index
]
if args.num_shards > 1:
print(
f"[shard] {args.shard_index+1}/{args.num_shards}: "
f"{len(sharded)}/{total_jobs} samples"
)
# ---- Run inference ----
for local_i, (global_i, (stem, cpath, rpath, gpath)) in enumerate(sharded):
content_pil = Image.open(cpath).convert("RGB")
reference_pil = Image.open(rpath).convert("RGB")
pred, panel, full, content_sq = run_one(
pipe,
content_pil,
reference_pil,
size=S,
prompt=prompt,
guidance_scale=args.guidance_scale,
num_inference_steps=args.num_inference_steps,
seed=args.seed + global_i,
generator_device=args.generator_device,
)
# ---- Hi-res reconstruction via 3D LUT ----
# The pipeline works at S=512, but ``content_pil`` is usually
# higher-resolution. Fit a 3D LUT so its trilinear evaluation on the
# hi-res content reproduces the diffusion output.
#
# Training pair: hi-res content pixels paired with pred bilinearly
# upsampled to hi-res. This gives the LUT the exact color distribution
# it will be applied to (important for saturated regions like lips,
# whose peak reds get lost when content is first downsampled). We
# subsample to keep the sparse LS problem small.
pred_hires = None
if args.lut_size and args.lut_size > 1:
content_arr = np.asarray(content_pil)
pred_up = np.asarray(
pred.resize(content_pil.size, Image.BILINEAR)
)
flat_before = content_arr.reshape(-1, 3)
flat_after = pred_up.reshape(-1, 3)
max_samples = 500_000
if flat_before.shape[0] > max_samples:
rng = np.random.default_rng(0)
sel = rng.choice(
flat_before.shape[0], size=max_samples, replace=False
)
flat_before = flat_before[sel]
flat_after = flat_after[sel]
lut = estimate_lut(
flat_before,
flat_after,
size=int(args.lut_size),
device=lut_device,
)
hires_arr = apply_lut(content_arr, lut, device=lut_device)
pred_hires = Image.fromarray(hires_arr)
# Content-resolution reconstruction goes to ``outputs/``.
# Filename is just the (1-based) global index, zero-padded to 4 digits,
# so shards never collide and results sort naturally.
code = f"{global_i :04d}"
name_out = str(output_file) if output_file is not None else str(Path(dir_out) / code)
if pred_hires is not None:
pred_hires.save(
str(output_file) if output_file is not None else f"{name_out}.png"
)
print(
f"[done] shard {args.shard_index+1}/{args.num_shards} "
f"{local_i+1}/{len(sharded)} (global {global_i+1}/{total_jobs}) "
f"{stem} β {name_out}.png"
)
print(
f"[all done] shard {args.shard_index+1}/{args.num_shards} β "
f"results under {os.path.abspath(args.output_dir)}"
)
if __name__ == "__main__":
main()
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